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Get , Put
#1
Can someone help me?
How to make. I will draw several different pictures in QB64.
I want to save these pictures to the computer's memory. Then I want to develop these images using _MapTriangle.
For example: Picture(1-100)
I don't want to record them from a file..


Const Xpix = 1920
Const Ypix = 1080
Screen _NewImage(Xpix, Ypix, 32)
_FullScreen


Dim As Long Pismeno(5)
Pismo& = _LoadFont("SANFW.ttf", 300, "monospace")
_Font Pismo&

Cx = 450: CY = 110
x = 100: y = 100
For t = 1 To 5
    Pismeno(t) = _NewImage(x * 2, y * 2, 32)
    _Dest Pismeno(t)
    Locate 1, 1: Print t
    Line (Cx - x, CY - y)-(Cx + x, CY + y), , B
    'Get (Cx - x, CY - y)-(Cx + x, CY + y), Pismeno(t)   - I keep getting this error
       Cls
Next t
For t = 1 To 5
    _Source Pismeno(t)
    _Dest 0
    _PutImage (Cx - x + c, CY - y), Pismeno(t)
    c = c + 200
Next t
_Display
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#2
Well this sorta like what I think you want. Use _PutImage for both Get and Put
Think of _PutImage as copying an Image from one container to another. The screen is one kind of Container, another is made with _NewImage and another is a handle made from LoadImage. Maybe I should say, think of _PutImage as copying from one container handle to another. Main display screen has a handle = 0.

Code: (Select All)
Const Xpix = 1290 ' you guys with the giant screen give me a break
Const Ypix = 700
Screen _NewImage(Xpix, Ypix, 32)
_FullScreen

Dim As Long Pismeno(5)
Pismo& = _LoadFont("Arial.ttf", 100, "monospace") ' don't have that other font 300 = 300 pixel high font
_Font Pismo&

Cx = 450: CY = 110
x = 100: y = 100
'For t = 1 To 5    ' one image first baby steps
Pismeno(1) = _NewImage(_PrintWidth("Hello World"), 100, 32)
Locate 1, 1: Print "Hello World"

Line (0, 0)-(_PrintWidth("Hello World"), 100), , B

'Get (Cx - x, CY - y)-(Cx + x, CY + y), Pismeno(t)  - I keep getting this error

_PutImage , 0, Pismeno(1), (0, 0)-(_PrintWidth("Hello World"), 100)
Sleep 'check her out
Cls


'Next t
For t = 1 To 7
    '_Source Pismeno(t)
    '_Dest 0
    _PutImage ((_Width - _PrintWidth("Hello World")) / 2, (t - 1) * 100), Pismeno(1), 0
    'c = c + 200
Next t
_Display
Sleep

Don't forget to hit a key after you see first image of Print on Screen, that is image we are going to Get.
After key press we PUT the Image 7 times down middle of screen.

This is key:
_PrintWidth("Hello World")) ' tells me exactly how wide the box will be to fit the text, then we make _Newimage that size

Study _Putimage you can get and put both with it. Oh check out Keyword for day on _PUTIMAGE ;-)) I hear it's excellent LOL!
https://qb64phoenix.com/forum/showthread.php?tid=1119

Saving images to file is a completely different thing and I recomment SMcNeill's SaveImage routines/library.
Quote:I don't want to record them from a file..
Well then, never mind Smile

PS: Welcome to the forum! Smile
b = b + ...
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#3
(01-28-2023, 06:23 PM)CSslymer Wrote: Môže mi niekto pomôcť?
Ako urobiť. Nakreslím niekoľko rôznych obrázkov v QB64.
Tieto obrázky chcem uložiť do pamäte počítača. Potom chcem tieto obrázky vyvolať pomocou _MapTriangle.
Napríklad: Obrázok(1-100)
Nechcem ich nahrávať zo súboru.


