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(Created page with "{{DISPLAYTITLE:_BLINK}} The _BLINK statement toggles blinking colors in text mode (SCREEN 0). Default state is ON. {{PageSyntax}} : _BLINK {ON|OFF} {{PageDescription}} * SCREEN 0 emulates the VGA palette with regular colors from 0 to 15 and blinking colors from 16-31 (these are the same colors as 0-15, except their blink attribute is set to on). _BLINK OFF emulates writing to the video memory and disabling blinking for colors 16-31. * Using colors 16-31 f...") |
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{{PageAvailability}} | |||
* Build 20170816/61 up (August 16, 2017). | * Build 20170816/61 up (August 16, 2017). | ||
{{PageExamples}} | {{PageExamples}} | ||
{{CodeStart}}{{Cl|COLOR}} 16, 7 | {{CodeStart}} | ||
{{Cl|PRINT}} "This is printed in black over gray background. Black letters are blinking." | {{Cl|COLOR}} {{Text|16|#F580B1}}, {{Text|7|#F580B1}} | ||
{{Cl|PRINT}} "Hit a key..." | {{Cl|PRINT}} {{Text|<nowiki>"This is printed in black over gray background. Black letters are blinking."</nowiki>|#FFB100}} | ||
{{Cl|PRINT}} {{Text|<nowiki>"Hit a key..."</nowiki>|#FFB100}} | |||
{{Cl|SLEEP}} | {{Cl|SLEEP}} | ||
{{Cl|_BLINK}} OFF | {{Cl|_BLINK}} {{Cl|OFF}} | ||
{{Cl|PRINT}} "Now the same text is printed in black over bright white, because blinking was disabled." | {{Cl|PRINT}} {{Text|<nowiki>"Now the same text is printed in black over bright white, because blinking was disabled."</nowiki>|#FFB100}} | ||
{{CodeEnd}} | {{CodeEnd}} | ||
{{PageSeeAlso}} | {{PageSeeAlso}} | ||
* [https://qb64phoenix.com/forum/showthread.php?tid=1319 Featured in our "Keyword of the Day" series] | |||
* [[_BLINK (function)]] | * [[_BLINK (function)]] | ||
* [[OUT]] | * [[OUT]] | ||
* [[_DISPLAY]] | * [[_DISPLAY]] | ||
{{PageNavigation}} | {{PageNavigation}} |
Latest revision as of 22:15, 25 May 2024
The _BLINK statement toggles blinking colors in text mode (SCREEN 0). Default state is ON.
Syntax
- _BLINK {ON|OFF}
Description
- SCREEN 0 emulates the VGA palette with regular colors from 0 to 15 and blinking colors from 16-31 (these are the same colors as 0-15, except their blink attribute is set to on). _BLINK OFF emulates writing to the video memory and disabling blinking for colors 16-31.
- Using colors 16-31 for the foreground with _BLINK set to OFF will produce high intensity background colors.
- _BLINK is only effective in SCREEN 0. It's ignored in graphic modes.
- IF _DISPLAY is used, blinking is disabled, even if _BLINK is ON, but high intensity backgrounds aren't enabled in this case.
Availability
- Build 20170816/61 up (August 16, 2017).
Examples
COLOR 16, 7 PRINT "This is printed in black over gray background. Black letters are blinking." PRINT "Hit a key..." SLEEP _BLINK OFF PRINT "Now the same text is printed in black over bright white, because blinking was disabled." |
See also