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(Created page with "'''_glClear:''' clear buffers to preset values {{PageSyntax}} :: SUB _glClear (BYVAL mask AS _UNSIGNED LONG) :: void '''_glClear'''(GLbitfield {{Parameter|mask}}); {{PageParameters}} * ''mask'' that indicate the buffer OR buffers to be cleared. The three masks are _GL_COLOR_BUFFER_BIT, _GL_DEPTH_BUFFER_BIT, and _GL_STENCIL_BUFFER_BIT. {{PageDescription}} * _glClear sets the bitplane area of the window to values previously sele...") |
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'''_glClear | {{DISPLAYTITLE:_glClear}} | ||
The '''_glClear''' statement clears buffers to preset values. | |||
{{PageSyntax}} | {{PageSyntax}} | ||
: '''_glClear''' GLbitfield {{Parameter|mask}} | |||
: | |||
{{PageParameters}} | {{PageParameters}} | ||
* '' | * OpenGL is using its own set of variable types to describe its command parameters. | ||
* Use the following table to find the respective QB64 [[Variable Types]]. | |||
{{TextStart}} | |||
'''OpenGL''' | '''C/C++''' | '''QB64''' | |||
------------+------------------+---------------------- | |||
GLenum | unsigned int | [[_UNSIGNED]] [[LONG]] | |||
GLboolean | unsigned char | [[_UNSIGNED]] [[_BYTE]] | |||
GLbitfield | unsigned int | [[_UNSIGNED]] [[LONG]] | |||
GLbyte | signed char | [[_BYTE]] | |||
GLshort | short | [[INTEGER]] | |||
GLint | int | [[LONG]] | |||
GLsizei | int | [[LONG]] | |||
GLubyte | unsigned char | [[_UNSIGNED]] [[_BYTE]] | |||
GLushort | unsigned short | [[_UNSIGNED]] [[INTEGER]] | |||
GLuint | unsigned int | [[_UNSIGNED]] [[LONG]] | |||
GLfloat | float | [[SINGLE]] | |||
GLclampf | float | [[SINGLE]] | |||
GLdouble | double | [[DOUBLE]] | |||
GLclampd | double | [[DOUBLE]] | |||
GLvoid | void | no parameters used | |||
{{TextEnd}} | |||
{{PageDescription}} | {{PageDescription}} | ||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time. | |||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glclear Microsoft Docs] and is also valid for QB64 usage. | |||
* [[ | {{PageSeeAlso}} | ||
* [[_GL|SUB _GL]] | |||
{{PageNavigation}} | |||
[[Category:Final]] |
Revision as of 09:52, 14 July 2022
The _glClear statement clears buffers to preset values.
Syntax
- _glClear GLbitfield mask
Parameters
- OpenGL is using its own set of variable types to describe its command parameters.
- Use the following table to find the respective QB64 Variable Types.
OpenGL | C/C++ | QB64 ------------+------------------+---------------------- GLenum | unsigned int | _UNSIGNED LONG GLboolean | unsigned char | _UNSIGNED _BYTE GLbitfield | unsigned int | _UNSIGNED LONG GLbyte | signed char | _BYTE GLshort | short | INTEGER GLint | int | LONG GLsizei | int | LONG GLubyte | unsigned char | _UNSIGNED _BYTE GLushort | unsigned short | _UNSIGNED INTEGER GLuint | unsigned int | _UNSIGNED LONG GLfloat | float | SINGLE GLclampf | float | SINGLE GLdouble | double | DOUBLE GLclampd | double | DOUBLE GLvoid | void | no parameters used |
Description
- OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
- The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.
See also