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05-06-2022, 11:44 AM
(This post was last modified: 05-15-2022, 05:23 PM by TarotRedhand.)
Some years ago I wrote a tutorial on this topic for the scripting community of Neverwinter Nights. I have now gone through this and edited it to make it relevant for QB64. As I am new to QB64, I would appreciate it if someone will download it, read it and let me know of any errors that they come across no matter how small. The package contains 2 pdf documents (the readme and the 20 page tutorial), an HTML cheat sheet and a plain text document of pre-calculated constants.
Dropbox Link removed - Download link to newer, more accurate version on page 2 of this thread.
All comments welcome.
Thanks.
TR
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Looks like a nice primer on the subject. I gave you a subdirectory on my machine to house it. I particularly like the HTML cheat sheet. It looks like a handy quick reference, suitable for printing and hanging over the monitor.
DO: LOOP: DO: LOOP
sha_na_na_na_na_na_na_na_na_na:
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05-06-2022, 05:21 PM
(This post was last modified: 05-06-2022, 07:07 PM by bplus.)
Oh I bet these are loads and loads of Truth Tables... like from Logic 101, haven't looked yet, just testing my predictions
Sure Truth Tables are fine but can you do this?
http://rosettacode.org/wiki/Zebra_puzzle
;-))
Update: Yep! A bunch of Tables, LOL
724 855 599 923 575 468 400 206 147 564 878 823 652 556 bxor cross forever
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Nice job, found this helpful. I guess George Boolean didn't believe that "maybe" is also a logical operator as in "this might be true or completely unfounded". Truth in today's world is confusing.
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Hi TarotRedHand . I knew it was George Boole and have no idea why I typed George Boolean. One of those Logic slips maybe??