I updated the graphic demo with the keyboard and absolute position code, and it's coming along.
Windows only so far, resolution 1024x768 or greater.
Give it a try!
Some issues and things to fix:
For anyone who doesn't want to download a zip file, here's the code for the 4 files you'll need:
"makeint.h":
"winproc.h":
"readmicemain54.bas":
"readmicesub54.bas":
Windows only so far, resolution 1024x768 or greater.
Give it a try!
- Plug 2-8 USB mice into your PC.
- Place "makeint.h" and "winproc.h" in same folder as programs.
- Compile the mouse reader program "ReadMiceSub" first (or run it once, it will run briefly then exit).
- Run the front end program "ReadMiceMain".
The main program will automatically start the subprogram "ReadMiceSub" which should have the focus.
- If your PC prompts for permission say Yes.
Be patient, the program takes a few seconds to start everything up and get "situated"!
- Click the mouse to make sure "ReadMiceSub" has the focus (it's invisible but sitting on top of "ReadMiceMain").
- Try moving each mouse.
Each mouse should control a different colored numbered block.
- Try clicking the left / middle / right mouse buttons.
You should see the button states on the screen for each mouse.
- Try pressing some keys on the keyboard.
The last keys pressed + released are displayed at the top.
- Press Esc to quit, or delete the file "ReadMiceSub.DELETE-TO-CLOSE".
The main program creates this file at startup, and both the main and sub programs periodically check that it is present.
If it is missing, both programs shut down.
Some issues and things to fix:
- The subprogram "ReadMiceSub" sends its data back to "ReadMiceMain" via TCPIP in the form of a tab-delimited string. Tab is chr$(9). Sometimes it sends multiple messages, which are separated by chr$(13). Currently "ReadMiceMain" just processes the first line. Need to split the input by chr$(13) and process each line seperately, which should make concurrent input smoother.
- Hide the real mouse cursor and reactivate it when program closes.
- Detect moving the scroll wheel.
- Get it working with _FullScreen _SquarePixels. When I tried that mode things got really weird.
- Read input from multiple keyboards - need to figure out how to do the unions in the RAWINPUT structure type in "ReadMicesub". (Just need someone to figure this out, I have tried.)
- Figure out how to get the same functionality for Mac & Linux.
For anyone who doesn't want to download a zip file, here's the code for the 4 files you'll need:
"makeint.h":
Code: (Select All)
LPSTR MAKEINTRSC(ptrszint i){
return MAKEINTRESOURCE(i);
}
"winproc.h":
Code: (Select All)
ptrszint FUNC_MAINWNDPROC(ptrszint*_FUNC_MAINWNDPROC_OFFSET_HWND,uint32*_FUNC_MAINWNDPROC_ULONG_NMSG,uptrszint*_FUNC_MAINWNDPROC_UOFFSET_WPARAM,ptrszint*_FUNC_MAINWNDPROC_OFFSET_LPARAM);
LRESULT CALLBACK MainWndProc(HWND hwnd, UINT nMsg, WPARAM wParam, LPARAM lParam){
return FUNC_MAINWNDPROC((ptrszint *) (&hwnd), &nMsg, &wParam, (ptrszint *)(&lParam));
}
void * WindowProc(){
return (void *) MainWndProc;
}
"readmicemain54.bas":
Code: (Select All)
' ################################################################################################################################################################
' Multimouse main program "ReadMiceMain.bas" v0.54
' ################################################################################################################################################################
' -------------------------------------------------------------------------------
' ABOUT
' -------------------------------------------------------------------------------
' Working proof of concept! (Windows only so far)
'
' HOW TO USE:
'
' 1. Plug 2-8 USB mice into your PC.
'
' 2. Place "makeint.h" and "winproc.h" in same folder as programs.
'
' 3. Compile the mouse reader program "ReadMiceSub" first
' (or run it once and exit).
'
' 4. Run the front end program "ReadMiceMain".
' The main program will automatically start the subprogram "ReadMiceSub"
' which should have the focus. If your PC prompts for permission say Yes.
'
' 5. Click the mouse to make sure "ReadMiceSub" has the focus
' (it's invisible but sitting on top of "ReadMiceMain").
'
' 6. Try moving each mouse. Each one should move a different colored numberd block.
'
' 7. Try clicking the left / middle / right mouse buttons.
' You should see the button states on the screen for each mouse.
'
' 8. Try pressing some keys on the keyboard
' The last key pressed + released is displayed at the top.
'
' 9. Press Esc to quit, or delete the file "ReadMiceSub.DELETE-TO-CLOSE".
' The main program creates this at startup, and both the main and sub
' programs check for this file. If it is missing, both programs shut down.
'
' DEBUGGING CODE:
' There is currently a ton of commented out debugging code - sorry about the
' mess! There were some horribly elusive problems to figure out.
' To enable debugging output: change Const cDebugEnabled to TRUE
' and search for "debug" and uncomment those lines.
' DebugPrint outputs to the console, DebugLog outputs to a file.
' Enabling console in "ReadMiceSub" caused all sorts of problems,
' so to debug that, just use DebugLog.
' -------------------------------------------------------------------------------
' TO DO
' -------------------------------------------------------------------------------
' Some issues and things to fix:
' * The subprogram "ReadMiceSub" sends its data back to "ReadMiceMain"
' via TCPIP in the form of a tab-delimited string. Tab is chr$(9).
' Sometimes it sends multiple messages, which are separated by chr$(13).
' Currently "ReadMiceMain" just processes the first line. Need to split the
' input by chr$(13) and process each line seperately, which should make
' concurrent input smoother.
' * Read input from multiple keyboards - need to figure out how to do the
' unions in the RAWINPUT structure type in "ReadMicesub".
' * Hide the real mouse cursor and reactivate it when program closes.
' * Detect moving the scroll wheel.
' * Get it working with _FullScreen _SquarePixels.
' * Figure out how to get the same functionality for Mac & Linux.
' -------------------------------------------------------------------------------
' THANK YOU
' -------------------------------------------------------------------------------
' Much credit and thanks are due to:
' * jstookey who started the work that made this possible
' * SpriggsySpriggs who ported the hard stuff (APIs, events) to QB64 & QB64PE
' * SMcNeill who helped with so many things, most recently keeping the main window on top, getting file attributes
' * Steffan-68 for feedback, code for managing windows and ideas
' * DSMan195276 for the network code that lets the reader and main program talk smoothly
' * euklides, Ed Davis, mdijkens for file attributes code
' * grymmjack for words of encouragement
' * the QB64 and QB64PE communities for help with everything
' * (if I forgot anyone let me know!)
' -------------------------------------------------------------------------------
' CHANGES
' -------------------------------------------------------------------------------
' DATE WHO WHAT
' 2004-04-22 jstookey added the ability to detect whether RawMouse is
' available or not so the application can either use a
' different multi-mouse system, or exit gracefully
' (thanks to Mark Healey).
' 2005-04-24 jstookey Modified the code work with the latest version of
' MinGW. The new MinGW incorporates rawinput, so my
' winuser header and library is obsolete.
' 2006-03-05 jstookey Initialized is_absolute and is_virtual_desktop to
' work better with newer versions of VStudio.
' Code at: https://jstookey.com/multiple-mice-raw-input/
' 2022-09-07 madscijr Turned into a command line EXE that is called from
' QB64 with SpriggsySpriggs' pipecom from
' https://github.com/SpriggsySpriggs/Spriggsys-API-Collection/blob/master/Cross-Platform%20(Windows%2C%20Macintosh%2C%20Linux)/pipecomqb64.bas
' This version doesn't work.
' 2022-09-08 Spriggsy Converted C to pure QB64 code.
' 2022-09-09 madscijr Added demo code to move multiple objects on screen
' with separate mice independently.
' 2022-09-09 Spriggsy Added a screen refresh.
' 2022-09-10 madscijr Added detecting mouse buttons.
' 2024-05-19 madscijr Try having the program write mice coordinates / button
' states to a file that main program "always on top"
' without focus can read.
' 2024-05-23 madscijr Now we get mice coordinates from subprogram via TCPIP.
' A lot faster than using files!
' Thanks to DSMan195276 for the networking code.
' 2024-06-19 madscijr Now we get absolute mouse coordinates not just dx, dy
' and can read the keyboard (just a single keyboard).
' Updated the graphics / display code to use layers.
' -------------------------------------------------------------------------------
' RESOURCES:
'
' Multiple Mice in Windows using Raw Input by jstookey
' * https://jstookey.com/multiple-mice-raw-input/
'
' One of the original QB64 threads
' * https://qb64phoenix.com/forum/showthread.php?tid=864
'
' Using Raw Input from C# to handle multiple keyboards by Emma Burrows, Steve Messer
' * https://www.codeproject.com/Articles/17123/Using-Raw-Input-from-C-to-handle-multiple-keyboard
'
' Microsoft's Raw Input API docs at pages around:
' * https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawinputheader
' * https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawinputdevicelist
'
' Looking at RAWINPUT for more detail (HACKADAY.IO)
' * https://hackaday.io/project/5364-cheap-windows-jogkeyboard-controller-for-cncs/log/16843-looking-at-rawinput-for-more-detail
'
' TimothyTimbers Raw Input Class for indie Game Developers:
' * https://www.unknowncheats.me/forum/c-and-c-/64318-raw-input-class-indie-game-developers.html
'
' WINDOWS PROGRAMMING: ACCESSING RAW INPUT by DAVID OREJUELA
' * https://davidorejuela.blogspot.com/2013/12/windows-programming-accessing-raw-input.html
'
' Explorations in Game Development: Why Raw Input?
' * https://explore-gamedev.blogspot.com/2013/09/why-raw-input.html
' Forum threads:
' * https://stackoverflow.com/questions/44935905/why-i-can-not-retrieve-rawinput-data-from-mouse
' * https://stackoverflow.com/questions/6423729/get-current-cursor-position
' * https://www.gamedev.net/forums/topic/700010-winapi-raw-input-confusion/
' * https://cplusplus.com/forum/windows/95700/
' * https://www.codeproject.com/Questions/118950/Raw-input-in-QT-library
' * https://docs.unity3d.com/ScriptReference/Windows.Input.ForwardRawInput.html
' * https://forum.freecad.org/viewtopic.php?style=2&t=28306&start=40
' * https://java-native-access.github.io/jna/5.4.0/javadoc/com/sun/jna/platform/win32/WinUser.RAWINPUTDEVICELIST.html
' * https://community.appeon.com/index.php/qna/q-a/how-can-i-catch-tab-key
' * https://forum.3dconnexion.com/viewtopic.php?t=2698
' * https://en.sfml-dev.org/forums/index.php?topic=15879.0
' * https://www.autoitscript.com/forum/topic/95105-hid-human-interface-device-communications-in-xp/page/2/
' * https://forum.unity.com/threads/new-input-system-get-raw-mouse-delta-from-wm_input.1177393/
' * https://forums.codeguru.com/showthread.php?541051-WM_Input-runtime-crash
' * https://discourse.libsdl.org/t/sdl-fixed-allocation-and-alignment-of-raw-input-buffers/48112
' * https://microsoft.public.dotnet.framework.interop.narkive.com/gWykTvfJ/reading-raw-data-from-a-hid-device
' * https://forum.qt.io/topic/66064/how-to-get-mouse-actual-position
' * https://forum.powerbasic.com/forum/user-to-user-discussions/powerbasic-for-windows/55985-raw-keyboard-hid-input-discussion
' * https://handmade.network/forums/t/7638-how_to_read_joystick_data_from_raw_input
' * https://microsoft.public.development.device.drivers.narkive.com/UWm0qmMb/getrawinputdata-usb-keyboard-with-power-keys
' * https://www.quakeworld.nu/forum/topic/3634/46374/getting-sensitivity-to-match-quake-
' * https://discourse.libsdl.org/t/sdl-fixed-windows-rawinput-crash/50150
' * https://squid.nt.tuwien.ac.at/gitlab/platzgummer/qgroundcontrol/commit/779f13f4e38c8d06fc2a74e594017d984e42c58e.diff
' * https://forums.codeguru.com/showthread.php?511656-How-to-get-interpreted-mouse-coords-from-raw-mouse-input
' * https://blog.naver.com/promaker72/50102194598
' * https://ubuntuforums.org/showthread.php?t=1543385
' Other pages with Raw Input info:
' * https://dev.to/igorsegallafa/avoiding-the-use-of-auto-clicker-keyboard-tools-5469
' * https://dev.opencascade.org/doc/refman/html/class_w_n_t___h_i_d_space_mouse.html
' * https://chromium.googlesource.com/experimental/chromium/src/+/refs/wip/bajones/webvr/device/gamepad/raw_input_data_fetcher_win.cc
' * https://bobobobo.wordpress.com/2010/04/21/rawinput/
' * https://sidestore.io/SideSource/interfaces/RawInput.html
Option Explicit
_Title "ReadMiceMain"
$NoPrefix
'$Console:Only
'Console Off
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN CONSTANTS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Const cProgName = "ReadMiceMain"
Const FALSE = 0
Const TRUE = Not FALSE
Const cDebugEnabled = FALSE
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' TEXT MODE COLORS:
Const c_Black = 0: Const c_Blue = 1: Const c_Green = 2: Const c_LtBlue = 3
Const c_Red = 4: Const c_Purple = 5: Const c_Orange = 6: Const c_White = 7
Const c_Gray = 8: Const c_Periwinkle = 9: Const c_LtGreen = 10: Const c_Cyan = 11
Const c_LtRed = 12: Const c_Pink = 13: Const c_Yellow = 14: Const c_LtGray = 15
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' FOR CONTROLLING WINDOW ON TOP, ETC.
Const SWP_NOSIZE = &H0001 'ignores cx and cy size parameters
Const SWP_NOMOVE = &H0002 'ignores x and y position parameters
Const SWP_NOZORDER = &H0004 'keeps z order and ignores hWndInsertAfter parameter
Const SWP_NOREDRAW = &H0008 'does not redraw window changes
Const SWP_NOACTIVATE = &H0010 'does not activate window
Const SWP_FRAMECHANGED = &H0020
Const SWP_SHOWWINDOW = &H0040
Const SWP_HIDEWINDOW = &H0080
Const SWP_NOCOPYBITS = &H0100
Const SWP_NOOWNERZORDER = &H0200
Const SWP_NOSENDCHANGING = &H0400
Const SWP_DRAWFRAME = SWP_FRAMECHANGED
Const SWP_NOREPOSITION = SWP_NOOWNERZORDER
Const SWP_DEFERERASE = &H2000
Const SWP_ASYNCWINDOWPOS = &H4000
Const HWND_TOP = 0 'window at top of z order no focus
Const HWND_BOTTOM = 1 'window at bottom of z order no focus
Const HWND_TOPMOST = -1 'window above all others no focus unless active
Const HWND_NOTOPMOST = -2 'window below active no focus
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' FOR CONTROLLING WINDOW FOCUS
Const SW_SHOW = 5
'' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'' CONSTANT FOR 2ND DIMENSION OF arrFile ARRAY
'Const cFileName = 0
'Const cFileData = 1
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' CONSTANT FOR WHAT DATA IS EXPECTED FROM THIS LINE IN FILE
Const cForPlayer = 1
'Const cUpdateCount = 2
Const cMouseDX = 2
Const cMouseDY = 3
Const cMousePosX = 4
Const cMousePosY = 5
Const cMouseWheel = 6
Const cMouseLeftDown = 7
Const cMouseMiddleDown = 8
Const cMouseRightDown = 9
Const cMouseSpeedX = 0 ' smaller = faster
Const cMouseSpeedY = 2 ' smaller = faster
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' BEGIN Virtual-Key Codes
' https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' NOTE: raw.data.Keyboard.vKey may require set extended bit
Const VK_LBUTTON = &H01 ' dec = 1, Left mouse button
Const VK_RBUTTON = &H02 ' dec = 2, Right mouse button
Const VK_CANCEL = &H03 ' dec = 3, Control-break processing
Const VK_MBUTTON = &H04 ' dec = 4, Middle mouse button
Const VK_XBUTTON1 = &H05 ' dec = 5, X1 mouse button
Const VK_XBUTTON2 = &H06 ' dec = 6, X2 mouse button
'??? = &H07 ' dec = 7, Reserved
Const VK_BACK = &H08 ' dec = 8, BACKSPACE key
Const VK_TAB = &H09 ' dec = 9, TAB key
'??? = &H0A-0B ' dec = 10-11, Reserved
Const VK_CLEAR = &H0C ' dec = 12, CLEAR key
Const VK_RETURN = &H0D ' dec = 13, ENTER key
'??? = &H0E-0F ' dec = 14-15, Unassigned
Const VK_SHIFT = &H10 ' dec = 16, SHIFT key
Const VK_CONTROL = &H11 ' dec = 17, CTRL key
Const VK_MENU = &H12 ' dec = 18, ALT key
Const VK_PAUSE = &H13 ' dec = 19, PAUSE key
Const VK_CAPITAL = &H14 ' dec = 20, CAPS LOCK key
Const VK_KANA = &H15 ' dec = 21, IME Kana mode
Const VK_HANGUL = &H15 ' dec = 21, IME Hangul mode
Const VK_IME_ON = &H16 ' dec = 22, IME On
Const VK_JUNJA = &H17 ' dec = 23, IME Junja mode
Const VK_FINAL = &H18 ' dec = 24, IME final mode
Const VK_HANJA = &H19 ' dec = 25, IME Hanja mode
Const VK_KANJI = &H19 ' dec = 25, IME Kanji mode
Const VK_IME_OFF = &H1A ' dec = 26, IME Off
Const VK_ESCAPE = &H1B ' dec = 27, ESC key
Const VK_CONVERT = &H1C ' dec = 28, IME convert
Const VK_NONCONVERT = &H1D ' dec = 29, IME nonconvert
Const VK_ACCEPT = &H1E ' dec = 30, IME accept
Const VK_MODECHANGE = &H1F ' dec = 31, IME mode change request
Const VK_SPACE = &H20 ' dec = 32, SPACEBAR
Const VK_PRIOR = &H21 ' dec = 33, PAGE UP key
Const VK_NEXT = &H22 ' dec = 34, PAGE DOWN key
Const VK_END = &H23 ' dec = 35, END key
Const VK_HOME = &H24 ' dec = 36, HOME key
Const VK_LEFT = &H25 ' dec = 37, LEFT ARROW key
Const VK_UP = &H26 ' dec = 38, UP ARROW key
Const VK_RIGHT = &H27 ' dec = 39, RIGHT ARROW key
Const VK_DOWN = &H28 ' dec = 40, DOWN ARROW key
Const VK_SELECT = &H29 ' dec = 41, SELECT key
Const VK_PRINT = &H2A ' dec = 42, PRINT key
Const VK_EXECUTE = &H2B ' dec = 43, EXECUTE key
Const VK_SNAPSHOT = &H2C ' dec = 44, PRINT SCREEN key
Const VK_INSERT = &H2D ' dec = 45, INS key
Const VK_DELETE = &H2E ' dec = 46, DEL key
Const VK_HELP = &H2F ' dec = 47, HELP key
' MADE OUR OWN CONSTANTS FOR THESE:
Const VK_0 = &H30 ' dec = 48, 0 key
Const VK_1 = &H31 ' dec = 49, 1 key
Const VK_2 = &H32 ' dec = 50, 2 key
Const VK_3 = &H33 ' dec = 51, 3 key
Const VK_4 = &H34 ' dec = 52, 4 key
Const VK_5 = &H35 ' dec = 53, 5 key
Const VK_6 = &H36 ' dec = 54, 6 key
Const VK_7 = &H37 ' dec = 55, 7 key
Const VK_8 = &H38 ' dec = 56, 8 key
Const VK_9 = &H39 ' dec = 57, 9 key
'??? = &H3A-40 ' dec = 58-64, Undefined
Const VK_A = &H41 ' dec = 65, A key
Const VK_B = &H42 ' dec = 66, B key
Const VK_C = &H43 ' dec = 67, C key
Const VK_D = &H44 ' dec = 68, D key
Const VK_E = &H45 ' dec = 69, E key
Const VK_F = &H46 ' dec = 70, F key
Const VK_G = &H47 ' dec = 71, G key
Const VK_H = &H48 ' dec = 72, H key
Const VK_I = &H49 ' dec = 73, I key
Const VK_J = &H4A ' dec = 74, J key
Const VK_K = &H4B ' dec = 75, K key
Const VK_L = &H4C ' dec = 76, L key
Const VK_M = &H4D ' dec = 77, M key
Const VK_N = &H4E ' dec = 78, N key
Const VK_O = &H4F ' dec = 79, O key
Const VK_P = &H50 ' dec = 80, P key
Const VK_Q = &H51 ' dec = 81, Q key
Const VK_R = &H52 ' dec = 82, R key
Const VK_S = &H53 ' dec = 83, S key
Const VK_T = &H54 ' dec = 84, T key
Const VK_U = &H55 ' dec = 85, U key
Const VK_V = &H56 ' dec = 86, V key
Const VK_W = &H57 ' dec = 87, W key
Const VK_X = &H58 ' dec = 88, X key
Const VK_Y = &H59 ' dec = 89, Y key
Const VK_Z = &H5A ' dec = 90, Z key
' Microsoft's Virtual-Key Codes constants (continued):
Const VK_LWIN = &H5B ' dec = 91, Left Windows key
Const VK_RWIN = &H5C ' dec = 92, Right Windows key
Const VK_APPS = &H5D ' dec = 93, Applications key
'??? = &H5E ' dec = 94, Reserved
Const VK_SLEEP = &H5F ' dec = 95, Computer Sleep key
Const VK_NUMPAD0 = &H60 ' dec = 96, Numeric keypad 0 key
Const VK_NUMPAD1 = &H61 ' dec = 97, Numeric keypad 1 key
Const VK_NUMPAD2 = &H62 ' dec = 98, Numeric keypad 2 key
Const VK_NUMPAD3 = &H63 ' dec = 99, Numeric keypad 3 key
Const VK_NUMPAD4 = &H64 ' dec = 100, Numeric keypad 4 key
Const VK_NUMPAD5 = &H65 ' dec = 101, Numeric keypad 5 key
Const VK_NUMPAD6 = &H66 ' dec = 102, Numeric keypad 6 key
Const VK_NUMPAD7 = &H67 ' dec = 103, Numeric keypad 7 key
Const VK_NUMPAD8 = &H68 ' dec = 104, Numeric keypad 8 key
Const VK_NUMPAD9 = &H69 ' dec = 105, Numeric keypad 9 key
Const VK_MULTIPLY = &H6A ' dec = 106, Multiply key
Const VK_ADD = &H6B ' dec = 107, Add key
Const VK_SEPARATOR = &H6C ' dec = 108, Separator key
Const VK_SUBTRACT = &H6D ' dec = 109, Subtract key
Const VK_DECIMAL = &H6E ' dec = 110, Decimal key
Const VK_DIVIDE = &H6F ' dec = 111, Divide key
Const VK_F1 = &H70 ' dec = 112, F1 key
Const VK_F2 = &H71 ' dec = 113, F2 key
Const VK_F3 = &H72 ' dec = 114, F3 key
Const VK_F4 = &H73 ' dec = 115, F4 key
Const VK_F5 = &H74 ' dec = 116, F5 key
Const VK_F6 = &H75 ' dec = 117, F6 key
Const VK_F7 = &H76 ' dec = 118, F7 key
Const VK_F8 = &H77 ' dec = 119, F8 key
Const VK_F9 = &H78 ' dec = 120, F9 key
Const VK_F10 = &H79 ' dec = 121, F10 key
Const VK_F11 = &H7A ' dec = 122, F11 key
Const VK_F12 = &H7B ' dec = 123, F12 key
Const VK_F13 = &H7C ' dec = 124, F13 key
Const VK_F14 = &H7D ' dec = 125, F14 key
Const VK_F15 = &H7E ' dec = 126, F15 key
Const VK_F16 = &H7F ' dec = 127, F16 key
Const VK_F17 = &H80 ' dec = 128, F17 key
Const VK_F18 = &H81 ' dec = 129, F18 key
Const VK_F19 = &H82 ' dec = 130, F19 key
Const VK_F20 = &H83 ' dec = 131, F20 key
Const VK_F21 = &H84 ' dec = 132, F21 key
Const VK_F22 = &H85 ' dec = 133, F22 key
Const VK_F23 = &H86 ' dec = 134, F23 key
Const VK_F24 = &H87 ' dec = 135, F24 key
'??? = &H88-8F ' dec = 136-143, Reserved
Const VK_NUMLOCK = &H90 ' dec = 144, NUM LOCK key
Const VK_SCROLL = &H91 ' dec = 145, SCROLL LOCK key
'??? = &H92-96 ' dec = 146-150, OEM specific
'??? = &H97-9F ' dec = 151-159, Unassigned
Const VK_LSHIFT = &HA0 ' dec = 160, Left SHIFT key
Const VK_RSHIFT = &HA1 ' dec = 161, Right SHIFT key
Const VK_LCONTROL = &HA2 ' dec = 162, Left CONTROL key
Const VK_RCONTROL = &HA3 ' dec = 163, Right CONTROL key
Const VK_LMENU = &HA4 ' dec = 164, Left ALT key
Const VK_RMENU = &HA5 ' dec = 165, Right ALT key
Const VK_BROWSER_BACK = &HA6 ' dec = 166, Browser Back key
Const VK_BROWSER_FORWARD = &HA7 ' dec = 167, Browser Forward key
Const VK_BROWSER_REFRESH = &HA8 ' dec = 168, Browser Refresh key
Const VK_BROWSER_STOP = &HA9 ' dec = 169, Browser Stop key
Const VK_BROWSER_SEARCH = &HAA ' dec = 170, Browser Search key
Const VK_BROWSER_FAVORITES = &HAB ' dec = 171, Browser Favorites key
Const VK_BROWSER_HOME = &HAC ' dec = 172, Browser Start and Home key
Const VK_VOLUME_MUTE = &HAD ' dec = 173, Volume Mute key
Const VK_VOLUME_DOWN = &HAE ' dec = 174, Volume Down key
Const VK_VOLUME_UP = &HAF ' dec = 175, Volume Up key
Const VK_MEDIA_NEXT_TRACK = &HB0 ' dec = 176, Next Track key
Const VK_MEDIA_PREV_TRACK = &HB1 ' dec = 177, Previous Track key
Const VK_MEDIA_STOP = &HB2 ' dec = 178, Stop Media key
Const VK_MEDIA_PLAY_PAUSE = &HB3 ' dec = 179, Play/Pause Media key
Const VK_LAUNCH_MAIL = &HB4 ' dec = 180, Start Mail key
Const VK_LAUNCH_MEDIA_SELECT = &HB5 ' dec = 181, Select Media key
Const VK_LAUNCH_APP1 = &HB6 ' dec = 182, Start Application 1 key
Const VK_LAUNCH_APP2 = &HB7 ' dec = 183, Start Application 2 key
'??? = &HB8-B9 ' dec = 184-137, Reserved
Const VK_OEM_1 = &HBA ' dec = 186, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the ;: key
Const VK_OEM_PLUS = &HBB ' dec = 187, For any country/region, the + key
Const VK_OEM_COMMA = &HBC ' dec = 188, For any country/region, the , key
Const VK_OEM_MINUS = &HBD ' dec = 189, For any country/region, the - key
Const VK_OEM_PERIOD = &HBE ' dec = 190, For any country/region, the . key
Const VK_OEM_2 = &HBF ' dec = 191, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the /? key
Const VK_OEM_3 = &HC0 ' dec = 192, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the `~ key
'??? = &HC1-DA ' dec = 193-218, Reserved
Const VK_OEM_4 = &HDB ' dec = 219, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the [{ key
Const VK_OEM_5 = &HDC ' dec = 220, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the \\| key
Const VK_OEM_6 = &HDD ' dec = 221, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the ]} key
Const VK_OEM_7 = &HDE ' dec = 222, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the '" key
Const VK_OEM_8 = &HDF ' dec = 223, Used for miscellaneous characters; it can vary by keyboard.
'??? = &HE0 ' dec = 224, Reserved
'??? = &HE1 ' dec = 225, OEM specific
Const VK_OEM_102 = &HE2 ' dec = 226, The <> keys on the US standard keyboard, or the \\| key on the non-US 102-key keyboard
'??? = &HE3-E4 ' dec = 227-228, OEM specific
Const VK_PROCESSKEY = &HE5 ' dec = 229, IME PROCESS key
'??? = &HE6 ' dec = 230, OEM specific
Const VK_PACKET = &HE7 ' dec = 231, Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP
'??? = &HE8 ' dec = 232, Unassigned
'??? = &HE9-F5 ' dec = 233-245, OEM specific
Const VK_ATTN = &HF6 ' dec = 246, Attn key
Const VK_CRSEL = &HF7 ' dec = 247, CrSel key
Const VK_EXSEL = &HF8 ' dec = 248, ExSel key
Const VK_EREOF = &HF9 ' dec = 249, Erase EOF key
Const VK_PLAY = &HFA ' dec = 250, Play key
Const VK_ZOOM = &HFB ' dec = 251, Zoom key
Const VK_NONAME = &HFC ' dec = 252, Reserved
Const VK_PA1 = &HFD ' dec = 253, PA1 key
Const VK_OEM_CLEAR = &HFE ' dec = 254, Clear key
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' END Virtual-Key Codes
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END CONSTANTS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN TYPE DECLARATIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' UDT TO HOLD THE INFO FOR EACH MOUSE (READ MICE MAIN)
Type MouseInfoType
' ReadMiceMain, ReadMiceSub:
ID As String ' player identifier or mouse device ID
' ReadMiceMain:
char As String ' cursor character
' ReadMiceMain:
color As _Unsigned Long ' character color = ~&MyColor (OLD=Integer)
row As Integer ' line to display values at
' ReadMiceMain, ReadMiceSub:
UpdateCount As Integer ' if this value changes we know a value changed
' ReadMiceMain:
OldUpdateCount As Integer ' if this value changes we know a value changed
' ReadMiceMain:
x As Integer ' screen x position
y As Integer ' screen y position
' ReadMiceMain, ReadMiceSub:
dx As Integer ' mouse x movement -1=left, 1=right, 0=none
dy As Integer ' mouse y movement -1=up , 1=down , 0=none
' ReadMiceMain:
oldX As Integer ' tracks old x position to erase screen
oldY As Integer ' tracks old y position to erase screen
' ReadMiceMain:
countX As Integer ' increments by 1 every time mouse moves, when x movement count exceeds threshold cMouseSpeedX, send dx
countY As Integer ' increments by 1 every time mouse moves, when y movement count exceeds threshold cMouseSpeedY, send dy
' ReadMiceMain, ReadMiceSub:
pdx As Long ' x delta (hires) for absolute position of mouse from raw input api
pdy As Long ' y delta (hires) for absolute position of mouse from raw input api
' ReadMiceMain, ReadMiceSub:
px As Long ' pointer x position (hires) for absolute position of mouse from raw input api
py As Long ' pointer y position (hires) for absolute position of mouse from raw input api
' ReadMiceMain:
pxOld As Long ' old pointer x position (hires) for absolute position of mouse from raw input api
pyOld As Long ' old pointer y position (hires) for absolute position of mouse from raw input api
' ReadMiceMain, ReadMiceSub:
wheel As Integer ' mouse wheel value
' ReadMiceMain, ReadMiceSub:
LeftDown As Integer ' tracks left mouse button state, TRUE=down
MiddleDown As Integer ' tracks middle mouse button state, TRUE=down
RightDown As Integer ' tracks right mouse button state, TRUE=down
' ReadMiceMain
wheelOld As Integer ' old mouse wheel value
LeftDownOld As Integer ' tracks left mouse button state, TRUE=down
MiddleDownOld As Integer ' tracks middle mouse button state, TRUE=down
RightDownOld As Integer ' tracks right mouse button state, TRUE=down
' ReadMiceMain
LeftCount As Integer ' counts left clicks
MiddleCount As Integer ' counts middle clicks
RightCount As Integer ' counts right clicks
' Text to display
Message As String
End Type ' MouseInfoType
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END TYPE DECLARATIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN API DECLARATIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ================================================================================================================================================================
' BEGIN Dynamic Library definitions
' ================================================================================================================================================================
Declare Dynamic Library "user32"
' FOR CONTROLLING WINDOW ON TOP, ETC.:
Function FindWindowA%& (ByVal lpClassName%&, Byval lpWindowName%&)
Function SetWindowPos& (ByVal hWnd%&, Byval hWndInsertAfter%&, Byval X&, Byval Y&, Byval cx&, Byval cy&, Byval uFlags~&)
Function GetForegroundWindow%&
' FOR CONTROLLING SUB WINDOW FOCUS:
Sub ShowWindow (ByVal hWnd As _Offset, Byval nCmdShow As Long)
End Declare
Declare Dynamic Library "kernel32"
Function GetLastError~& ()
End Declare
' ================================================================================================================================================================
' END Dynamic Library definitions
' ================================================================================================================================================================
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END API DECLARATIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN GLOBAL VARIABLES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BASIC PROGRAM METADATA
Dim Shared m_ProgramPath$: m_ProgramPath$ = Left$(Command$(0), _InStrRev(Command$(0), "\"))
Dim Shared m_ProgramName$: m_ProgramName$ = Mid$(Command$(0), _InStrRev(Command$(0), "\") + 1)
Dim Shared m_VersionNum$: m_VersionNum$ = GetVersionNum$(m_ProgramName$)
' GLOBAL VARIABLES TO TRACK ERROR STATE
Dim Shared m_sError As String: m_sError = ""
Dim Shared m_sIncludeError As String: m_sIncludeError = ""
Dim Shared m_sTriggerFile As String: m_sTriggerFile = m_ProgramPath$ + "ReadMiceSub.DELETE-TO-CLOSE"
Dim Shared m_sDebugFile As String: m_sDebugFile = m_ProgramPath$ + m_ProgramName$ + ".txt"
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END GLOBAL VARIABLES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ****************************************************************************************************************************************************************
' BEGIN DEBUG CONSOLE
' ****************************************************************************************************************************************************************
' ENABLE / DISABLE DEBUG CONSOLE WINDOW
If cDebugEnabled = TRUE Then
$Console
_Delay 4
_Console On
_Echo "Started " + m_ProgramName$
_Echo "Debugging on..."
