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(Created page with "The LINE statement is used in graphic SCREEN modes to create lines or boxes. {{PageSyntax}} : LINE [STEP] ['''('''''column1''''',''' ''row1''''')''']'''-'''[STEP] '''('''''column2'', ''row2'''''),''' ''color''[, [{B|BF}], {{Parameter|style%}}] {{Parameters}} * The STEP keyword make ''column'' and ''row'' coordinates relative to the previously coordinates set by any graphic statement. * The optional parameters (''column1'', ''row1'')...")
 
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The [[LINE]] statement is used in graphic [[SCREEN (statement)|SCREEN]] modes to create lines or boxes.
The [[LINE]] statement is used in graphic [[SCREEN]] modes to create lines or boxes.




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{{Parameters}}
{{PageParameters}}
* The [[STEP]] keyword make ''column'' and ''row'' coordinates relative to the previously coordinates set by any graphic statement.
* The [[STEP]] keyword make ''column'' and ''row'' coordinates relative to the previously coordinates set by any graphic statement.
* The optional parameters (''column1'', ''row1'') set the line's starting point.
* The optional parameters (''column1'', ''row1'') set the line's starting point.
* The dash and second coordinate parameters (''column2'', ''row2'') must be designated to complete the line or box.
* The dash and second coordinate parameters (''column2'', ''row2'') must be designated to complete the line or box.
* The [[INTEGER]] ''color'' attribute or [[LONG]] [[_RGB32]] 32 bit color value sets the drawing color.  If omitted, the current [[_DEST|destination]] page's [[_DEFAULTCOLOR]] is used.
* The [[INTEGER]] ''color'' attribute or [[LONG]] [[_RGB32]] 32 bit color value sets the drawing color.  If omitted, the current [[_DEST|destination]] page's [[_DEFAULTCOLOR]] is used.
* Optional '''B''' keyword creates a rectangle ('''b'''ox) using the start and end coordinates as diagonal corners. '''BF''' creates a '''b'''ox '''f'''illed.  
* Optional '''B''' keyword creates a rectangle ('''b'''ox) using the start and end coordinates as diagonal corners. '''BF''' creates a '''b'''ox '''f'''illed.
* The ''style%'' signed [[INTEGER]] value sets a dotted pattern to draw the line or rectangle outline.
* The ''style%'' signed [[INTEGER]] value sets a dotted pattern to draw the line or rectangle outline.


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** '''BF''' ignores the {{Parameter|style%}} parameter. See examples 2, 3 and 4 below.
** '''BF''' ignores the {{Parameter|style%}} parameter. See examples 2, 3 and 4 below.
* The graphic cursor is set to the center of the program window on program start. Using the [[STEP]] keyword makes the coordinates relative to the current graphic cursor.
* The graphic cursor is set to the center of the program window on program start. Using the [[STEP]] keyword makes the coordinates relative to the current graphic cursor.
* [[LINE]] '''can be used in any graphic screen mode, but cannot be used in the default screen mode 0 as it is text only.'''  
* [[LINE]] '''can be used in any graphic screen mode, but cannot be used in the default screen mode 0 as it is text only.'''




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{{Cl|LINE}} -(400, 200), 12              'creates a second line from end of first
{{Cl|LINE}} -(400, 200), 12              'creates a second line from end of first


{{Cl|END}} '' ''
{{Cl|END}}
{{CodeEnd}}
{{CodeEnd}}
:''Explanation:'' The full equivalent LINE statement would be: '''{{text|LINE(200, 200)-(400, 200), 12|green}}'''
:''Explanation:'' The full equivalent LINE statement would be: '''{{Text|LINE(200, 200)-(400, 200), 12|green}}'''




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{{Cl|LINE}} (100, 100)-(300, 300), 12, B, 255  'creates styled box shape
{{Cl|LINE}} (100, 100)-(300, 300), 12, B, 255  'creates styled box shape


