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| align="center" | [[File:IDE_macos.png|thumb|left|QB64's IDE running on macOS Catalina]] | | align="center" | [[File:IDE_macos.png|thumb|left|QB64's IDE running on macOS Catalina]] | ||
| align="center" | ==Getting started== * Grab the latest version of QB64 Phoenix Edition from the [https://www.qb64phoenix.com releases page]. ===FAQ=== * [[QB64 FAQ|Frequently asked questions about QB64]] ===Get in touch=== * [https://qb64phoenix.com/forum/index.php QB64 Phoenix Edition Forum] * [https://discord.com/invite/2t9HTYK Discord invitation] | | align="center" | ==Getting started== * Grab the latest version of QB64 Phoenix Edition from the [https://www.qb64phoenix.com releases page]. ===FAQ=== * [[QB64 FAQ|Frequently asked questions about QB64]] ===Get in touch=== * [https://qb64phoenix.com/forum/index.php QB64 Phoenix Edition Forum] * [https://discord.com/invite/2t9HTYK Discord invitation] | ||
| align="center" | __TOC__ | | align="center" | __TOC__ | ||
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Revision as of 12:09, 27 April 2022
The QB64 Phoenix Edition Wiki
QB64 is a modern extended BASIC programming language that retains QBasic/QuickBASIC 4.5 compatibility and compiles native binaries for Windows, Linux, and macOS.
==Getting started== * Grab the latest version of QB64 Phoenix Edition from the releases page. ===FAQ=== * Frequently asked questions about QB64 ===Get in touch=== * QB64 Phoenix Edition Forum * Discord invitation | ||
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Keywords
Known issues
Articles and Tutorials
- Terry Ritchie's QB64 Game Programming
- School Freeware series on QB64 (YouTube)
- Arrays
- ASCII Character Codes
- Binary Numbers
- Boolean Operations
- Clipboard
- Converting Bytes to Bits
- Console Window
- Controller Devices (Keyboard, Mouse, Joystick, Gamepad)
- Downloading Files (TCP/IP)
- Environment (Windows Registry)
- Hardware images
- Image file procedures
- Keyboard Scan Codes
- Libraries (C++, Windows, DLL)
- Mathematical Operations
- PDS (7.1) Procedures
- Port Access Libraries
- QB 4.5 Library Ports For QB64
- Relational Operations
- Line numbers
- Removing line numbers
- Resource Table extraction (Icon Extraction)
- Screen Memory
- Text, Fonts and Unicode Using Graphics
- Variable Types