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Hi QB64 Fan Community
here a perfectable demo of a Vertical Scrolling List in ASCII mode
Code: (Select All) 'ASCII scrollbar output Demo
Dim Num(1 To 100), First As Integer, Last As Integer, Selected As Integer
Dim Stopp, MB1, MB2, Max, MY, MX
Max = 100
For a = 1 To Max
Num(a) = a * 10
Next
_MouseMove 10, 10
First = 1: Last = 15: Selected = First + 4
While Stopp = 0
While _MouseInput: Wend
MB1 = _MouseButton(1)
MB2 = _MouseButton(2)
MY = _MouseX 'column
MX = _MouseY 'row
If MB1 Then
If Chr$(Screen(MX, MY, 0)) = "Ý" Then ' if leftmousebuttonclick is on the scrollingbar
If MX > (Selected Mod 16) Then ' if mouseclick below selected item it scrolls down
Selected = Selected + 5
If Selected > Last Then ' if scrolling Selected goes below LastitemShown it adjourns pointers of listToShow
First = Selected
Last = First + 15
If Last > Max Then Last = Max - Selected + 1 ' if lastItemShown is more than LastItemList it adjourns pointer of listToShow
End If
Else 'if mouseclick over selected item it scrolls up
Selected = Selected - 5
If Selected < First Then
First = Selected
Last = First + 15
If Selected < 1 Then ' if scrolling up selected goes over FirstItemShown it adjourns pointer of ListToShow
First = 1
Selected = 1
Last = First + 15
End If
End If
End If
End If
If Chr$(Screen(MX, MY, 0)) = "Û" Then ' if leftMouseClick is on ruler of scrollingBar
Do While _MouseInput: Loop ' it waits that MouseInput stops
If MX > _MouseY Then
' if actual vertical position of mouse is less than previous the ruler has been brought up
Selected = Selected - 1
If Selected < 1 Then
First = 1
Selected = 1
Last = First + 15
End If
Else ' if actual vertical position of mouse is more than previous ther ruler has been brought down
Selected = Selected + 1
If Selected > Last Then
First = Selected
Last = Selected + 15
If Last > Max Then Last = Max - Selected
End If
End If
End If
End If
If MB2 Then Stopp = 1
Do While _MouseInput: Loop ' it waits that MouseInput stops
Cls
For a = First To Last
If a = Selected Then Color 14, 1
Print Num(a); Space$(5 - Len(LTrim$(Str$(a))));
If a = Selected Then Print "Û" Else Print "Ý"
Color 7, 0
Next
_Limit 5
Wend
End
It's a start and can be expanded to support mouse Drag & Drop, Keyboard shortcuts, and moreover the customizable setting (i.e. how many rows to show on screen, position on the screen, colors for text and background).
Moreover it can become a function that return the selected item.
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I've had scrollable lists for ages now, and this is basically the simple concept that they're built upon. (This example is just keyboard driven, without mouse support, though it'd be easy enough to add to navigate the scrollable list. )
Code: (Select All) Dim options(20) As String
For i = 0 To 20
options(i) = "Option #" + _Trim$(Str$(i))
Next
Do
Cls
Print "Hit #1 to 9 to choose an option, or up/down arrow to scroll choices."
DisplayList 10, 10, 20, 9, e, options(), -1
k = _KeyHit
Select Case k
Case 18432: e = e - 1: If e < 0 Then e = 0
Case 20480: e = e + 1: If e > 20 Then e = 20
Case 49 To 57: chose = k + e - 49: Exit Do
Case 27: System
End Select
_Limit 30
_Display
Loop
Print
Print "You chose option #"; chose
Sub DisplayList (x As Integer, y As Integer, w As Integer, l As Integer, s As Integer, choices() As String, numbered As _Byte)
'x/y location to place the start of our list
'w is the width of our list on the screen
'l is the length of the list items we want to display at a time
's is the starting element that we want to display on the screen
'choices() is the array that holds the actual list for us
'numbered is the toggle for if we want to autonumber our list or not. 0 is false, any other number is true.
