06-13-2025, 03:43 AM
Hi friends
playing with Informpe here in the code you can see :
But this is only the start, using the program you can learn the principles of speed coding in QB64pe.
Those aren't mine but I find them so useful and I see some interest of these community about them that I wanted summarize them and build different demos.
The code of demos are written by me except for some examples taken with permission from SmcNeill treasure box.
Each demo has the goal to go straight to show what advantage you take using that tip or principle of coding.
It is difficult for some principles to be used alone so you can see in the same demo the use of two or more speed principles.
The theory of these principles has been discussed into this thread on the forum speed thread
I have posted this program here but it should be visible also in Informpe section, and in Learning resource.
here a screenshot
![[Image: screenshot-fullscreen.jpg]](https://i.ibb.co/0yWTPBXB/screenshot-fullscreen.jpg)
User's guide:
launch the program ,
select a method on the left, you can read the whole name/comment to the method in the cloud of tooltip
click on the code showed in the right white space, using the arrow keys and Home, End, PageUp and PageDown keys you can navigate the code.
select the button Visit Forum to open the webpage from which has been taken the informations of speed coding
select the Run Code button to compile and run the code showed into the right part of program
select the Export Code butto to get a file.BAS with the name of the tip and his author if it has not been coded by me. The file has saved in the folder of the program SpeedBible. In this same folder there is the folder of Asset.
![[Image: sccreenshot-Speed-Bible-window.jpg]](https://i.ibb.co/TqdwCG5h/sccreenshot-Speed-Bible-window.jpg)
---------------------------------------------------------------------
Guide for download and compiling
1. download the zip file SpeedBible Informpe.7z
2. make a folder in the Qb64pe folder of your preferred name (i.e. SpeedBible)
3. unzip in this last folder (i.e. SpeedBible) , you'll get the source code (*.BAS and *.frm) and the Asset folder
4. if you have installed Inform pe jump to the step 6
5. download Informpe or the zip file InformPackageIncludeFiles.7z and unpack it into your Speedbible folder
6. open SpeedBible.BAS in your QB64pe IDE and compile with F5
7. click and run the SpeedBible.EXE
I think that there is no issue for Linux and Mac because it has not been used any keyword specific for Windows Os.
----------------------------------------------------------------------
Thanks to QB64pe team for their suggestions.
here attached 7z files
playing with Informpe here in the code you can see :
- how to open a webpage,
- how to compile a QB64 program with command line
- and how to save code to inspect it with your preferred IDE or Text editor.
- In the while you can see how to activate an event for the controls that hadn't naturally that event in Inform_pe library.
- Moreover you can see how to emulate a text editor with a Picturebox.
But this is only the start, using the program you can learn the principles of speed coding in QB64pe.
Those aren't mine but I find them so useful and I see some interest of these community about them that I wanted summarize them and build different demos.
The code of demos are written by me except for some examples taken with permission from SmcNeill treasure box.
Each demo has the goal to go straight to show what advantage you take using that tip or principle of coding.
It is difficult for some principles to be used alone so you can see in the same demo the use of two or more speed principles.
The theory of these principles has been discussed into this thread on the forum speed thread
I have posted this program here but it should be visible also in Informpe section, and in Learning resource.
here a screenshot
![[Image: screenshot-fullscreen.jpg]](https://i.ibb.co/0yWTPBXB/screenshot-fullscreen.jpg)
User's guide:
launch the program ,
select a method on the left, you can read the whole name/comment to the method in the cloud of tooltip
click on the code showed in the right white space, using the arrow keys and Home, End, PageUp and PageDown keys you can navigate the code.
select the button Visit Forum to open the webpage from which has been taken the informations of speed coding
select the Run Code button to compile and run the code showed into the right part of program
select the Export Code butto to get a file.BAS with the name of the tip and his author if it has not been coded by me. The file has saved in the folder of the program SpeedBible. In this same folder there is the folder of Asset.
![[Image: sccreenshot-Speed-Bible-window.jpg]](https://i.ibb.co/TqdwCG5h/sccreenshot-Speed-Bible-window.jpg)
---------------------------------------------------------------------
Guide for download and compiling
1. download the zip file SpeedBible Informpe.7z
2. make a folder in the Qb64pe folder of your preferred name (i.e. SpeedBible)
3. unzip in this last folder (i.e. SpeedBible) , you'll get the source code (*.BAS and *.frm) and the Asset folder
4. if you have installed Inform pe jump to the step 6
5. download Informpe or the zip file InformPackageIncludeFiles.7z and unpack it into your Speedbible folder
6. open SpeedBible.BAS in your QB64pe IDE and compile with F5
7. click and run the SpeedBible.EXE
I think that there is no issue for Linux and Mac because it has not been used any keyword specific for Windows Os.
----------------------------------------------------------------------
Thanks to QB64pe team for their suggestions.
here attached 7z files