End If
' ****************************************************************************************************************************************************************
' END DEBUG CONSOLE
' ****************************************************************************************************************************************************************
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' EXECUTION STARTS HERE!
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' =============================================================================
' START THE MAIN ROUTINE
main
' =============================================================================
' FINISH
Print m_ProgramName$ + " finished."
' ****************************************************************************************************************************************************************
' DEACTIVATE DEBUGGING WINDOW
If cDebugEnabled = TRUE Then
_Console Off
End If
' ****************************************************************************************************************************************************************
'End
System ' return control to the operating system
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN GLOBAL ERROR HANDLER
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
ErrorHandler:
m_sError = "Error #" + _Trim$(Str$(Err)) + " at line " + _Trim$(Str$(_ErrorLine)) + "."
m_sIncludeError = "File " + Chr$(34) + _InclErrorFile$ + Chr$(34) + " at line " + _Trim$(Str$(_InclErrorLine)) + "."
Resume Next
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END GLOBAL ERROR HANDLER
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN MAIN ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
Sub main
' MOUSE TEST VARIABLES
Dim arrMouse(0 To 8) As MouseInfoType ' STORES INFO FOR EACH MOUSE
Dim iMouseCount As Integer ' # OF MICE ATTACHED
' WINDOW VARIABLES
Dim hWndThis As _Offset ' hWndThis%&
Dim hWndTop As _Offset ' x%&
' OTHER VARS
Dim iLoop1 As Integer
Dim iLoop2 As Integer
Dim sNextError As String
Dim iIndex As Integer
Dim sLine As String
Dim iLineNum As Integer
Dim iCount As Integer
Dim iCol As Integer
Dim iRow As Integer
Dim iStartRow As Integer
Dim arrColor(0 To 40) As _Unsigned Long ' ~&arrColor (OLD=Integer)
Dim in$
Dim iNextX As Integer
Dim iNextY As Integer
' VARIABLES FOR READING MICE FROM CLIENT
Dim uintPort As _Unsigned Integer ' port
Dim lngHost ' h&
Dim lngConn ' c&
Dim sInput As String ' s$
Dim sMessageType As String
Dim sValue As String
' FOR LOOPING THROUGH DATA
ReDim arrMice(-1 To -1) As String
ReDim arrValues(-1 To -1) As String
Dim sNextChunk As String
Dim sNextValue As String
Dim iValuePosition As Integer
Dim sText As String
' FOR CONTROLLING WINDOW FOCUS
Dim hwndSub As _Offset
' MOUSE READER PROG
Dim sMouseReaderProg As String
' CONTROLS MIN/MAX SCREEN POSITIONS
Dim iMinX As Integer
Dim iMaxX As Integer
Dim iMinY As Integer
Dim iMaxY As Integer
' BASELINE STARTING POSITION
Dim iStartX As Integer
Dim iStartY As Integer
Dim iKeyLoop As Integer
Dim iKeyCode As Integer
Dim iLastKeyDown As Integer
Dim iLastKeyUp As Integer
Dim sLastKeyDown As String
Dim sLastKeyUp As String
Dim sResult As String
Dim MyTime##
Dim imgBackground& ' NEEDS _FREEIMAGE AT END
Dim imgWalls& ' NEEDS _FREEIMAGE AT END
Dim imgText& ' NEEDS _FREEIMAGE AT END
Dim imgPlayers& ' NEEDS _FREEIMAGE AT END
Dim imgScore& ' NEEDS _FREEIMAGE AT END
Dim screen_color~&
Dim wall_color~&
Dim screen_width%
Dim screen_height%
Dim x%
Dim y%
Dim message$
' INITIALIZE
screen_width% = 1024 ' _DesktopWidth
screen_height% = 768 ' _DesktopHeight
screen_color~& = cBlack~&
wall_color~& = cWhite~&
iMinX = 0 ' 1 ' 2
iMaxX = screen_width% ' 1024 ' _DesktopWidth ' (_DesktopWidth \ _FontWidth) - 1 ' _Width(0) \ _FontWidth ' 128 ' 80 ' 79
iMinY = 0 ' 14 ' 1
iMaxY = screen_height% ' 768 ' _DesktopHeight ' (_DesktopHeight \ _FontHeight) - 1 ' _Height(0) \ _FontHeight ' 48 ' 30
iStartX = iMinX + 75
iStartY = iMaxY - 54
iLastKeyDown = 0
iLastKeyUp = 0
sLastKeyDown = "(None)"
sLastKeyUp = "(None)"
iStartRow = 5 ' text row to display mouse info at
' =============================================================================
' SET ERROR TRAPPING
On Error GoTo ErrorHandler
' =============================================================================
' OPEN A PORT TO TALK TO THE MOUSE READER
Randomize Timer
uintPort = Rnd * 10000 + 40000 ' between 40000 and 50000
'' DEBUG! ***********************************************************************************************************************************************
'If cDebugEnabled = TRUE Then
' 'Print "uintPort = Rnd * 10000 + 40000 = " + _Trim$(Str$(uintPort))
' DebugLog "uintPort = Rnd * 10000 + 40000 = " + _Trim$(Str$(uintPort))
'End If
'' DEBUG! ***********************************************************************************************************************************************
lngHost = _OpenHost("tcp/ip:" + _Trim$(Str$(uintPort)))
'Print lngHost
'' DEBUG! ***********************************************************************************************************************************************
'If cDebugEnabled = TRUE Then
' 'Print "lngHost = _OpenHost(" + Chr$(34) + "tcp/ip:" + Chr$(34) + "_Trim$(Str$(uintPort))) = " + _Trim$(Str$(lngHost))
' DebugLog "lngHost = _OpenHost(" + Chr$(34) + "tcp/ip:" + Chr$(34) + "_Trim$(Str$(uintPort))) = " + _Trim$(Str$(lngHost))
'End If
'' DEBUG! ***********************************************************************************************************************************************
' =============================================================================
' START THE MOUSE READER PROGRAM
sMouseReaderProg = "readmicesub" + m_VersionNum$ + ".exe"
If _FileExists(sMouseReaderProg) = FALSE Then
'If cDebugEnabled = TRUE Then
' DebugLog "Subprogram " + Chr$(34) + sMouseReaderProg + Chr$(34) + " not found."
' DebugLog "Be sure to compile " + Chr$(34) + "readmicesub" + m_VersionNum$ + ".bas" + Chr$(34) + " before running this."
'End If
Print "Subprogram " + Chr$(34) + sMouseReaderProg + Chr$(34) + " not found."
Print "Be sure to compile " + Chr$(34) + "readmicesub" + m_VersionNum$ + ".bas" + Chr$(34) + " before running this."
Print "PRESS ANY KEY TO EXIT"
Sleep
End If
'Shell _DontWait "readmicesub39.exe " + _Trim$(Str$(uintPort))
Shell _DontWait "readmicesub" + m_VersionNum$ + ".exe " + _Trim$(Str$(uintPort))
' =============================================================================
' GET CONNECTION WITH MOUSE READER
lngConn = 0
While lngConn = 0
lngConn = _OpenConnection(lngHost)
_Limit 60
Wend
'' DEBUG! ***********************************************************************************************************************************************
'If cDebugEnabled = TRUE Then
' Print "lngConn = _OpenConnection(lngHost) = " + _Trim$(Str$(lngConn))
' DebugLog "lngConn = _OpenConnection(lngHost) = " + _Trim$(Str$(lngConn))
'End If
'' DEBUG! ***********************************************************************************************************************************************
' =============================================================================
'GET SUB WINDOW HANDLE FROM CONNECTION...
'_Delay 2
'Get #lngConn, , sInput
' TRY FOR 30 SECONDS
MyTime## = ExtendedTimer + 30
sInput = ""
Do
'_Delay 2
Get #lngConn, , sInput
If Left$(sInput, 2) = "w:" Then Exit Do
Loop Until Timer > MyTime##
If Right$(sInput, 1) = Chr$(13) Then sInput = Left$(sInput, Len(sInput) - 1)
'' DEBUG! ***********************************************************************************************************************************************
'If cDebugEnabled = TRUE Then
' DebugLog "Get #lngConn, , sInput"
' DebugLog "Get #" + _Trim$(Str$(lngConn)) + ", , " + Chr$(34) + sInput + Chr$(34)
'
' 'Print "Get #lngConn, , sInput = " + Chr$(34) + sInput + Chr$(34)
' 'Print "hwndSub = Val(sInput) = " + _Trim$(Str$(hwndSub))
' 'Print "PRESS ENTER TO CONTINUE"
' 'Sleep
'End If
'' DEBUG! ***********************************************************************************************************************************************
If Left$(sInput, 2) = "w:" Then
sValue = Right$(sInput, Len(sInput) - 2)
'if len( Replace$(sValue, chr$(13), "") ) <> len(sValue) then DebugLog "response had chr$(13)"
If IsNumber%(sValue) Then
hwndSub = Val(sValue)
Else
m_sError = "Mouse reader subprogram failed to return a valid window handle."
m_sError = m_sError + Chr$(13)
m_sError = m_sError + "sInput=" + Chr$(34) + sInput + Chr$(34) + Chr$(13)
m_sError = m_sError + "sValue=" + Chr$(34) + sValue + Chr$(34) + Chr$(13)
End If
ElseIf Left$(sInput, 2) = "e:" Then
If Len(sInput) > 2 Then
m_sError = Right$(sInput, Len(sInput) - 2)
Else
m_sError = "Unspecified error."
End If
Else
m_sError = "Mouse reader subprogram failed to return a window handle."
m_sError = m_sError + Chr$(13)
m_sError = m_sError + "sInput=" + Chr$(34) + sInput + Chr$(34) + Chr$(13)
End If
' IF NO ERRORS, CONTINUE
If Len(m_sError) = 0 Then
' =============================================================================
' INITIALIZE VARIABLES
' INITALIZE COLORS
arrColor(0) = cBlack
arrColor(1) = cRed
arrColor(2) = cDarkOrange
arrColor(3) = cYellow
arrColor(4) = cLime
arrColor(5) = cCyan
arrColor(6) = cBlue
arrColor(7) = cDeepPurple
arrColor(8) = cMagenta
' INITIALIZE USER DATA
iNextX = iStartX
iNextY = iStartY
iCount = 0
For iIndex = LBound(arrMouse) To UBound(arrMouse)
iCount = iCount + 1
arrMouse(iIndex).ID = "Mouse" + _Trim$(Str$(iCount))
arrMouse(iIndex).char = Chr$(64 + iCount)
arrMouse(iIndex).color = arrColor(iCount)
arrMouse(iIndex).row = iCount + iStartRow
arrMouse(iIndex).UpdateCount = 0
arrMouse(iIndex).OldUpdateCount = 0
arrMouse(iIndex).x = 0
arrMouse(iIndex).y = 0
arrMouse(iIndex).dx = 0
arrMouse(iIndex).dy = 0
arrMouse(iIndex).oldX = 0
arrMouse(iIndex).oldY = 0
arrMouse(iIndex).countX = 0
arrMouse(iIndex).countY = 0
arrMouse(iIndex).pdx = 0
arrMouse(iIndex).pdy = 0
arrMouse(iIndex).px = iNextX
arrMouse(iIndex).py = iNextY
arrMouse(iIndex).pxOld = arrMouse(iIndex).px
arrMouse(iIndex).pyOld = arrMouse(iIndex).py
' POSITION NEXT PLAYER
iNextX = iNextX + 75
iNextY = iNextY - 54
arrMouse(iIndex).wheel = 0
arrMouse(iIndex).wheelOld = 0
arrMouse(iIndex).LeftDown = FALSE
arrMouse(iIndex).LeftDownOld = FALSE
arrMouse(iIndex).MiddleDown = FALSE
arrMouse(iIndex).MiddleDownOld = FALSE
arrMouse(iIndex).RightDown = FALSE
arrMouse(iIndex).RightDownOld = FALSE
arrMouse(iIndex).LeftCount = 0
arrMouse(iIndex).MiddleCount = 0
arrMouse(iIndex).RightCount = 0
arrMouse(iIndex).Message = ""
Next iIndex
' ================================================================================================================================================================
' SETUP SCREEN + LAYERS
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' INIT SCREEN
'Screen _NewImage(_DesktopWidth, _DesktopHeight, 32)
'Screen _NewImage(1024, 768, 32)
Screen _NewImage(screen_width%, screen_height%, 32)
' window needs to be lined up directly under the main program, so the mouse coordinates align with the display
_ScreenMove 0, 0
' CLEAR THE SCREEN
_Dest 0: Cls , cEmpty
' update screen with changes & wait for next update
_Display
'' ATTEMPT FULLSCREEN <- NOT REALLY WORKING
'_FULLSCREEN _STRETCH, _SMOOTH
'IF _FULLSCREEN = 0 THEN _FULLSCREEN _OFF 'check that a full screen mode initialized
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' INIT LAYERS
imgBackground& = _NewImage(screen_width%, screen_height%, 32)
imgWalls& = _NewImage(screen_width%, screen_height%, 32)
imgText& = _NewImage(screen_width%, screen_height%, 32)
imgPlayers& = _NewImage(screen_width%, screen_height%, 32)
imgScore& = _NewImage(screen_width%, screen_height%, 32)
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' DRAW THE BACKGROUND LAYER
'_Dest 0: Cls , cBlack ' CLEAR THE SCREEN
_Dest imgBackground&: Cls , screen_color~&
'LINE (0, 0)-(screen_width%, screen_height%), screen_color~&, BF ' Draw a solid box
' DRAW CENTER LINE
For y% = 44 To (screen_height% - 48) Step 20
Line ((screen_width% / 2) - 2, y%)-((screen_width% / 2) + 2, y% + 10), wall_color~&, BF
Next y%
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' DRAW THE WALLS LAYER
_Dest imgWalls&: Cls , cEmpty
' DRAW WALLS AROUND EDGES
For x% = 7 To screen_width% Step 20
Line (x%, 40)-(x% + 10, 44), wall_color~&, BF
Line (x%, screen_height% - 50)-(x% + 10, screen_height% - 54), wall_color~&, BF
Next x%
'DrawRectSolid (iX As Integer, iY As Integer, iSizeW As Integer, iSizeH As Integer, fgColor As _Unsigned Long)
'DrawBoxSolid (iX As Integer, iY As Integer, iSize As Integer, fgColor As _Unsigned Long)
'' GET BOUNDARIES
'ball_min_x% = 1
'ball_max_x% = screen_width%
'ball_min_y% = 45
'ball_max_y% = screen_height% - (54 + ball_size% + 1)
'player_1_min_y% = 45
'player_1_max_y% = screen_height% - (54 + player_1_height% + 1)
'player_2_min_y% = 45
'player_2_max_y% = screen_height% - (54 + player_2_height% + 1)
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' DRAW THE INSTRUCTIONS LAYER
_Dest imgText&: Cls , cEmpty
' TEXT SCREEN AT 1024X768 IS 48 LINES X 128 CHARACTERS WIDE
' PRINT INSTRUCTIONS
Color cWhite, cEmpty
'message$ = "AVOID MISSING BALL FOR HIGH SCORE"
message$ = "PLUG IN 2 OR MORE USB MICE, MOVE THEM AROUND, CLICK BUTTONS, PRESS KEYS ON KEYBOARD."
Locate 1, 64 - (Len(message$) / 2): Print message$;
' SHOW MORE INSTRUCTIONS
Color cWhite, cEmpty
message$ = "TO EXIT PRESS <ESC> OR DELETE FILE " + Chr$(34) + "ReadMiceSub.DELETE-TO-CLOSE" + Chr$(34) + "."
Locate 47, 64 - (Len(message$) / 2): Print message$;
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' DRAW THE SCORE LAYER
_Dest imgScore&: Cls , cEmpty
' PRINT INITIAL SCORE
Color cCyan, cEmpty
Locate 2, 32: Print "LAST KEY DOWN: ";
Locate 2, 96: Print "LAST KEY UP : ";
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' DRAW THE PLAYERS LAYER
_Dest imgPlayers&: Cls , cEmpty
' ================================================================================================================================================================
' MAIN LOOP
Do
' KEEP READMICESUB WINDOW ON TOP
If _WindowHasFocus = TRUE Then
'_ScreenIcon
ShowWindow hwndSub, 1
End If
' -----------------------------------------------------------------------------
' READ MICE COORDINATES FROM CONNECTION...
Get #lngConn, , sInput
If Right$(sInput, 1) = Chr$(13) Then sInput = Left$(sInput, Len(sInput) - 1)
' DID IT WORK?
If Len(m_sError) = 0 Then
''DebugPrint " GOT DATA FROM CONNECTION"
''DebugPrint " sInput=" + chr$(34) + sInput + chr$(34)
' HAVE DATA?
If Len(sInput) > 0 Then
'DebugPrint " GOT DATA FROM CONNECTION"
'DebugPrint " sInput=" + chr$(34) + sInput + chr$(34)
' WHAT KIND OF MESSAGE?
sMessageType = Left$(sInput, 2)
'DebugPrint " sMessageType=" + chr$(34) + sMessageType + chr$(34)
If sMessageType = "d:" Then
' KEY DOWN
sValue = Right$(sInput, Len(sInput) - 2)
If IsNumber%(sValue) Then
iLastKeyDown = Val(sValue)
sLastKeyDown = VirtualKeyCodeToString$(iLastKeyDown)
Else
iLastKeyDown = 0
sLastKeyDown = Chr$(34) + sValue + Chr$(34) + " IS NOT A NUMGBER"
End If
ElseIf sMessageType = "u:" Then
' KEY UP
sValue = Right$(sInput, Len(sInput) - 2)
If IsNumber%(sValue) Then
iLastKeyUp = Val(sValue)
sLastKeyUp = VirtualKeyCodeToString$(iLastKeyUp)
Else
iLastKeyUp = 0
sLastKeyUp = Chr$(34) + sValue + Chr$(34) + " IS NOT A NUMGBER"
End If
ElseIf sMessageType = "m:" Then
' SPLIT INPUT INTO VALUES
' cForPlayer cMouseDX cMouseDY cMousePosX cMousePosY cMouseWheel cMouseLeftDown cMouseMiddleDown cMouseRightDown
' {mouse #}\t{dx}\t{dy}\t{pos x}\t{pos y}\t{wheel}\t{leftDown}\t{middleDown}\t{rightDown}\n
sValue = Right$(sInput, Len(sInput) - 2)
split sValue, Chr$(9), arrValues() ' SPLIT OUTPUT INTO PAGES
' PROCESS VALUES
iIndex = -1
iValuePosition = 0
For iLoop1 = LBound(arrValues) To UBound(arrValues)
' TRACK WHAT VALUE # WE'RE ON
iValuePosition = iValuePosition + 1
'DebugPrint " iValuePosition = " + _Trim$(Str$(iValuePosition))
'DebugPrint " arrValues(" + _Trim$(Str$(iLoop1)) + ")"
' GET VALUE
sNextValue = _Trim$(arrValues(iLoop1))
'DebugPrint " sNextValue=" + Chr$(34) + sNextValue + Chr$(34)
' IS IT A VALID INTEGER?
If IsNumber%(sNextValue) Then
' DETERMINE WHICH VALUE IT IS FROM ORDINAL POSITION IN THE INPUT
' AND WRITE TO APPROPRIATE VARIABLE
Select Case iValuePosition
Case cForPlayer
' THIS VALUE TELLS US WHO IT'S FOR
iIndex = Val(sNextValue)
'DebugPrint " PLAYER #" + _Trim$(Str$(iIndex))
''Case cUpdateCount
'' ' THIS VALUE TELLS US IF THERE IS NEW INPUT
'' arrMouse(iIndex).UpdateCount = Val(sNextValue)
'' DebugPrint " UpdateCount = " + _Trim$(Str$(arrMouse(iIndex).UpdateCount))
Case cMouseDX:
' READ RAW VALUE
arrMouse(iIndex).dx = Val(sNextValue)
'DebugPrint " DX = " + _Trim$(Str$(arrMouse(iIndex).dx))
Case cMouseDY:
' READ RAW VALUE
arrMouse(iIndex).dy = Val(sNextValue)
'DebugPrint " DY = " + _Trim$(Str$(arrMouse(iIndex).dy))
Case cMousePosX:
' READ RAW VALUE
arrMouse(iIndex).px = Val(sNextValue)
Case cMousePosY:
' READ RAW VALUE
arrMouse(iIndex).py = Val(sNextValue)
Case cMouseWheel:
'' READ RAW VALUE
'arrMouse(iIndex).wheel = Val(sNextValue)
Case cMouseLeftDown:
' READ RAW VALUE
arrMouse(iIndex).LeftDown = Val(sNextValue)
' DID VALUE CHANGE?
If arrMouse(iIndex).LeftDown <> arrMouse(iIndex).LeftDownOld Then
If arrMouse(iIndex).LeftDown = TRUE Then
' CLICKED BUTTON
Else
' RELEASED BUTTON
End If
arrMouse(iIndex).LeftDownOld = arrMouse(iIndex).LeftDown
End If
Case cMouseMiddleDown:
' READ RAW VALUE
arrMouse(iIndex).MiddleDown = Val(sNextValue)
' DID VALUE CHANGE?
If arrMouse(iIndex).MiddleDown <> arrMouse(iIndex).MiddleDownOld Then
If arrMouse(iIndex).MiddleDown = TRUE Then
' CLICKED BUTTON
Else
' RELEASED BUTTON
End If
arrMouse(iIndex).MiddleDownOld = arrMouse(iIndex).MiddleDown
End If
Case cMouseRightDown:
' READ RAW VALUE
arrMouse(iIndex).RightDown = Val(sNextValue)
' DID VALUE CHANGE?
If arrMouse(iIndex).RightDown <> arrMouse(iIndex).RightDownOld Then
If arrMouse(iIndex).RightDown = TRUE Then
' CLICKED BUTTON
Else
' RELEASED BUTTON
End If
arrMouse(iIndex).RightDownOld = arrMouse(iIndex).RightDown
End If
Case Else:
' Unknown
End Select
''' EXIT IF VALUES HAVEN'T CHANGED
''If iLoop1 > cUpdateCount Then
'' If arrMouse(iIndex).UpdateCount = arrMouse(iIndex).OldUpdateCount Then
'' ' STOP THE MOUSE DX / DY
'' arrMouse(iIndex).dy = 0
'' arrMouse(iIndex).dx = 0
''
'' DebugPrint " UpdateCount HASN'T CHANGED FROM OLD:"
'' DebugPrint " OldUpdateCount = " + _Trim$(Str$(arrMouse(iIndex).OldUpdateCount))
'' DebugPrint " EXITING CHUNK..."
''
'' ' WE CAN STOP PROCESSING THIS CHUNK
'' Exit For
'' End If
''End If
Else
'DebugPrint " " + _
' "Value " + _
' chr$(34) + sNextValue + chr$(34) + " " + _
' "at position " + _
' _Trim$(Str$(iLoop1)) + " " + _
' "(" + MouseDataPositionToString(iLoop1) + ") " + _
' "is not a number."
'
''sNextValue
''DebugPrint " ** sNextValue NOT A NUMBER: " + chr$(34) + sNextValue + chr$(34)
'' (VALUE ISN'T A NUMBER)
'' (DO NOTHING)
End If
Next iLoop1
'' UPDATE OLD VALUE FOR NEXT CHANGE TEST
'If arrMouse(iIndex).UpdateCount <> arrMouse(iIndex).OldUpdateCount Then
' arrMouse(iIndex).OldUpdateCount = arrMouse(iIndex).UpdateCount
'End If
ElseIf sMessageType = "e:" Then
sValue = Right$(sInput, Len(sInput) - 2)
'DebugPrint " Received error message from subprogram: " + sValue
Else
'DebugPrint " Message type from subprogram not recognized: " + sInput
End If
Else
' RETRIEVED DATA IS EMPTY
''DebugPrint " DATA IS EMPTY"
' (JUST IGNORE FOR NOW)
' TODO:
' WE SHOULD QUIT IF NO DATA IS RETRIEVED IN A CERTAIN THRESHOLD OF TIME...
End If
Else
' ERROR RETRIEVING DATA...
'DebugPrint " ERROR RETRIEVING DATA FROM CONNECTION: " + m_sError
' (OUTPUT ERROR TO LOG HERE)
'color cLtRed, cBlack
'PrintString1 1, 1, "Error opening file " + chr$(34) + arrFile(iIndex, cFileName) + chr$(34)
'PrintString1 1, 1, m_sError
ErrorClear
' TODO:
' WE SHOULD QUIT HERE, AND RESTART THE CLIENT...
End If
' ================================================================================================================================================================
' UPDATE DISPLAY
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' DRAW THE SCORE LAYER
_Dest imgScore&: Cls , cEmpty
' SHOW HEADER ROW
Color cWhite, cEmpty
iRow = iStartRow: iCol = 5
PrintString1 iRow, iCol, "MOUSE": iCol = iCol + 9
PrintString1 iRow, iCol, "X POS": iCol = iCol + 9
PrintString1 iRow, iCol, "Y POS": iCol = iCol + 9
PrintString1 iRow, iCol, "LEFT": iCol = iCol + 9
PrintString1 iRow, iCol, "MIDDLE": iCol = iCol + 9
PrintString1 iRow, iCol, "RIGHT": iCol = iCol + 9
' SHOW VALUES FOR EACH MOUSE
For iIndex = LBound(arrMouse) To UBound(arrMouse)
If iIndex > -1 Then
Color arrMouse(iIndex).color, cEmpty
iRow = arrMouse(iIndex).row: iCol = 5
PrintString1 iRow, iCol, _Trim$(Str$(iIndex)): iCol = iCol + 9
PrintString1 iRow, iCol, _Trim$(Str$(arrMouse(iIndex).px)): iCol = iCol + 9
PrintString1 iRow, iCol, _Trim$(Str$(arrMouse(iIndex).py)): iCol = iCol + 9
If arrMouse(iIndex).LeftDown Then
Color cEmpty, arrMouse(iIndex).color
Else
Color arrMouse(iIndex).color, cEmpty
End If
PrintString1 iRow, iCol, "1": iCol = iCol + 9
If arrMouse(iIndex).MiddleDown Then
Color cEmpty, arrMouse(iIndex).color
Else
Color arrMouse(iIndex).color, cEmpty
End If
PrintString1 iRow, iCol, "2": iCol = iCol + 9
If arrMouse(iIndex).RightDown Then
Color cEmpty, arrMouse(iIndex).color
Else
Color arrMouse(iIndex).color, cEmpty
End If
PrintString1 iRow, iCol, "3": iCol = iCol + 9
End If
Next iIndex
' SHOW KEYBOARD INPUT
Color cCyan, cEmpty
Locate 2, 32: Print "LAST KEY DOWN: " + sLastKeyDown;
Locate 2, 96: Print "LAST KEY UP : " + sLastKeyUp;
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' DRAW THE PLAYERS LAYER
_Dest imgPlayers&: Cls , cEmpty
For iIndex = LBound(arrMouse) To UBound(arrMouse)
If iIndex > -1 Then
' COLLECT VALUES FOR THIS MOUSE IN A STRING
sText = ""
sText = sText + _Trim$(Str$(iIndex))
'sText = sText + " ("
'sText = sText + _Trim$(Str$(arrMouse(iIndex).px))
'sText = sText + ","
'sText = sText + _Trim$(Str$(arrMouse(iIndex).py))
'sText = sText + ") "
'sText = sText + " "
'sText = sText + IIFS$(arrMouse(iIndex).LeftDown, "1", " ")
'sText = sText + IIFS$(arrMouse(iIndex).MiddleDown, "2", " ")
'sText = sText + IIFS$(arrMouse(iIndex).RightDown, "3", " ")
arrMouse(iIndex).Message = sText
'DrawRectSolid (iX As Integer, iY As Integer, iSizeW As Integer, iSizeH As Integer, fgColor As _Unsigned Long)
'DrawBoxSolid (iX As Integer, iY As Integer, iSize As Integer, fgColor As _Unsigned Long)
DrawBoxSolid arrMouse(iIndex).px, arrMouse(iIndex).py, 32, arrMouse(iIndex).color
Color cBlack, arrMouse(iIndex).color
_PrintString (arrMouse(iIndex).px + 8, arrMouse(iIndex).py + 8), arrMouse(iIndex).Message
End If
Next iIndex
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' COPY LAYERS TO SCREEN AND UPDATE DISPLAY
' CLEAR THE SCREEN
_Dest 0: Cls , cEmpty
' Add the background
_PutImage , imgBackground&, 0
' Add the walls
_PutImage , imgWalls&, 0
' Add the instructions
_PutImage , imgText&, 0
' Add the score
_PutImage , imgScore&, 0
' Add the players
_PutImage , imgPlayers&, 0
' update screen with changes
_Display
' ================================================================================================================================================================
' QUIT ONCE PLAYER PRESSES ESC KEY
If iLastKeyDown = VK_ESCAPE Then
DeleteFile m_sTriggerFile
End If
' ================================================================================================================================================================
' QUIT IF TRIGGER FILE IS GONE
If _FileExists(m_sTriggerFile) = FALSE Then
'DebugLog "_FileExists(" + chr$(34) + m_sTriggerFile + chr$(34) + ") = FALSE, exiting"
Exit Do
End If
'_Limit 60 ' run 60 fps
Loop While _Connected(lngConn)
' RETURN TO AUTODISPLAY
_AutoDisplay
Else
' DELETE THE TRIGGER FILE SO THE SUBPROGRAM CLOSES
DeleteFile m_sTriggerFile
'If cDebugEnabled = TRUE Then
' DebugLog "ERROR:" + m_sError
'End If
' SHOW EROR MESSAGE
Screen 0
Cls
Print "ERROR:"
Print
Print m_sError
Print
Print "Press any key to exit."