'Some basic error checking is in need here
If s < LBound(choices) Then s = LBound(choices)
If s + l - 1 > UBound(choices) Then l = UBound(choices) - s + 1
Locate x
start = s: finish = s + l - 1
For i = start To finish
counter = counter + 1
If numbered Then counter$ = LTrim$(Str$(counter)) + ") "
Locate , y: Print counter$ + Left$(choices(i), w - Len(counter$))
Next
End Sub
Less than 10 actual lines for the code which actually displays the list for us. Hard to get much more barebone than that!
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10-23-2022, 11:50 AM
(This post was last modified: 10-23-2022, 11:54 AM by bplus.)
@TempodiBasic This might have been better posted as a WIP, so far it doesn't do anything, not even scroll or ASCII chars or numbers???
The chart in IDE is a handy one.
b = b + ...
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103
Yep, this is how we all start out. With just a little more work, you can get something like this...
Code: (Select All) DIM scrn AS my_scrn
DIM page AS my_page
DIM margin AS my_margin
DIM scrb AS my_scrb
DIM cursor AS my_cursor
DIM mb AS my_mb
DIM noe AS INTEGER
DIM row AS INTEGER
DIM scr AS INTEGER
TYPE my_scrn
w AS INTEGER
h AS INTEGER
END TYPE
TYPE my_page
w AS INTEGER
h AS INTEGER
c AS INTEGER
END TYPE
TYPE my_margin
t AS INTEGER
b AS INTEGER
l AS INTEGER
r AS INTEGER
END TYPE
TYPE my_scrb
t AS INTEGER
b AS INTEGER
l AS INTEGER
x AS INTEGER
i AS INTEGER
d AS INTEGER
h AS INTEGER
s AS INTEGER
opt AS INTEGER
adjust AS INTEGER
END TYPE
TYPE my_cursor
find AS INTEGER
scbrrow AS INTEGER ' row + scr
scbrcol AS INTEGER ' POS(0)
holdscr AS INTEGER ' Holds scr
holdrow AS INTEGER ' Holds row
holdscrbx AS INTEGER ' Holds scrb.x
END TYPE
TYPE my_mb
l AS INTEGER
r AS INTEGER
m AS INTEGER
drag AS INTEGER
dragon AS INTEGER
END TYPE
' DEMO -----------------------------------------------------------------
CLS
DIM SHARED debug%
DO: PRINT "Input screen width: 60 - 140, blank for default or -1 for debug mode: ";: INPUT screen_width%
IF screen_width% = -1 THEN debug% = -1: margin.t = 1: margin.b = 1: margin.l = 127: margin.r = 5: screen_width% = 150: noe = 99: GOTO make_fake_text ' Debug mode.
IF screen_width% = 0 THEN margin.t = 1: margin.b = 1: margin.l = 10: margin.r = 12: screen_width% = 80: noe = 40: GOTO make_fake_text ' Use defaults for demo.
