Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New Years Eve Fireworks!
#1
I experimented a lot this afternoon and came up with this. 
Happy New Years!

Edit: This version doesn't have the fireworks sound and isn't as good as one in a zip file a couple replies down. 

Code: (Select All)

Screen _NewImage(800, 600, 32)

oldstart = 0
pi = _Pi
oldx = 0
oldy = 0
ch = 15
_Title "SierraKen's Fireworks Show!"
Randomize Timer
Do
    For changes = 1 To ch
        r = Rnd * 255
        g = Rnd * 255
        b = Rnd * 255
        For d = 200 To Rnd * 200 Step -.02
            s = s + (Rnd + 10)
            x = Cos(s * pi / 180) * d
            y = Sin(s * pi / 180) * d
            For sz = .1 To 1 Step .1
                Circle (x + oldx + 400, y + oldy + 300), sz, _RGB32(r, g, b)
            Next sz
        Next d
        oldx = x
        oldy = y
        Sound 1000, .2
        _Delay .1
        Line (0, 0)-(800, 600), _RGB32(0, 0, 0, 15), BF
    Next changes
    For t = 1 To 8
        Line (0, 0)-(800, 600), _RGB32(0, 0, 0, 50), BF
        _Delay .2
    Next t
    _Delay Rnd * 1.2
    a = a + 1
    If a = 30 Then
        ch = 200
        s = 2
    End If
    If a = 31 Then End
    Cls
Loop Until InKey$ <> ""
Reply
#2
Here's my review:
https://qb64phoenix.com/forum/showthread...=fireworks
  724  855  599  923  575  468  400  206  147  564  878  823  652  556 bxor cross forever
Reply
#3
Nice display!

Could add a Explosion.wav file to make firework sounds?

Erik.
Reply
#4
Thanks for the idea Eoredson! I just found a fireworks mp3 and edited it a bit to fit my fireworks show. Here is the zip file with the .bas program and .mp3 file, put both in the same folder.

The zip file is: Ken's Firework Show 2024.zip

Edit: Adding trails, the zip will be on the next reply.
Reply
#5
Here is the new and improved fireworks show. It has trails and they mostly go toward the direction of most of the explosions. I also changed the graphics a little bit to look a little better. 

Here is the zip file, named Ken's Firework Show 2024.zip


Attached Files
.zip   Ken's Firework Show 2024.zip (Size: 2.41 MB / Downloads: 147)
Reply
#6
Experiment: your program inside topic


.bas   feuer.bas (Size: 739 bytes / Downloads: 325)

Code: (Select All)
[qbjs]https://qbjs.org/?mode=auto&src=https://qb64phoenix.com/forum/attachment.php?aid=ABCD[/qbjs]



.bas   2025.bas (Size: 3.14 KB / Downloads: 357)



Code: (Select All)
[qbjs]https://qbjs.org/?mode=auto&src=https://qb64phoenix.com/forum/attachment.php?aid=ABCD[/qbjs]
Include your program into collection

https://qb64phoenix.com/forum/showthread...8#pid30588
Write name of program in 1st line to copy & paste & save filename.bas
Insert program pictures: press print-screen-shot button
Open paint & Paste & Save as PNG
Add picture file to program topic

Russia looks world from future. Big data is peace data.
I never recommend anything & always write only about myself
Reply
#7
Awesome concept. I'm guessing it can't use mp3's so you used my first version.
Reply
#8
I found some more! see here:
https://qb64phoenix.com/forum/showthread...5#pid30875

reply #6
  724  855  599  923  575  468  400  206  147  564  878  823  652  556 bxor cross forever
Reply
#9
Here is a much more realistic fireworks I just made. It has no sound on this one though, I figured to make it simple. B+ it looks a lot like yours, but I only used 4 lines of your code, the SIN, COS, PI, and RND lines. Yours was an inspiration for me, thank you! Mine only shoots one at a time. I hope you like it. Check out the differences between them. Smile 

Edit: There's a better version I made on the next page of replies that has more sparks and a circular path instead of this square one.  


[Image: fireworks2-by-Sierra-Ken.jpg]



Code: (Select All)

'Fireworks 2 by SierraKen

'Thanks B+ for the inspiration.

Screen _NewImage(800, 600, 32)
Dim x(200), y(200), xx(200), yy(200)
Dim centerx(200), centery(200)
Dim c(200)

_Title "Fireworks"

GoSub more

Randomize Timer
Do
    ce = ce + 1
    If ce > 100 Then ce = 1
    centerx(ce) = (Rnd * 400) + 200
    centery(ce) = (Rnd * 300) + 200
    red = (Rnd * 200) + 55: green = (Rnd * 200) + 55: blue = (Rnd * 200) + 55
    If red > green And red > blue And red < 200 Then red = 255
    If green > red And green > blue And green < 200 Then green = 255
    If blue > red And blue > green And blue < 200 Then blue = 255

    c(ce) = _RGB32(red, green, blue)

    GoSub trajectile

    For b = 1 To 400
        For e = 1 To 100
            x(e) = x(e) + xx(e)
            y(e) = y(e) + yy(e)
            cx = x(e) + centerx(ce)
            cy = y(e) + centery(ce)
            fillCircle cx, cy, 2, c(ce)
        Next e
        _Delay .005
        Line (0, 0)-(800, 600), _RGB32(0, 0, 0, 10), BF
    Next b
    t = 1
    GoSub more
Loop Until InKey$ = Chr$(27)
End

more:
For t = 1 To 100
    r = Rnd * 8
    a = Rnd * _Pi(2)
    x(t) = r * Cos(a)
    y(t) = r * Sin(a)
    xx(t) = (Rnd * 2) - 1
    yy(t) = (Rnd * 2) - 1
Next t
Return

trajectile:
For ty = 600 To centery(ce) Step -1
    fillCircle centerx(ce), ty, 2, _RGB32(255, 255, 255)
    _Delay .002
    Line (0, 0)-(800, 600), _RGB32(0, 0, 0, 10), BF
Next ty
Return

'from Steve Gold standard
Sub fillCircle (CX As Integer, CY As Integer, R As Integer, C As _Unsigned Long)
    Dim Radius As Integer, RadiusError As Integer
    Dim X As Integer, Y As Integer
    Radius = Abs(R): RadiusError = -Radius: X = Radius: Y = 0
    If Radius = 0 Then PSet (CX, CY), C: Exit Sub
    Line (CX - X, CY)-(CX + X, CY), C, BF
    While X > Y
        RadiusError = RadiusError + Y * 2 + 1
        If RadiusError >= 0 Then
            If X <> Y + 1 Then
                Line (CX - Y, CY - X)-(CX + Y, CY - X), C, BF
                Line (CX - Y, CY + X)-(CX + Y, CY + X), C, BF
            End If
            X = X - 1
            RadiusError = RadiusError - X * 2
        End If
        Y = Y + 1
        Line (CX - X, CY - Y)-(CX + X, CY - Y), C, BF
        Line (CX - X, CY + Y)-(CX + X, CY + Y), C, BF
    Wend
End Sub
Reply
#10
Yeah they look good! but curious why the burst looks square?
  724  855  599  923  575  468  400  206  147  564  878  823  652  556 bxor cross forever
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Fireworks! Dustinian 13 2,854 07-05-2023, 09:16 PM
Last Post: justsomeguy

Forum Jump:


Users browsing this thread: 1 Guest(s)