_MOUSESHOW

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The _MOUSESHOW statement displays the mouse cursor and can change its shape.


Syntax

_MOUSESHOW [cursorShape$]


Description

  • Simply use the statement whenever _MOUSEHIDE has been used previously.
  • In version 1.000 and up the following cursorShape$ can be displayed:
_MOUSESHOW "LINK" will display an upward pointing hand cursor used to denote hypertext
_MOUSESHOW "TEXT" will display the I cursor often used in text entry areas
_MOUSESHOW "CROSSHAIR" will display a crosshair cursor
_MOUSESHOW "VERTICAL" will display vertical arrow cursor for movement
_MOUSESHOW "HORIZONTAL" will display horizontal arrow cursor for movement
_MOUSESHOW "TOPLEFT_BOTTOMRIGHT" will display bottom diagonal arrow cursor for movement
_MOUSESHOW "TOPRIGHT_BOTTOMLEFT" will display bottom diagonal arrow cursor for movement
_MOUSESHOW "DEFAULT" can be used after a mouse cursor statement above was previously used.
  • This statement will also disable _MOUSEMOVEMENTX or _MOUSEMOVEMENTY relative mouse movement reads.
  • The mouse cursor will not interfere with any print or graphic screen changes in QB64.

QBasic/QuickBASIC

  • _MOUSEHIDE statements do not accumulate like they did with ABSOLUTE or INTERRUPT in QBasic.


Examples

Example 1: QB64 1.000 and up allow special cursors to be displayed by using special string parameters:

_MOUSESHOW "default": _DELAY 0.5
_MOUSESHOW "link": _DELAY 0.5 'a hand, typically used in web browsers
_MOUSESHOW "text": _DELAY 0.5
_MOUSESHOW "crosshair": _DELAY 0.5
_MOUSESHOW "vertical": _DELAY 0.5
_MOUSESHOW "horizontal": _DELAY 0.5
_MOUSESHOW "topleft_bottomright": _DELAY 0.5
_MOUSESHOW "topright_bottomleft": _DELAY 0.5
Note: There is no hourglass, stopwatch or spinning colorful wheel in the list. The fact is that these typically only appear in a program when something has gone terribly wrong and the program has crashed or frozen.


See also



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