IF screen_width% >= 60 AND screen_width% <= 140 THEN EXIT DO ELSE PRINT: PRINT "Redo...": PRINT
LOOP
DO: PRINT "Input number of text entries 10 - 99: ";: INPUT noe
IF noe >= 10 AND noe <= 99 THEN EXIT DO ELSE PRINT: PRINT "Redo...": PRINT
LOOP
DO: PRINT "Input margin top 0 to 10: ";: INPUT margin.t
IF margin.t >= 0 AND margin.t <= 10 THEN EXIT DO ELSE PRINT: PRINT "Redo...": PRINT
LOOP
DO: PRINT "Input margin bottom 0 to 10: ";: INPUT margin.b
IF margin.b >= 0 AND margin.b <= 10 THEN EXIT DO ELSE PRINT: PRINT "Redo...": PRINT
LOOP
DO: PRINT "Input margin left 0 to 20: ";: INPUT margin.l
IF margin.l >= 0 AND margin.l <= 20 THEN EXIT DO ELSE PRINT: PRINT "Redo...": PRINT
LOOP
DO: PRINT "Input margin right 2 to 20: ";: INPUT margin.r
IF margin.r >= 2 AND margin.r <= 20 THEN EXIT DO ELSE PRINT: PRINT "Redo...": PRINT
LOOP
DO: PRINT "Input scrollbar indicator type 1 single 0 Expands per elements: ";: INPUT scrb.opt
IF scrb.opt >= 0 AND scrb.opt <= 1 THEN EXIT DO ELSE PRINT: PRINT "Redo...": PRINT
LOOP
make_fake_text:
CLS: REDIM x$(noe)
FOR i% = 1 TO noe
FOR j% = 1 TO screen_width% - (margin.l + margin.r) - 3 - INT(RND * 7)
k% = (RND * 24) + 97 + 8
IF k% > 122 THEN
IF RIGHT$(x$(i%), 1) <> " " AND LEN(x$(i%)) THEN a$ = " " ELSE a$ = CHR$((RND * 24) + 97)
ELSE
a$ = CHR$(k%)
END IF
x$(i%) = x$(i%) + a$
NEXT j%
x$(i%) = STRING$(2 - LEN(LTRIM$(STR$(i%))), "0") + LTRIM$(STR$(i%)) + " " + x$(i%)
IF RIGHT$(x$(i%), 1) <> " " THEN x$(i%) = x$(i%) + " " '''else x$(i%) = x$(i%) + "$" ' Trailing space.
NEXT i%
WIDTH screen_width%, 25
IF screen_width% > 90 THEN _SCREENMOVE 0, 0
CLS
' End Demo ------------------------------------------------------------------
GOSUB getvar_setscrn
DO
IF debug% THEN GOSUB debugger ' Debug only.
GOSUB displayscrn
GOSUB makescrb
GOSUB getkey
LOOP
END
getvar_setscrn:
scrn.w = _WIDTH
scrn.h = _HEIGHT
scrb.x = 0 ' Relative position of the scrollbar cursor from top of scrb.h. 0 Off / 1 to
page.w = scrn.w - (margin.l + margin.r)
dwidth = page.w '*
page.h = scrn.h - (margin.t + margin.b)
scrb.t = margin.t + 1
scrb.b = margin.t + page.h
scrb.l = margin.l + page.w + 2
page.w = scrn.w - (margin.l + margin.r)
page.h = scrn.h - (margin.t + margin.b)
scrb.d = scrb.b - scrb.t + 1
scrb.h = scrb.b - scrb.t - 1 ' Max. vertical scroll. Bar minus the top and bottom arrow symbols.
IF scrb.opt = 0 THEN
scrb.s = (scrb.h + 1) * 2 - noe: IF scrb.s <= 0 THEN scrb.s = 1
ELSE
scrb.s = 1
END IF
IF row = 0 THEN row = 1
IF page.c = 0 THEN page.c = 7 ' Cursor apearance as underline.
LOCATE margin.t + row, margin.l + 1, 1, 7, page.c
GOSUB getcurrow: cursor.find = -1
RETURN
displayscrn:
yy% = CSRLIN: xx% = POS(0)
LOCATE , , 0: ' Cursor hide.
j% = 0
DO ' page.h determines how mnay rows of text are displayed.
j% = j% + 1
LOCATE margin.t + j%, margin.l + 1
PRINT x$(scr + j%);
IF j% = page.h OR j% = noe THEN EXIT DO
LOOP
LOCATE yy%, xx%
IF cursor.find THEN
cursor.find = 0
IF cursor.scbrrow > scr AND cursor.scbrrow <= scr + page.h THEN
LOCATE margin.t + cursor.scbrrow - scr, cursor.scbrcol, 1 ' Cursor show.
END IF
ELSE
LOCATE , , 1 ' Show cursor.
END IF
RETURN
makescrb:
yy% = CSRLIN: xx% = POS(0)
LOCATE scrb.t, scrb.l
COLOR 0, 7
PRINT CHR$(24);
COLOR 7, 0
FOR i% = 1 TO scrb.h
LOCATE scrb.t + i%, scrb.l
PRINT CHR$(177);
NEXT i%
LOCATE scrb.b, scrb.l
COLOR 0, 7
PRINT CHR$(25);
COLOR 7, 0
IF noe > scrb.h + 2 THEN
FOR i% = 1 TO scrb.s
LOCATE scrb.t + scrb.x + i%, scrb.l
COLOR 1, 0
PRINT CHR$(176); ' Scrollbar index cursor.