Sleep
End If
End Sub ' main
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END MAIN ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN ERROR HANDLING HELPER FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Sub ErrorClear
m_sError = ""
m_sIncludeError = ""
End Sub ' ErrorClear
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END ERROR HANDLING HELPER FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
Function GetVersionNum$ (sFileName$)
Const cDigits = "1234567890"
Dim sResult As String
Dim sProgName As String
Dim iLoop As Integer
sResult$ = ""
'sProgName$ = NoExt$(m_ProgramName$)
sProgName$ = NoExt$(sFileName$)
For iLoop = Len(sProgName) To 1 Step -1
If InStr(1, cDigits, Mid$(sProgName, iLoop, 1)) = 0 Then
Exit For
Else
sResult = Mid$(sProgName, iLoop, 1) + sResult
End If
Next iLoop
GetVersionNum$ = sResult
End Function ' GetVersionNum$
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN GRAPHIC PRINTING ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' Does a _PrintString at the specified row+column.
'
' iRow% and iCol% are 0-based in this version
'
' See also: PrintString, PrintString1, PutCharXY
Sub PrintAt (iRow%, iCol%, sText$)
'_PrintString (iCol% * 8, iRow% * 16), sText$
_PrintString (iCol% * 8, iRow% * 16), sText$
'_PrintString (iCol%, iRow%), sText$
End Sub ' PrintAt
' /////////////////////////////////////////////////////////////////////////////
' Does a _PrintString at the specified row+column.
' iRow and iCol are 0-based.
' See also: PrintString1
Sub PrintString0 (iRow As Integer, iCol As Integer, MyString As String)
Dim iX As Integer
Dim iY As Integer
iX = _FontWidth * iCol
iY = _FontHeight * iRow ' (iRow + 1)
_PrintString (iX, iY), MyString
End Sub ' PrintString0
' /////////////////////////////////////////////////////////////////////////////
' Does a _PrintString at the specified row+column.
' iRow and iCol are 1-based.
' See also: PrintString
Sub PrintString1 (iRow As Integer, iCol As Integer, MyString As String)
Dim iX As Integer
Dim iY As Integer
iX = _FontWidth * (iCol - 1)
iY = _FontHeight * (iRow - 1)
_PrintString (iX, iY), MyString
End Sub ' PrintString1
' /////////////////////////////////////////////////////////////////////////////
' Eliminates the math.
' Text resolution:
' 648 x 480: 80 x 30
' 720 x 480: 90 x 30
' 800 x 600: 100 x 37
' 1024 x 768: 128 x 48
' 1280 x 1024: 160 x 64
' 1920 x 1080: 240 x 67
' 2048 x 1152: 256 x 72 (truncated after 70 rows, 255 columns)
' 3840 x 2160: 480 x135 (truncated after 133 rows, 479 columns)
Sub PrintStringCR1 (iCol As Integer, iRow As Integer, MyString As String)
Dim iCols As Integer
Dim iRows As Integer
Dim iX As Integer
Dim iY As Integer
iCols = _Width(0) \ _FontWidth
iRows = _Height(0) \ _FontHeight
iX = _FontWidth * (iCol - 1)
iY = _FontHeight * (iRow - 1)
_PrintString (iX, iY), MyString
End Sub ' PrintStringCR1
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END GRAPHIC PRINTING ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN COLOR FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function cRed~& ()
cRed = _RGB32(255, 0, 0)
End Function
Function cOrangeRed~& ()
cOrangeRed = _RGB32(255, 69, 0)
End Function ' cOrangeRed~&
Function cDarkOrange~& ()
cDarkOrange = _RGB32(255, 140, 0)
End Function ' cDarkOrange~&
Function cOrange~& ()
cOrange = _RGB32(255, 165, 0)
End Function ' cOrange~&
Function cGold~& ()
cGold = _RGB32(255, 215, 0)
End Function ' cGold~&
Function cYellow~& ()
cYellow = _RGB32(255, 255, 0)
End Function ' cYellow~&
' LONG-HAIRED FRIENDS OF JESUS OR NOT,
' THIS IS NOT YELLOW ENOUGH (TOO CLOSE TO LIME)
' TO USE FOR OUR COMPLEX RAINBOW SEQUENCE:
Function cChartreuse~& ()
cChartreuse = _RGB32(127, 255, 0)
End Function ' cChartreuse~&
' WE SUBSTITUTE THIS CSS3 COLOR FOR INBETWEEN LIME AND YELLOW:
Function cOliveDrab1~& ()
cOliveDrab1 = _RGB32(192, 255, 62)
End Function ' cOliveDrab1~&
Function cLime~& ()
cLime = _RGB32(0, 255, 0)
End Function ' cLime~&
Function cMediumSpringGreen~& ()
cMediumSpringGreen = _RGB32(0, 250, 154)
End Function ' cMediumSpringGreen~&
' ADDED THIS FOR THE GAUGE COLOR:
Function cSpringGreen~& ()
cSpringGreen = _RGB32(0, 255, 160)
End Function ' cSpringGreen~&
Function cCyan~& ()
cCyan = _RGB32(0, 255, 255)
End Function ' cCyan~&
Function cDeepSkyBlue~& ()
cDeepSkyBlue = _RGB32(0, 191, 255)
End Function ' cDeepSkyBlue~&
Function cDodgerBlue~& ()
cDodgerBlue = _RGB32(30, 144, 255)
End Function ' cDodgerBlue~&
Function cSeaBlue~& ()
cSeaBlue = _RGB32(0, 64, 255)
End Function ' cSeaBlue~&
Function cBlue~& ()
cBlue = _RGB32(0, 0, 255)
End Function ' cBlue~&
Function cBluePurple~& ()
cBluePurple = _RGB32(64, 0, 255)
End Function ' cBluePurple~&
Function cDeepPurple~& ()
cDeepPurple = _RGB32(96, 0, 255)
End Function ' cDeepPurple~&
Function cPurple~& ()
cPurple = _RGB32(128, 0, 255)
End Function ' cPurple~&
Function cPurpleRed~& ()
cPurpleRed = _RGB32(128, 0, 192)
End Function ' cPurpleRed~&
Function cDarkRed~& ()
cDarkRed = _RGB32(160, 0, 64)
End Function ' cDarkRed~&
Function cBrickRed~& ()
cBrickRed = _RGB32(192, 0, 32)
End Function ' cBrickRed~&
Function cDarkGreen~& ()
cDarkGreen = _RGB32(0, 100, 0)
End Function ' cDarkGreen~&
Function cGreen~& ()
cGreen = _RGB32(0, 128, 0)
End Function ' cGreen~&
Function cOliveDrab~& ()
cOliveDrab = _RGB32(107, 142, 35)
End Function ' cOliveDrab~&
Function cLightPink~& ()
cLightPink = _RGB32(255, 182, 193)
End Function ' cLightPink~&
Function cHotPink~& ()
cHotPink = _RGB32(255, 105, 180)
End Function ' cHotPink~&
Function cDeepPink~& ()
cDeepPink = _RGB32(255, 20, 147)
End Function ' cDeepPink~&
Function cMagenta~& ()
cMagenta = _RGB32(255, 0, 255)
End Function ' cMagenta~&
Function cBlack~& ()
cBlack = _RGB32(0, 0, 0)
End Function ' cBlack~&
Function cDimGray~& ()
cDimGray = _RGB32(105, 105, 105)
End Function ' cDimGray~&
Function cGray~& ()
cGray = _RGB32(128, 128, 128)
End Function ' cGray~&
Function cDarkGray~& ()
cDarkGray = _RGB32(169, 169, 169)
End Function ' cDarkGray~&
Function cSilver~& ()
cSilver = _RGB32(192, 192, 192)
End Function ' cSilver~&
Function cLightGray~& ()
cLightGray = _RGB32(211, 211, 211)
End Function ' cLightGray~&
Function cGainsboro~& ()
cGainsboro = _RGB32(220, 220, 220)
End Function ' cGainsboro~&
Function cWhiteSmoke~& ()
cWhiteSmoke = _RGB32(245, 245, 245)
End Function ' cWhiteSmoke~&
Function cWhite~& ()
cWhite = _RGB32(255, 255, 255)
'cWhite = _RGB32(254, 254, 254)
End Function ' cWhite~&
Function cDarkBrown~& ()
cDarkBrown = _RGB32(128, 64, 0)
End Function ' cDarkBrown~&
Function cLightBrown~& ()
cLightBrown = _RGB32(196, 96, 0)
End Function ' cLightBrown~&
Function cKhaki~& ()
cKhaki = _RGB32(240, 230, 140)
End Function ' cKhaki~&
Function cEmpty~& ()
'cEmpty~& = -1
cEmpty = _RGB32(0, 0, 0, 0)
End Function ' cEmpty~&
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END COLOR FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN FILE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' QB64 Phoenix Edition › QB64 Rising › Code and Stuff › Help Me!
' Using shell to delete a file
' https://qb64phoenix.com/forum/showthread.php?tid=2618&pid=24683#pid24683
' a740g
' #5
' 04-24-2024, 06:05 AM
'
' There are no commands to directly make copies or backup of files.
' But you could write one with a few lines of code like:
'
' Copies src to dst
' Set overwite to true if dst should be overwritten if present
Sub CopyFile (src As String, dst As String, overwrite As _Byte)
If _FileExists(src) Then
If Not _FileExists(dst) Or (_FileExists(dst) And overwrite) Then
_WriteFile dst, _ReadFile$(src)
End If
End If
End Sub ' CopyFile
' /////////////////////////////////////////////////////////////////////////////
' Convert a value to string and trim it (because normal Str$ adds spaces)
Function cstr$ (myValue)
'cstr$ = LTRIM$(RTRIM$(STR$(myValue)))
cstr$ = _Trim$(Str$(myValue))
End Function ' cstr$
' /////////////////////////////////////////////////////////////////////////////
Sub DebugLog (sText As String)
Dim sTime As String
Dim sResult As String
ReDim arrLines(0) As String
Dim iLoop As Integer
Dim sNextLine As String
If _FileExists(m_sDebugFile) = FALSE Then
sResult = PrintFile$(m_sDebugFile, "", FALSE)
End If
If Len(sResult) = 0 Then
sTime = GetCurrentDateTime$("{mm}/{dd}/{yyyy} {hh}:{nn}:{ss} {ampm}")
split sText, Chr$(13), arrLines()
For iLoop = LBound(arrLines) To UBound(arrLines)
sNextLine = sTime + " " + arrLines(iLoop)
sResult = PrintFile$(m_sDebugFile, sNextLine, TRUE)
Next iLoop
End If
End Sub ' DebugLog
' /////////////////////////////////////////////////////////////////////////////
Sub DebugLog1 (sText As String)
Dim sResult As String
If _FileExists(m_sDebugFile) Then
sResult = PrintFile$(m_sDebugFile, sText, TRUE)
Else
sResult = PrintFile$(m_sDebugFile, sText, FALSE)
End If
End Sub ' DebugLog
' /////////////////////////////////////////////////////////////////////////////
' QB64 Phoenix Edition › QB64 Rising › Code and Stuff › Help Me!
' Using shell to delete a file
' https://qb64phoenix.com/forum/showthread.php?tid=2618
Sub DeleteFile (sFile As String)
If _FileExists(sFile) Then
'Shell "DELETE " + sFile
'Shell "del " + sFile
Kill sFile
End If
End Sub ' DeleteFile
' /////////////////////////////////////////////////////////////////////////////
Function FileExt$ (sFile As String)
Dim iPos As Integer
iPos = _InStrRev(sFile, ".")
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
FileExt$ = Right$(sFile, Len(sFile) - iPos)
Else
' dot is first character, return everything after it
FileExt$ = Right$(sFile, Len(sFile) - 1)
End If
Else
' file only has one character, the dot, the file extension is blank
FileExt$ = ""
End If
Else
' no dot found, the file extension is blank
FileExt$ = ""
End If
End Function ' FileExt$
' /////////////////////////////////////////////////////////////////////////////
Function NameOnly$ (sFile As String, sSlash As String)
Dim iPos As Integer
'sFile = Replace$(sFile, "/", "\")
iPos = _InStrRev(sFile, sSlash)
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
NameOnly$ = Right$(sFile, Len(sFile) - iPos)
Else
' slash is first character, return everything after it
NameOnly$ = Right$(sFile, Len(sFile) - 1)
End If
Else
' file only has one character, the slash, name is blank
NameOnly$ = ""
End If
Else
' slash not found, return the entire thing
NameOnly$ = sFile
End If
End Function ' NameOnly$
' /////////////////////////////////////////////////////////////////////////////
Function NoExt$ (sFile As String)
Dim iPos As Integer
iPos = _InStrRev(sFile, ".")
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
NoExt$ = Left$(sFile, iPos - 1)
Else
' dot is first character, removing it returns blank!
' our version will just return the name unchanged
' but you can return blank if you prefer
NoExt$ = sFile
End If
Else
' file only has one character, the dot, removing it returns blank!
' our version will just return the name unchanged
' but you can return blank if you prefer
NoExt$ = sFile
End If
Else
' no dot found
' return the name unchanged
NoExt$ = sFile
End If
End Function ' NoExt$
' /////////////////////////////////////////////////////////////////////////////
Function PathOnly$ (sFile As String, sSlash As String)
Dim iPos As Integer
'sFile = Replace$(sFile, "/", "\")
iPos = _InStrRev(sFile, sSlash)
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
PathOnly$ = Left$(sFile, iPos)
Else
' slash is first character, so not much of a path, return blank
PathOnly$ = ""
End If
Else
' file only has one character, the slash, name is blank
PathOnly$ = ""
End If
Else
' slash not found, so not a path, return blank
PathOnly$ = ""
End If
End Function ' PathOnly$
' /////////////////////////////////////////////////////////////////////////////
' Writes sText to file sFileName.
' If bAppend=TRUE appends to file, else overwrites it.
' Returns blank if successful else returns error message.
' Example:
' ProgramPath$ = Left$(Command$(0), _InStrRev(Command$(0), "\"))
' ProgramName$: m_ProgramName$ = Mid$(Command$(0), _InStrRev(Command$(0), "\") + 1)
' sFileName = ProgramPath$ + ProgramName$ + ".OUT.txt"
' sText = "This is a test." + chr$(13) + "Here is line 2." + chr$(13) + "End."
' sError = PrintFile$(sFileName, sText, FALSE)
Function PrintFile$ (sFileName As String, sText As String, bAppend As Integer)
Dim sError As String: sError = ""
If (bAppend = TRUE) Then
If _FileExists(sFileName) Then
Open sFileName For Append As #1 ' opens an existing file for appending
Else
sError = "Error in PrintFile$ : File not found. Cannot append."
End If
Else
Open sFileName For Output As #1 ' opens and clears an existing file or creates new empty file
End If
If Len(sError) = 0 Then
' NOTE: WRITE places text in quotes in the file
'WRITE #1, x, y, z$
'WRITE #1, sText
' PRINT does not put text inside quotes
Print #1, sText
Close #1
End If
PrintFile$ = sError
End Function ' PrintFile$
' /////////////////////////////////////////////////////////////////////////////
' Fastest way is always to just read the whole life at once and then parse it.
Function ReadTextFile$ (sFileName As String, sDefault As String)
Dim x$
If _FileExists(sFileName) Then
Open sFileName For Binary As #1
x$ = Space$(LOF(1))
Get #1, 1, x$
Close #1
ReadTextFile$ = x$
Else
ReadTextFile$ = sDefault
End If
End Function ' ReadTextFile$
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END FILE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN CONSTANT TO STRING FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
Function MouseDataPositionToString$ (MyInteger As Integer)
Dim Mystring As String
Select Case MyInteger
Case cForPlayer:
Mystring = "cForPlayer"
Case cMouseDX:
Mystring = "cMouseDX"
Case cMouseDY:
Mystring = "cMouseDY"
Case cMousePosX:
Mystring = "cMousePosX"
Case cMousePosY:
Mystring = "cMousePosY"
Case cMouseWheel:
Mystring = "cMouseWheel"
Case cMouseLeftDown:
Mystring = "cMouseLeftDown"
Case cMouseMiddleDown:
Mystring = "cMouseMiddleDown"
Case cMouseRightDown:
Mystring = "cMouseRightDown"
Case Else:
Mystring = _Trim$(Str$(MyInteger))
End Select
MouseDataPositionToString$ = Mystring
End Function ' MouseDataPositionToString$
' /////////////////////////////////////////////////////////////////////////////
Function VirtualKeyCodeToString$ (MyInteger As Integer)
Dim Mystring As String
Select Case MyInteger
Case VK_LBUTTON:
Mystring = "VK_LBUTTON"
Case VK_RBUTTON:
Mystring = "VK_RBUTTON"
Case VK_CANCEL:
Mystring = "VK_CANCEL"
Case VK_MBUTTON:
Mystring = "VK_MBUTTON"
Case VK_XBUTTON1:
Mystring = "VK_XBUTTON1"
Case VK_XBUTTON2:
Mystring = "VK_XBUTTON2"
Case VK_BACK:
Mystring = "VK_BACK"
Case VK_TAB:
Mystring = "VK_TAB"
Case VK_CLEAR:
Mystring = "VK_CLEAR"
Case VK_RETURN:
Mystring = "VK_RETURN"
Case VK_SHIFT:
Mystring = "VK_SHIFT"
Case VK_CONTROL:
Mystring = "VK_CONTROL"
Case VK_MENU:
Mystring = "VK_MENU"
Case VK_PAUSE:
Mystring = "VK_PAUSE"
Case VK_CAPITAL:
Mystring = "VK_CAPITAL"
Case VK_KANA:
Mystring = "VK_KANA"
Case VK_HANGUL:
Mystring = "VK_HANGUL"
Case VK_IME_ON:
Mystring = "VK_IME_ON"
Case VK_JUNJA:
Mystring = "VK_JUNJA"
Case VK_FINAL:
Mystring = "VK_FINAL"
Case VK_HANJA:
Mystring = "VK_HANJA"
Case VK_KANJI:
Mystring = "VK_KANJI"
Case VK_IME_OFF:
Mystring = "VK_IME_OFF"
Case VK_ESCAPE:
Mystring = "VK_ESCAPE"
Case VK_CONVERT:
Mystring = "VK_CONVERT"
Case VK_NONCONVERT:
Mystring = "VK_NONCONVERT"
Case VK_ACCEPT:
Mystring = "VK_ACCEPT"
Case VK_MODECHANGE:
Mystring = "VK_MODECHANGE"
Case VK_SPACE:
Mystring = "VK_SPACE"
Case VK_PRIOR:
Mystring = "VK_PRIOR"
Case VK_NEXT:
Mystring = "VK_NEXT"
Case VK_END:
Mystring = "VK_END"
Case VK_HOME:
Mystring = "VK_HOME"
Case VK_LEFT:
Mystring = "VK_LEFT"
Case VK_UP:
Mystring = "VK_UP"
Case VK_RIGHT:
Mystring = "VK_RIGHT"
Case VK_DOWN:
Mystring = "VK_DOWN"
Case VK_SELECT:
Mystring = "VK_SELECT"
Case VK_PRINT:
Mystring = "VK_PRINT"
Case VK_EXECUTE:
Mystring = "VK_EXECUTE"
Case VK_SNAPSHOT:
Mystring = "VK_SNAPSHOT"
Case VK_INSERT:
Mystring = "VK_INSERT"
Case VK_DELETE:
Mystring = "VK_DELETE"
Case VK_HELP:
Mystring = "VK_HELP"
Case VK_0:
Mystring = "VK_0"
Case VK_1:
Mystring = "VK_1"
Case VK_2:
Mystring = "VK_2"
Case VK_3:
Mystring = "VK_3"
Case VK_4:
Mystring = "VK_4"
Case VK_5:
Mystring = "VK_5"
Case VK_6:
Mystring = "VK_6"
Case VK_7:
Mystring = "VK_7"
Case VK_8:
Mystring = "VK_8"
Case VK_9:
Mystring = "VK_9"
Case VK_A:
Mystring = "VK_A"
Case VK_B:
Mystring = "VK_B"
Case VK_C:
Mystring = "VK_C"
Case VK_D:
Mystring = "VK_D"
Case VK_E:
Mystring = "VK_E"
Case VK_F:
Mystring = "VK_F"
Case VK_G:
Mystring = "VK_G"
Case VK_H:
Mystring = "VK_H"
Case VK_I:
Mystring = "VK_I"
Case VK_J:
Mystring = "VK_J"
Case VK_K:
Mystring = "VK_K"
Case VK_L:
Mystring = "VK_L"
Case VK_M:
Mystring = "VK_M"
Case VK_N:
Mystring = "VK_N"
Case VK_O:
Mystring = "VK_O"
Case VK_P:
Mystring = "VK_P"
Case VK_Q:
Mystring = "VK_Q"
Case VK_R:
Mystring = "VK_R"
Case VK_S:
Mystring = "VK_S"
Case VK_T:
Mystring = "VK_T"
Case VK_U:
Mystring = "VK_U"
Case VK_V:
Mystring = "VK_V"
Case VK_W:
Mystring = "VK_W"
Case VK_X:
Mystring = "VK_X"
Case VK_Y:
Mystring = "VK_Y"
Case VK_Z:
Mystring = "VK_Z"
Case VK_LWIN:
Mystring = "VK_LWIN"
Case VK_RWIN:
Mystring = "VK_RWIN"
Case VK_APPS:
Mystring = "VK_APPS"
Case VK_SLEEP:
Mystring = "VK_SLEEP"
Case VK_NUMPAD0:
Mystring = "VK_NUMPAD0"
Case VK_NUMPAD1:
Mystring = "VK_NUMPAD1"
Case VK_NUMPAD2:
Mystring = "VK_NUMPAD2"
Case VK_NUMPAD3:
Mystring = "VK_NUMPAD3"
Case VK_NUMPAD4:
Mystring = "VK_NUMPAD4"
Case VK_NUMPAD5:
Mystring = "VK_NUMPAD5"
Case VK_NUMPAD6:
Mystring = "VK_NUMPAD6"
Case VK_NUMPAD7:
Mystring = "VK_NUMPAD7"
Case VK_NUMPAD8:
Mystring = "VK_NUMPAD8"
Case VK_NUMPAD9:
Mystring = "VK_NUMPAD9"
Case VK_MULTIPLY:
Mystring = "VK_MULTIPLY"
Case VK_ADD:
Mystring = "VK_ADD"
Case VK_SEPARATOR:
Mystring = "VK_SEPARATOR"
Case VK_SUBTRACT:
Mystring = "VK_SUBTRACT"
Case VK_DECIMAL:
Mystring = "VK_DECIMAL"
Case VK_DIVIDE:
Mystring = "VK_DIVIDE"
Case VK_F1:
Mystring = "VK_F1"
Case VK_F2:
Mystring = "VK_F2"
Case VK_F3:
Mystring = "VK_F3"
Case VK_F4:
Mystring = "VK_F4"
Case VK_F5:
Mystring = "VK_F5"
Case VK_F6:
Mystring = "VK_F6"
Case VK_F7:
Mystring = "VK_F7"
Case VK_F8:
Mystring = "VK_F8"
Case VK_F9:
Mystring = "VK_F9"
Case VK_F10:
Mystring = "VK_F10"
Case VK_F11:
Mystring = "VK_F11"
Case VK_F12:
Mystring = "VK_F12"
Case VK_F13:
Mystring = "VK_F13"
Case VK_F14:
Mystring = "VK_F14"
Case VK_F15:
Mystring = "VK_F15"
Case VK_F16:
Mystring = "VK_F16"
Case VK_F17:
Mystring = "VK_F17"
Case VK_F18:
Mystring = "VK_F18"
Case VK_F19:
Mystring = "VK_F19"
Case VK_F20:
Mystring = "VK_F20"
Case VK_F21:
Mystring = "VK_F21"
Case VK_F22:
Mystring = "VK_F22"
Case VK_F23:
Mystring = "VK_F23"
Case VK_F24:
Mystring = "VK_F24"
Case VK_NUMLOCK:
Mystring = "VK_NUMLOCK"
Case VK_SCROLL:
Mystring = "VK_SCROLL"
Case VK_LSHIFT:
Mystring = "VK_LSHIFT"
Case VK_RSHIFT:
Mystring = "VK_RSHIFT"
Case VK_LCONTROL:
Mystring = "VK_LCONTROL"
Case VK_RCONTROL:
Mystring = "VK_RCONTROL"
Case VK_LMENU:
Mystring = "VK_LMENU"
Case VK_RMENU:
Mystring = "VK_RMENU"
Case VK_BROWSER_BACK:
Mystring = "VK_BROWSER_BACK"
Case VK_BROWSER_FORWARD:
Mystring = "VK_BROWSER_FORWARD"
Case VK_BROWSER_REFRESH:
Mystring = "VK_BROWSER_REFRESH"
Case VK_BROWSER_STOP:
Mystring = "VK_BROWSER_STOP"
Case VK_BROWSER_SEARCH:
Mystring = "VK_BROWSER_SEARCH"
Case VK_BROWSER_FAVORITES:
Mystring = "VK_BROWSER_FAVORITES"
Case VK_BROWSER_HOME:
Mystring = "VK_BROWSER_HOME"
Case VK_VOLUME_MUTE:
Mystring = "VK_VOLUME_MUTE"
Case VK_VOLUME_DOWN:
Mystring = "VK_VOLUME_DOWN"
Case VK_VOLUME_UP:
Mystring = "VK_VOLUME_UP"
Case VK_MEDIA_NEXT_TRACK:
Mystring = "VK_MEDIA_NEXT_TRACK"
Case VK_MEDIA_PREV_TRACK:
Mystring = "VK_MEDIA_PREV_TRACK"
Case VK_MEDIA_STOP:
Mystring = "VK_MEDIA_STOP"
Case VK_MEDIA_PLAY_PAUSE:
Mystring = "VK_MEDIA_PLAY_PAUSE"
Case VK_LAUNCH_MAIL:
Mystring = "VK_LAUNCH_MAIL"
Case VK_LAUNCH_MEDIA_SELECT:
Mystring = "VK_LAUNCH_MEDIA_SELECT"
Case VK_LAUNCH_APP1:
Mystring = "VK_LAUNCH_APP1"
Case VK_LAUNCH_APP2:
Mystring = "VK_LAUNCH_APP2"
Case VK_OEM_1:
Mystring = "VK_OEM_1"
Case VK_OEM_PLUS:
Mystring = "VK_OEM_PLUS"
Case VK_OEM_COMMA:
Mystring = "VK_OEM_COMMA"
Case VK_OEM_MINUS:
Mystring = "VK_OEM_MINUS"
Case VK_OEM_PERIOD:
Mystring = "VK_OEM_PERIOD"
Case VK_OEM_2:
Mystring = "VK_OEM_2"
Case VK_OEM_3:
Mystring = "VK_OEM_3"
Case VK_OEM_4:
Mystring = "VK_OEM_4"
Case VK_OEM_5:
Mystring = "VK_OEM_5"
Case VK_OEM_6:
Mystring = "VK_OEM_6"
Case VK_OEM_7:
Mystring = "VK_OEM_7"
Case VK_OEM_8:
Mystring = "VK_OEM_8"
Case VK_OEM_102:
Mystring = "VK_OEM_102"
Case VK_PROCESSKEY:
Mystring = "VK_PROCESSKEY"
Case VK_PACKET:
Mystring = "VK_PACKET"
Case VK_ATTN:
Mystring = "VK_ATTN"
Case VK_CRSEL:
Mystring = "VK_CRSEL"
Case VK_EXSEL:
Mystring = "VK_EXSEL"
Case VK_EREOF:
Mystring = "VK_EREOF"
Case VK_PLAY:
Mystring = "VK_PLAY"
Case VK_ZOOM:
Mystring = "VK_ZOOM"
Case VK_NONAME:
Mystring = "VK_NONAME"
Case VK_PA1:
Mystring = "VK_PA1"
Case VK_OEM_CLEAR:
Mystring = "VK_OEM_CLEAR"
Case Else:
Mystring = _Trim$(Str$(MyInteger))
End Select
VirtualKeyCodeToString$ = Mystring
End Function ' VirtualKeyCodeToString$
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END CONSTANT TO STRING FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN DRAWING ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' DRAW A 2-D BOX (SOLID)
' https://www.qb64.org/wiki/LINE
' Renamed DrawBox/DrawBoxLine to DrawSolidBox
Sub DrawBoxSolid (iX As Integer, iY As Integer, iSize As Integer, fgColor As _Unsigned Long)
Line (iX, iY)-(iX + iSize, iY + iSize), fgColor, BF ' Draw a solid box
End Sub ' DrawBoxSolid
' /////////////////////////////////////////////////////////////////////////////
' DRAW A 2-D RECTANGLE (SOLID)
Sub DrawRectSolid (iX As Integer, iY As Integer, iSizeW As Integer, iSizeH As Integer, fgColor As _Unsigned Long)
Line (iX, iY)-(iX + iSizeW, iY + iSizeH), fgColor, BF ' Draw a solid rectangle
End Sub ' DrawRectSolid
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END DRAWING ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN GENERAL PURPOSE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' SMcNeill
' More efficient version of ExtendedTimer.
' This stores our day values and only updates them when necessary.
' We really don't need to figure out how many seconds are in today over and over endlessly
' -- just count them once, and when the clock swaps back to 0:0:0, add 24*60*60 seconds to the count.
' Re: how to time something (ie do loop for n seconds)
' https://forum.qb64.org/index.php?topic=4682.0
Function ExtendedTimer##
'modified extendedtimer to store the old day's count, and not have to recalculate it every time the routine is called.