{{Cl|END}} '' ''
{{Cl|END}}
{{CodeEnd}}
{{CodeEnd}}
:''Explanation:'' The first diagonal dashed green line bisects the red dashed square from Top Left to Bottom Right Corners.
:''Explanation:'' The first diagonal dashed green line bisects the red dashed square from Top Left to Bottom Right Corners.
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     {{Cl|LINE}} (10, 60)-(300, 60), 12, , i%
     {{Cl|LINE}} (10, 60)-(300, 60), 12, , i%
     tmp$ = ""
     tmp$ = ""
     {{Cl|FOR...NEXT|FOR}} b% = 15 {{Cl|TO}} 0 {{Cl|STEP}} -1 'create binary text value showing bits on as {{text|█|red}}, off as space
     {{Cl|FOR...NEXT|FOR}} b% = 15 {{Cl|TO}} 0 {{Cl|STEP}} -1 'create binary text value showing bits on as {{Text|█|red}}, off as space
         {{Cl|IF...THEN|IF}} i% {{Cl|AND}} 2 ^ b% {{Cl|THEN}} tmp$ = tmp$ + {{Cl|CHR$}}(219) {{Cl|ELSE}} tmp$ = tmp$ + {{Cl|SPACE$}}(1)
         {{Cl|IF...THEN|IF}} i% {{Cl|AND}} 2 ^ b% {{Cl|THEN}} tmp$ = tmp$ + {{Cl|CHR$}}(219) {{Cl|ELSE}} tmp$ = tmp$ + {{Cl|SPACE$}}(1)
     {{Cl|NEXT}}
     {{Cl|NEXT}}
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     {{Cl|IF...THEN|IF}} {{Cl|INKEY$}} <> "" {{Cl|THEN}} {{Cl|EXIT}} {{Cl|FOR...NEXT|FOR}} 'any key exit
     {{Cl|IF...THEN|IF}} {{Cl|INKEY$}} <> "" {{Cl|THEN}} {{Cl|EXIT}} {{Cl|FOR...NEXT|FOR}} 'any key exit
     {{Cl|_DELAY}} .001 'set delay time as required
     {{Cl|_DELAY}} .001 'set delay time as required
{{Cl|NEXT}} '' ''
{{Cl|NEXT}}
{{CodeEnd}}
{{CodeEnd}}
: ''Explanation:'' The ''style'' value's Most Significant Bit (MSB) is set to the left with LSB on right as 16 text blocks are set on or off.
: ''Explanation:'' The ''style'' value's Most Significant Bit (MSB) is set to the left with LSB on right as 16 text blocks are set on or off.
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{{PageSeeAlso}}
{{PageSeeAlso}}
* [[SCREEN (statement)|SCREEN]], [[COLOR]]  
* [[SCREEN]], [[COLOR]]
* [[DRAW]], [[CIRCLE]], [[STEP]]
* [[DRAW]], [[CIRCLE]], [[STEP]]
* [[PSET]], [[PRESET]]
* [[PSET]], [[PRESET]]
* [[AND]], [[OR]] {{text|(logical operators)}}
* [[AND]], [[OR]] {{Text|(logical operators)}}




{{PageNavigation}}
{{PageNavigation}}

Latest revision as of 22:34, 11 February 2023

The LINE statement is used in graphic SCREEN modes to create lines or boxes.


Syntax

LINE [STEP] [(column1, row1)]-[STEP] (column2, row2), color[, [{B|BF}], style%]


Parameters

  • The STEP keyword make column and row coordinates relative to the previously coordinates set by any graphic statement.
  • The optional parameters (column1, row1) set the line's starting point.
  • The dash and second coordinate parameters (column2, row2) must be designated to complete the line or box.
  • The INTEGER color attribute or LONG _RGB32 32 bit color value sets the drawing color. If omitted, the current destination page's _DEFAULTCOLOR is used.
  • Optional B keyword creates a rectangle (box) using the start and end coordinates as diagonal corners. BF creates a box filled.
  • The style% signed INTEGER value sets a dotted pattern to draw the line or rectangle outline.


Description

  • Creates a colored line between the given coordinates. Can be drawn partially off screen.
  • B creates a box outline with each side parallel to the program screen sides. BF creates a filled box.
  • style% can be used to create a dotted pattern to draw the line.
    • B can be used with a style% to draw the rectangle outline using the desired pattern.
    • BF ignores the style% parameter. See examples 2, 3 and 4 below.
  • The graphic cursor is set to the center of the program window on program start. Using the STEP keyword makes the coordinates relative to the current graphic cursor.
  • LINE can be used in any graphic screen mode, but cannot be used in the default screen mode 0 as it is text only.


Examples

Example 1: Following one line with another by omitting the second line's first coordinate parameter bracket entirely:

SCREEN 12

LINE (100, 100)-(200, 200), 10    'creates a line
LINE -(400, 200), 12              'creates a second line from end of first

END
Explanation: The full equivalent LINE statement would be: LINE(200, 200)-(400, 200), 12


Example 2: Creating styled lines and boxes with the LINE statement. Different style values create different dashed line spacing.

SCREEN 12

LINE (100, 100)-(300, 300), 10, , 63    'creates a styled line
LINE (100, 100)-(300, 300), 12, B, 255  'creates styled box shape

END
Explanation: The first diagonal dashed green line bisects the red dashed square from Top Left to Bottom Right Corners.


Example 3: The style value sets each 16 pixel line section as the value's bits are set on or off:

SCREEN 13
_FULLSCREEN 'required in QB64 only
_DELAY 5
FOR i% = 1 TO 2 ^ 15 'use exponential value instead of -32768
    COLOR 15:LOCATE 10, 5: PRINT i%;
    LINE (10, 60)-(300, 60), 0 'erase previous lines
    LINE (10, 60)-(300, 60), 12, , i%
    tmp$ = ""
    FOR b% = 15 TO 0 STEP -1 'create binary text value showing bits on as , off as space
        IF i% AND 2 ^ b% THEN tmp$ = tmp$ + CHR$(219) ELSE tmp$ = tmp$ + SPACE$(1)
    NEXT
    COLOR 12:LOCATE 10, 20: PRINT tmp$;
    IF INKEY$ <> "" THEN EXIT FOR 'any key exit
    _DELAY .001 'set delay time as required
NEXT
Explanation: The style value's Most Significant Bit (MSB) is set to the left with LSB on right as 16 text blocks are set on or off.


Example 4: Using binary code to design a style pattern:

SCREEN 12

LINE (100, 100)-(300, 100), 10, , &B0000111100001111 '16-bits
LINE (100, 110)-(300, 110), 11, , &B0011001100110011
LINE (100, 120)-(300, 120), 12, , &B0101010101010101
LINE (100, 130)-(300, 130), 13, , &B1000100010001000
Explanation: The binary pattern created with 0s and 1s using the &B number prefix define the pattern to draw the colored lines.


See also



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