Const Xpix = 1920
Const Ypix = 1080
Obrazovka _NewImage(Xpix, Ypix, 32)
_FullScreen


Dim As Long Pismeno(5)
Pismo& = _LoadFont ("SANFW.ttf", 300, "monospace")
_Font Pismo&

Cx = 450: CY = 110
x = 100: y = 100
Pre t = 1 až 5
    Pismeno(t) = _NewImage(x * 2, y * 2, 32)
    _Dest Pismeno(t) Lokácia
    1, 1: Tlač t
    riadku (Cx - x, CY - y)-(Cx + x, CY + y), , B
    'Získajte (Cx - x, CY - y)-(Cx + x, CY + y), Pismeno(t) – táto chyba sa mi stále zobrazuje
       Cls
Next t
For t = 1 až 5
    _Source Pismeno(t)
    _Dest 0
    _PutImage ( Cx - x + c, CY - y), Pismeno(t)
    c = c + 200
Ďalší t
_Zobraziť
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#4
My first program in QB64

https://www.youtube.com/results?search_q...+3D+-+QB64


Thank You.....
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#5
That is QUITE a first program, we better step ours a up little Smile
Code: (Select All)
Const Xpix = 1300 ' you guys with the giant screen give me a break
Const Ypix = 700
Screen _NewImage(Xpix, Ypix, 32)
_ScreenMove 0, 0 ' my task bar in on right
_FullScreen

Dim As Long Pismeno(1 To 7)
Pismo& = _LoadFont("Arial.ttf", 75, "monospace") ' don't have that other font 300 = 300 pixel high font
_Font Pismo&

Cx = 450: CY = 110
x = 100: y = 100
For t = 1 To 7
    Cls ' one image first baby steps
    Pismeno(t) = _NewImage(_PrintWidth("1 Hello World"), 100, 32)
    _PrintString (0, 16), _Trim$(Str$(t)) + " Hello World"
    Line (0, 10)-(_PrintWidth("1 Hello World"), 90), , B

    'Get (Cx - x, CY - y)-(Cx + x, CY + y), Pismeno(t)  - I keep getting this error
    _PutImage , 0, Pismeno(t), (0, 0)-(_PrintWidth("1 Hello World"), 100)
    _Delay .1 'check her out
Next t
Cls
t = 1: d = 1
Do
    Cls
    '_Source Pismeno(t)
    '_Dest 0
    _PutImage ((_Width - _PrintWidth("1 Hello World")) / 2, (t - 1) * 100 + 5), Pismeno(t), 0
    'c = c + 200
    t = t + 1
    If t = 8 Then t = 1
    _Display
    _Delay d
    d = d - .02
    If d <= 0 Then d = .1
Loop Until _KeyDown(27)
Cls
_PrintString ((_Width - _PrintWidth("Goodbye")) / 2, (_Height - 75) / 2), "Goodbye"
_Display '<<<<<<<<<<<<<<<<<<<<<<< very important once you start using _display you need to after every print thing!!!
Sleep
b = b + ...
Reply
#6
OK next step towards "My First QB64 Program"

Test the new improved RotoZoom23r fixed up by James D Jarvis
'check her out
Code: (Select All)
Option _Explicit
Const Xpix = 1300 ' you guys with the giant screen give me a break
Const Ypix = 700
Type box
    As Single x, y, xsc, ysc, dxsc, dysc, a, da
    As Long img
End Type

Screen _NewImage(Xpix, Ypix, 32)
_ScreenMove 0, 0 ' my task bar in on right
_FullScreen

Dim As Long Pismeno(1 To 7), Pismo, t, PW
Dim d ' as single
Pismo& = _LoadFont("Arial.ttf", 75, "monospace") ' don't have that other font 300 = 300 pixel high font
_Font Pismo&
PW = _PrintWidth("1 Hello World") + 20
For t = 1 To 7
    Cls ' one image first baby steps
    Pismeno(t) = _NewImage(PW, 100, 32)
    _PrintString (10, 16), _Trim$(Str$(t)) + " Hello World"
    Line (10, 10)-(PW - 10, 90), , B
    _PutImage , 0, Pismeno(t), (0, 0)-(PW, 100)
    'Sleep 'check her out
    _Delay .1
Next t
Cls
t = 1: d = 1
Do
    Cls , _RGB32(0, 100, 50)
    _PutImage ((_Width - PW) / 2, (t - 1) * 100 + 5), Pismeno(t), 0
    t = t + 1
    If t = 8 Then t = 1
    _Display
    _Delay d
    d = d - .05
Loop Until d <= .02 Or _KeyDown(27)