Static olds As _Float, old_day As _Float
Dim m As Integer, d As Integer, y As Integer
Dim s As _Float, day As String
Dim oldt As Single
If olds = 0 Then 'calculate the day the first time the extended timer runs
day = Date$
m = Val(Left$(day, 2))
d = Val(Mid$(day, 4, 2))
y = Val(Right$(day, 4)) - 1970
Select Case m 'Add the number of days for each previous month passed
Case 2: d = d + 31
Case 3: d = d + 59
Case 4: d = d + 90
Case 5: d = d + 120
Case 6: d = d + 151
Case 7: d = d + 181
Case 8: d = d + 212
Case 9: d = d + 243
Case 10: d = d + 273
Case 11: d = d + 304
Case 12: d = d + 334
End Select
If (y Mod 4) = 2 And m > 2 Then d = d + 1 'add a day if this is leap year and we're past february
d = (d - 1) + 365 * y 'current month days passed + 365 days per each standard year
d = d + (y + 2) \ 4 'add in days for leap years passed
s = d * 24 * 60 * 60 'Seconds are days * 24 hours * 60 minutes * 60 seconds
old_day = s
End If
If Timer < oldt Then 'we went from 23:59:59 (a second before midnight) to 0:0:0 (midnight)
old_day = s + 83400 'add another worth of seconds to our counter
End If
oldt = Timer
olds = old_day + oldt
ExtendedTimer## = olds
End Function ' ExtendedTimer##
' /////////////////////////////////////////////////////////////////////////////
' Simple timestamp function
' Format: {YYYY}-{MM}-{DD} {hh}:[mm}:{ss}
' Uses:
' TIME$
' The TIME$ Function returns a STRING representation
' of the current computer time in a 24 hour format.
' https://qb64phoenix.com/qb64wiki/index.php/TIME$
' DATE$
' The DATE$ function returns the current computer date
' as a string in the format "mm-dd-yyyy".
' https://qb64phoenix.com/qb64wiki/index.php/DATE$
'
' TODO: support template where
' {yyyy} = 4 digit year
' {mm} = 2 digit month
' {dd} = 2 digit day
' {hh} = 2 digit hour (12-hour)
' {rr} = 2 digit hour (24-hour)
' {nn} = 2 digit minute
' {ss} = 2 digit second
' {ampm} = AM/PM
' We got the nn for minute from Microsoft > Office VBA Reference > DateDiff function
' https://docs.microsoft.com/en-us/office/vba/language/reference/user-interface-help/datediff-function
' PRINT "Current date time (simple format) = " + Chr$(34) + GetCurrentDateTime$("{yyyy}-{mm}-{dd} {rr}:{nn}:{ss}") + Chr$(34)
' PRINT "Current date time (US format) = " + Chr$(34) + GetCurrentDateTime$("{mm}/{dd}/{yyyy} {hh}:{nn}:{ss} {ampm}") + Chr$(34)
' PRINT "Filename timestamp = " + Chr$(34) + GetCurrentDateTime$("{yyyy}{mm}{dd}_{rr}{nn}{ss}") + Chr$(34)
Function GetCurrentDateTime$ (sTemplate$)
Dim sDate$: sDate$ = Date$
Dim sTime$: sTime$ = Time$
Dim sYYYY$: sYYYY$ = Mid$(sDate$, 7, 4)
Dim sMM$: sMM$ = Mid$(sDate$, 1, 2)
Dim sDD$: sDD$ = Mid$(sDate$, 4, 2)
Dim sHH24$: sHH24$ = Mid$(sTime$, 1, 2)
Dim sHH$: sHH$ = ""
Dim sMI$: sMI$ = Mid$(sTime$, 4, 2)
Dim sSS$: sSS$ = Mid$(sTime$, 7, 2)
Dim iHour%: iHour% = Val(sHH24$)
Dim sAMPM$: sAMPM$ = ""
Dim result$: result$ = ""
' FIGURE OUT AM/PM
If InStr(sTemplate$, "{ampm}") > 0 Then
If iHour% = 0 Then
sAMPM$ = "AM"
iHour% = 12
ElseIf iHour% > 0 And iHour% < 12 Then
sAMPM$ = "AM"
ElseIf iHour% = 12 Then
sAMPM$ = "PM"
Else
sAMPM$ = "PM"
iHour% = iHour% - 12
End If
sHH$ = Right$("00" + _Trim$(Str$(iHour%)), 2)
End If
' POPULATE TEMPLATE
result$ = sTemplate$
result$ = Replace$(result$, "{yyyy}", sYYYY$)
result$ = Replace$(result$, "{mm}", sMM$)
result$ = Replace$(result$, "{dd}", sDD$)
result$ = Replace$(result$, "{hh}", sHH$)
result$ = Replace$(result$, "{rr}", sHH24$)
result$ = Replace$(result$, "{nn}", sMI$)
result$ = Replace$(result$, "{ss}", sSS$)
result$ = Replace$(result$, "{ampm}", sAMPM$)
' RETURN RESULT
GetCurrentDateTime$ = result$
End Function ' GetCurrentDateTime$
' /////////////////////////////////////////////////////////////////////////////
' FOR BITWISE OPERATIONS
Function HasBit% (iByte As Integer, iBit As Integer)
''TODO: precalculate
'dim shared m_arrBitValue(1 To 8) As Integer
'dim iLoop as Integer
'For iLoop = 0 To 7
' m_arrBitValue(iLoop + 1) = 2 ^ iLoop
'Next iLoop
'HasBit% = ((iByte And m_arrBitValue(iBit)) = m_arrBitValue(iBit))
Dim iBitValue As Integer
iBitValue = 2 ^ (iBit - 1)
HasBit% = ((iByte And iBitValue) = iBitValue)
End Function ' HasBit%
' /////////////////////////////////////////////////////////////////////////////
' IIF function for QB for integers
Function IIF (Condition, IfTrue, IfFalse)
If Condition Then IIF = IfTrue Else IIF = IfFalse
End Function
' /////////////////////////////////////////////////////////////////////////////
' IIF function for QB for strings
Function IIFS$ (Condition, IfTrue$, IfFalse$)
If Condition Then IIFS$ = IfTrue$ Else IIFS$ = IfFalse$
End Function
' /////////////////////////////////////////////////////////////////////////////
' Returns TRUE if value OriginalString$ is numeric.
' Re: Does a Is Number function exist in QB64?
' https://www.qb64.org/forum/index.php?topic=896.15
' Version 2 by madscijr
' Returns TRUE (-1) if string is an integer, FALSE (0) if not
' Version 1 by MWheatley
' Reply #18 on: January 01, 2019, 11:24:30 AM
' returns 1 if string is an integer, 0 if not
Function IsNumber% (OriginalString$)
Dim bResult%: bResult% = FALSE
Dim iLoop%
Dim TestString$
'Dim bNegative%
Dim iDecimalCount%
Dim sNextChar$
'THEY SHOULD TRIM OUTSIDE THE FUNCTION!
'TestString$ = _TRIM$(OriginalString$)
If Len(OriginalString$) > 0 Then
TestString$ = ""
If Left$(OriginalString$, 1) = "+" Then
TestString$ = Right$(OriginalString$, Len(OriginalString$) - 1)
'bNegative% = FALSE
ElseIf Left$(OriginalString$, 1) = "-" Then
TestString$ = Right$(OriginalString$, Len(OriginalString$) - 1)
'bNegative% = TRUE
Else
TestString$ = OriginalString$
'bNegative% = FALSE
End If
If Len(TestString$) > 0 Then
bResult% = TRUE
iDecimalCount% = 0
For iLoop% = 1 To Len(TestString$)
sNextChar$ = Mid$(TestString$, iLoop%, 1)
If sNextChar$ = "." Then
iDecimalCount% = iDecimalCount% + 1
If iDecimalCount% > 1 Then
' TOO MANY DECIMAL POINTS, INVALID!
bResult% = FALSE
Exit For
End If
ElseIf Asc(sNextChar$) < 48 Or Asc(sNextChar$) > 57 Then
' NOT A NUMERAL OR A DECIMAL, INVALID!
bResult% = FALSE
Exit For
End If
Next iLoop%
End If
End If
IsNumber% = bResult%
End Function ' IsNumber%
' /////////////////////////////////////////////////////////////////////////////
' Split and join strings
' https://www.qb64.org/forum/index.php?topic=1073.0
'Combine all elements of in$() into a single string with delimiter$ separating the elements.
Function join$ (in$(), delimiter$)
Dim result$
Dim iLoop%
result$ = in$(LBound(in$))
For iLoop% = LBound(in$) + 1 To UBound(in$)
result$ = result$ + delimiter$ + in$(iLoop%)
Next iLoop%
join$ = result$
End Function ' join$
' /////////////////////////////////////////////////////////////////////////////
' FROM: String Manipulation
' found at abandoned, outdated and now likely malicious qb64 dot net website
' http://www.qb64.[net]/forum/index_topic_5964-0/
'
'SUMMARY:
' Purpose: A library of custom functions that transform strings.
' Author: Dustinian Camburides (dustinian@gmail.com)
' Platform: QB64 (www.qb64.org)
' Revision: 1.6
' Updated: 5/28/2012
'SUMMARY:
'[Replace$] replaces all instances of the [Find] sub-string with the [Add] sub-string within the [Text] string.
'INPUT:
'Text: The input string; the text that's being manipulated.
'Find: The specified sub-string; the string sought within the [Text] string.
'Add: The sub-string that's being added to the [Text] string.
Function Replace$ (Text1 As String, Find1 As String, Add1 As String)
' VARIABLES:
Dim Text2 As String
Dim Find2 As String
Dim Add2 As String
Dim lngLocation As Long ' The address of the [Find] substring within the [Text] string.
Dim strBefore As String ' The characters before the string to be replaced.
Dim strAfter As String ' The characters after the string to be replaced.
' INITIALIZE:
' MAKE COPIESSO THE ORIGINAL IS NOT MODIFIED (LIKE ByVal IN VBA)
Text2 = Text1
Find2 = Find1
Add2 = Add1
lngLocation = InStr(1, Text2, Find2)
' PROCESSING:
' While [Find2] appears in [Text2]...
While lngLocation
' Extract all Text2 before the [Find2] substring:
strBefore = Left$(Text2, lngLocation - 1)
' Extract all text after the [Find2] substring:
strAfter = Right$(Text2, ((Len(Text2) - (lngLocation + Len(Find2) - 1))))
' Return the substring:
Text2 = strBefore + Add2 + strAfter
' Locate the next instance of [Find2]:
lngLocation = InStr(1, Text2, Find2)
' Next instance of [Find2]...
Wend
' OUTPUT:
Replace$ = Text2
End Function ' Replace$
' /////////////////////////////////////////////////////////////////////////////
' Split and join strings
' https://www.qb64.org/forum/index.php?topic=1073.0
'
' FROM luke, QB64 Developer
' Date: February 15, 2019, 04:11:07 AM
'
' Given a string of words separated by spaces (or any other character),
' splits it into an array of the words. I've no doubt many people have
' written a version of this over the years and no doubt there's a million
' ways to do it, but I thought I'd put mine here so we have at least one
' version. There's also a join function that does the opposite
' array -> single string.
'
' Code is hopefully reasonably self explanatory with comments and a little demo.
' Note, this is akin to Python/JavaScript split/join, PHP explode/implode.
'Split in$ into pieces, chopping at every occurrence of delimiter$. Multiple consecutive occurrences
'of delimiter$ are treated as a single instance. The chopped pieces are stored in result$().
'
'delimiter$ must be one character long.
'result$() must have been REDIMmed previously.
' Modified to handle multi-character delimiters
Sub split (in$, delimiter$, result$())
Dim start As Integer
Dim finish As Integer
Dim iDelimLen As Integer
ReDim result$(-1)
iDelimLen = Len(delimiter$)
start = 1
Do
'While Mid$(in$, start, 1) = delimiter$
While Mid$(in$, start, iDelimLen) = delimiter$
'start = start + 1
start = start + iDelimLen
If start > Len(in$) Then
Exit Sub
End If
Wend
finish = InStr(start, in$, delimiter$)
If finish = 0 Then
finish = Len(in$) + 1
End If
ReDim _Preserve result$(0 To UBound(result$) + 1)
result$(UBound(result$)) = Mid$(in$, start, finish - start)
start = finish + 1
Loop While start <= Len(in$)
End Sub ' split
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END GENERAL PURPOSE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ################################################################################################################################################################
' BEGIN DEBUGGING ROUTINES #DEBUG
' ################################################################################################################################################################
' /////////////////////////////////////////////////////////////////////////////
' Prints MyString to console with linebreaks.
' Thanks to:
' SpriggsySpriggs for how to use the QB64 debug console:
' https://www.qb64.org/forum/index.php?topic=3949.0
Sub DebugPrint (MyString As String)
If cDebugEnabled = TRUE Then
ReDim arrLines(-1) As String
Dim iLoop As Integer
split MyString, Chr$(13), arrLines()
For iLoop = LBound(arrLines) To UBound(arrLines)
_Echo arrLines(iLoop)
Next iLoop
End If
End Sub ' DebugPrint
' /////////////////////////////////////////////////////////////////////////////
' Simply prints s$ to console (no linebreaks).
Sub DebugPrint1 (s$)
If cDebugEnabled = TRUE Then
_Echo s$
End If
End Sub ' DebugPrint1
' ################################################################################################################################################################
' END DEBUGGING ROUTINES @DEBUG
' ################################################################################################################################################################
' ################################################################################################################################################################
' #REFERENCE
' =============================================================================
' SOME USEFUL STUFF FOR REFERENCE:
' Type Name Type suffix symbol Minimum value Maximum value Size in Bytes
' --------------------- ------------------ ---------------------------- -------------------------- -------------
' _BIT ` -1 0 1/8
' _BIT * n `n -128 127 n/8
' _UNSIGNED _BIT ~` 0 1 1/8
' _BYTE %% -128 127 1
' _UNSIGNED _BYTE ~%% 0 255 1
' INTEGER % -32,768 32,767 2
' _UNSIGNED INTEGER ~% 0 65,535 2
' LONG & -2,147,483,648 2,147,483,647 4
' _UNSIGNED LONG ~& 0 4,294,967,295 4
' _INTEGER64 && -9,223,372,036,854,775,808 9,223,372,036,854,775,807 8
' _UNSIGNED _INTEGER64 ~&& 0 18,446,744,073,709,551,615 8
' SINGLE ! or none -2.802597E-45 +3.402823E+38 4
' DOUBLE # -4.490656458412465E-324 +1.797693134862310E+308 8
' _FLOAT ## -1.18E-4932 +1.18E+4932 32(10 used)
' _OFFSET %& -9,223,372,036,854,775,808 9,223,372,036,854,775,807 Use LEN
' _UNSIGNED _OFFSET ~%& 0 18,446,744,073,709,551,615 Use LEN
' _MEM none combined memory variable type N/A Use LEN
' div: int1% = num1% \ den1%
' mod: rem1% = num1% MOD den1%
' @END
"readmicesub54.bas":
Code: (Select All)
' ################################################################################################################################################################
' Multimouse sub-program "ReadMiceSub.bas"
' ################################################################################################################################################################
' -------------------------------------------------------------------------------
' ABOUT
' -------------------------------------------------------------------------------
' (Subprogram for READMICEMAIN.BAS, see that for more info.)
' *****************************************************************************
' NOTES:
'
' The following header files must be in same folder as this program:
' "makeint.h"
' "winproc.h"
' This detects a "phantom mouse" which doesn't seem to work.
' I think it might be my laptop's touchpad or touchscreen,
' is there some way to get the input from this working,
' or if not, at least identify and ignore it?
'
' *****************************************************************************
Option Explicit
_Title "readmice"
$NoPrefix
'$Console:Only
'Console Off
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN CONSTANTS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Const cProgName = "ReadMiceSub"
Const FALSE = 0
Const TRUE = Not FALSE
Const cDebugEnabled = FALSE
' FORM ALPHA VALUES
Const cInvisible = 1 ' for some reason a value of 0 (fully invisible) doesn't let the window get the focus, so we use 1
Const cTransparent = 160
Const cVisible = 255
' MIN/MAX VALUES FOR MOUSE TEST
Const cMinX = 1
Const cMaxX = 354 ' 160 ' 79 ' 80
Const cMinY = 1 ' 16
Const cMaxY = 45 ' 30 24
Const cMinWheel = 0
Const cMaxWheel = 255
Const cMinPX = 1
Const cMaxPX = 1024
Const cMinPY = 1
Const cMaxPY = 768
' CONSTANT FOR 2ND DIMENSION OF arrFile ARRAY
Const cFileName = 0
Const cFileData = 1
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END CONSTANTS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ================================================================================================================================================================
' BEGIN API CONSTANTS
' ================================================================================================================================================================
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' FOR CONTROLLING WINDOW ON TOP, ETC.
Const SWP_NOSIZE = &H0001 'ignores cx and cy size parameters
'Const SWP_NOMOVE = &H0002 'ignores x and y position parameters
'Const SWP_NOZORDER = &H0004 'keeps z order and ignores hWndInsertAfter parameter
'Const SWP_NOREDRAW = &H0008 'does not redraw window changes
Const SWP_NOACTIVATE = &H0010 'does not activate window
'Const SWP_FRAMECHANGED = &H0020
'Const SWP_SHOWWINDOW = &H0040
'Const SWP_HIDEWINDOW = &H0080
'Const SWP_NOCOPYBITS = &H0100
'Const SWP_NOOWNERZORDER = &H0200
'Const SWP_NOSENDCHANGING = &H0400
'Const SWP_DRAWFRAME = SWP_FRAMECHANGED
'Const SWP_NOREPOSITION = SWP_NOOWNERZORDER
'Const SWP_DEFERERASE = &H2000
'Const SWP_ASYNCWINDOWPOS = &H4000
Const HWND_TOP = 0 'window at top of z order no focus
Const HWND_BOTTOM = 1 'window at bottom of z order no focus
Const HWND_TOPMOST = -1 'window above all others no focus unless active
Const HWND_NOTOPMOST = -2 'window below active no focus
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' FOR RAW INPUT API
Const COLOR_WINDOW = 5
Const CS_HREDRAW = &H0002
Const CS_VREDRAW = &H0001
Const CW_USEDEFAULT = &H80000000
Const DT_CENTER = &H00000001
Const DT_LEFT = &H00000000
Const DT_RIGHT = &H00000002
Const DT_VCENTER = &H00000004
Const DT_WORDBREAK = &H00000010
Const DT_SINGLELINE = &H00000020
Const Edit = 101
Const EM_GETSEL = &H00B0
Const EM_SETSEL = &H00B1
Const EN_CHANGE = &H0300
Const EN_KILLFOCUS = &H0200
Const EN_SETFOCUS = &H0100
Const GCL_HICON = -14
Const GCL_HICONSM = -34
Const Hid_Bottom = 66
Const Hid_Left = 33
Const Hid_Right = 34
Const HWND_DESKTOP = 0
Const ICON_BIG = 1
Const ICON_SMALL = 0
Const IDC_ARROW = 32512
Const IDI_APPLICATION = 32512
Const KEYEVENTF_KEYUP = &H0002
Const KL_NAMELENGTH = 9
Const LabelInfo = 201
Const MOUSE_ATTRIBUTES_CHANGED = &H04
Const MOUSE_MOVE_ABSOLUTE = &H01
Const MOUSE_MOVE_NOCOALESCE = &H08
Const MOUSE_MOVE_RELATIVE = &H00
Const MOUSE_VIRTUAL_DESKTOP = &H02
Const NULL = 0
Const RI_KEY_BREAK = 1
Const RI_KEY_E0 = 2
Const RI_KEY_E1 = 4
Const RI_KEY_MAKE = 0
Const RI_KEY_TERMSRV_SET_LED = 8
Const RI_KEY_TERMSRV_SHADOW = &H10
Const RID_INPUT = &H10000003
Const RIDEV_EXINPUTSINK = &H00001000
Const RIDI_DEVICEINFO = &H2000000B
Const RIM_TYPEMOUSE = 0
Const RIM_TYPEKEYBOARD = 1
Const RIM_TYPEHID = 2
Const RIM_TYPEUNKNOWN = -1 ' just a made up value to indicate type unknown
Const SIZE_MINIMIZED = 1
Const SW_SHOW = 5
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' BEGIN Virtual-Key Codes
' https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' NOTE: raw.data.Keyboard.vKey may require set extended bit
Const VK_LBUTTON = &H01 ' dec = 1, Left mouse button
Const VK_RBUTTON = &H02 ' dec = 2, Right mouse button
Const VK_CANCEL = &H03 ' dec = 3, Control-break processing
Const VK_MBUTTON = &H04 ' dec = 4, Middle mouse button
Const VK_XBUTTON1 = &H05 ' dec = 5, X1 mouse button
Const VK_XBUTTON2 = &H06 ' dec = 6, X2 mouse button
'??? = &H07 ' dec = 7, Reserved
Const VK_BACK = &H08 ' dec = 8, BACKSPACE key
Const VK_TAB = &H09 ' dec = 9, TAB key
'??? = &H0A-0B ' dec = 10-11, Reserved
Const VK_CLEAR = &H0C ' dec = 12, CLEAR key
Const VK_RETURN = &H0D ' dec = 13, ENTER key
'??? = &H0E-0F ' dec = 14-15, Unassigned
Const VK_SHIFT = &H10 ' dec = 16, SHIFT key
Const VK_CONTROL = &H11 ' dec = 17, CTRL key
Const VK_MENU = &H12 ' dec = 18, ALT key
Const VK_PAUSE = &H13 ' dec = 19, PAUSE key
Const VK_CAPITAL = &H14 ' dec = 20, CAPS LOCK key
Const VK_KANA = &H15 ' dec = 21, IME Kana mode
Const VK_HANGUL = &H15 ' dec = 21, IME Hangul mode
Const VK_IME_ON = &H16 ' dec = 22, IME On
Const VK_JUNJA = &H17 ' dec = 23, IME Junja mode
Const VK_FINAL = &H18 ' dec = 24, IME final mode
Const VK_HANJA = &H19 ' dec = 25, IME Hanja mode
Const VK_KANJI = &H19 ' dec = 25, IME Kanji mode
Const VK_IME_OFF = &H1A ' dec = 26, IME Off
Const VK_ESCAPE = &H1B ' dec = 27, ESC key
Const VK_CONVERT = &H1C ' dec = 28, IME convert
Const VK_NONCONVERT = &H1D ' dec = 29, IME nonconvert
Const VK_ACCEPT = &H1E ' dec = 30, IME accept
Const VK_MODECHANGE = &H1F ' dec = 31, IME mode change request
Const VK_SPACE = &H20 ' dec = 32, SPACEBAR
Const VK_PRIOR = &H21 ' dec = 33, PAGE UP key
Const VK_NEXT = &H22 ' dec = 34, PAGE DOWN key
Const VK_END = &H23 ' dec = 35, END key
Const VK_HOME = &H24 ' dec = 36, HOME key
Const VK_LEFT = &H25 ' dec = 37, LEFT ARROW key
Const VK_UP = &H26 ' dec = 38, UP ARROW key
Const VK_RIGHT = &H27 ' dec = 39, RIGHT ARROW key
Const VK_DOWN = &H28 ' dec = 40, DOWN ARROW key
Const VK_SELECT = &H29 ' dec = 41, SELECT key
Const VK_PRINT = &H2A ' dec = 42, PRINT key
Const VK_EXECUTE = &H2B ' dec = 43, EXECUTE key
Const VK_SNAPSHOT = &H2C ' dec = 44, PRINT SCREEN key
Const VK_INSERT = &H2D ' dec = 45, INS key
Const VK_DELETE = &H2E ' dec = 46, DEL key
Const VK_HELP = &H2F ' dec = 47, HELP key
' MADE OUR OWN CONSTANTS FOR THESE:
Const VK_0 = &H30 ' dec = 48, 0 key
Const VK_1 = &H31 ' dec = 49, 1 key
Const VK_2 = &H32 ' dec = 50, 2 key
Const VK_3 = &H33 ' dec = 51, 3 key
Const VK_4 = &H34 ' dec = 52, 4 key
Const VK_5 = &H35 ' dec = 53, 5 key
Const VK_6 = &H36 ' dec = 54, 6 key
Const VK_7 = &H37 ' dec = 55, 7 key
Const VK_8 = &H38 ' dec = 56, 8 key
Const VK_9 = &H39 ' dec = 57, 9 key
'??? = &H3A-40 ' dec = 58-64, Undefined
Const VK_A = &H41 ' dec = 65, A key
Const VK_B = &H42 ' dec = 66, B key
Const VK_C = &H43 ' dec = 67, C key
Const VK_D = &H44 ' dec = 68, D key
Const VK_E = &H45 ' dec = 69, E key
Const VK_F = &H46 ' dec = 70, F key
Const VK_G = &H47 ' dec = 71, G key
Const VK_H = &H48 ' dec = 72, H key
Const VK_I = &H49 ' dec = 73, I key
Const VK_J = &H4A ' dec = 74, J key
Const VK_K = &H4B ' dec = 75, K key
Const VK_L = &H4C ' dec = 76, L key
Const VK_M = &H4D ' dec = 77, M key
Const VK_N = &H4E ' dec = 78, N key
Const VK_O = &H4F ' dec = 79, O key
Const VK_P = &H50 ' dec = 80, P key
Const VK_Q = &H51 ' dec = 81, Q key
Const VK_R = &H52 ' dec = 82, R key
Const VK_S = &H53 ' dec = 83, S key
Const VK_T = &H54 ' dec = 84, T key
Const VK_U = &H55 ' dec = 85, U key
Const VK_V = &H56 ' dec = 86, V key
Const VK_W = &H57 ' dec = 87, W key
Const VK_X = &H58 ' dec = 88, X key
Const VK_Y = &H59 ' dec = 89, Y key
Const VK_Z = &H5A ' dec = 90, Z key
' Microsoft's Virtual-Key Codes constants (continued):
Const VK_LWIN = &H5B ' dec = 91, Left Windows key
Const VK_RWIN = &H5C ' dec = 92, Right Windows key
Const VK_APPS = &H5D ' dec = 93, Applications key
'??? = &H5E ' dec = 94, Reserved
Const VK_SLEEP = &H5F ' dec = 95, Computer Sleep key
Const VK_NUMPAD0 = &H60 ' dec = 96, Numeric keypad 0 key
Const VK_NUMPAD1 = &H61 ' dec = 97, Numeric keypad 1 key
Const VK_NUMPAD2 = &H62 ' dec = 98, Numeric keypad 2 key
Const VK_NUMPAD3 = &H63 ' dec = 99, Numeric keypad 3 key
Const VK_NUMPAD4 = &H64 ' dec = 100, Numeric keypad 4 key
Const VK_NUMPAD5 = &H65 ' dec = 101, Numeric keypad 5 key
Const VK_NUMPAD6 = &H66 ' dec = 102, Numeric keypad 6 key
Const VK_NUMPAD7 = &H67 ' dec = 103, Numeric keypad 7 key
Const VK_NUMPAD8 = &H68 ' dec = 104, Numeric keypad 8 key
Const VK_NUMPAD9 = &H69 ' dec = 105, Numeric keypad 9 key
Const VK_MULTIPLY = &H6A ' dec = 106, Multiply key
Const VK_ADD = &H6B ' dec = 107, Add key
Const VK_SEPARATOR = &H6C ' dec = 108, Separator key
Const VK_SUBTRACT = &H6D ' dec = 109, Subtract key
Const VK_DECIMAL = &H6E ' dec = 110, Decimal key
Const VK_DIVIDE = &H6F ' dec = 111, Divide key
Const VK_F1 = &H70 ' dec = 112, F1 key
Const VK_F2 = &H71 ' dec = 113, F2 key
Const VK_F3 = &H72 ' dec = 114, F3 key
Const VK_F4 = &H73 ' dec = 115, F4 key
Const VK_F5 = &H74 ' dec = 116, F5 key
Const VK_F6 = &H75 ' dec = 117, F6 key
Const VK_F7 = &H76 ' dec = 118, F7 key
Const VK_F8 = &H77 ' dec = 119, F8 key
Const VK_F9 = &H78 ' dec = 120, F9 key
Const VK_F10 = &H79 ' dec = 121, F10 key
Const VK_F11 = &H7A ' dec = 122, F11 key
Const VK_F12 = &H7B ' dec = 123, F12 key
Const VK_F13 = &H7C ' dec = 124, F13 key
Const VK_F14 = &H7D ' dec = 125, F14 key
Const VK_F15 = &H7E ' dec = 126, F15 key
Const VK_F16 = &H7F ' dec = 127, F16 key
Const VK_F17 = &H80 ' dec = 128, F17 key
Const VK_F18 = &H81 ' dec = 129, F18 key
Const VK_F19 = &H82 ' dec = 130, F19 key
Const VK_F20 = &H83 ' dec = 131, F20 key
Const VK_F21 = &H84 ' dec = 132, F21 key
Const VK_F22 = &H85 ' dec = 133, F22 key
Const VK_F23 = &H86 ' dec = 134, F23 key
Const VK_F24 = &H87 ' dec = 135, F24 key
'??? = &H88-8F ' dec = 136-143, Reserved
Const VK_NUMLOCK = &H90 ' dec = 144, NUM LOCK key
Const VK_SCROLL = &H91 ' dec = 145, SCROLL LOCK key
'??? = &H92-96 ' dec = 146-150, OEM specific
'??? = &H97-9F ' dec = 151-159, Unassigned
Const VK_LSHIFT = &HA0 ' dec = 160, Left SHIFT key
Const VK_RSHIFT = &HA1 ' dec = 161, Right SHIFT key
Const VK_LCONTROL = &HA2 ' dec = 162, Left CONTROL key
Const VK_RCONTROL = &HA3 ' dec = 163, Right CONTROL key
Const VK_LMENU = &HA4 ' dec = 164, Left ALT key
Const VK_RMENU = &HA5 ' dec = 165, Right ALT key
Const VK_BROWSER_BACK = &HA6 ' dec = 166, Browser Back key
Const VK_BROWSER_FORWARD = &HA7 ' dec = 167, Browser Forward key
Const VK_BROWSER_REFRESH = &HA8 ' dec = 168, Browser Refresh key
Const VK_BROWSER_STOP = &HA9 ' dec = 169, Browser Stop key
Const VK_BROWSER_SEARCH = &HAA ' dec = 170, Browser Search key
Const VK_BROWSER_FAVORITES = &HAB ' dec = 171, Browser Favorites key
Const VK_BROWSER_HOME = &HAC ' dec = 172, Browser Start and Home key
Const VK_VOLUME_MUTE = &HAD ' dec = 173, Volume Mute key
Const VK_VOLUME_DOWN = &HAE ' dec = 174, Volume Down key
Const VK_VOLUME_UP = &HAF ' dec = 175, Volume Up key
Const VK_MEDIA_NEXT_TRACK = &HB0 ' dec = 176, Next Track key
Const VK_MEDIA_PREV_TRACK = &HB1 ' dec = 177, Previous Track key
Const VK_MEDIA_STOP = &HB2 ' dec = 178, Stop Media key
Const VK_MEDIA_PLAY_PAUSE = &HB3 ' dec = 179, Play/Pause Media key
Const VK_LAUNCH_MAIL = &HB4 ' dec = 180, Start Mail key
Const VK_LAUNCH_MEDIA_SELECT = &HB5 ' dec = 181, Select Media key
Const VK_LAUNCH_APP1 = &HB6 ' dec = 182, Start Application 1 key
Const VK_LAUNCH_APP2 = &HB7 ' dec = 183, Start Application 2 key
'??? = &HB8-B9 ' dec = 184-137, Reserved
Const VK_OEM_1 = &HBA ' dec = 186, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the ;: key
Const VK_OEM_PLUS = &HBB ' dec = 187, For any country/region, the + key
Const VK_OEM_COMMA = &HBC ' dec = 188, For any country/region, the , key
Const VK_OEM_MINUS = &HBD ' dec = 189, For any country/region, the - key
Const VK_OEM_PERIOD = &HBE ' dec = 190, For any country/region, the . key
Const VK_OEM_2 = &HBF ' dec = 191, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the /? key
Const VK_OEM_3 = &HC0 ' dec = 192, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the `~ key
'??? = &HC1-DA ' dec = 193-218, Reserved
Const VK_OEM_4 = &HDB ' dec = 219, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the [{ key
Const VK_OEM_5 = &HDC ' dec = 220, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the \\| key
Const VK_OEM_6 = &HDD ' dec = 221, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the ]} key
Const VK_OEM_7 = &HDE ' dec = 222, Used for miscellaneous characters; it can vary by keyboard. For the US standard keyboard, the '" key
Const VK_OEM_8 = &HDF ' dec = 223, Used for miscellaneous characters; it can vary by keyboard.
