GlLoadIdentity: Difference between revisions
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Revision as of 00:43, 26 November 2022
The _glLoadIdentity statement replaces the current matrix with the identity matrix.
Syntax
Description
- OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
- The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.
See also