NEXT
COLOR 7, 0
END IF
LOCATE yy%, xx%
RETURN
getkey:
row = CSRLIN - margin.t
DO
_LIMIT 60
IF b$ = "" THEN
IF migrate% THEN GOSUB hl1: migrate% = 0
b$ = INKEY$
ELSE
b$ = MID$(b$, 3)
END IF
IF LEN(b$) THEN
DEF SEG = 0 '*
IF PEEK(1047) MOD 16 = 1 AND INSTR("KMOG", MID$(b$, 2, 1)) OR PEEK(1047) MOD 16 = 2 AND INSTR("KMOG", MID$(b$, 2, 1)) THEN
IF mark% = 0 THEN mark% = (row + scr - 1) * (dwidth + 1) + POS(0) - margin.l
shift% = -1
END IF
a$ = x$(row + scr) '*
IF INSTR(a$, CHR$(13)) THEN ' Special to paragraph.
n% = LEN(a$)
ELSEIF LEN(a$) > dwidth THEN ' Space in right margin.
n% = dwidth + 1
ELSE ' All within margin length situations.
n% = LEN(a$) + 1
END IF
n% = n% + margin.l
SELECT CASE MID$(b$, 1, 2)
CASE CHR$(0) + "H"
GOSUB backtocursor '*
IF row > 1 THEN
row = row - 1
LOCATE margin.t + row, POS(0)
IF LEN(x$(row + scr)) < POS(0) - margin.l THEN
'''IF INSTR(x$(row + scr), CHR$(10)) - 1 < POS(0) - margin.l THEN
IF LEN(b$) = 2 THEN b$ = b$ + CHR$(0) + "O"
ELSE '*
GOSUB getcurrow
END IF
ELSEIF scr > 0 THEN
scr = scr - 1
GOSUB scrollscrn
END IF
CASE CHR$(0) + "P"
GOSUB backtocursor '*
IF row < page.h AND row + scr < noe OR row + scr = noe AND LEN(a$) > dwidth THEN
row = row + 1: IF row + scr > UBOUND(x$) THEN REDIM _PRESERVE x$(row + scr)
LOCATE margin.t + row, POS(0)
IF LEN(x$(row + scr)) < POS(0) - margin.l THEN
'''IF INSTR(x$(row + scr), CHR$(10)) - 1 < POS(0) - margin.l THEN
IF LEN(b$) = 2 THEN b$ = b$ + CHR$(0) + "O"
END IF
ELSEIF row + scr < noe THEN
scr = scr + 1
GOSUB scrollscrn
IF LEN(x$(row + scr)) < POS(0) - margin.l THEN
'''IF INSTR(x$(row + scr), CHR$(10)) - 1 < POS(0) - margin.l THEN
IF LEN(b$) = 2 THEN b$ = b$ + CHR$(0) + "O"
ELSE '*
GOSUB getcurrow
END IF
END IF
CASE CHR$(0) + "K"
IF POS(0) > margin.l + 1 + border.thk THEN
LOCATE , POS(0) - 1
IF mark% THEN GOSUB hl1
ELSE
IF row = 1 AND scr = 0 THEN
' Do nothing.
ELSE
b$ = b$ + CHR$(0) + "H" + CHR$(0) + "O"
IF mark% THEN migrate% = -1
END IF
END IF
CASE CHR$(0) + "M"
IF mark% THEN GOSUB hl1
IF POS(0) < n% THEN
LOCATE , POS(0) + 1
ELSE
IF row + scr < noe OR row + scr = noe AND LEN(a$) > dwidth THEN
b$ = b$ + CHR$(0) + "P" + CHR$(0) + "G"
END IF
END IF
CASE CHR$(0) + "G" ' Cursor home on current line.
