_SCREENIMAGE
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The _SCREENIMAGE function stores the current desktop image or a portion of it and returns an image handle.
Syntax
- imageHandle& = _SCREENIMAGE[(column1, row1, column2, row2)]
Description
- imageHandle& is the handle to the new image in memory that will contain the desktop screenshot.
- The optional screen column and row positions can be used to get only a portion of the desktop image.
- The desktop image or partial image is always a 32-bit image.
- The current screen resolution or width-to-height aspect ratio can be obtained with _DESKTOPWIDTH and _DESKTOPHEIGHT.
- Can be used to take screenshots of the desktop or used with _PRINTIMAGE to print them.
- It is important to free unused or uneeded image handles with _FREEIMAGE to prevent memory overflow errors.
- Keyword not supported in Linux or macOS versions
Examples
Example: Determining the present screen resolution of user's PC for a screensaver program.
desktop& = _SCREENIMAGE MaxScreenX& = _WIDTH(desktop&) MaxScreenY& = _HEIGHT(desktop&) _FREEIMAGE desktop& 'free image after measuring screen(it is not displayed) SCREEN _NEWIMAGE(MaxScreenX&, MaxScreenY&, 256) 'program window is sized to fit _SCREENMOVE _MIDDLE |
Sample code to save images to disk
- SaveImage SUB
- Program ScreenShots (member-contributed program for legacy screen modes)
- ThirtyTwoBit SUB
- SaveIcon32
See also
- _SCREENCLICK, _SCREENPRINT
- _SCREENMOVE, _SCREENX, _SCREENY
- _WIDTH, _HEIGHT
- _DESKTOPWIDTH, _DESKTOPHEIGHT
- _FULLSCREEN, _PRINTIMAGE
- Screen Saver Programs
- Bitmaps, Icons and Cursors
- Hardware images