'??? = &HE0 ' dec = 224, Reserved
'??? = &HE1 ' dec = 225, OEM specific
Const VK_OEM_102 = &HE2 ' dec = 226, The <> keys on the US standard keyboard, or the \\| key on the non-US 102-key keyboard
'??? = &HE3-E4 ' dec = 227-228, OEM specific
Const VK_PROCESSKEY = &HE5 ' dec = 229, IME PROCESS key
'??? = &HE6 ' dec = 230, OEM specific
Const VK_PACKET = &HE7 ' dec = 231, Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP
'??? = &HE8 ' dec = 232, Unassigned
'??? = &HE9-F5 ' dec = 233-245, OEM specific
Const VK_ATTN = &HF6 ' dec = 246, Attn key
Const VK_CRSEL = &HF7 ' dec = 247, CrSel key
Const VK_EXSEL = &HF8 ' dec = 248, ExSel key
Const VK_EREOF = &HF9 ' dec = 249, Erase EOF key
Const VK_PLAY = &HFA ' dec = 250, Play key
Const VK_ZOOM = &HFB ' dec = 251, Zoom key
Const VK_NONAME = &HFC ' dec = 252, Reserved
Const VK_PA1 = &HFD ' dec = 253, PA1 key
Const VK_OEM_CLEAR = &HFE ' dec = 254, Clear key
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' END Virtual-Key Codes
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' Messages a window receives through or sends from its WindowProc function:
' DefWindowProcA function (winuser.h)
' https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-defwindowproca
Const WM_APP = &H08000 ' dec=32768
Const WM_APPCOMMAND = &H0319 ' dec=793
Const WM_CHAR = &H0102 ' dec=258
Const WM_COMMAND = &H0111 ' dec=273
Const WM_DEADCHAR = &H0103 ' dec=259
Const WM_DESTROY = &H0002 ' dec=2
Const WM_INITDIALOG = &H0110 ' dec=272
Const WM_INPUT = &H00FF ' dec=255
Const WM_KEYDOWN = &H0100 ' dec=256
Const WM_KEYUP = &H0101 ' dec=257
Const WM_MOUSEMOVE = &H0200 ' dec=512
Const WM_NCACTIVATE = &H0086 ' dec=134
Const WM_NEXTDLGCTL = &H28 ' dec=40
Const WM_PAINT = &H000F ' dec=15
Const WM_SETICON = &H0080 ' dec=128
Const WM_SIZE = &H0005 ' dec=5
Const WM_SYSCHAR = &H0106 ' dec=262
Const WM_SYSDEADCHAR = &H0107 ' dec=263
Const WM_SYSKEYDOWN = &H0104 ' dec=260
Const WM_SYSKEYUP = &H0105 ' dec=261
Const WM_UNICHAR = &H0109 ' dec=265
' CONSTANTS USED FOR WINDOWS STYLES & FEATURES, SEE:
' Window Styles
' https://learn.microsoft.com/en-us/windows/win32/winmsg/window-styles
' Window Features
' https://learn.microsoft.com/en-us/windows/win32/winmsg/window-features
Const WS_CAPTION = &H00C00000 ' dec=12582912
Const WS_CHILD = &H40000000 ' dec=1073741824
Const WS_MAXIMIZEBOX = &H00010000 ' dec=65536
Const WS_MINIMIZEBOX = &H00020000 ' dec=131072
Const WS_OVERLAPPED = &H00000000 ' dec=0
Const WS_SYSMENU = &H00080000 ' dec=524288
Const WS_THICKFRAME = &H00040000 ' dec=262144
Const WS_VISIBLE = &H10000000 ' dec=268435456
Const WS_OVERLAPPEDWINDOW = WS_OVERLAPPED Or WS_CAPTION Or WS_SYSMENU Or WS_THICKFRAME Or WS_MINIMIZEBOX Or WS_MAXIMIZEBOX
' CONSTANTS USED BY MapVirtualKey FOR PARAMETER uMapType
' https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-mapvirtualkeya
Const MAPVK_VK_TO_VSC = 0 ' The uCode parameter is a virtual-key code and is translated into a scan code. If it is a virtual-key code that does not distinguish between left- and right-hand keys, the left-hand scan code is returned. If there is no translation, the function returns 0.
Const MAPVK_VSC_TO_VK = 1 ' The uCode parameter is a scan code and is translated into a virtual-key code that does not distinguish between left- and right-hand keys. If there is no translation, the function returns 0. Windows Vista and later: the high byte of the uCode value can contain either 0xe0 or 0xe1 to specify the extended scan code.
Const MAPVK_VK_TO_CHAR = 2 ' The uCode parameter is a virtual-key code and is translated into an unshifted character value in the low order word of the return value. Dead keys (diacritics) are indicated by setting the top bit of the return value. If there is no translation, the function returns 0. See Remarks.
Const MAPVK_VSC_TO_VK_EX = 3 ' The uCode parameter is a scan code and is translated into a virtual-key code that distinguishes between left- and right-hand keys. If there is no translation, the function returns 0. Windows Vista and later: the high byte of the uCode value can contain either 0xe0 or 0xe1 to specify the extended scan code.
Const MAPVK_VK_TO_VSC_EX = 4 ' Windows Vista and later: The uCode parameter is a virtual-key code and is translated into a scan code. If it is a virtual-key code that does not distinguish between left- and right-hand keys, the left-hand scan code is returned. If the scan code is an extended scan code, the high byte of the returned value will contain either 0xe0 or 0xe1 to specify the extended scan code. If there is no translation, the function returns 0.
' ================================================================================================================================================================
' END API CONSTANTS
' ================================================================================================================================================================
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN RAW INPUT TYPES
' FOR TYPE CONVERSION SEE: "QB64PE C Libraries" at:
' https://qb64phoenix.com/qb64wiki/index.php/C_Libraries
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RAWINPUTDEVICE structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawinputdevice
'typedef struct tagRAWINPUTDEVICE {
' USHORT usUsagePage;
' USHORT usUsage;
' DWORD dwFlags;
' HWND hwndTarget;
'} RAWINPUTDEVICE, *PRAWINPUTDEVICE, *LPRAWINPUTDEVICE;
' Spriggsy's version:
Type RAWINPUTDEVICE
As Unsigned Integer usUsagePage, usUsage
As Unsigned Long dwFlags
As Offset hwndTarget
End Type
' ^^^ Should "Unsigned Integer" be "_UNSIGNED INTEGER"
' and "Unsigned Long" be "_UNSIGNED LONG"
' and "Offset" be "_OFFSET" like this?:
'
'TYPE RAWINPUTDEVICE
' usUsagePage AS _UNSIGNED INTEGER ' WORD
' usUsage AS _UNSIGNED INTEGER ' WORD
' dwFlags AS _UNSIGNED LONG ' DWORD
' hwndTarget AS _OFFSET ' DWORD
'END TYPE
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RAWINPUTDEVICELIST structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawinputdevicelist
'typedef struct tagRAWINPUTDEVICELIST {
' HANDLE hDevice;
' DWORD dwType;
'} RAWINPUTDEVICELIST, *PRAWINPUTDEVICELIST;
' Spriggsy's version:
Type RAWINPUTDEVICELIST
As Offset hDevice
As Unsigned Long dwType
$If 64BIT Then
As String * 4 alignment
$End If
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'POINT structure (windef.h)
'https://learn.microsoft.com/en-us/windows/win32/api/windef/ns-windef-point
'typedef struct tagPOINT {
' LONG x;
' LONG y;
'} POINT, *PPOINT, *NPPOINT, *LPPOINT;
Type POINT
As Long x, y
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'MSG structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-msg
'typedef struct tagMSG {
' HWND hwnd;
' UINT message;
' WPARAM wParam;
' LPARAM lParam;
' DWORD time;
' POINT pt;
' DWORD lPrivate;
'} MSG, *PMSG, *NPMSG, *LPMSG;
Type MSG
As Offset hwnd
As Unsigned Long message
As Unsigned Offset wParam
As Offset lParam
As Long time
As POINT pt
As Long lPrivate
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'WNDCLASSEXA structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-wndclassexa
'typedef struct WNDCLASSEXA {
' UINT cbSize;
' UINT style;
' WNDPROC lpfnWndProc;
' int cbClsExtra;
' int cbWndExtra;
' HINSTANCE hInstance;
' HICON hIcon;
' HCURSOR hCursor;
' HBRUSH hbrBackground;
' LPCSTR lpszMenuName;
' LPCSTR lpszClassName;
' HICON hIconSm;
'} WNDCLASSEXA, *PWNDCLASSEXA, *NPWNDCLASSEXA, *LPWNDCLASSEXA;
Type WNDCLASSEX
As Unsigned Long cbSize, style
As Offset lpfnWndProc
As Long cbClsExtra, cbWndExtra
As Offset hInstance, hIcon, hCursor, hbrBackground, lpszMenuName, lpszClassName, hIconSm
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RECT structure (windef.h)
'https://learn.microsoft.com/en-us/windows/win32/api/windef/ns-windef-rect
'typedef struct tagRECT {
' LONG left; Specifies the x-coordinate of the upper-left corner of the rectangle.
' LONG top; Specifies the y-coordinate of the upper-left corner of the rectangle.
' LONG right; Specifies the x-coordinate of the lower-right corner of the rectangle.
' LONG bottom; Specifies the y-coordinate of the lower-right corner of the rectangle.
'} RECT, *PRECT, *NPRECT, *LPRECT;
Type RECT
As Long left, top, right, bottom
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'PAINTSTRUCT structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-paintstruct
'typedef struct tagPAINTSTRUCT {
' HDC hdc;
' BOOL fErase;
' RECT rcPaint;
' BOOL fRestore;
' BOOL fIncUpdate;
' BYTE rgbReserved[32];
'} PAINTSTRUCT, *PPAINTSTRUCT, *NPPAINTSTRUCT, *LPPAINTSTRUCT;
Type PAINTSTRUCT
As Offset hdc
As Long fErase
$If 64BIT Then
As String * 4 alignment
$End If
As RECT rcPaint
As Long fRestore, fIncUpdate
As String * 32 rgbReserved
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RAWINPUTHEADER structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawinputheader
'typedef struct tagRAWINPUTHEADER {
' DWORD dwType;
' DWORD dwSize;
' HANDLE hDevice;
' WPARAM wParam;
'} RAWINPUTHEADER, *PRAWINPUTHEADER, *LPRAWINPUTHEADER;
' Spriggsy's version:
Type RAWINPUTHEADER
As Unsigned Long dwType, dwSize
As Offset hDevice
As Unsigned Offset wParam
End Type
' ^^^ Doesn't match the types I expected, should it be these?:
'TYPE RAWINPUTHEADER
' dwType AS _UNSIGNED LONG ' DWORD
' dwSize AS _UNSIGNED LONG ' DWORD
' hDevice AS _UNSIGNED LONG ' DWORD <- should this be _OFFSET ?
' wParam AS LONG
'END TYPE
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RAWMOUSE structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawmouse
'typedef struct tagRAWMOUSE {
' USHORT usFlags;
' union {
' ULONG ulButtons;
' struct {
' USHORT usButtonFlags;
' USHORT usButtonData;
' } DUMMYSTRUCTNAME;
' } DUMMYUNIONNAME2;
' ULONG ulRawButtons;
' LONG lLastX;
' LONG lLastY;
' ULONG ulExtraInformation;
'} RAWMOUSE, *PRAWMOUSE, *LPRAWMOUSE;
' Spriggsy's simplified version:
Type RAWMOUSE
As Unsigned Integer usFlags
$If 64BIT Then
As String * 2 alignment
$End If
'As Unsigned Long ulButtons 'commented out because I'm creating this value using MAKELONG
As Unsigned Integer usButtonFlags, usButtonData
As Unsigned Long ulRawButtons
As Long lLastX, lLastY
As Unsigned Long ulExtraInformation
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RAWKEYBOARD structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawkeyboard
'typedef struct tagRAWKEYBOARD {
' USHORT MakeCode;
' USHORT Flags;
' USHORT Reserved;
' USHORT VKey;
' UINT Message;
' ULONG ExtraInformation;
'} RAWKEYBOARD, *PRAWKEYBOARD, *LPRAWKEYBOARD;
Type RAWKEYBOARD
MakeCode As _Unsigned Integer ' USHORT
Flags As _Unsigned Integer ' USHORT
Reserved As _Unsigned Integer ' USHORT
VKey As _Unsigned Integer ' USHORT
Message As _Unsigned Long ' UINT
ExtraInformation As _Unsigned _Offset ' ULONG
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RAWINPUT structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawinput
'typedef struct tagRAWINPUT {
' RAWINPUTHEADER header;
' union {
' RAWMOUSE mouse;
' RAWKEYBOARD keyboard;
' RAWHID hid;
' } data;
'} RAWINPUT, *PRAWINPUT, *LPRAWINPUT;
' Spriggsy's simplified version:
Type RAWINPUT
As RAWINPUTHEADER header
As RAWMOUSE mouse
'As RAWKEYBOARD keyboard <- ADDING THIS CAUSES THE PROGRAM TO CRASH ON MOUSE INPUT
End Type
' Simplified copy for keyboard:
Type RAWINPUT_K
As RAWINPUTHEADER header
As RAWKEYBOARD keyboard
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RID_DEVICE_INFO_MOUSE structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rid_device_info_mouse
'typedef struct tagRID_DEVICE_INFO_MOUSE {
' DWORD dwId;
' DWORD dwNumberOfButtons;
' DWORD dwSampleRate;
' BOOL fHasHorizontalWheel;
'} RID_DEVICE_INFO_MOUSE, *PRID_DEVICE_INFO_MOUSE;
Type RID_DEVICE_INFO_MOUSE
dwId As _Unsigned Long
dwNumberOfButtons As _Unsigned Long
dwSampleRate As _Unsigned Long
fHasHorizontalWheel As Integer
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RID_DEVICE_INFO_KEYBOARD structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rid_device_info_keyboard
'typedef struct tagRID_DEVICE_INFO_KEYBOARD {
' DWORD dwType;
' DWORD dwSubType;
' DWORD dwKeyboardMode;
' DWORD dwNumberOfFunctionKeys;
' DWORD dwNumberOfIndicators;
' DWORD dwNumberOfKeysTotal;
'} RID_DEVICE_INFO_KEYBOARD, *PRID_DEVICE_INFO_KEYBOARD;
Type RID_DEVICE_INFO_KEYBOARD
dwType As _Unsigned Long ' DWORD
dwSubType As _Unsigned Long ' DWORD
dwKeyboardMode As _Unsigned Long ' DWORD
dwNumberOfFunctionKeys As _Unsigned Long ' DWORD
dwNumberOfIndicators As _Unsigned Long ' DWORD
dwNumberOfKeysTotal As _Unsigned Long ' DWORD
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RID_DEVICE_INFO_HID structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rid_device_info_hid
'typedef struct tagRID_DEVICE_INFO_HID {
' DWORD dwVendorId;
' DWORD dwProductId;
' DWORD dwVersionNumber;
' USHORT usUsagePage;
' USHORT usUsage;
'} RID_DEVICE_INFO_HID, *PRID_DEVICE_INFO_HID;
Type RID_DEVICE_INFO_HID
dwVendorId As _Unsigned Long ' DWORD
dwProductId As _Unsigned Long ' DWORD
dwVersionNumber As _Unsigned Long ' DWORD
usUsagePage As _Unsigned Integer ' USHORT
usUsage As _Unsigned Integer ' USHORT
End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' NEEDS FIXING:
'RID_DEVICE_INFO structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rid_device_info
'typedef struct tagRID_DEVICE_INFO {
' DWORD cbSize;
' DWORD dwType;
' union {
' RID_DEVICE_INFO_MOUSE mouse;
' RID_DEVICE_INFO_KEYBOARD keyboard;
' RID_DEVICE_INFO_HID hid;
' } DUMMYUNIONNAME1;
'} RID_DEVICE_INFO, *PRID_DEVICE_INFO, *LPRID_DEVICE_INFO;
' ^^^ NOT SURE HOW TO DEFINE THIS, SHOULD IT BE SOMETHING LIKE THIS?:
'Type DUMMYUNIONNAME1
' My_RID_DEVICE_INFO_MOUSE As _Offset ' pointer to VAR A1
' My_RID_DEVICE_INFO_KEYBOARD As _Offset ' pointer to VAR A2
' My_RID_DEVICE_INFO_HID As _Offset ' pointer to VAR A3
'End Type
'Type RID_DEVICE_INFO
' cbSize As _Unsigned Long ' DWORD
' dwType As _Unsigned Long ' DWORD
' My_DUMMYUNIONNAME1 As _Offset ' pointer to DUMMYUNIONNAME1
'End Type
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'RAWHID structure (winuser.h)
'https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawhid
'typedef struct tagRAWHID {
' DWORD dwSizeHid;
' DWORD dwCount;
' BYTE bRawData[1];
'} RAWHID, *PRAWHID, *LPRAWHID;
Type RAWHID
dwSizeHid As _Unsigned Long ' DWORD
dwCount As _Unsigned Long ' DWORD
bRawData As _Unsigned _Byte ' bRawData[1] AS BYTE
End Type
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END RAW INPUT TYPES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN CUSTOM TYPES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' UDT TO HOLD THE INFO FOR EACH MOUSE (READ MICE SUB)
Type MouseInfoType
ID As String ' player identifier or mouse device ID
char As String ' cursor character
'' ReadMiceMain, ReadMiceSub:
'UpdateCount As Integer ' if this value changes we know a value changed
' ReadMiceMain:
'OldUpdateCount As Integer ' if this value changes we know a value changed
'x As Integer ' screen x position
'y As Integer ' screen y position
dx As Integer ' mouse x movement -1=left, 1=right, 0=none
dy As Integer ' mouse y movement -1=up , 1=down , 0=none
px As Long ' pointer x position (hires) for absolute position of mouse from raw input api
py As Long ' pointer y position (hires) for absolute position of mouse from raw input api
' Multimouse:
pdx As Long ' mouse x movement (hires) can be greater than just -1 or +1
pdy As Long ' mouse y movement (hires) can be greater than just -1 or +1
wheel As Integer ' mouse wheel value
'wheelOld As Integer ' old mouse wheel value
LeftDown As Integer ' tracks left mouse button state, TRUE=down
'LeftDownOld As Integer ' old left mouse button state, TRUE=down
MiddleDown As Integer ' tracks middle mouse button state, TRUE=down
'MiddleDownOld As Integer ' old middle mouse button state, TRUE=down
RightDown As Integer ' tracks right mouse button state, TRUE=down
'RightDownOld As Integer ' old right mouse button state, TRUE=down
End Type ' MouseInfoType
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END CUSTOM TYPES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN API DECLARATIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ================================================================================================================================================================
' BEGIN CustomType Library definitions
' ================================================================================================================================================================
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' FOR RAW INPUT API
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
Declare CustomType Library
'DECLARE FUNCTION GetRawInputDeviceList LIB "USER32.DLL" ALIAS "GetRawInputDeviceList"( _
' BYREF pRawInputDeviceList AS RAWINPUTDEVICELIST, _
' BYREF puiNumDevices AS _UNSIGNED LONG, _
' BYVAL cbSize AS _UNSIGNED LONG _
' ) AS _UNSIGNED LONG
Function GetRawInputDeviceList~& (ByVal pRawInputDeviceList As Offset, Byval puiNumDevices As Offset, Byval cbSize As Unsigned Long)
Sub GetRawInputDeviceList (ByVal pRawInputDeviceList As Offset, Byval puiNumDevices As Offset, Byval cbSize As Unsigned Long)
'DECLARE FUNCTION RegisterRawInputDevices LIB "USER32.DLL" ALIAS "RegisterRawInputDevices"( _
' BYREF pRawInputDevices AS RAWINPUTDEVICE, _
' BYVAL uiNumDevices AS _UNSIGNED LONG, _
' BYVAL cbSize AS _UNSIGNED LONG _
' ) AS LONG
Function RegisterRawInputDevices& (ByVal pRawInputDevices As Offset, Byval uiNumDevices As Unsigned Long, Byval cbSize As Unsigned Long)
Function GetModuleHandle%& (ByVal lpModulename As Offset)
Function LoadIcon%& (ByVal hInstance As Offset, Byval lpIconName As Offset)
Function LoadCursor%& (ByVal hInstance As Offset, Byval lpCursorName As Offset)
Function RegisterClassEx~% (ByVal wndclassex As Offset)
Function CreateWindowEx%& (ByVal dwExStyle As Unsigned Long, Byval lpClassName As Offset, Byval lpWindowName As Offset, Byval dwStyle As Unsigned Long, Byval x As Long, Byval y As Long, Byval nWidth As Long, Byval nHeight As Long, Byval hWndParent As Offset, Byval hMenu As Offset, Byval hInstance As Offset, Byval lpParam As Offset)
Sub ShowWindow (ByVal hWnd As Offset, Byval nCmdShow As Long)
Sub UpdateWindow (ByVal hWnd As Offset)
Function GetMessage& (ByVal lpMsg As Offset, Byval hWnd As Offset, Byval wMsgFilterMin As Unsigned Long, Byval wMsgFilterMax As Unsigned Long)
Sub TranslateMessage (ByVal lpMsg As Offset)
Sub DispatchMessage (ByVal lpMsg As Offset)
Sub PostQuitMessage (ByVal nExitCode As Long)
Function DefWindowProc%& (ByVal hWnd As Offset, Byval Msg As Unsigned Long, Byval wParam As Unsigned Offset, Byval lParam As Offset)
'DECLARE FUNCTION GetRawInputData LIB "USER32.DLL" ALIAS "GetRawInputData"( _
' BYVAL hRawInput AS _UNSIGNED LONG, _
' BYVAL uiCommand AS _UNSIGNED LONG, _
' BYREF pData AS _OFFSET, _
' BYREF pcbSize AS _UNSIGNED LONG, _
' BYVAL cbSizeHeader AS _UNSIGNED LONG _
' ) AS _UNSIGNED LONG
Sub GetRawInputData (ByVal hRawInput As Offset, Byval uiCommand As Unsigned Long, Byval pData As Offset, Byval pcbSize As Offset, Byval cbSizeHeader As Unsigned Long)
Function GetRawInputData~& (ByVal hRawInput As Offset, Byval uiCommand As Unsigned Long, Byval pData As Offset, Byval pcbSize As Offset, Byval cbSizeHeader As Unsigned Long)
Sub InvalidateRect (ByVal hWnd As Offset, Byval lpRect As Offset, Byval bErase As Long)
'DECLARE FUNCTION SendMessage LIB "USER32.DLL" ALIAS "SendMessageA"( _
' BYVAL hWnd AS _OFFSET, _
' BYVAL Msg AS _UNSIGNED LONG, _
' BYVAL wParam AS _UNSIGNED LONG, _
' BYVAL lParam AS LONG _
' ) AS LONG
Sub SendMessage (ByVal hWnd As Offset, Byval Msg As Unsigned Long, Byval wParam As Unsigned Offset, Byval lParam As Offset)
Function BeginPaint%& (ByVal hWnd As Offset, Byval lpPaint As Offset)
'Public Declare Function GetClientRect Lib "user32" (ByVal hwnd As Long, lpRect As RECT) As Long
Sub GetClientRect (ByVal hWnd As Offset, Byval lpRect As Offset)
'Public Declare Function DrawText Lib "user32" Alias "DrawTextA" (ByVal hdc As Long, ByVal lpStr As String, ByVal nCount As Long, lpRect As RECT, ByVal wFormat As Long) As Long
Sub DrawText (ByVal hdc As Offset, Byval lpchText As Offset, Byval cchText As Long, Byval lprc As Offset, Byval format As Unsigned Long)
'Public Declare Function OffsetRect Lib "user32" (lpRect As RECT, ByVal X As Long, ByVal Y As Long) As Long
Sub OffsetRect (ByVal lprc As Offset, Byval dx As Long, Byval dy As Long)
Sub EndPaint (ByVal hWnd As Offset, Byval lpPaint As Offset)
End Declare ' CustomType Library
' Header file "makeint.h" must be in same folder as this program.
Declare CustomType Library ".\makeint"
Function MAKEINTRESOURCE%& Alias "MAKEINTRSC" (ByVal i As _Offset)
End Declare
' ================================================================================================================================================================
' END CustomType Library definitions
' ================================================================================================================================================================
' ================================================================================================================================================================
' BEGIN Library definitions
' ================================================================================================================================================================
Declare Library
Function MAKELPARAM%& (ByVal l As Integer, Byval h As Integer)
Function MAKELONG~& (ByVal l As Unsigned Integer, Byval h As Unsigned Integer)
End Declare
$If 64BIT Then
Declare Library ".\internal\c\c_compiler\x86_64-w64-mingw32\include\windowsx"
$Else
Declare Library ".\internal\c\c_compiler\i686-w64-mingw32\include\windowsx"
$End If
Function GET_Y_LPARAM& (ByVal lp As Offset)
Function GET_X_LPARAM& (ByVal lp As Offset)
End Declare
' Header file "winproc.h" must be in same folder as this program.
Declare Library ".\winproc"
Function WindowProc%& ()
End Declare
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' Needed for acquiring the hWnd of the window
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
Declare Library
Function FindWindow& (ByVal ClassName As _Offset, WindowName$) ' To get hWnd handle
End Declare
' ================================================================================================================================================================
' END Library definitions
' ================================================================================================================================================================
' ================================================================================================================================================================
' BEGIN Dynamic Library definitions
' ================================================================================================================================================================
Declare Dynamic Library "user32"
' FOR CONTROLLING WINDOW ON TOP, ETC.:
Function FindWindowA%& (ByVal lpClassName%&, Byval lpWindowName%&)
Function SetWindowPos& (ByVal hWnd%&, Byval hWndInsertAfter%&, Byval X&, Byval Y&, Byval cx&, Byval cy&, Byval uFlags~&)
Function GetForegroundWindow%&
' To make window invisible
Function SetLayeredWindowAttributes& (ByVal hwnd As _Offset, Byval crKey As Long, Byval bAlpha As _Unsigned _Byte, Byval dwFlags As Long)
Function GetWindowLong& Alias "GetWindowLongA" (ByVal hwnd As _Offset, Byval nIndex As Long)
Function SetWindowLong& Alias "SetWindowLongA" (ByVal hwnd As _Offset, Byval nIndex As Long, Byval dwNewLong As Long)
End Declare
Declare Dynamic Library "kernel32"
Function GetLastError~& ()
End Declare
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
' To keep focus on window
' ----------------------------------------------------------------------------------------------------------------------------------------------------------------
'Declare Dynamic Library "user32"
' Sub ShowWindow (ByVal hWnd As _Offset, Byval nCmdShow As Long)
'End Declare
' ================================================================================================================================================================
' END Dynamic Library definitions
' ================================================================================================================================================================
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END API DECLARATIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN GLOBAL VARIABLES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' GLOBAL VARIABLES TO TRACK ERROR STATE
Dim Shared m_sError As String: m_sError = ""
Dim Shared m_sIncludeError As String: m_sIncludeError = ""
' BASIC PROGRAM METADATA
Dim Shared m_ProgramPath$: m_ProgramPath$ = Left$(Command$(0), _InStrRev(Command$(0), "\"))
Dim Shared m_ProgramName$: m_ProgramName$ = Mid$(Command$(0), _InStrRev(Command$(0), "\") + 1)
Dim Shared m_sTriggerFile As String: m_sTriggerFile = m_ProgramPath$ + "ReadMiceSub.DELETE-TO-CLOSE"
Dim Shared m_sDebugFile As String: m_sDebugFile = m_ProgramPath$ + m_ProgramName$ + ".txt"
' RAW INPUT VARIABLES
Dim Shared rawinputdevices As String
Dim Shared hDlg As _Unsigned Long ' DWORD
' MOUSE VARIABLES
Dim Shared arrMouse(0 To 8) As MouseInfoType ' STORES INFO FOR EACH MOUSE
Dim Shared iMouseCount As Integer ' # OF MICE ATTACHED
Dim Shared iMinX As Long
Dim Shared iMaxX As Long
Dim Shared iMinY As Long
Dim Shared iMaxY As Long
' KEYBOARD VARIABLES
'Dim Shared arrKeyIndex(8) As String ' STORES KEYBOARD ID
'Dim Shared arrLastKeyDown(8) As Integer ' STORES LAST KEY PRESSED
'Dim Shared arrLastKeyUp(8) As Integer ' STORES LAST KEY RELEASED
'Dim Shared iKeyBoardCount As Integer ' # OF KEYBOARDS ATTACHED
Dim Shared iLastKeyDown As Integer
Dim Shared iLastKeyUp As Integer
' NETWORK VARIABLES
Dim Shared uintPort As _Unsigned Integer ' port
Dim Shared lngConn As Long ' c&
Dim Shared iData As Integer ' i
Dim Shared sOutput As String ' s$
' HANDLE FOR THE PROGRAM WINDOW
Dim Shared MyHwnd As _Offset ' _Integer64 hwnd%&
Dim Shared hwndMain As _Offset
' SCREEN SIZE
Dim Shared lngScreenWidth As Long
Dim Shared lngScreenHeight As Long
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END GLOBAL VARIABLES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' EXECUTION STARTS HERE!
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ENABLE / DISABLE DEBUG CONSOLE WINDOW
If cDebugEnabled = TRUE Then
' $Console
' _Delay 4
' _Console On
' _Echo "Started " + m_ProgramName$
' _Echo "Debugging on..."
End If
' INITIALIZE
iMinX = 0
iMaxX = 1024 '_DesktopWidth '3583
iMinY = 0
iMaxY = 768 '_DesktopHeight ' 8202
lngScreenWidth = 1024 ' _DESKTOPWIDTH
lngScreenHeight = 768 ' _DESKTOPHEIGHT
' START THE MAIN ROUTINE
main
' DEACTIVATE DEBUGGING WINDOW
If cDebugEnabled = TRUE Then
' _Console Off
End If
' EXIT PROGRAM
System ' return control to the operating system
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN GLOBAL ERROR HANDLER
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
ErrorHandler:
m_sError = "Error #" + _Trim$(Str$(Err)) + " at line " + _Trim$(Str$(_ErrorLine)) + "."
m_sIncludeError = "File " + Chr$(34) + _InclErrorFile$ + Chr$(34) + " at line " + _Trim$(Str$(_InclErrorLine)) + "."
