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Such a long time since I've done this kind of stuff, I don't have much confidence in my struggled result.
Is this the right way to draw a line with PSET ???
Code: (Select All) SCREEN _NEWIMAGE(641, 201, 32)
SUB MyLine(x1%, y1%, x2%, y2%)
' y% = m# * x% + c#
xd% = x2% - x1%
yd% = y2% - y1%
m# = yd%/xd%
c# = y2% - x2% * m#
IF xd% >= yd% THEN FOR i = x1% to x2%: PSET(i, m# * i + c#) : NEXT i
IF xd% < yd% THEN FOR i = y1% to y2%: PSET((i - c#)/m#, i) : NEXT i
END SUB
FOR X = 0 TO 640 step 10
MyLine(0,0,X,200)
NEXT X
FOR Y = 0 TO 200 step 5
LINE (0,0)-(640, Y), _RGB(255,255,0)
NEXT X
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Why not just draw a line with LINE?
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(08-29-2023, 12:59 AM)SMcNeill Wrote: Why not just draw a line with LINE?
Because I'm working on something that doesn't work with LINE. (Or with DRAW.)
That wee bit of code is just the first bit.
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Works for me after I make it right with QB64:
Code: (Select All) Screen _NewImage(641, 201, 32)
For X = 0 To 640 Step 10
MyLine 0, 0, X, 200
Next X
For Y = 0 To 200 Step 5
Line (0, 0)-(640, Y), _RGB(255, 255, 0)
Next Y
Sub MyLine (x1%, y1%, x2%, y2%)
' y% = m# * x% + c#
xd% = x2% - x1%
yd% = y2% - y1%
m# = yd% / xd%
c# = y2% - x2% * m#
If xd% >= yd% Then For i = x1% To x2%: PSet (i, m# * i + c#): Next i
If xd% < yd% Then For i = y1% To y2%: PSet ((i - c#) / m#, i): Next i
End Sub
And faster than my method! Nice if it works for all x, y
b = b + ...
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Probably needs division by zero logic for horizontal and vertical lines.
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08-29-2023, 01:43 AM
(This post was last modified: 08-29-2023, 01:44 AM by CharlieJV.)
(08-29-2023, 01:12 AM)bplus Wrote: Works for me after I make it right with QB64:
Code: (Select All) Screen _NewImage(641, 201, 32)
For X = 0 To 640 Step 10
MyLine 0, 0, X, 200
Next X
For Y = 0 To 200 Step 5
Line (0, 0)-(640, Y), _RGB(255, 255, 0)
Next Y
Sub MyLine (x1%, y1%, x2%, y2%)
' y% = m# * x% + c#
xd% = x2% - x1%
yd% = y2% - y1%
m# = yd% / xd%
c# = y2% - x2% * m#
If xd% >= yd% Then For i = x1% To x2%: PSet (i, m# * i + c#): Next i
If xd% < yd% Then For i = y1% To y2%: PSet ((i - c#) / m#, i): Next i
End Sub
And faster than my method! Nice if it works for all x, y
Ok, math seems to makes sens. I was really unsure.
Now to tackle vertical and horizontal lines.
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Oh I hadn't setup my method correctly it's fast too comparing bLine to MyLine
Code: (Select All) Screen _NewImage(800, 600, 32)
bLine 300, 30, 300, 500
bLine 300, 30, 500, 30
For X = 0 To 640 Step 10
Color &HFFFF0000
MyLine 0, 0, X, 200
Next X
For Y = 0 To 200 Step 5
Color &HFF0000FF
bLine 0, 0, 640, Y
Next Y
Sub bLine (x1, y1, x2, y2)
dx = x2 - x1
dy = y2 - y1
dist = Sqr(dx * dx + dy * dy)
dx = dx / dist
dy = dy / dist
For i = 0 To dist
PSet (x1 + dx * i, y1 + dy * i)
Next
End Sub
Sub MyLine (x1%, y1%, x2%, y2%)
' y% = m# * x% + c#
xd% = x2% - x1%
yd% = y2% - y1%
m# = yd% / xd%
c# = y2% - x2% * m#
If xd% >= yd% Then For i = x1% To x2%: PSet (i, m# * i + c#): Next i
If xd% < yd% Then For i = y1% To y2%: PSet ((i - c#) / m#, i): Next i
End Sub
b = b + ...
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(08-29-2023, 02:00 AM)bplus Wrote: Oh I hadn't setup my method correctly it's fast too comparing bLine to MyLine
Code: (Select All) Screen _NewImage(800, 600, 32)
bLine 300, 30, 300, 500
bLine 300, 30, 500, 30
For X = 0 To 640 Step 10
Color &HFFFF0000
MyLine 0, 0, X, 200
Next X
For Y = 0 To 200 Step 5
Color &HFF0000FF
bLine 0, 0, 640, Y
Next Y
Sub bLine (x1, y1, x2, y2)
dx = x2 - x1
dy = y2 - y1
dist = Sqr(dx * dx + dy * dy)
dx = dx / dist
dy = dy / dist
For i = 0 To dist
PSet (x1 + dx * i, y1 + dy * i)
Next
End Sub
Sub MyLine (x1%, y1%, x2%, y2%)
' y% = m# * x% + c#
xd% = x2% - x1%
yd% = y2% - y1%
m# = yd% / xd%
c# = y2% - x2% * m#
If xd% >= yd% Then For i = x1% To x2%: PSet (i, m# * i + c#): Next i
If xd% < yd% Then For i = y1% To y2%: PSet ((i - c#) / m#, i): Next i
End Sub
I had started with something more like bline, but I was really not sure of myself, and went the other way.
I much prefer bline. I will steal that.
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08-29-2023, 03:04 AM
(This post was last modified: 08-29-2023, 03:04 AM by CharlieJV.)
@bplus
Now I remember part of my concern with my first approach: distance of the line between two points yielding decimal values that cause loss of a pixel at the end of a line.
Here's what I'm getting (white lines being MyLine(), yellow lines being bline:
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And the instant I posted that last one, wait a minute ...
Problem solved with a little security (last two lines added to bLine):
Code: (Select All) Sub bLine (x1, y1, x2, y2)
dx = x2 - x1
dy = y2 - y1
dist = Sqr(dx * dx + dy * dy)
dx = dx / dist
dy = dy / dist
For i = 0 To dist
PSet (x1 + dx * i, y1 + dy * i)
Next
Pset (x1,y1)
Pset (x2,y2)
End Sub
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