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Last 2 parameters of Locate
#1
Question 
Are they (last 2 parameters in Locate) supposed to work in graphics screens ie not just screen 0?

This question came up at another forum and I couldn't find more explanation in Wiki. (Doesn't mean it's not there, just, I am terrible reader and could have missed it.)
b = b + ...
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#2
(01-20-2024, 04:00 PM)bplus Wrote: Are they (last 2 parameters in Locate) supposed to work in graphics screens ie not just screen 0?

This question came up at another forum and I couldn't find more explanation in Wiki. (Doesn't mean it's not there, just, I am terrible reader and could have missed it.)
I've never really been able to get the last two parameters to do anything except in Screen 0 and then it only changes once.

Use this example I whipped up quick to see what I mean.

Code: (Select All)
DIM Cstart AS INTEGER
DIM Cstop AS INTEGER

' Press the ENTER key 31 times in each screen mode

SCREEN 0
Cstart = 0
Cstop = 31
DO
    CLS
    PRINT "SCREEN 0"
    PRINT "Cstart ="; Cstart
    PRINT "Cstop  ="; Cstop
    LOCATE 5, 5, 1, Cstart, Cstop
    INPUT t$
    Cstart = Cstart + 1
LOOP UNTIL Cstart = 31

SCREEN 2
Cstart = 0
DO
    CLS
    PRINT "SCREEN 2"
    PRINT "Cstart ="; Cstart
    PRINT "Cstop  ="; Cstop
    LOCATE 5, 5, 1, Cstart, Cstop
    INPUT t$
    Cstart = Cstart + 1
LOOP UNTIL Cstart = 31

SCREEN _NEWIMAGE(640, 480, 32)
Cstart = 0
DO
    CLS
    PRINT "SCREEN 640,480,32"
    PRINT "Cstart ="; Cstart
    PRINT "Cstop  ="; Cstop
    LOCATE 5, 5, 1, Cstart, Cstop
    INPUT t$
    Cstart = Cstart + 1
LOOP UNTIL Cstart = 31
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#3
Thanks Terry, I did real quick experiment and came to same conclusion.

Steve was over seeing us there but someone changed the abilty for guests to post (not me, though I advised it with all the damn spammers we were getting before I found a way to play a trick on them ; - ) ) .)
b = b + ...
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#4
(01-20-2024, 04:38 PM)bplus Wrote: Thanks Terry, I did real quick experiment and came to same conclusion.

Steve was over seeing us there but someone changed the abilty for guests to post (not me, though I advised it with all the damn spammers we were getting before I found a way to play a trick on them ; -  ) ) .)
I just ran the code in QuickBasic 4.5 and it acts differently.

Screen 0: When Cstart = 1 and 2 there is a slight difference in the size of the cursor at the top. When Cstart hits 3 the cursor jumps to half size just like in QB64. When Cstart hits 29 and 30 the cursor gets very small and then to a single scan line.

Screen 1 and 2: The cursor is replaced with random ASCII characters.

Screens 9 through 13: When Cstart =4 the cursor jumps to quarter size and then back to full size when 5 is reached.

I tested this out in QB4.5 because I was sure years ago I was able to have more control over the cursor size than what QB64 allows. It's still odd behavior in QB4.5 with slightly more control though.
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#5
Honestly, most flexible is just use LOCATE to make an invisible cursor and then draw your own.  Wink
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#6
(01-20-2024, 06:22 PM)SMcNeill Wrote: Honestly, most flexible is just use LOCATE to make an invisible cursor and then draw your own.  Wink

Yeah, that's what I did in my graphics line input library.
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