Resume Next
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END GLOBAL ERROR HANDLER
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN MAIN ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
Sub main
Dim sPort As String
Dim iLoop As Integer
Dim in$
Dim MyTime##
' MAKE SURE WE HAVE INPUT
sPort = Command$(1)
If Len(sPort) > 0 Then
If IsNumber%(sPort) = TRUE Then
' OPEN CONNECTION
uintPort = Val(sPort)
lngConn = _OpenClient("tcp/ip:" + _Trim$(Str$(uintPort)) + ":localhost")
Print lngConn
' INITIALIZE
iMinX = 0
iMaxX = 1024 '3583
iMinY = 0
iMaxY = 768 '8202
' ****************************************************************************************************************************************************************
' ****************************************************************************************************************************************************************
' SET UP WINDOW TO BE SAME SIZE AS, AND OVERLAPPED WITH HOST WINDOW
' ****************************************************************************************************************************************************************
' ****************************************************************************************************************************************************************
' SET UP WINDOW
'Screen _NewImage(1024, 768, 32)
Screen 12 ' SCREEN 12 can use 16 color attributes with a black background. 256K possible RGB color hues. Background colors can be used with QB64.
' window needs to be lined up directly under the main program, so the mouse coordinates align with the display
_ScreenMove 0, 0 ' <<< NOT WORKING, HOW DO WE DO THIS IN THE EVENT MODEL?
'' ATTEMPT FULLSCREEN <- NOT REALLY WORKING
'_FULLSCREEN _STRETCH, _SMOOTH
'IF _FULLSCREEN = 0 THEN _FULLSCREEN _OFF 'check that a full screen mode initialized
' MAXIMIZE WINDOW
'DOESN'T WORK: $RESIZE:STRETCH
'DOESN'T WORK: $RESIZE:SMOOTH
' TRY JUST SAVING THE DESKTOP SIZE AND USING THAT WHEN DOING A NEW SCREEN
' Use _DESKTOPWIDTH and _DESKTOPHEIGHT to find the current desktop resolution to place the program’s window.
lngScreenWidth = 1024 '_DesktopWidth
lngScreenHeight = 768 '_DesktopHeight
'' CLICK ON SCREEN TO GIVE IT THE FOCUS
''_SCREENCLICK column%, row%[, button%]
'_SCREENCLICK 0, 0
' CREATE TRIGGER FILE
Open m_sTriggerFile For Output As #1
Print #1, "Deleting this file will cause program " + m_ProgramName$ + " to stop running."
Close #1
' WAIT UNTIL FILE IS CREATED
' (time out after 10 seconds)
MyTime## = ExtendedTimer + 10
Do
If _FileExists(m_sTriggerFile) = TRUE Then Exit Do
Loop Until Timer > MyTime##
If _FileExists(m_sTriggerFile) = FALSE Then
m_sError = "Trigger file not found: " + Chr$(34) + m_sTriggerFile + Chr$(34)
End If
If Len(m_sError) = 0 Then
' GET HANDLE TO THE PROGRAM WINDOW
Do
MyHwnd = _WindowHandle
Loop Until MyHwnd
' GIVE CONTROL TO THE EVENT-ORIENTED CODE
System Val(Str$(WinMain))
Else
Print "ERROR: " + m_sError
End If
Else
Print "Invalid non-numeric input " + Chr$(34) + sPort + Chr$(34) + ". Exiting."
End If
Else
Print "No input. Exiting."
End If
End Sub ' main
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END MAIN ROUTINES
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN RAW INPUT FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' Runs first
Function WinMain~%& ()
'Dim As Offset hwndMain
Dim As Offset hInst
Dim As Offset hWndTop
Dim As MSG msg
Dim As WNDCLASSEX wndclass
Dim As String szMainWndClass
Dim As String szWinTitle
Dim As Unsigned Integer reg
Dim sData As String
Dim iKeyLoop As Integer
Dim iKeyCode As Integer
Dim iLoop As Integer
Dim sResult As String
'DEBUG: TRY FULL SCREEN <- PROGRAM CRASHES!
'_FullScreen _SquarePixels
hInst = GetModuleHandle(0)
szMainWndClass = "WinTestWin" + Chr$(0)
szWinTitle = cProgName + Chr$(0)
wndclass.lpszClassName = Offset(szMainWndClass)
wndclass.cbSize = Len(wndclass)
wndclass.style = CS_HREDRAW Or CS_VREDRAW
wndclass.lpfnWndProc = WindowProc
wndclass.hInstance = hInst 'GetModuleHandle(0) will return the hInstance of this EXE
wndclass.hIcon = LoadIcon(0, MAKEINTRESOURCE(IDI_APPLICATION))
wndclass.hIconSm = LoadIcon(0, MAKEINTRESOURCE(IDI_APPLICATION))
wndclass.hCursor = LoadCursor(0, MAKEINTRESOURCE(IDC_ARROW))
wndclass.hbrBackground = COLOR_WINDOW + 1
reg = RegisterClassEx(Offset(wndclass)) 'I prefer to use the output of RegisterClassEx rather than the window name
' INITIALIZE RAW INPUT
InitRawInput
If Len(m_sError) = 0 Then
' SET WINDOW SiZE + INITIALIZE WINDOW
'Q: HOW CAN WE USE THE QB64PE PROGRAM'S WINDOW HANDLE e.g. _WindowHandle ?
hwndMain = CreateWindowEx( _
0, _
MAKELPARAM(reg, 0), _
Offset(szWinTitle), _
WS_OVERLAPPEDWINDOW, _
0, _
0, _
lngScreenWidth, _
lngScreenHeight, _
0, _
0, _
hInst, _
0)
ShowWindow hwndMain, SW_SHOW
' TURN SUB WINDOW INVISIBLE
''SetWindowOpacity MyHwnd, cInvisible
'SetWindowOpacity hwndMain, cTransparent ' <- USE THIS FOR TESTING
'SetWindowOpacity hwndMain, 50 ' <- USE THIS FOR TESTING
SetWindowOpacity hwndMain, cInvisible
' KEEP WINDOW VISIBLE
'DEBUG: SUBSTITUTE _WindowHandle
'UpdateWindow _WindowHandle
UpdateWindow hwndMain
' MOVE WINDOW TO TOP
'' GET WINDOW HANDLES
'hWndThis = _WindowHandle ' FindWindowA(0, _OFFSET(t))
hWndTop = GetForegroundWindow%& ' find currently focused process handle
' GET FOCUS
If hwndMain <> hWndTop Then
_ScreenClick 240, 240 ' add 40 to x and y to focus on positioned window
End If
' MOVE TO TOP
'Function SetWindowPos& (ByVal hWnd%&, Byval hWndInsertAfter%&, Byval X&, Byval Y&, Byval cx&, Byval cy&, Byval uFlags~&)
'If SetWindowPos(hwndMain, HWND_TOPMOST, 200, 200, 0, 0, SWP_NOSIZE Or SWP_NOACTIVATE) = 0 Then
If SetWindowPos(hwndMain, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE Or SWP_NOACTIVATE) = 0 Then
'sNextError = "SetWindowPos failed. 0x" + LCase$(Hex$(GetLastError))
m_sError = "SetWindowPos failed. 0x" + LCase$(Hex$(GetLastError))
End If
'' DEBUG
'DebugLog ""
'DebugLog "AFTER InitRawInput:"
'For iLoop = LBound(arrMouse) To UBound(arrMouse)
' DebugLog " arrMouse(" + _Trim$(Str$(iLoop)) + ").ID = " + chr$(34) + arrMouse(iLoop).ID + chr$(34)
'Next iLoop
'DebugLog ""
' IF EVERYTHING IS WORKING, CONTINUE
If Len(m_sError) = 0 Then
' START THE INPUT ROUTINES
InitInputVars
'' DEBUG
'DebugLog "AFTER InitInputVars:"
'For iLoop = LBound(arrMouse) To UBound(arrMouse)
' DebugLog " arrMouse(" + _Trim$(Str$(iLoop)) + ").ID = " + chr$(34) + arrMouse(iLoop).ID + chr$(34)
'Next iLoop
'DebugLog ""
' SEND SUB WINDOW HANDLE BACK TO MAIN
_Delay 2
sData = "w:" + _Trim$(Str$(hwndMain)) + Chr$(13)
'If cDebugEnabled = TRUE Then
' DebugLog "Put #lngConn, , sData"
' DebugLog "Put #" + _Trim$(Str$(lngConn)) + ", , " + Chr$(34) + sData + Chr$(34)
'End If
_Delay 2
Put #lngConn, , sData
_Delay 2
' MAIN PROGRAM LOOP
While GetMessage(Offset(msg), 0, 0, 0)
TranslateMessage Offset(msg)
DispatchMessage Offset(msg)
' QUIT IF TRIGGER FILE IS GONE
If _FileExists(m_sTriggerFile) = FALSE Then
System
End If
' KEEP WINDOW ON TOP
If _WindowHasFocus = 0 Then
_ScreenIcon
''ShowWindow MyHwnd, 1
'ShowWindow hwndMain, 1
ShowWindow hwndMain, SW_SHOW
End If
Wend
Else
'If cDebugEnabled = TRUE Then
' DebugLog "Error, can't return hwndMain: " + m_sError
'End If
End If
End If
' SEND ANY ERROR MESSAGES BACK TO MAIN
If Len(m_sError) > 0 Then
_Delay 2
sData = "e:" + m_sError + Chr$(13)
Put #lngConn, , sData
_Delay 2
' SHOW EROR MESSAGE
If cDebugEnabled Then
Screen 0
Cls
Print "Error:"
Print m_sError
Sleep
End If
End If
' RETURN A VALUE
WinMain = msg.wParam
End Function ' WinMain
' /////////////////////////////////////////////////////////////////////////////
' Handles main window events
' MESSAGE TYPES FOR READING THE KEYBOARD:
' WM_CHAR
' WM_KEYDOWN
' WM_KEYUP
' WM_SYSCHAR
' WM_SYSKEYDOWN
' WM_SYSKEYUP
Function MainWndProc%& (hwnd As Offset, nMsg As Unsigned Long, wParam As Unsigned Offset, lParam As Offset)
' EVENT HANDLER VARIABLES PART 1
Static As Offset hwndButton
Static As Long cx, cy
Dim As Offset hdc
Dim As PAINTSTRUCT ps
Dim As RECT rc
Dim As RECT TargetRect
Dim As MEM lpb
Dim As Unsigned Long dwSize
Dim As RAWINPUT rawm ' MOUSE VERSION
Dim As RAWINPUT_K rawk ' KEYBOARD VERSION
Dim As Long tmpx, tmpy
Static As Long maxx
Dim As RAWINPUTHEADER rih
' TEMP VARIABLES FOR DISPLAYING FORMATTED VALUES TO SCREEN
Dim strNextID As String
Dim iIndex As Integer
Dim iRowOffset As Integer
Dim iLine As Integer
Dim iLen As Integer
Dim iCount As Integer
Dim sCount As String
Dim sText As String
Dim sX As String
Dim sY As String
Dim sPX As String
Dim sPY As String
Dim sWheel As String
Dim sLeftDown As String
Dim sMiddleDown As String
Dim sRightDown As String
Dim sLeftCount As String
Dim sMiddleCount As String
Dim sRightCount As String
Dim sNext As String
Dim iNewX As Integer
Dim iNewY As Integer
Dim iDX As Integer
Dim iDY As Integer
Dim iInputType As Integer
' EVENT HANDLER VARIABLES PART 2
Dim pRawInput As _Offset ' RAWINPUT POINTER
Dim zKeyName As String ' ASCIIZ * 50 = NULL-terminated string
Dim sRawInput As String
Dim sBuffer As String
Dim ScanCode As _Unsigned Long ' DWORD
Static hFocusBak As _Unsigned Long ' DWORD
Dim RawInputDevCount As Long
Dim KeyboardTypeCount As Long
Dim RawInputDeviceIndex As Long
Dim ByteCount As Long
Dim int_wParam As Integer
Dim vbCrLf As String: vbCrLf = Chr$(13) + Chr$(10)
Dim vbCr As String: vbCr = Chr$(13)
Dim vbLf As String: vbLf = Chr$(10)
ReDim arrText$(0)
' HANDLE EVENT MESSAGES
Select Case nMsg
Case WM_DESTROY:
'DebugPrint "nMsg = WM_DESTROY"
PostQuitMessage 0
MainWndProc = 0
Exit Function
Case WM_INPUT:
'DebugPrint "nMsg = WM_INPUT"
' MOUSE VERSION:
GetRawInputData lParam, RID_INPUT, 0, Offset(dwSize), Len(rih)
' KEYBOARD VERSION:
'GetRawInputData(CBLPARAM, %RID_INPUT, BYVAL %NULL, ByteCount, SIZEOF(RAWINPUTHEADER)) ' Get size of raw input buffer
lpb = MemNew(dwSize)
If lpb.SIZE = 0 Then
MainWndProc = 0
Exit Function
End If
' GET THE RAW INPUT
If GetRawInputData(lParam, RID_INPUT, lpb.OFFSET, Offset(dwSize), Len(rih)) <> dwSize Then
'TODO: BUBBLE UP THE ERROR MESSAGE?
Print "GetRawInputData doesn't return correct size!"
'DebugPrint "WRONG SIZE: GetRawInputData doesn't return correct size!"
End If
' IDENTIFY TYPE OF INPUT
Select Case dwSize
Case Len(rawm):
' MOUSE INPUT
'DebugPrint "dwSize = Len(rawm) so MOUSE INPUT DETECTED"
iInputType = RIM_TYPEMOUSE
MemGet lpb, lpb.OFFSET, rawm
Case Len(rawk):
' KEYBOARD INPUT
'DebugPrint "dwSize = Len(rawk) so KEYBOARD INPUT DETECTED"
iInputType = RIM_TYPEKEYBOARD
MemGet lpb, lpb.OFFSET, rawk
Case Else:
' SOME OTHER TYPE (MAYBE HID) BUT ONE WE CAN'T PROCESS
'DebugPrint "dwSize = SOME OTHER TYPE (MAYBE HID)"
iInputType = RIM_TYPEUNKNOWN
End Select
If iInputType = RIM_TYPEMOUSE Then
'DebugLog "iInputType = RIM_TYPEMOUSE"
If rawm.header.dwType = RIM_TYPEMOUSE Then
'DebugLog " rawm.header.dwType = RIM_TYPEMOUSE"
tmpx = rawm.mouse.lLastX
tmpy = rawm.mouse.lLastY
maxx = tmpx
' UPDATE RANGE OF MOUSE COORDINATES
If GET_X_LPARAM(lParam) < iMinX Then iMinX = GET_X_LPARAM(lParam)
If GET_X_LPARAM(lParam) > iMaxX Then iMaxX = GET_X_LPARAM(lParam)
If GET_Y_LPARAM(lParam) < iMinY Then iMinY = GET_Y_LPARAM(lParam)
If GET_Y_LPARAM(lParam) > iMaxY Then iMaxY = GET_Y_LPARAM(lParam)
' IDENTIFY WHICH MOUSE IT IS
strNextID = _Trim$(Str$(rawm.header.hDevice))
'DebugPrint " strNextID = " + Chr$(34) + strNextID + Chr$(34)
'DebugLog " strNextID = " + Chr$(34) + strNextID + Chr$(34)
' GET ARRAY INDEX FROM strnextID
iIndex = GetMouseIndex%(strNextID)
'DebugPrint " iIndex = GetMouseIndex%(" + chr$(34) + strNextID + chr$(34) + ") = " + _Trim$(Str$(iIndex))
'DebugLog " iIndex = GetMouseIndex%(" + chr$(34) + strNextID + chr$(34) + ") = " + _Trim$(Str$(iIndex))
' DETECT INPUT
If iIndex >= LBound(arrMouse) Then
'DebugLog " iIndex >= LBound(arrMouse)"
If iIndex <= UBound(arrMouse) Then
'DebugLog " iIndex <= UBound(arrMouse)"
'DebugLog " iIndex = " + _Trim$(Str$(iIndex))
' INCREMENT/DECREMENT FIXED DELTA X
If rawm.mouse.lLastX < 0 Then
arrMouse(iIndex).dx = -1
'arrMouse(iIndex).x = arrMouse(iIndex).x - 1
ElseIf rawm.mouse.lLastX > 0 Then
arrMouse(iIndex).dx = 1
'arrMouse(iIndex).x = arrMouse(iIndex).x + 1
End If
'DebugLog " arrMouse(iIndex).dx = " + _Trim$(Str$(arrMouse(iIndex).dx))
' INCREMENT/DECREMENT FIXED DELTA Y
If rawm.mouse.lLastY < 0 Then
arrMouse(iIndex).dy = -1
'arrMouse(iIndex).y = arrMouse(iIndex).y - 1
ElseIf rawm.mouse.lLastY > 0 Then
arrMouse(iIndex).dy = 1
'arrMouse(iIndex).y = arrMouse(iIndex).y + 1
End If
'DebugLog " arrMouse(iIndex).dy = " + _Trim$(Str$(arrMouse(iIndex).dy))
' INCREMENT/DECREMENT TRUE DELTA
arrMouse(iIndex).pdx = rawm.mouse.lLastX
arrMouse(iIndex).pdy = rawm.mouse.lLastY
arrMouse(iIndex).px = arrMouse(iIndex).px + arrMouse(iIndex).pdx
arrMouse(iIndex).py = arrMouse(iIndex).py + arrMouse(iIndex).pdy
' CHECK HIRES CURSOR BOUNDARIES
If arrMouse(iIndex).px < cMinPX Then arrMouse(iIndex).px = cMinPX
If arrMouse(iIndex).px > cMaxPX Then arrMouse(iIndex).px = cMaxPX
If arrMouse(iIndex).py < cMinPY Then arrMouse(iIndex).py = cMinPY
If arrMouse(iIndex).py > cMaxPY Then arrMouse(iIndex).py = cMaxPY
'DebugLog " arrMouse(iIndex).px = " + _Trim$(Str$(arrMouse(iIndex).px))
'DebugLog " arrMouse(iIndex).py = " + _Trim$(Str$(arrMouse(iIndex).py))
' =============================================================================
' left button = 1 when down, 2 when released
If ((rawm.mouse.usButtonFlags And 1) = 1) Then
arrMouse(iIndex).LeftDown = TRUE
ElseIf ((rawm.mouse.usButtonFlags And 2) = 2) Then
arrMouse(iIndex).LeftDown = FALSE
End If
'DebugLog " arrMouse(iIndex).LeftDown = " + TrueFalse$(arrMouse(iIndex).LeftDown)
' =============================================================================
' middle button = 16 when down, 32 when released
If ((rawm.mouse.usButtonFlags And 16) = 16) Then
arrMouse(iIndex).MiddleDown = TRUE
ElseIf ((rawm.mouse.usButtonFlags And 32) = 32) Then
arrMouse(iIndex).MiddleDown = FALSE
End If
'DebugLog " arrMouse(iIndex).MiddleDown = " + TrueFalse$(arrMouse(iIndex).MiddleDown)
' =============================================================================
' right button = 4 when down, 8 when released
If ((rawm.mouse.usButtonFlags And 4) = 4) Then
arrMouse(iIndex).RightDown = TRUE
ElseIf ((rawm.mouse.usButtonFlags And 8) = 8) Then
arrMouse(iIndex).RightDown = FALSE
End If
'DebugLog " arrMouse(iIndex).RightDown = " + TrueFalse$(arrMouse(iIndex).RightDown)
' =============================================================================
' scroll wheel = ???
'Hex$(rawm.mouse.usButtonFlags)
'arrMouse(iIndex).wheel = ???
'' DID VALUE CHANGE?
'If arrMouse(iIndex).UpdateCount = 32767 Then
' arrMouse(iIndex).UpdateCount = 1
'Else
' arrMouse(iIndex).UpdateCount = arrMouse(iIndex).UpdateCount + 1
'End If
' COLLECT VALUES FOR THIS MOUSE TO SEND
' IN THE FOLOWING TAB-DELIMITED FORMAT:
' {mouse #}\t{dx}\t{dy}\t{wheel}\t{leftDown}\t{middleDown}\t{rightDown}\n
sOutput = "m:"
sOutput = sOutput + _Trim$(Str$(iIndex)) + Chr$(9)
'sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).UpdateCount)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).dx)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).dy)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).px)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).py)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).wheel)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).LeftDown)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).MiddleDown)) + Chr$(9)
sOutput = sOutput + _Trim$(Str$(arrMouse(iIndex).RightDown)) + Chr$(13)
' SEND VALUES FOR THIS MOUSE TO HOST
'DebugLog " Put #lngConn, , sOutput"
'DebugLog " Put #" + _Trim$(Str$(lngConn)) + ", , " + chr$(34) + sOutput + chr$(34)
Put #lngConn, , sOutput
'DebugLog " m_sError = " + chr$(34) + m_sError + chr$(34)
' CLEAR MOVEMENT
arrMouse(iIndex).dx = 0
arrMouse(iIndex).dy = 0
'arrMouse(iIndex).wheelOld = arrMouse(iIndex).wheel
'arrMouse(iIndex).LeftDownOld = arrMouse(iIndex).LeftDown
'arrMouse(iIndex).MiddleDownOld = arrMouse(iIndex).MiddleDown
'arrMouse(iIndex).RightDownOld = arrMouse(iIndex).RightDown
End If
End If
'' INVOKE PAINT
'InvalidateRect hwnd, 0, -1
'SendMessage hwnd, WM_PAINT, 0, 0
End If
ElseIf iInputType = RIM_TYPEKEYBOARD Then
' *** FOR NOW RAW KEYBOARD INPUT NOT WORKING
'DebugPrint "iInputType = RIM_TYPEKEYBOARD"
'If rawk.header.dwType = RIM_TYPEKEYBOARD Then
' DebugPrint "* FOUND RAW INPUT KEYBOARD *"
'
' ' HOW DO WE READ THE KEYBOARD USING RawInputAPI ???
' DebugPrint "rawk.header.dwType = RIM_TYPEKEYBOARD"
'
' ' IDENTIFY WHICH KEYBOARD IT IS
' strNextID = _Trim$(Str$(rawk.header.hDevice))
' DebugPrint " strNextID = " + Chr$(34) + strNextID + Chr$(34)
'
' '' GET ARRAY INDEX FROM strnextID
' 'iIndex = GetKeyboardIndex%(strNextID)
' 'DebugPrint " iIndex = " + _Trim$(Str$(iIndex))
'
'End If
End If
' FINISHUP WM_INPUT
MemFree lpb
MainWndProc = 0
Exit Function
Case WM_MOUSEMOVE:
'DebugPrint "nMsg = WM_MOUSEMOVE"
Exit Function
Case WM_PAINT:
'DebugPrint "nMsg = WM_PAINT"
'hdc = BeginPaint(hwnd, Offset(ps))
'GetClientRect hwnd, Offset(rc)
'
'' -----------------------------------------------------------------------------
'' DISPLAY MOUSE INFO ON SCREEN AT MOUSE POSITIONS
'iCount = 0
'For iIndex = LBound(arrMouse) To UBound(arrMouse)
' iCount = iCount + 1
'
' If Len(arrMouse(iIndex).ID) > 0 Then
' ' CHECK CURSOR BOUNDARIES
' If arrMouse(iIndex).x < cMinX Then arrMouse(iIndex).x = cMinX
' If arrMouse(iIndex).x > cMaxX Then arrMouse(iIndex).x = cMaxX
' If arrMouse(iIndex).y < cMinY Then arrMouse(iIndex).y = cMinY
' If arrMouse(iIndex).y > cMaxY Then arrMouse(iIndex).y = cMaxY
'
' ' CHECK HIRES CURSOR BOUNDARIES
' If arrMouse(iIndex).px < cMinPX Then arrMouse(iIndex).px = cMinPX
' If arrMouse(iIndex).px > cMaxPX Then arrMouse(iIndex).px = cMaxPX
' If arrMouse(iIndex).py < cMinPY Then arrMouse(iIndex).py = cMinPY
' If arrMouse(iIndex).py > cMaxPY Then arrMouse(iIndex).py = cMaxPY
'
' ' DEFINE TARGET RECT FOR WHERE TO DRAW ON SCREEN
' TargetRect.left = rc.left + arrMouse(iIndex).px
' TargetRect.top = rc.top + arrMouse(iIndex).py
' TargetRect.right = rc.right + arrMouse(iIndex).px
' TargetRect.bottom = rc.bottom + arrMouse(iIndex).py
'
' ' COLLECT VALUES FOR THIS MOUSE IN A STRING
' sText = ""
' sText = sText + _Trim$(Str$(iCount))
' sText = sText + " ("
' sText = sText + _Trim$(Str$(arrMouse(iIndex).px))
' sText = sText + ","
' sText = sText + _Trim$(Str$(arrMouse(iIndex).py))
' sText = sText + ") "
' sText = sText + IIFS$(arrMouse(iIndex).LeftDown, "1", " ")
' sText = sText + IIFS$(arrMouse(iIndex).MiddleDown, "2", " ")
' sText = sText + IIFS$(arrMouse(iIndex).RightDown, "3", " ")
'
' 'arrMouse(iIndex).wheel
' 'arrMouse(iIndex).char
' 'arrMouse(iIndex).y
' 'arrMouse(iIndex).x
'
' ' DRAW VALUES FOR THIS MOUSE TO SCREEN AT POINTER POSITION
' DrawText hdc, Offset(sText), Len(sText), Offset(TargetRect), DT_LEFT
' OffsetRect Offset(TargetRect), arrMouse(iIndex).px, arrMouse(iIndex).px
' End If
'Next iIndex
'
'' -----------------------------------------------------------------------------
'' DISPLAY INSTRUCTIONS ON SCREEN
'' DEFINE TARGET RECT FOR WHERE TO DRAW ON SCREEN
'TargetRect.left = rc.left + 100
'TargetRect.top = rc.top + 500
'TargetRect.right = rc.right + 100
'TargetRect.bottom = rc.bottom + 500
'
'' COLLECT VALUES FOR THIS KEYBOARD IN A STRING
'sText = ""
'sText = sText + "Raw Input API multi-mouse demo:"
'sText = sText + Chr$(13)
'sText = sText + Chr$(13)
'sText = sText + "1. Plug in 2 or more USB mice"
'sText = sText + Chr$(13)
'sText = sText + "2. Move them around and click the buttons."
'sText = sText + Chr$(13)
'sText = sText + "3. Try pressing some keys on the keyboard."
'sText = sText + Chr$(13)
'sText = sText + Chr$(13)
'sText = sText + "Press ESC to exit."
'
'' DRAW VALUES FOR THIS KEYBOARD TO SCREEN AT NEXT POSITION
'DrawText hdc, Offset(sText), Len(sText), Offset(TargetRect), DT_LEFT
'OffsetRect Offset(TargetRect), 0, 0 ' y,x
'
'' -----------------------------------------------------------------------------
'' DISPLAY KEYBOARD INFO ON SCREEN
'' DEFINE TARGET RECT FOR WHERE TO DRAW ON SCREEN
'TargetRect.left = rc.left + 400
'TargetRect.top = rc.top + 100
'TargetRect.right = rc.right + 400
'TargetRect.bottom = rc.bottom + 100
'
'' COLLECT VALUES FOR THIS KEYBOARD IN A STRING
'sText = ""
'sText = sText + "Keyboard: "
'sText = sText + IIFS$(iLastKeyDown > 0, VirtualKeyCodeToString$(iLastKeyDown) + " (" + _Trim$(Str$(iLastKeyDown)) + ")", "")
''sText = sText + Chr$(13)
''sText = sText + " LAST DOWN="
''sText = sText + IIFS$(iLastKeyDown > 0, VirtualKeyCodeToString$(iLastKeyDown), "")
''sText = sText + Chr$(13)
''sText = sText + " LAST UP ="
''sText = sText + IIFS$(iLastKeyUp > 0, VirtualKeyCodeToString$(iLastKeyUp), "")
'
'' DRAW VALUES FOR THIS KEYBOARD TO SCREEN AT NEXT POSITION
'DrawText hdc, Offset(sText), Len(sText), Offset(TargetRect), DT_LEFT
'OffsetRect Offset(TargetRect), 0, 0 ' y,x
'
'' -----------------------------------------------------------------------------
'' FINISH PAINT
'EndPaint hwnd, Offset(ps)
'
MainWndProc = 0
Exit Function
Case WM_CHAR:
'DebugPrint "nMsg = WM_CHAR"
'' GET AN INTEGER FROM WPARAM
'If wParam < 32768 Then
' int_wParam = Val(_Trim$(Str$(wParam)))
'Else
' int_wParam = -1
'End If
'
'' WM_CHAR message
'' https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-char
'' Posted to the window with the keyboard focus when a WM_KEYDOWN message is translated by the TranslateMessage function. The WM_CHAR message contains the character code of the key that was pressed.
'DebugPrint "nMsg = WM_CHAR"
'DebugPrint " Offset hwnd=" + _Trim$(Str$(hwnd)) + ", Unsigned Long nMsg=" + _Trim$(Str$(nMsg)) + ", Unsigned Offset wParam=" + _Trim$(Str$(wParam)) + ", Offset lParam=" + _Trim$(Str$(lParam))
'DebugPrint " Pressed key: " + VirtualKeyCodeToString$(int_wParam)
'
'' INVOKE PAINT
'InvalidateRect hwnd, 0, -1
'SendMessage hwnd, WM_PAINT, 0, 0
'MainWndProc = 0
Exit Function
Case WM_KEYDOWN:
'DebugPrint "nMsg = WM_KEYDOWN"
' GET AN INTEGER FROM WPARAM
If wParam < 32768 Then
int_wParam = Val(_Trim$(Str$(wParam)))
Else
int_wParam = -1
End If
' REMEMBER KEY
iLastKeyDown = int_wParam
' WM_KEYDOWN message
' Posted to the window with the keyboard focus when a nonsystem key is pressed. A nonsystem key is a key that is pressed when the ALT key is not pressed.
' https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-keydown
'DebugPrint "nMsg = WM_KEYDOWN"
'DebugPrint " strNextID =" + Chr$(34) + strNextID + Chr$(34)
'DebugPrint " Offset hwnd=" + _Trim$(Str$(hwnd)) + ", Unsigned Long nMsg=" + _Trim$(Str$(nMsg)) + ", Unsigned Offset wParam=" + _Trim$(Str$(wParam)) + ", Offset lParam=" + _Trim$(Str$(lParam))
'DebugPrint " Pressed key: " + VirtualKeyCodeToString$(int_wParam)
' SEND KEYDOWN EVENT TO HOST
sOutput = "d:" + _Trim$(Str$(int_wParam)) + Chr$(13)
Put #lngConn, , sOutput
'' INVOKE PAINT
'InvalidateRect hwnd, 0, -1
'SendMessage hwnd, WM_PAINT, 0, 0
MainWndProc = 0
Exit Function
Case WM_KEYUP:
'DebugPrint "nMsg = WM_KEYUP"
' GET AN INTEGER FROM WPARAM
If wParam < 32768 Then
int_wParam = Val(_Trim$(Str$(wParam)))
Else
int_wParam = -1
End If
' REMEMBER KEY
iLastKeyUp = int_wParam
iLastKeyDown = 0
' WM_KEYUP message
' https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-keyup
' Posted to the window with the keyboard focus when a nonsystem key is released. A nonsystem key is a key that is pressed when the ALT key is not pressed, or a keyboard key that is pressed when a window has the keyboard focus.