Dim bx(1 To 7) As box
Dim As Long i
For i = 1 To 7
    bx(i).x = Rnd * (_Width - 100) + 50: bx(i).y = Rnd * (_Height - 100) + 50
    bx(i).a = _Pi(2) * Rnd ' start twirl
    bx(i).da = Rnd * _Pi(1 / 36) - _Pi(1 / 72) ' speed of twirl
    bx(i).xsc = Rnd * 2.75 + .25
    bx(i).ysc = Rnd * 2.75 + .25
    If Rnd < .5 Then bx(i).dxsc = -.05 Else bx(i).dxsc = .05
    If Rnd < .5 Then bx(i).dysc = -.05 Else bx(i).dysc = .05
Next
While _KeyDown(27) = 0
    Cls , _RGB32(100, 100, 200)
    For i = 1 To 7
        RotoZoom23r bx(i).x, bx(i).y, Pismeno(i), bx(i).xsc, bx(i).ysc, bx(i).a
        ' update
        bx(i).xsc = bx(i).xsc + bx(i).dxsc
        If bx(i).xsc > 2 Then bx(i).xsc = 2: bx(i).dxsc = -bx(i).dxsc
        If bx(i).xsc < -2 Then bx(i).xsc = -2: bx(i).dxsc = -bx(i).dxsc
        bx(i).ysc = bx(i).ysc + bx(i).dysc
        If bx(i).ysc > 2 Then bx(i).ysc = 2: bx(i).dysc = -bx(i).dysc
        If bx(i).ysc < -2 Then bx(i).ysc = -2: bx(i).dysc = -bx(i).dysc
        bx(i).a = bx(i).a + bx(i).da
    Next
    _Display
    _Limit 20
Wend

Cls
_PrintString ((_Width - _PrintWidth("Goodbye")) / 2, (_Height - 75) / 2), "Goodbye"
_Display '<<<<<<<<<<<<<<<<<<<<<<< very important once you start using _display you need to after every print thing!!!
Sleep

' best  rev 2023-01-20 Jarvis with Steve change for eff  might need _Seamless next to _MapTriangle calls
Sub RotoZoom23r (centerX As Long, centerY As Long, Image As Long, xScale As Single, yScale As Single, radRotation As Single)
    'uses radians
    Dim As Long W, H, Wp, Hp, i, x2, y2
    Dim sinr!, cosr!
    Dim px(3) As Single: Dim py(3) As Single
    W& = _Width(Image&): H& = _Height(Image&)
    Wp& = W& / 2 * xScale
    Hp& = H& / 2 * yScale
    px(0) = -Wp&: py(0) = -Hp&: px(1) = -Wp&: py(1) = Hp&
    px(2) = Wp&: py(2) = Hp&: px(3) = Wp&: py(3) = -Hp&
    sinr! = Sin(-radRotation): cosr! = Cos(radRotation)
    For i& = 0 To 3
        ' x2& = (px(i&) * cosr! + sinr! * py(i&)) * xScale + centerX: y2& = (py(i&) * cosr! - px(i&) * sinr!) * yScale + centerY
        x2& = (px(i&) * cosr! + sinr! * py(i&)) + centerX: y2& = (py(i&) * cosr! - px(i&) * sinr!) + centerY
        px(i&) = x2&: py(i&) = y2&
    Next ' _Seamless? below
    _MapTriangle (0, 0)-(0, H& - 1)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(1), py(1))-(px(2), py(2))
    _MapTriangle (0, 0)-(W& - 1, 0)-(W& - 1, H& - 1), Image& To(px(0), py(0))-(px(3), py(3))-(px(2), py(2))
End Sub

EDIT: a couple more improvements
b = b + ...
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