LOCATE , margin.l + 1
CASE CHR$(0) + "O" ' Cursor end on current line.
IF kloop% = 0 THEN ' User key press.
IF row + scr < noe AND n% <= dwidth THEN
LOCATE , n% + 1 ' Allows more text to be added to the line in front of the last character.
ELSE ' last line
LOCATE , n%
'''''IF mark% THEN GOSUB hl1
END IF
ELSE ' Automated cursor advance. For these routines, the curor never goes past last character.
LOCATE , n%
END IF
CASE CHR$(0) + "w"
row = 1
IF scr > 0 THEN scr = 0: GOSUB scrollscrn
LOCATE margin.t + 1, margin.l + 1
CASE CHR$(0) + "u"
IF noe > page.h THEN
scr = noe - page.h
row = margin.t + page.h
LOCATE margin.t + 1, margin.l + 1
GOSUB scrollscrn
LOCATE margin.t + page.h, margin.l + dwidth
ELSE
row = noe
LOCATE margin.t + noe, margin.l + dwidth
END IF
b$ = b$ + CHR$(0) + "O"
CASE CHR$(0) + "I"
LOCATE , margin.l + 1
FOR j% = 0 TO page.h
b$ = b$ + CHR$(0) + "H"
NEXT
CASE CHR$(0) + "Q"
LOCATE , margin.l + 1
FOR j% = 0 TO page.h
b$ = b$ + CHR$(0) + "P"
NEXT
CASE CHR$(0) + "R"
IF page.c = 7 THEN page.c = 30 ELSE page.c = 7
LOCATE , , 1, 7, page.c
CASE CHR$(9)
RUN
CASE CHR$(27)
SYSTEM
END SELECT
' Reverse algorithm. Not needed for this routine. scrb.x = scrb.i / ((noe - scrb.d) / (scrb.h - scrb.s))
IF row + scr >= INT((scrb.x + 1) * ((noe - scrb.d) / (scrb.h - scrb.s))) + page.h THEN
scrb.x = scrb.x + 1
GOSUB makescrb
scrb.i = INT(scrb.x * ((noe - scrb.d) / (scrb.h - scrb.s)))
ELSEIF row + scr <= scrb.i THEN
scrb.x = scrb.x - 1
GOSUB makescrb
scrb.i = INT(scrb.x * ((noe - scrb.d) / (scrb.h - scrb.s)))
END IF
END IF
IF delay.on! THEN ' Scrollbar delay.
_DELAY delay.on!
delay.on! = 0 ' Toggle off.
END IF
mb.m = 0
WHILE _MOUSEINPUT
mb.l = _MOUSEBUTTON(1)
mb.m = mb.m + _MOUSEWHEEL
WEND
IF mb.l OR mb.m THEN
mx% = _MOUSEX ' Mouse column.
my% = _MOUSEY ' Mouse row.
IF mx% = scrb.l AND scrb.s AND my% >= scrb.t AND my% <= scrb.b OR scrbardrag% AND my% > scrb.t AND my% < scrb.b OR mb.m > 0 AND scrb.x + scrb.s < scrb.h OR mb.m < 0 AND scrb.x <> 0 THEN ' Mouse on scrollbar or doing a bar cursor drag or using the scroll wheel.
IF my% = scrb.t AND scrb.x > 0 OR my% = scrb.b AND scrb.x + scrb.s < scrb.h OR mb.m THEN ' Mouse on a scrollbar arrow.
IF my% = scrb.t OR mb.m < 0 THEN scrb.x = scrb.x - 1 ELSE scrb.x = scrb.x + 1 ' Top or bottom arrow.
IF mb.m = 0 THEN delay.on! = .15
scrb.i = INT(scrb.x * ((noe - scrb.d) / (scrb.h - scrb.s)))
scr = scrb.i
cursor.find = -1
EXIT DO
ELSEIF my% - (scrb.t + 1) >= scrb.x AND my% - (scrb.t + 1) <= scrb.x + scrb.s - 1 AND scrbardrag% = 0 THEN ' Mouse on scrollbar cursor.
scrbardrag% = -1: scrb.adjust = (my% - (scrb.t + 1)) - scrb.x
ELSEIF my% > scrb.t AND my% < scrb.b THEN ' Mouse on scrollbar between scrollbar arrow and cursor.