'DebugPrint "nMsg = WM_KEYUP"
'DebugPrint " strNextID =" + Chr$(34) + strNextID + Chr$(34)
'DebugPrint " Offset hwnd=" + _Trim$(Str$(hwnd)) + ", Unsigned Long nMsg=" + _Trim$(Str$(nMsg)) + ", Unsigned Offset wParam=" + _Trim$(Str$(wParam)) + ", Offset lParam=" + _Trim$(Str$(lParam))
'DebugPrint " Pressed key: " + VirtualKeyCodeToString$(int_wParam)
' SEND KEYUP EVENT TO HOST
sOutput = "u:" + _Trim$(Str$(int_wParam)) + Chr$(13)
Put #lngConn, , sOutput
'' INVOKE PAINT
'InvalidateRect hwnd, 0, -1
'SendMessage hwnd, WM_PAINT, 0, 0
MainWndProc = 0
'' EXIT WHEN USER RELEASES ESCAPE KEY
'If int_wParam = 27 Then System
Exit Function
Case WM_SYSCHAR:
'DebugPrint "nMsg = WM_SYSCHAR"
'' GET AN INTEGER FROM WPARAM
'If wParam < 32768 Then
' int_wParam = Val(_Trim$(Str$(wParam)))
'Else
' int_wParam = -1
'End If
'
'' WM_SYSCHAR message
'' https://learn.microsoft.com/en-us/windows/win32/menurc/wm-syschar
'' Posted to the window with the keyboard focus when a WM_SYSKEYDOWN message is translated by the TranslateMessage function. It specifies the character code of a system character key that is, a character key that is pressed while the ALT key is down.
'DebugPrint "nMsg = WM_SYSCHAR"
'DebugPrint " Offset hwnd=" + _Trim$(Str$(hwnd)) + ", Unsigned Long nMsg=" + _Trim$(Str$(nMsg)) + ", Unsigned Offset wParam=" + _Trim$(Str$(wParam)) + ", Offset lParam=" + _Trim$(Str$(lParam))
'DebugPrint " Pressed key: " + VirtualKeyCodeToString$(int_wParam)
'
'' INVOKE PAINT
'InvalidateRect hwnd, 0, -1
'SendMessage hwnd, WM_PAINT, 0, 0
'MainWndProc = 0
Exit Function
Case WM_SYSKEYDOWN:
'DebugPrint "nMsg = WM_SYSKEYDOWN"
' GET AN INTEGER FROM WPARAM
If wParam < 32768 Then
int_wParam = Val(_Trim$(Str$(wParam)))
Else
int_wParam = -1
End If
' REMEMBER KEY
iLastKeyDown = int_wParam
' WM_SYSKEYDOWN message
' https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-syskeydown
' Posted to the window with the keyboard focus when the user presses the F10 key (which activates the menu bar) or holds down the ALT key and then presses another key. It also occurs when no window currently has the keyboard focus; in this case, the WM_SYSKEYDOWN message is sent to the active window. The window that receives the message can distinguish between these two contexts by checking the context code in the lParam parameter.
'DebugPrint "nMsg = WM_SYSKEYDOWN"
'DebugPrint " strNextID =" + Chr$(34) + strNextID + Chr$(34)
'DebugPrint " Offset hwnd=" + _Trim$(Str$(hwnd)) + ", Unsigned Long nMsg=" + _Trim$(Str$(nMsg)) + ", Unsigned Offset wParam=" + _Trim$(Str$(wParam)) + ", Offset lParam=" + _Trim$(Str$(lParam))
'DebugPrint " Pressed key: " + VirtualKeyCodeToString$(int_wParam)
' SEND KEYDOWN EVENT TO HOST
sOutput = "d:" + _Trim$(Str$(int_wParam)) + Chr$(13)
Put #lngConn, , sOutput
'' INVOKE PAINT
'InvalidateRect hwnd, 0, -1
'SendMessage hwnd, WM_PAINT, 0, 0
MainWndProc = 0
Exit Function
Case WM_SYSKEYUP:
'DebugPrint "nMsg = WM_SYSKEYUP"
' GET AN INTEGER FROM WPARAM
If wParam < 32768 Then
int_wParam = Val(_Trim$(Str$(wParam)))
Else
int_wParam = -1
End If
' REMEMBER KEY
iLastKeyUp = int_wParam
iLastKeyDown = 0
' WM_SYSKEYUP message
' https://learn.microsoft.com/en-us/windows/win32/inputdev/wm-syskeyup
' Posted to the window with the keyboard focus when the user releases a key that was pressed while the ALT key was held down. It also occurs when no window currently has the keyboard focus; in this case, the WM_SYSKEYUP message is sent to the active window. The window that receives the message can distinguish between these two contexts by checking the context code in the lParam parameter.
' A window receives this message through its WindowProc function.
'DebugPrint "nMsg = WM_SYSKEYUP"
'DebugPrint " strNextID =" + Chr$(34) + strNextID + Chr$(34)
'DebugPrint " Offset hwnd=" + _Trim$(Str$(hwnd)) + ", Unsigned Long nMsg=" + _Trim$(Str$(nMsg)) + ", Unsigned Offset wParam=" + _Trim$(Str$(wParam)) + ", Offset lParam=" + _Trim$(Str$(lParam))
'DebugPrint " Pressed key: " + VirtualKeyCodeToString$(int_wParam)
' SEND KEYUP EVENT TO HOST
sOutput = "u:" + _Trim$(Str$(int_wParam)) + Chr$(13)
Put #lngConn, , sOutput
'' INVOKE PAINT
'InvalidateRect hwnd, 0, -1
'SendMessage hwnd, WM_PAINT, 0, 0
MainWndProc = 0
Exit Function
Case Else:
' some other message
MainWndProc = DefWindowProc(hwnd, nMsg, wParam, lParam)
End Select
End Function ' MainWndProc
' /////////////////////////////////////////////////////////////////////////////
' Initializes raw input stuff
Sub InitRawInput ()
Dim As RAWINPUTDEVICE Rid(0 To 49)
Dim As Unsigned Long nDevices
Dim As RAWINPUTDEVICELIST RawInputDeviceList
Dim As MEM pRawInputDeviceList
ReDim As RAWINPUTDEVICELIST rawdevs(-1)
Dim As Unsigned Long x
Dim iLoop2 As Integer
Dim strNextID As String
If GetRawInputDeviceList(0, Offset(nDevices), Len(RawInputDeviceList)) <> 0 Then
Exit Sub
End If
pRawInputDeviceList = MemNew(Len(RawInputDeviceList) * nDevices)
GetRawInputDeviceList pRawInputDeviceList.OFFSET, Offset(nDevices), Len(RawInputDeviceList)
' This small block of commented code proves that we've got the device list
ReDim As RAWINPUTDEVICELIST rawdevs(0 To nDevices - 1)
MemGet pRawInputDeviceList, pRawInputDeviceList.OFFSET, rawdevs()
' GET DEVICE INFO
rawinputdevices = "Number of raw input devices:" + Str$(nDevices) + Chr$(13)
iMouseCount = 0
'iKeyBoardCount = 0
For x = 0 To UBound(rawdevs)
rawinputdevices = rawinputdevices + Str$(rawdevs(x).hDevice) + ":" + Str$(rawdevs(x).dwType) + Chr$(13)
' RAWINPUTHEADER (winuser.h) - Win32 apps | Microsoft Learn
' https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-rawinputheader
' dwType
' Type: DWORD
' The type of raw input. It can be one of the following values:
' Constant Value Meaning
' RIM_TYPEMOUSE 0 Raw input comes from the mouse.
' RIM_TYPEKEYBOARD 1 Raw input comes from the keyboard.
' RIM_TYPEHID 2 Raw input comes from some device that is not a keyboard or a mouse.
' WHAT TYPE OF DEVICE IS IT?
If rawdevs(x).dwType = RIM_TYPEMOUSE Then
iMouseCount = iMouseCount + 1 ' INCREMENT THE MOUSE COUNT
strNextID = _Trim$(Str$(rawdevs(x).hDevice)) ' GET THE MOUSE DEVICE ID
arrMouse(iMouseCount - 1).ID = strNextID ' SAVE THE MOUSE DEVICE ID
'arrMouse(iMouseCount - 1).UpdateCount = 0
ElseIf rawdevs(x).dwType = RIM_TYPEKEYBOARD Then
'iKeyBoardCount = iKeyBoardCount + 1 ' INCREMENT THE KEYBAORD COUNT
'strNextID = _Trim$(Str$(rawdevs(x).hDevice)) ' GET THE KEYBOARD DEVICE ID
'arrKeyIndex(iKeyBoardCount - 1) = strNextID ' SAVE THE KEYBOARD DEVICE ID
'arrLastKeyDown(iKeyBoardCount - 1) = 0
End If
Next x
' FOR NOW KEYBOARD INFO IS NOT RAW INPUT, UNTIL WE FIGURE IT OUT:
iLastKeyDown = 0
iLastKeyUp = 0
rawinputdevices = rawinputdevices + Chr$(0)
MemFree pRawInputDeviceList
Rid(0).usUsagePage = &H01
Rid(0).usUsage = &H02
Rid(0).dwFlags = 0
Rid(0).hwndTarget = 0
If RegisterRawInputDevices(Offset(Rid()), 1, Len(Rid(0))) = 0 Then
m_sError = "RawInput init failed" + Chr$(0)
End If
End Sub ' InitRawInput
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END RAW INPUT FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN WINDOW FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' hWnd = handle to window to set opacity for
' Level = 0 TO 255, 0=totally invisible, 128=transparent, 255=100% solid
Sub SetWindowOpacity (hWnd As _Offset, Level As _Unsigned _Byte)
Const cIndex = -20
Const LWA_ALPHA = &H2
Const WS_EX_LAYERED = &H80000
Dim lngMsg As Long
Dim lngValue As Long
'Function GetWindowLong& Alias "GetWindowLongA" (ByVal hwnd As _Offset, Byval nIndex As Long)
lngMsg = GetWindowLong(hWnd, cIndex)
lngMsg = lngMsg Or WS_EX_LAYERED
'Function SetWindowLong& Alias "SetWindowLongA" (ByVal hwnd As _Offset, Byval nIndex As Long, Byval dwNewLong As Long)
lngValue = SetWindowLong(hWnd, cIndex, lngMsg)
'Function SetLayeredWindowAttributes& (ByVal hwnd As _Offset, Byval crKey As Long, Byval bAlpha As _Unsigned _Byte, Byval dwFlags As Long)
lngValue = SetLayeredWindowAttributes(hWnd, 0, Level, LWA_ALPHA)
End Sub ' SetWindowOpacity
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END WINDOW FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN RAW INPUT VARIABLE FUNCTIONS #1
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' Initialize variables that store mouse + keyboard input
Sub InitInputVars
Dim iIndex As Integer
Dim iLoop As Integer
' FOR NOW ONLY SUPPORT UPTO 8 MICE
If (iMouseCount > 8) Then iMouseCount = 8
' INITIALIZE CURSORS, MOUSE STATE, ETC.
iIndex = LBound(arrMouse) - 1
For iLoop = 1 To iMouseCount
iIndex = iIndex + 1
'DON'T ERASE THE ID!: arrMouse(iIndex).ID = ""
'arrMouse(iIndex).UpdateCount = 1
arrMouse(iIndex).dx = 0
arrMouse(iIndex).dy = 0
arrMouse(iIndex).px = cMaxPX / 2 ' 0
arrMouse(iIndex).py = cMaxPY / 2 ' 0
arrMouse(iIndex).pdx = 0 ' 100
arrMouse(iIndex).pdy = 0 ' 100
arrMouse(iIndex).wheel = 0
'arrMouse(iIndex).wheelOld = 0
arrMouse(iIndex).LeftDown = FALSE
'arrMouse(iIndex).LeftDownOld = FALSE
arrMouse(iIndex).MiddleDown = FALSE
'arrMouse(iIndex).MiddleDownOld = FALSE
arrMouse(iIndex).RightDown = FALSE
'arrMouse(iIndex).RightDownOld = FALSE
Next iLoop
' INITIALIZE KEYBOARD STATE VARIABLES
iLastKeyDown = 0
iLastKeyUp = 0
End Sub ' InitInputVars
' /////////////////////////////////////////////////////////////////////////////
' Finds position in array arrMouse where .ID = MouseID
Function GetMouseIndex% (MouseID As String)
Dim iLoop As Integer
Dim iIndex%
iIndex% = LBound(arrMouse) - 1
For iLoop = LBound(arrMouse) To UBound(arrMouse)
If arrMouse(iLoop).ID = MouseID Then
iIndex% = iLoop
Exit For
End If
Next iLoop
GetMouseIndex% = iIndex%
End Function ' GetMouseIndex%
'' /////////////////////////////////////////////////////////////////////////////
'' Finds position in array arrKeyIndex containing KeyboardID
'
'Function GetKeyboardIndex% (KeyboardID As String)
' Dim iLoop As Integer
' Dim iIndex%
' iIndex% = LBound(arrKeyIndex) - 1
' For iLoop = LBound(arrKeyIndex) To UBound(arrKeyIndex)
' If arrKeyIndex(iLoop) = KeyboardID Then
' iIndex% = iLoop
' Exit For
' End If
' Next iLoop
' GetKeyboardIndex% = iIndex%
'End Function ' GetKeyboardIndex%
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END RAW INPUT VARIABLE FUNCTIONS #1
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN FILE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' QB64 Phoenix Edition › QB64 Rising › Code and Stuff › Help Me!
' Using shell to delete a file
' https://qb64phoenix.com/forum/showthread.php?tid=2618&pid=24683#pid24683
' a740g
' #5
' 04-24-2024, 06:05 AM
'
' There are no commands to directly make copies or backup of files.
' But you could write one with a few lines of code like:
'
' Copies src to dst
' Set overwite to true if dst should be overwritten if present
Sub CopyFile (src As String, dst As String, overwrite As _Byte)
If _FileExists(src) Then
If Not _FileExists(dst) Or (_FileExists(dst) And overwrite) Then
_WriteFile dst, _ReadFile$(src)
End If
End If
End Sub ' CopyFile
' /////////////////////////////////////////////////////////////////////////////
' Convert a value to string and trim it (because normal Str$ adds spaces)
Function cstr$ (myValue)
'cstr$ = LTRIM$(RTRIM$(STR$(myValue)))
cstr$ = _Trim$(Str$(myValue))
End Function ' cstr$
' /////////////////////////////////////////////////////////////////////////////
Sub DebugLog (sText As String)
Dim sTime As String
Dim sResult As String
ReDim arrLines(0) As String
Dim iLoop As Integer
Dim sNextLine As String
If _FileExists(m_sDebugFile) = FALSE Then
sResult = PrintFile$(m_sDebugFile, "", FALSE)
End If
If Len(sResult) = 0 Then
sTime = GetCurrentDateTime$("{mm}/{dd}/{yyyy} {hh}:{nn}:{ss} {ampm}")
split sText, Chr$(13), arrLines()
For iLoop = LBound(arrLines) To UBound(arrLines)
sNextLine = sTime + " " + arrLines(iLoop)
sResult = PrintFile$(m_sDebugFile, sNextLine, TRUE)
Next iLoop
End If
End Sub ' DebugLog
' /////////////////////////////////////////////////////////////////////////////
Sub DebugLog1 (sText As String)
Dim sResult As String
If _FileExists(m_sDebugFile) Then
sResult = PrintFile$(m_sDebugFile, sText, TRUE)
Else
sResult = PrintFile$(m_sDebugFile, sText, FALSE)
End If
End Sub ' DebugLog
' /////////////////////////////////////////////////////////////////////////////
' QB64 Phoenix Edition › QB64 Rising › Code and Stuff › Help Me!
' Using shell to delete a file
' https://qb64phoenix.com/forum/showthread.php?tid=2618
Sub DeleteFile (sFile As String)
If _FileExists(sFile) Then
'Shell "DELETE " + sFile
'Shell "del " + sFile
Kill sFile
End If
End Sub ' DeleteFile
' /////////////////////////////////////////////////////////////////////////////
Function FileExt$ (sFile As String)
Dim iPos As Integer
iPos = _InStrRev(sFile, ".")
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
FileExt$ = Right$(sFile, Len(sFile) - iPos)
Else
' dot is first character, return everything after it
FileExt$ = Right$(sFile, Len(sFile) - 1)
End If
Else
' file only has one character, the dot, the file extension is blank
FileExt$ = ""
End If
Else
' no dot found, the file extension is blank
FileExt$ = ""
End If
End Function ' FileExt$
' /////////////////////////////////////////////////////////////////////////////
Function NameOnly$ (sFile As String, sSlash As String)
Dim iPos As Integer
'sFile = Replace$(sFile, "/", "\")
iPos = _InStrRev(sFile, sSlash)
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
NameOnly$ = Right$(sFile, Len(sFile) - iPos)
Else
' slash is first character, return everything after it
NameOnly$ = Right$(sFile, Len(sFile) - 1)
End If
Else
' file only has one character, the slash, name is blank
NameOnly$ = ""
End If
Else
' slash not found, return the entire thing
NameOnly$ = sFile
End If
End Function ' NameOnly$
' /////////////////////////////////////////////////////////////////////////////
Function NoExt$ (sFile As String)
Dim iPos As Integer
iPos = _InStrRev(sFile, ".")
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
NoExt$ = Left$(sFile, iPos - 1)
Else
' dot is first character, removing it returns blank!
' our version will just return the name unchanged
' but you can return blank if you prefer
NoExt$ = sFile
End If
Else
' file only has one character, the dot, removing it returns blank!
' our version will just return the name unchanged
' but you can return blank if you prefer
NoExt$ = sFile
End If
Else
' no dot found
' return the name unchanged
NoExt$ = sFile
End If
End Function ' NoExt$
' /////////////////////////////////////////////////////////////////////////////
Function PathOnly$ (sFile As String, sSlash As String)
Dim iPos As Integer
'sFile = Replace$(sFile, "/", "\")
iPos = _InStrRev(sFile, sSlash)
If iPos > 0 Then
If Len(sFile) > 1 Then
If iPos > 1 Then
PathOnly$ = Left$(sFile, iPos)
Else
' slash is first character, so not much of a path, return blank
PathOnly$ = ""
End If
Else
' file only has one character, the slash, name is blank
PathOnly$ = ""
End If
Else
' slash not found, so not a path, return blank
PathOnly$ = ""
End If
End Function ' PathOnly$
' /////////////////////////////////////////////////////////////////////////////
' Writes sText to file sFileName.
' If bAppend=TRUE appends to file, else overwrites it.
' Returns blank if successful else returns error message.
' Example:
' ProgramPath$ = Left$(Command$(0), _InStrRev(Command$(0), "\"))
' ProgramName$: m_ProgramName$ = Mid$(Command$(0), _InStrRev(Command$(0), "\") + 1)
' sFileName = ProgramPath$ + ProgramName$ + ".OUT.txt"
' sText = "This is a test." + chr$(13) + "Here is line 2." + chr$(13) + "End."
' sError = PrintFile$(sFileName, sText, FALSE)
Function PrintFile$ (sFileName As String, sText As String, bAppend As Integer)
Dim sError As String: sError = ""
If (bAppend = TRUE) Then
If _FileExists(sFileName) Then
Open sFileName For Append As #1 ' opens an existing file for appending
Else
sError = "Error in PrintFile$ : File not found. Cannot append."
End If
Else
Open sFileName For Output As #1 ' opens and clears an existing file or creates new empty file
End If
If Len(sError) = 0 Then
' NOTE: WRITE places text in quotes in the file
'WRITE #1, x, y, z$
'WRITE #1, sText
' PRINT does not put text inside quotes
Print #1, sText
Close #1
End If
PrintFile$ = sError
End Function ' PrintFile$
' /////////////////////////////////////////////////////////////////////////////
' Fastest way is always to just read the whole life at once and then parse it.
Function ReadTextFile$ (sFileName As String, sDefault As String)
Dim x$
If _FileExists(sFileName) Then
Open sFileName For Binary As #1
x$ = Space$(LOF(1))
Get #1, 1, x$
Close #1
ReadTextFile$ = x$
Else
ReadTextFile$ = sDefault
End If
End Function ' ReadTextFile$
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END FILE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN CONSTANT TO STRING FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
Function VirtualKeyCodeToString$ (MyInteger As Integer)
Dim Mystring As String
Select Case MyInteger
Case VK_LBUTTON:
Mystring = "VK_LBUTTON"
Case VK_RBUTTON:
Mystring = "VK_RBUTTON"
Case VK_CANCEL:
Mystring = "VK_CANCEL"
Case VK_MBUTTON:
Mystring = "VK_MBUTTON"
Case VK_XBUTTON1:
Mystring = "VK_XBUTTON1"
Case VK_XBUTTON2:
Mystring = "VK_XBUTTON2"
Case VK_BACK:
Mystring = "VK_BACK"
Case VK_TAB:
Mystring = "VK_TAB"
Case VK_CLEAR:
Mystring = "VK_CLEAR"
Case VK_RETURN:
Mystring = "VK_RETURN"
Case VK_SHIFT:
Mystring = "VK_SHIFT"
Case VK_CONTROL:
Mystring = "VK_CONTROL"
Case VK_MENU:
Mystring = "VK_MENU"
Case VK_PAUSE:
Mystring = "VK_PAUSE"
Case VK_CAPITAL:
Mystring = "VK_CAPITAL"
Case VK_KANA:
Mystring = "VK_KANA"
Case VK_HANGUL:
Mystring = "VK_HANGUL"
Case VK_IME_ON:
Mystring = "VK_IME_ON"
Case VK_JUNJA:
Mystring = "VK_JUNJA"
Case VK_FINAL:
Mystring = "VK_FINAL"
Case VK_HANJA:
Mystring = "VK_HANJA"
Case VK_KANJI:
Mystring = "VK_KANJI"
Case VK_IME_OFF:
Mystring = "VK_IME_OFF"
Case VK_ESCAPE:
Mystring = "VK_ESCAPE"
Case VK_CONVERT:
Mystring = "VK_CONVERT"
Case VK_NONCONVERT:
Mystring = "VK_NONCONVERT"
Case VK_ACCEPT:
Mystring = "VK_ACCEPT"
Case VK_MODECHANGE:
Mystring = "VK_MODECHANGE"
Case VK_SPACE:
Mystring = "VK_SPACE"
Case VK_PRIOR:
Mystring = "VK_PRIOR"
Case VK_NEXT:
Mystring = "VK_NEXT"
Case VK_END:
Mystring = "VK_END"
Case VK_HOME:
Mystring = "VK_HOME"
Case VK_LEFT:
Mystring = "VK_LEFT"
Case VK_UP:
Mystring = "VK_UP"
Case VK_RIGHT:
Mystring = "VK_RIGHT"
Case VK_DOWN:
Mystring = "VK_DOWN"
Case VK_SELECT:
Mystring = "VK_SELECT"
Case VK_PRINT:
Mystring = "VK_PRINT"
Case VK_EXECUTE:
Mystring = "VK_EXECUTE"
Case VK_SNAPSHOT:
Mystring = "VK_SNAPSHOT"
Case VK_INSERT:
Mystring = "VK_INSERT"
Case VK_DELETE:
Mystring = "VK_DELETE"
Case VK_HELP:
Mystring = "VK_HELP"
Case VK_0:
Mystring = "VK_0"
Case VK_1:
Mystring = "VK_1"
Case VK_2:
Mystring = "VK_2"
Case VK_3:
Mystring = "VK_3"
Case VK_4:
Mystring = "VK_4"
Case VK_5:
Mystring = "VK_5"
Case VK_6:
Mystring = "VK_6"
Case VK_7:
Mystring = "VK_7"
Case VK_8:
Mystring = "VK_8"
Case VK_9:
Mystring = "VK_9"
Case VK_A:
Mystring = "VK_A"
Case VK_B:
Mystring = "VK_B"
Case VK_C:
Mystring = "VK_C"
Case VK_D:
Mystring = "VK_D"
Case VK_E:
Mystring = "VK_E"
Case VK_F:
Mystring = "VK_F"
Case VK_G:
Mystring = "VK_G"
Case VK_H:
Mystring = "VK_H"
Case VK_I:
Mystring = "VK_I"
Case VK_J:
Mystring = "VK_J"
Case VK_K:
Mystring = "VK_K"
Case VK_L:
Mystring = "VK_L"
Case VK_M:
Mystring = "VK_M"
Case VK_N:
Mystring = "VK_N"
Case VK_O:
Mystring = "VK_O"
Case VK_P:
Mystring = "VK_P"
Case VK_Q:
Mystring = "VK_Q"
Case VK_R:
Mystring = "VK_R"
Case VK_S:
Mystring = "VK_S"
Case VK_T:
Mystring = "VK_T"
Case VK_U:
Mystring = "VK_U"
Case VK_V:
Mystring = "VK_V"
Case VK_W:
Mystring = "VK_W"
Case VK_X:
Mystring = "VK_X"
Case VK_Y:
Mystring = "VK_Y"
Case VK_Z:
Mystring = "VK_Z"
Case VK_LWIN:
Mystring = "VK_LWIN"
Case VK_RWIN:
Mystring = "VK_RWIN"
Case VK_APPS:
Mystring = "VK_APPS"
Case VK_SLEEP:
Mystring = "VK_SLEEP"
Case VK_NUMPAD0:
Mystring = "VK_NUMPAD0"
Case VK_NUMPAD1:
Mystring = "VK_NUMPAD1"
Case VK_NUMPAD2:
Mystring = "VK_NUMPAD2"
Case VK_NUMPAD3:
Mystring = "VK_NUMPAD3"
Case VK_NUMPAD4:
Mystring = "VK_NUMPAD4"
Case VK_NUMPAD5:
Mystring = "VK_NUMPAD5"
Case VK_NUMPAD6:
Mystring = "VK_NUMPAD6"
Case VK_NUMPAD7:
Mystring = "VK_NUMPAD7"
Case VK_NUMPAD8:
Mystring = "VK_NUMPAD8"
Case VK_NUMPAD9:
Mystring = "VK_NUMPAD9"
Case VK_MULTIPLY:
Mystring = "VK_MULTIPLY"
Case VK_ADD:
Mystring = "VK_ADD"
Case VK_SEPARATOR:
Mystring = "VK_SEPARATOR"
Case VK_SUBTRACT:
Mystring = "VK_SUBTRACT"
Case VK_DECIMAL:
Mystring = "VK_DECIMAL"
Case VK_DIVIDE:
Mystring = "VK_DIVIDE"
Case VK_F1:
Mystring = "VK_F1"
Case VK_F2:
Mystring = "VK_F2"
Case VK_F3:
Mystring = "VK_F3"
Case VK_F4:
Mystring = "VK_F4"
Case VK_F5:
Mystring = "VK_F5"
Case VK_F6:
Mystring = "VK_F6"
Case VK_F7:
Mystring = "VK_F7"
Case VK_F8:
Mystring = "VK_F8"
Case VK_F9:
Mystring = "VK_F9"
Case VK_F10:
Mystring = "VK_F10"
Case VK_F11:
Mystring = "VK_F11"
Case VK_F12:
Mystring = "VK_F12"
Case VK_F13:
Mystring = "VK_F13"
Case VK_F14:
Mystring = "VK_F14"
Case VK_F15:
Mystring = "VK_F15"
Case VK_F16:
Mystring = "VK_F16"
Case VK_F17:
Mystring = "VK_F17"
Case VK_F18:
Mystring = "VK_F18"
Case VK_F19:
Mystring = "VK_F19"
Case VK_F20:
Mystring = "VK_F20"
Case VK_F21:
Mystring = "VK_F21"
Case VK_F22:
Mystring = "VK_F22"
Case VK_F23:
Mystring = "VK_F23"
Case VK_F24:
Mystring = "VK_F24"
Case VK_NUMLOCK:
Mystring = "VK_NUMLOCK"
Case VK_SCROLL:
Mystring = "VK_SCROLL"
Case VK_LSHIFT:
Mystring = "VK_LSHIFT"
Case VK_RSHIFT:
Mystring = "VK_RSHIFT"
Case VK_LCONTROL:
Mystring = "VK_LCONTROL"
Case VK_RCONTROL:
Mystring = "VK_RCONTROL"
Case VK_LMENU:
Mystring = "VK_LMENU"
Case VK_RMENU:
Mystring = "VK_RMENU"
Case VK_BROWSER_BACK:
Mystring = "VK_BROWSER_BACK"
Case VK_BROWSER_FORWARD:
Mystring = "VK_BROWSER_FORWARD"
Case VK_BROWSER_REFRESH:
Mystring = "VK_BROWSER_REFRESH"
Case VK_BROWSER_STOP:
Mystring = "VK_BROWSER_STOP"
Case VK_BROWSER_SEARCH:
Mystring = "VK_BROWSER_SEARCH"
Case VK_BROWSER_FAVORITES:
Mystring = "VK_BROWSER_FAVORITES"
Case VK_BROWSER_HOME:
Mystring = "VK_BROWSER_HOME"
Case VK_VOLUME_MUTE:
Mystring = "VK_VOLUME_MUTE"
Case VK_VOLUME_DOWN:
Mystring = "VK_VOLUME_DOWN"
Case VK_VOLUME_UP:
Mystring = "VK_VOLUME_UP"
Case VK_MEDIA_NEXT_TRACK:
Mystring = "VK_MEDIA_NEXT_TRACK"
Case VK_MEDIA_PREV_TRACK:
Mystring = "VK_MEDIA_PREV_TRACK"
Case VK_MEDIA_STOP:
Mystring = "VK_MEDIA_STOP"
Case VK_MEDIA_PLAY_PAUSE:
Mystring = "VK_MEDIA_PLAY_PAUSE"
Case VK_LAUNCH_MAIL:
Mystring = "VK_LAUNCH_MAIL"
Case VK_LAUNCH_MEDIA_SELECT:
Mystring = "VK_LAUNCH_MEDIA_SELECT"
Case VK_LAUNCH_APP1:
Mystring = "VK_LAUNCH_APP1"
Case VK_LAUNCH_APP2:
Mystring = "VK_LAUNCH_APP2"
Case VK_OEM_1:
Mystring = "VK_OEM_1"
Case VK_OEM_PLUS:
Mystring = "VK_OEM_PLUS"
Case VK_OEM_COMMA:
Mystring = "VK_OEM_COMMA"
Case VK_OEM_MINUS:
Mystring = "VK_OEM_MINUS"
Case VK_OEM_PERIOD:
Mystring = "VK_OEM_PERIOD"
Case VK_OEM_2:
Mystring = "VK_OEM_2"
Case VK_OEM_3:
Mystring = "VK_OEM_3"
Case VK_OEM_4:
Mystring = "VK_OEM_4"
Case VK_OEM_5:
Mystring = "VK_OEM_5"
Case VK_OEM_6:
Mystring = "VK_OEM_6"
Case VK_OEM_7:
Mystring = "VK_OEM_7"
Case VK_OEM_8:
Mystring = "VK_OEM_8"
Case VK_OEM_102:
Mystring = "VK_OEM_102"
Case VK_PROCESSKEY:
Mystring = "VK_PROCESSKEY"
Case VK_PACKET:
Mystring = "VK_PACKET"
Case VK_ATTN:
Mystring = "VK_ATTN"
Case VK_CRSEL:
Mystring = "VK_CRSEL"
Case VK_EXSEL:
Mystring = "VK_EXSEL"
Case VK_EREOF:
Mystring = "VK_EREOF"
Case VK_PLAY:
Mystring = "VK_PLAY"
Case VK_ZOOM:
Mystring = "VK_ZOOM"
Case VK_NONAME:
Mystring = "VK_NONAME"
Case VK_PA1:
Mystring = "VK_PA1"
Case VK_OEM_CLEAR:
Mystring = "VK_OEM_CLEAR"
Case Else:
Mystring = _Trim$(Str$(MyInteger))
End Select
VirtualKeyCodeToString$ = Mystring
End Function ' VirtualKeyCodeToString$
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END CONSTANT TO STRING FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN GENERAL PURPOSE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' /////////////////////////////////////////////////////////////////////////////
' SMcNeill
' More efficient version of ExtendedTimer.
