GlPopMatrix: Difference between revisions

From QB64 Phoenix Edition Wiki
Jump to navigation Jump to search
(Created page with "{{DISPLAYTITLE:_glPopMatrix}} The '''_glPushMatrix''' and '''_glPopMatrix''' statements push and pop the current matrix stack. {{PageSyntax}} : '''_glPopMatrix''' {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glpopmatrix Microsoft Docs] and is also valid for QB64 usage. {{PageSe...")
 
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 4: Line 4:


{{PageSyntax}}
{{PageSyntax}}
: '''_glPopMatrix'''
: [[_glPopMatrix]]




{{PageDescription}}
{{PageDescription}}
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glpopmatrix Microsoft Docs] and is also valid for QB64 usage.
* The full description for this command can be found at [https://learn.microsoft.com/en-us/windows/win32/opengl/glpopmatrix Microsoft Docs] and is also valid for QB64 usage.




Line 15: Line 15:
* [[_GL|SUB _GL]]
* [[_GL|SUB _GL]]
* [[_glBegin]], [[_glEnd]], [[_glFrustum]], [[_glLoadIdentity]]
* [[_glBegin]], [[_glEnd]], [[_glFrustum]], [[_glLoadIdentity]]
* [https://docs.microsoft.com/en-us/windows/win32/opengl/glloadmatrix _glLoadMatrix], [[_glMatrixMode]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glmultmatrix _glMultMatrix], [[_glOrtho]]
* [https://learn.microsoft.com/en-us/windows/win32/opengl/glloadmatrix _glLoadMatrix], [[_glMatrixMode]], [https://learn.microsoft.com/en-us/windows/win32/opengl/glmultmatrix _glMultMatrix], [[_glOrtho]]
* [[_glPushMatrix]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glrotate _glRotate], [https://docs.microsoft.com/en-us/windows/win32/opengl/glscale _glScale], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltranslate _glTranslate]
* [[_glPushMatrix]], [https://learn.microsoft.com/en-us/windows/win32/opengl/glrotate _glRotate], [https://learn.microsoft.com/en-us/windows/win32/opengl/glscale _glScale], [https://learn.microsoft.com/en-us/windows/win32/opengl/gltranslate _glTranslate]
* [[_glViewport]]
* [[_glViewport]]




{{PageNavigation}}
{{PageNavigation}}
[[Category:Final]]

Latest revision as of 01:25, 28 January 2023

The _glPushMatrix and _glPopMatrix statements push and pop the current matrix stack.


Syntax

_glPopMatrix


Description

  • OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
  • The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.


See also



Navigation:
Main Page with Articles and Tutorials
Keyword Reference - Alphabetical
Keyword Reference - By usage
Report a broken link