IF my% - (scrb.t + 1) - scrb.adjust >= 0 AND my% - (scrb.t + 1) + scrb.s - scrb.adjust <= scrb.h OR scrbardrag% = 0 THEN
IF scrbardrag% = 0 THEN ' NO drag, so adjust for cursor length for a click inside the scrollbar above or below the current scrollbar cursor position.
IF my% - (scrb.t + 1) > scrb.x THEN
scrb.adjust = (my% - (scrb.t + 1)) - scrb.x - 1
ELSE
scrb.adjust = (my% - (scrb.t + 1)) - scrb.x + 1
END IF
END IF
scrb.x = my% - (scrb.t + 1) - scrb.adjust
scrb.i = INT(scrb.x * ((noe - scrb.d) / (scrb.h - scrb.s)))
scr = scrb.i
cursor.find = -1
EXIT DO
ELSE ' Scrollbar is at top or bottom and mouse cursor is moving vertically along the scrollbar cursor. This allows the variable to readjust.
IF mx% = scrb.l THEN scrbardrag% = 0: scrb.adjust = 0
END IF
END IF
ELSEIF my% >= margin.t + 1 AND my% <= margin.t + page.h THEN
IF mx% >= margin.l + 1 AND mx% <= scrn.w - margin.r THEN
LOCATE my%, mx%, 1 ' Locate by left mouse click and show cursor.
GOSUB getcurrow
END IF
END IF
ELSE
scrbardrag% = 0: scrb.adjust = 0
END IF
LOOP
RETURN
getcurrow:
row = CSRLIN - margin.t
cursor.scbrrow = row + scr
cursor.scbrcol = POS(0)
cursor.holdscr = scr
cursor.holdrow = row
cursor.holdscrbx = scrb.x
RETURN
backtocursor:
IF cursor.scbrrow > scr AND cursor.scbrrow <= scr + page.h THEN
' Display region does not contain cursor. Do nothing.
ELSE ' Display region contains the cursor.
scr = cursor.holdscr
row = cursor.holdrow
scrb.x = cursor.holdscrbx
scrb.i = scr
GOSUB makescrb
GOSUB displayscrn
END IF
RETURN
debugger:
ss% = CSRLIN: tt% = POS(0)
LOCATE 2, 1
PRINT " initiate_scrb% ="; initiate_scrb%
PRINT " scrn.w ="; scrn.w; " scrn.h ="; scrn.h; scrb.s; " "
PRINT " margin.t ="; margin.t; " margin.b ="; margin.b; " margin.l ="; margin.l; " margin.r ="; margin.r; scrb.s; " "
PRINT " scrb.t ="; scrb.t; " scrb.b ="; scrb.b; " scrb.l ="; scrb.l; " scrb.d ="; scrb.d; " scrb.x = "; scrb.x; " scrb.i ="; scrb.i; " scrb.h ="; scrb.h; " scrb.s ="; scrb.s; " "
PRINT " cursor.find ="; cursor.find; " cursor.scbrrow ="; cursor.scbrrow; " cursor.scbrcol = "; cursor.scbrcol; scrb.s; " "
PRINT " cursor.holdscr ="; cursor.holdscr; " cursor.holdrow ="; cursor.holdrow; " cursor.holdscrbx ="; cursor.holdscrbx
PRINT " page.h% ="; page.h%; " noe = "; noe; " delay_on! ="; delay_on!; " row% = "; row%; " scr% ="; scr%; " mx% ="; mx%; " my% ="; my%; " mb.l ="; mb.l; " mb.dragon ="; mb.dragon; " mb.drag ="; mb.drag; " "
LOCATE ss%, tt%
_DELAY .05
RETURN
'++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
scrollscrn: ' Scrolls up or down.