' This stores our day values and only updates them when necessary.
' We really don't need to figure out how many seconds are in today over and over endlessly
' -- just count them once, and when the clock swaps back to 0:0:0, add 24*60*60 seconds to the count.
' Re: how to time something (ie do loop for n seconds)
' https://forum.qb64.org/index.php?topic=4682.0
Function ExtendedTimer##
'modified extendedtimer to store the old day's count, and not have to recalculate it every time the routine is called.
Static olds As _Float, old_day As _Float
Dim m As Integer, d As Integer, y As Integer
Dim s As _Float, day As String
Dim oldt As Single
If olds = 0 Then 'calculate the day the first time the extended timer runs
day = Date$
m = Val(Left$(day, 2))
d = Val(Mid$(day, 4, 2))
y = Val(Right$(day, 4)) - 1970
Select Case m 'Add the number of days for each previous month passed
Case 2: d = d + 31
Case 3: d = d + 59
Case 4: d = d + 90
Case 5: d = d + 120
Case 6: d = d + 151
Case 7: d = d + 181
Case 8: d = d + 212
Case 9: d = d + 243
Case 10: d = d + 273
Case 11: d = d + 304
Case 12: d = d + 334
End Select
If (y Mod 4) = 2 And m > 2 Then d = d + 1 'add a day if this is leap year and we're past february
d = (d - 1) + 365 * y 'current month days passed + 365 days per each standard year
d = d + (y + 2) \ 4 'add in days for leap years passed
s = d * 24 * 60 * 60 'Seconds are days * 24 hours * 60 minutes * 60 seconds
old_day = s
End If
If Timer < oldt Then 'we went from 23:59:59 (a second before midnight) to 0:0:0 (midnight)
old_day = s + 83400 'add another worth of seconds to our counter
End If
oldt = Timer
olds = old_day + oldt
ExtendedTimer## = olds
End Function ' ExtendedTimer##
' /////////////////////////////////////////////////////////////////////////////
' Simple timestamp function
' Format: {YYYY}-{MM}-{DD} {hh}:[mm}:{ss}
' Uses:
' TIME$
' The TIME$ Function returns a STRING representation
' of the current computer time in a 24 hour format.
' https://qb64phoenix.com/qb64wiki/index.php/TIME$
' DATE$
' The DATE$ function returns the current computer date
' as a string in the format "mm-dd-yyyy".
' https://qb64phoenix.com/qb64wiki/index.php/DATE$
'
' TODO: support template where
' {yyyy} = 4 digit year
' {mm} = 2 digit month
' {dd} = 2 digit day
' {hh} = 2 digit hour (12-hour)
' {rr} = 2 digit hour (24-hour)
' {nn} = 2 digit minute
' {ss} = 2 digit second
' {ampm} = AM/PM
' We got the nn for minute from Microsoft > Office VBA Reference > DateDiff function
' https://docs.microsoft.com/en-us/office/vba/language/reference/user-interface-help/datediff-function
' PRINT "Current date time (simple format) = " + Chr$(34) + GetCurrentDateTime$("{yyyy}-{mm}-{dd} {rr}:{nn}:{ss}") + Chr$(34)
' PRINT "Current date time (US format) = " + Chr$(34) + GetCurrentDateTime$("{mm}/{dd}/{yyyy} {hh}:{nn}:{ss} {ampm}") + Chr$(34)
' PRINT "Filename timestamp = " + Chr$(34) + GetCurrentDateTime$("{yyyy}{mm}{dd}_{rr}{nn}{ss}") + Chr$(34)
Function GetCurrentDateTime$ (sTemplate$)
Dim sDate$: sDate$ = Date$
Dim sTime$: sTime$ = Time$
Dim sYYYY$: sYYYY$ = Mid$(sDate$, 7, 4)
Dim sMM$: sMM$ = Mid$(sDate$, 1, 2)
Dim sDD$: sDD$ = Mid$(sDate$, 4, 2)
Dim sHH24$: sHH24$ = Mid$(sTime$, 1, 2)
Dim sHH$: sHH$ = ""
Dim sMI$: sMI$ = Mid$(sTime$, 4, 2)
Dim sSS$: sSS$ = Mid$(sTime$, 7, 2)
Dim iHour%: iHour% = Val(sHH24$)
Dim sAMPM$: sAMPM$ = ""
Dim result$: result$ = ""
' FIGURE OUT AM/PM
If InStr(sTemplate$, "{ampm}") > 0 Then
If iHour% = 0 Then
sAMPM$ = "AM"
iHour% = 12
ElseIf iHour% > 0 And iHour% < 12 Then
sAMPM$ = "AM"
ElseIf iHour% = 12 Then
sAMPM$ = "PM"
Else
sAMPM$ = "PM"
iHour% = iHour% - 12
End If
sHH$ = Right$("00" + _Trim$(Str$(iHour%)), 2)
End If
' POPULATE TEMPLATE
result$ = sTemplate$
result$ = Replace$(result$, "{yyyy}", sYYYY$)
result$ = Replace$(result$, "{mm}", sMM$)
result$ = Replace$(result$, "{dd}", sDD$)
result$ = Replace$(result$, "{hh}", sHH$)
result$ = Replace$(result$, "{rr}", sHH24$)
result$ = Replace$(result$, "{nn}", sMI$)
result$ = Replace$(result$, "{ss}", sSS$)
result$ = Replace$(result$, "{ampm}", sAMPM$)
' RETURN RESULT
GetCurrentDateTime$ = result$
End Function ' GetCurrentDateTime$
' /////////////////////////////////////////////////////////////////////////////
' FOR BITWISE OPERATIONS
Function HasBit% (iByte As Integer, iBit As Integer)
''TODO: precalculate
'dim shared m_arrBitValue(1 To 8) As Integer
'dim iLoop as Integer
'For iLoop = 0 To 7
' m_arrBitValue(iLoop + 1) = 2 ^ iLoop
'Next iLoop
'HasBit% = ((iByte And m_arrBitValue(iBit)) = m_arrBitValue(iBit))
Dim iBitValue As Integer
iBitValue = 2 ^ (iBit - 1)
HasBit% = ((iByte And iBitValue) = iBitValue)
End Function ' HasBit%
' /////////////////////////////////////////////////////////////////////////////
' IIF function for QB for integers
Function IIF (Condition, IfTrue, IfFalse)
If Condition Then IIF = IfTrue Else IIF = IfFalse
End Function
' /////////////////////////////////////////////////////////////////////////////
' IIF function for QB for strings
Function IIFS$ (Condition, IfTrue$, IfFalse$)
If Condition Then IIFS$ = IfTrue$ Else IIFS$ = IfFalse$
End Function
' /////////////////////////////////////////////////////////////////////////////
' Returns TRUE if value OriginalString$ is numeric.
' Re: Does a Is Number function exist in QB64?
' https://www.qb64.org/forum/index.php?topic=896.15
' Version 2 by madscijr
' Returns TRUE (-1) if string is an integer, FALSE (0) if not
' Version 1 by MWheatley
' Reply #18 on: January 01, 2019, 11:24:30 AM
' returns 1 if string is an integer, 0 if not
Function IsNumber% (OriginalString$)
Dim bResult%: bResult% = FALSE
Dim iLoop%
Dim TestString$
'Dim bNegative%
Dim iDecimalCount%
Dim sNextChar$
'THEY SHOULD TRIM OUTSIDE THE FUNCTION!
'TestString$ = _TRIM$(OriginalString$)
If Len(OriginalString$) > 0 Then
TestString$ = ""
If Left$(OriginalString$, 1) = "+" Then
TestString$ = Right$(OriginalString$, Len(OriginalString$) - 1)
'bNegative% = FALSE
ElseIf Left$(OriginalString$, 1) = "-" Then
TestString$ = Right$(OriginalString$, Len(OriginalString$) - 1)
'bNegative% = TRUE
Else
TestString$ = OriginalString$
'bNegative% = FALSE
End If
If Len(TestString$) > 0 Then
bResult% = TRUE
iDecimalCount% = 0
For iLoop% = 1 To Len(TestString$)
sNextChar$ = Mid$(TestString$, iLoop%, 1)
If sNextChar$ = "." Then
iDecimalCount% = iDecimalCount% + 1
If iDecimalCount% > 1 Then
' TOO MANY DECIMAL POINTS, INVALID!
bResult% = FALSE
Exit For
End If
ElseIf Asc(sNextChar$) < 48 Or Asc(sNextChar$) > 57 Then
' NOT A NUMERAL OR A DECIMAL, INVALID!
bResult% = FALSE
Exit For
End If
Next iLoop%
End If
End If
IsNumber% = bResult%
End Function ' IsNumber%
' /////////////////////////////////////////////////////////////////////////////
' FROM: String Manipulation
' found at abandoned, outdated and now likely malicious qb64 dot net website
' http://www.qb64.[net]/forum/index_topic_5964-0/
'
'SUMMARY:
' Purpose: A library of custom functions that transform strings.
' Author: Dustinian Camburides (dustinian@gmail.com)
' Platform: QB64 (www.qb64.org)
' Revision: 1.6
' Updated: 5/28/2012
'SUMMARY:
'[Replace$] replaces all instances of the [Find] sub-string with the [Add] sub-string within the [Text] string.
'INPUT:
'Text: The input string; the text that's being manipulated.
'Find: The specified sub-string; the string sought within the [Text] string.
'Add: The sub-string that's being added to the [Text] string.
Function Replace$ (Text1 As String, Find1 As String, Add1 As String)
' VARIABLES:
Dim Text2 As String
Dim Find2 As String
Dim Add2 As String
Dim lngLocation As Long ' The address of the [Find] substring within the [Text] string.
Dim strBefore As String ' The characters before the string to be replaced.
Dim strAfter As String ' The characters after the string to be replaced.
' INITIALIZE:
' MAKE COPIESSO THE ORIGINAL IS NOT MODIFIED (LIKE ByVal IN VBA)
Text2 = Text1
Find2 = Find1
Add2 = Add1
lngLocation = InStr(1, Text2, Find2)
' PROCESSING:
' While [Find2] appears in [Text2]...
While lngLocation
' Extract all Text2 before the [Find2] substring:
strBefore = Left$(Text2, lngLocation - 1)
' Extract all text after the [Find2] substring:
strAfter = Right$(Text2, ((Len(Text2) - (lngLocation + Len(Find2) - 1))))
' Return the substring:
Text2 = strBefore + Add2 + strAfter
' Locate the next instance of [Find2]:
lngLocation = InStr(1, Text2, Find2)
' Next instance of [Find2]...
Wend
' OUTPUT:
Replace$ = Text2
End Function ' Replace$
' /////////////////////////////////////////////////////////////////////////////
' Split and join strings
' https://www.qb64.org/forum/index.php?topic=1073.0
'Combine all elements of in$() into a single string with delimiter$ separating the elements.
Function join$ (in$(), delimiter$)
Dim result$
Dim iLoop As Integer
result$ = in$(LBound(in$))
For iLoop = LBound(in$) + 1 To UBound(in$)
result$ = result$ + delimiter$ + in$(iLoop)
Next iLoop
join$ = result$
End Function ' join$
' /////////////////////////////////////////////////////////////////////////////
' Split and join strings
' https://www.qb64.org/forum/index.php?topic=1073.0
'
' FROM luke, QB64 Developer
' Date: February 15, 2019, 04:11:07 AM
'
' Given a string of words separated by spaces (or any other character),
' splits it into an array of the words. I've no doubt many people have
' written a version of this over the years and no doubt there's a million
' ways to do it, but I thought I'd put mine here so we have at least one
' version. There's also a join function that does the opposite
' array -> single string.
'
' Code is hopefully reasonably self explanatory with comments and a little demo.
' Note, this is akin to Python/JavaScript split/join, PHP explode/implode.
'Split in$ into pieces, chopping at every occurrence of delimiter$. Multiple consecutive occurrences
'of delimiter$ are treated as a single instance. The chopped pieces are stored in result$().
'
'delimiter$ must be one character long.
'result$() must have been REDIMmed previously.
' Modified to handle multi-character delimiters
Sub split (in$, delimiter$, result$())
Dim start As Integer
Dim finish As Integer
Dim iDelimLen As Integer
ReDim result$(-1)
iDelimLen = Len(delimiter$)
start = 1
Do
'While Mid$(in$, start, 1) = delimiter$
While Mid$(in$, start, iDelimLen) = delimiter$
'start = start + 1
start = start + iDelimLen
If start > Len(in$) Then
Exit Sub
End If
Wend
finish = InStr(start, in$, delimiter$)
If finish = 0 Then
finish = Len(in$) + 1
End If
ReDim _Preserve result$(0 To UBound(result$) + 1)
result$(UBound(result$)) = Mid$(in$, start, finish - start)
start = finish + 1
Loop While start <= Len(in$)
End Sub ' split
'' /////////////////////////////////////////////////////////////////////////////
'
'Sub SplitTest
' Dim in$
' Dim delim$
' ReDim arrText$(0)
' Dim iLoop%
'
' delim$ = Chr$(10)
' in$ = "this" + delim$ + "is" + delim$ + "a" + delim$ + "test"
' Print "in$ = " + Chr$(34) + in$ + Chr$(34)
' Print "delim$ = " + Chr$(34) + delim$ + Chr$(34)
' split in$, delim$, arrText$()
'
' For iLoop% = LBound(arrText$) To UBound(arrText$)
' Print "arrText$(" + _Trim$(Str$(iLoop%)) + ") = " + Chr$(34) + arrText$(iLoop%) + Chr$(34)
' Next iLoop%
' Print
' Print "Split test finished."
'End Sub ' SplitTest
'' /////////////////////////////////////////////////////////////////////////////
'
'Sub SplitAndReplaceTest
' Dim in$
' Dim out$
' Dim iLoop%
' ReDim arrText$(0)
'
' Print "-------------------------------------------------------------------------------"
' Print "SplitAndReplaceTest"
' Print
'
' Print "Original value"
' in$ = "This line 1 " + Chr$(13) + Chr$(10) + "and line 2" + Chr$(10) + "and line 3 " + Chr$(13) + "finally THE END."
' out$ = in$
' out$ = Replace$(out$, Chr$(13), "\r")
' out$ = Replace$(out$, Chr$(10), "\n")
' out$ = Replace$(out$, Chr$(9), "\t")
' Print "in$ = " + Chr$(34) + out$ + Chr$(34)
' Print
'
' Print "Fixing linebreaks..."
' in$ = Replace$(in$, Chr$(13) + Chr$(10), Chr$(13))
' in$ = Replace$(in$, Chr$(10), Chr$(13))
' out$ = in$
' out$ = Replace$(out$, Chr$(13), "\r")
' out$ = Replace$(out$, Chr$(10), "\n")
' out$ = Replace$(out$, Chr$(9), "\t")
' Print "in$ = " + Chr$(34) + out$ + Chr$(34)
' Print
'
' Print "Splitting up..."
' split in$, Chr$(13), arrText$()
'
' For iLoop% = LBound(arrText$) To UBound(arrText$)
' out$ = arrText$(iLoop%)
' out$ = Replace$(out$, Chr$(13), "\r")
' out$ = Replace$(out$, Chr$(10), "\n")
' out$ = Replace$(out$, Chr$(9), "\t")
' Print "arrText$(" + cstr$(iLoop%) + ") = " + Chr$(34) + out$ + Chr$(34)
' Next iLoop%
' Print
'
' Print "SplitAndReplaceTest finished."
'End Sub ' SplitAndReplaceTest
' /////////////////////////////////////////////////////////////////////////////
' Use to pretty print TRUE and FALSE values.
Function TrueFalse$ (myValue)
If myValue = TRUE Then
TrueFalse$ = "TRUE"
Else
TrueFalse$ = "FALSE"
End If
End Function ' TrueFalse$
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END GENERAL PURPOSE FUNCTIONS
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' BEGIN handle MEM for any type
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' QB64 GPT Just Rewrote My Code
' https://qb64phoenix.com/forum/showthread.php?tid=2728
' And the revisions QB64 GPT made (after minor changes and me asking it to redo some syntax errors):
' It separated out a lot of processing out to separate subs.
' It is quite impressive how little input I had to give it to fix its mistakes.
' The code actually worked just as well as it did before the changes, which blows my mind.
' It actually even listened to me when I told it that it would need to cast an OFFSET type by using VAL(STR$(var)).
' To be fair, I had to tell it "ByRef" was invalid and a couple of other things.
' I also had to declare "y" each time it was used. But the last iteration only required me to declare "y".
' I think that is a decent enough result. Too bad I can't get it to be this good every time.
' 1) This is the paid version of GPT4. I am on the plus plan, so whatever that one has.
' 2) I think I deleted the session. Sorry. I only used it for as long as I needed it.
' 3) I don't know what the hard limit is. It's in "tokens", which I have no idea how those are calculated.
' I got a pretty large source code from one output and it can take a lot of input. I would just say it can handle quite a bit.
' The GPT I used was one I trained using the Wiki, sample code, etc. At the time, it used GPT4.
' Custom GPTs now use 4o. I will probably need to republish it to take advantage of 4o for it.
' I guess training is the wrong word. A custom GPT has a "knowledge base".
' You can have a maximum of 20 files.
' It can use those files to create an answer. Even a zip folder can be used.
' It will basically only use the knowledge base when specifically asked. Otherwise, it is using whatever it already had in its model.
' As for testing code and such, you can create "actions" for your GPT that allow it to do things outside of ChatGPT, including REST API.
' So if dbox ever made a REST API for QBJS, you could definitely have it write QBJS code and then ask it to run it.
Sub anyArg (args() As _MEM)
Dim As _Unsigned Integer x, y
Dim As _Unsigned _Offset z
Dim As _Unsigned Long size, elementsize
For x = LBound(args) To UBound(args)
If _MemExists(args(x)) Then
z = 0
size = Val(Str$(args(x).SIZE))
elementsize = Val(Str$(args(x).ELEMENTSIZE))
If _ReadBit(args(x).TYPE, 7) And _ReadBit(args(x).TYPE, 13) = 0 Then
HandleNumericType args(x), size, elementsize, z
ElseIf _ReadBit(args(x).TYPE, 8) Then
HandleFloatingType args(x), size, elementsize, z
ElseIf _ReadBit(args(x).TYPE, 9) Then
HandleStringType args(x), size, elementsize
ElseIf _ReadBit(args(x).TYPE, 13) And _ReadBit(args(x).TYPE, 7) Then
HandleOffsetType args(x), size, elementsize, z
ElseIf args(x).TYPE = 0 And args(x).SIZE > 0 Then
HandleSoundType args(x)
ElseIf _ReadBit(args(x).TYPE, 14) Then
Print args(x).SIZE, "MEM"
' TODO: Handle other types if necessary
End If
If _ReadBit(args(x).TYPE, 11) Then
Screen args(x).IMAGE
End If
End If
Next
End Sub ' anyArg
' Subroutines for handling specific types
Sub HandleNumericType (arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset)
If _ReadBit(arg.TYPE, 10) Then
If _ReadBit(arg.TYPE, 16) Then
Select Case elementsize
Case 1
Dim As _Unsigned _Byte unsignedbytearray(1 To (size / elementsize))
ProcessArray_UByte unsignedbytearray(), arg, size, elementsize, z, "UBYTE ARRAY"
Case 2
Dim As _Unsigned Integer unsignedintarray(1 To (size / elementsize))
ProcessArray_UInteger unsignedintarray(), arg, size, elementsize, z, "USHORT ARRAY"
Case 4
Dim As _Unsigned Long unsignedlongarray(1 To (size / elementsize))
ProcessArray_ULong unsignedlongarray(), arg, size, elementsize, z, "ULONG ARRAY"
Case 8
Dim As _Unsigned _Integer64 unsignedint64array(1 To (size / elementsize))
ProcessArray_UInt64 unsignedint64array(), arg, size, elementsize, z, "UINT64 ARRAY"
End Select
Else
PrintSingleValue arg, size, elementsize
End If
Else
If _ReadBit(arg.TYPE, 16) Then
Select Case elementsize
Case 1
Dim As _Byte bytearray(1 To (size / elementsize))
ProcessArray_Byte bytearray(), arg, size, elementsize, z, "BYTE ARRAY"
Case 2
Dim As Integer intarray(1 To (size / elementsize))
ProcessArray_Integer intarray(), arg, size, elementsize, z, "SHORT ARRAY"
Case 4
Dim As Long longarray(1 To (size / elementsize))
ProcessArray_Long longarray(), arg, size, elementsize, z, "LONG ARRAY"
Case 8
Dim As _Integer64 int64array(1 To (size / elementsize))
ProcessArray_Int64 int64array(), arg, size, elementsize, z, "INT64 ARRAY"
End Select
Else
PrintSingleValue arg, size, elementsize
End If
End If
End Sub ' HandleNumericType
Sub HandleFloatingType (arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset)
If _ReadBit(arg.TYPE, 16) Then
Select Case elementsize
Case 4
Dim As Single singlearray(1 To (size / elementsize))
ProcessArray_Single singlearray(), arg, size, elementsize, z, "SINGLE ARRAY"
Case 8
Dim As Double doublearray(1 To (size / elementsize))
ProcessArray_Double doublearray(), arg, size, elementsize, z, "DOUBLE ARRAY"
Case 32
Dim As _Float floatarray(1 To (size / elementsize))
ProcessArray_Float floatarray(), arg, size, elementsize, z, "FLOAT ARRAY"
End Select
Else
Select Case size
Case 4
Print _MemGet(arg, arg.OFFSET, Single), "SINGLE"
Case 8
Print _MemGet(arg, arg.OFFSET, Double), "DOUBLE"
Case 32
Print _MemGet(arg, arg.OFFSET, _Float), "FLOAT"
End Select
End If
End Sub ' HandleFloatingType
Sub HandleStringType (arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long)
If _ReadBit(arg.TYPE, 16) Then
Dim As String stringarray(1 To (size / elementsize))
Dim As _Unsigned Long y
For y = LBound(stringarray) To UBound(stringarray)
stringarray(y) = Space$(elementsize)
_MemGet arg, (arg.OFFSET) + (y * elementsize - elementsize), stringarray(y)
Print stringarray(y), "STRING ARRAY"
Next
Else
Dim As String stringtest: stringtest = Space$(elementsize)
_MemGet arg, arg.OFFSET, stringtest
Print stringtest
End If
End Sub ' HandleStringType
Sub HandleOffsetType (arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset)
If _ReadBit(arg.TYPE, 10) Then
If _ReadBit(arg.TYPE, 16) Then
Dim As _Unsigned _Offset unsignedoffsetarray(1 To (size / elementsize))
ProcessArray_UOffset unsignedoffsetarray(), arg, size, elementsize, z, "ULONG_PTR ARRAY"
Else
Print _MemGet(arg, arg.OFFSET, _Unsigned _Offset), "ULONG_PTR"
End If
Else
If _ReadBit(arg.TYPE, 16) Then
Dim As _Offset offsetarray(1 To (size / elementsize))
ProcessArray_Offset offsetarray(), arg, size, elementsize, z, "LONG_PTR ARRAY"
Else
Print _MemGet(arg, arg.OFFSET, _Offset), "LONG_PTR"
End If
End If
End Sub ' HandleOffsetType
Sub HandleSoundType (arg As _MEM)
If Not _SndPlaying(arg.SOUND) Then
_SndPlay (arg.SOUND)
End If
Print "SOUND", arg.SIZE, arg.ELEMENTSIZE
End Sub ' HandleSoundType
' Subroutines for processing arrays
Sub ProcessArray_UByte (unsignedbytearray() As _Unsigned _Byte, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(unsignedbytearray) To UBound(unsignedbytearray)
_MemGet arg, arg.OFFSET + z, unsignedbytearray(y)
z = z + elementsize
Print unsignedbytearray(y), typeName
Next
End Sub ' ProcessArray_UByte
Sub ProcessArray_UInteger (unsignedintarray() As _Unsigned Integer, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(unsignedintarray) To UBound(unsignedintarray)
_MemGet arg, arg.OFFSET + z, unsignedintarray(y)
z = z + elementsize
Print unsignedintarray(y), typeName
Next
End Sub ' ProcessArray_UInteger
Sub ProcessArray_ULong (unsignedlongarray() As _Unsigned Long, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(unsignedlongarray) To UBound(unsignedlongarray)
_MemGet arg, arg.OFFSET + z, unsignedlongarray(y)
z = z + elementsize
Print unsignedlongarray(y), typeName
Next
End Sub ' ProcessArray_ULong
Sub ProcessArray_UInt64 (unsignedint64array() As _Unsigned _Integer64, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(unsignedint64array) To UBound(unsignedint64array)
_MemGet arg, arg.OFFSET + z, unsignedint64array(y)
z = z + elementsize
Print unsignedint64array(y), typeName
Next
End Sub ' ProcessArray_UInt64
Sub ProcessArray_Byte (bytearray() As _Byte, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(bytearray) To UBound(bytearray)
_MemGet arg, arg.OFFSET + z, bytearray(y)
z = z + elementsize
Print bytearray(y), typeName
Next
End Sub ' ProcessArray_Byte
Sub ProcessArray_Integer (intarray() As Integer, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(intarray) To UBound(intarray)
_MemGet arg, arg.OFFSET + z, intarray(y)
z = z + elementsize
Print intarray(y), typeName
Next
End Sub ' ProcessArray_Integer
Sub ProcessArray_Long (longarray() As Long, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(longarray) To UBound(longarray)
_MemGet arg, arg.OFFSET + z, longarray(y)
z = z + elementsize
Print longarray(y), typeName
Next
End Sub ' ProcessArray_Long
Sub ProcessArray_Int64 (int64array() As _Integer64, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(int64array) To UBound(int64array)
_MemGet arg, arg.OFFSET + z, int64array(y)
z = z + elementsize
Print int64array(y), typeName
Next
End Sub ' ProcessArray_Int64
Sub ProcessArray_Single (singlearray() As Single, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(singlearray) To UBound(singlearray)
_MemGet arg, arg.OFFSET + z, singlearray(y)
z = z + elementsize
Print singlearray(y), typeName
Next
End Sub ' ProcessArray_Single
Sub ProcessArray_Double (doublearray() As Double, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(doublearray) To UBound(doublearray)
_MemGet arg, arg.OFFSET + z, doublearray(y)
z = z + elementsize
Print doublearray(y), typeName
Next
End Sub ' ProcessArray_Double
Sub ProcessArray_Float (floatarray() As _Float, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(floatarray) To UBound(floatarray)
_MemGet arg, arg.OFFSET + z, floatarray(y)
z = z + elementsize / 2
Print floatarray(y), typeName
Next
End Sub ' ProcessArray_Float
Sub ProcessArray_UOffset (unsignedoffsetarray() As _Unsigned _Offset, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(unsignedoffsetarray) To UBound(unsignedoffsetarray)
_MemGet arg, arg.OFFSET + z, unsignedoffsetarray(y)
z = z + elementsize
Print unsignedoffsetarray(y), typeName
Next
End Sub ' ProcessArray_UOffset
Sub ProcessArray_Offset (offsetarray() As _Offset, arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long, z As _Unsigned _Offset, typeName As String)
Dim As _Unsigned Long y
For y = LBound(offsetarray) To UBound(offsetarray)
_MemGet arg, arg.OFFSET + z, offsetarray(y)
z = z + elementsize
Print offsetarray(y), typeName
Next
End Sub ' ProcessArray_Offset
Sub PrintSingleValue (arg As _MEM, size As _Unsigned Long, elementsize As _Unsigned Long)
Select Case size
Case 1
Print _MemGet(arg, arg.OFFSET, _Byte), "BYTE"
Case 2
Print _MemGet(arg, arg.OFFSET, Integer), "SHORT"
Case 4
Print _MemGet(arg, arg.OFFSET, Long), "LONG"
Case 8
Print _MemGet(arg, arg.OFFSET, _Integer64), "INT64"
End Select
End Sub ' PrintSingleValue
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' END handle MEM for any type
' ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
' ################################################################################################################################################################
' BEGIN DEBUGGING ROUTINES #DEBUG
' ################################################################################################################################################################
' /////////////////////////////////////////////////////////////////////////////
' Prints MyString to console with linebreaks.
' Thanks to:
' SpriggsySpriggs for how to use the QB64 debug console:
' https://www.qb64.org/forum/index.php?topic=3949.0
Sub DebugPrint (MyString As String)
'If cDebugEnabled = TRUE Then
' ReDim arrLines(-1) As String
' Dim iLoop As Integer
' split MyString, Chr$(13), arrLines()
' For iLoop = LBound(arrLines) To UBound(arrLines)
' _Echo arrLines(iLoop)
' Next iLoop
'End If
End Sub ' DebugPrint
' /////////////////////////////////////////////////////////////////////////////
' Simply prints s$ to console (no linebreaks).
Sub DebugPrint1 (s$)
'If cDebugEnabled = TRUE Then
' _Echo s$
'End If
End Sub ' DebugPrint1
' ################################################################################################################################################################
' END DEBUGGING ROUTINES @DEBUG
' ################################################################################################################################################################
' ################################################################################################################################################################
' BEGIN REFERENCE #REFERENCE
' ################################################################################################################################################################
' SOME USEFUL STUFF FOR REFERENCE:
' Type Name Type suffix symbol Minimum value Maximum value Size in Bytes
' --------------------- ------------------ ---------------------------- -------------------------- -------------
' _BIT ` -1 0 1/8
' _BIT * n `n -128 127 n/8
' _UNSIGNED _BIT ~` 0 1 1/8
' _BYTE %% -128 127 1
' _UNSIGNED _BYTE ~%% 0 255 1
' INTEGER % -32,768 32,767 2
' _UNSIGNED INTEGER ~% 0 65,535 2
' LONG & -2,147,483,648 2,147,483,647 4
' _UNSIGNED LONG ~& 0 4,294,967,295 4
' _INTEGER64 && -9,223,372,036,854,775,808 9,223,372,036,854,775,807 8
' _UNSIGNED _INTEGER64 ~&& 0 18,446,744,073,709,551,615 8
' SINGLE ! or none -2.802597E-45 +3.402823E+38 4
' DOUBLE # -4.490656458412465E-324 +1.797693134862310E+308 8
' _FLOAT ## -1.18E-4932 +1.18E+4932 32(10 used)
' _OFFSET %& -9,223,372,036,854,775,808 9,223,372,036,854,775,807 Use LEN
' _UNSIGNED _OFFSET ~%& 0 18,446,744,073,709,551,615 Use LEN
' _MEM none combined memory variable type N/A Use LEN
' div: int1% = num1% \ den1%
' mod: rem1% = num1% MOD den1%
' ################################################################################################################################################################
' END REFERENCE @REFERENCE
' ################################################################################################################################################################
' @END