GOSUB wipescrn
yy% = CSRLIN: xx% = POS(0)
LOCATE margin.t + 1, margin.l + 1
j% = 0
DO
j% = j% + 1
a1$ = STRING$(dwidth, 42) ' SPACE$(dwidth)
MID$(a1$, 1, dwidth) = x$(scr + j%)
'''MID$(a1$, 1, dwidth) = MID$(x$(scr + j%), 1, INSTR(x$(scr + j%), CHR$(10)) - 1) ' Strips off chr$(10)
h% = INSTR(a1$, "#")
PRINT a1$;
IF j% = page.h THEN EXIT DO
LOCATE margin.t + 1 + j%, margin.l + 1
LOOP
IF row + scr > UBOUND(x$) THEN REDIM _PRESERVE x$(row + scr)
LOCATE yy%, xx%
RETURN
wipescrn:
yy% = CSRLIN: xx% = POS(0)
FOR j% = 1 TO page.h
LOCATE margin.t + j%, margin.l + 1
PRINT SPACE$(page.w);
NEXT
LOCATE yy%, xx%
RETURN
'**
hl1:
yy% = CSRLIN: xx% = POS(0)
j% = mark%
k% = (row + scr - 1) * (dwidth + 1) + xx% - margin.l
ss% = CSRLIN: tt% = POS(0)
LOCATE 1, 1
PRINT "k% ="; k%
PRINT "mark% ="; mark%
PRINT "tcol% ="; tcol%
PRINT k% >= tcol%
LOCATE ss%, tt%
IF MID$(b$, 2, 1) = "M" OR MID$(b$, 2, 1) = "K" OR migrate% THEN
IF k% > tcol% THEN
IF k% >= mark% THEN COLOR 15, 1: lc% = 15 ELSE COLOR 7, 0: lc% = 7
ELSEIF k% = tcol% THEN
IF lc% = 15 THEN COLOR 7, 0: lc% = 7 ELSE COLOR 15, 1: lc% = 15
ELSE
IF k% >= mark% THEN COLOR 7, 0: lc% = 7 ELSE COLOR 15, 1: lc% = 15
END IF
tcol% = (row + scr - 1) * (dwidth + 1) + xx% - margin.l
PRINT MID$(x$(scr + row), xx% - margin.l, 1);
ELSE
BEEP
END IF
COLOR 7, 0
LOCATE yy%, xx%
RETURN
I have another version that highlights. All stuff needed to build WP editors. You are welcome to pull this code apart and use anything you find useful to code your project.
Pete
Posts: 345
Threads: 24
Joined: Jul 2022
Reputation:
20
Hi
I'm very glad to have your feedbacks and your attention:
my actual demo does only this:
it shows starting from toplef corner of the screen the 16 items of a list that it has been before initializating with a for loop.
As output you can see the 16 items and an ASCII vertical scroll bar on the right of the list of items.
The selected item has an highlight set of colors (backgorund and Foreground) versus the other items that uses default setting of colors.
If you do a click on the verticalbar over o lower than selected item you shift selection of item towards the first or the last item of the list showed, when you go through this limit, the list scrolls up or down relating your mouse input.
If you click on the verticalbar at level of selected item (scrollbar has a thicker ASCII symbol) you got a shifting of selection of item by 1 step up or down regarding the movement done with the mouse after pressing Left click on it.
@Bplus
no this demo does nothing than showing 16 items of a list as a scrollable list with its vertical bar on the right.
Only mouse support for changing the selection of item or for scrolling the list.
No mousewheel, No Keyboard support, No drag&Drop of selection along the verticalbar.
No returning the select oitem.
Yes it was better to show a more complete demo and not a beginner demo.
It will come soon.
ASCII table of IDE made by Fellippe is a table with a mobile selection of one item.
I am not able to see the vertical scroll bar.
@SMcNeill
yes a fine minimal scrollbar without highligting selected item.
It responds only to keyboard input Up/Down
@Pete
thanks for your demo that is more complete, it only doesn't highlight the selected row of text
and also it doesn't return the item selected....
Well I thank you so much,
now I must find the time to do the expansion of the ASCII scroll bar.
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