GlAccum: Difference between revisions

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* Use the following table to find the respective QB64 [[Variable Types]].
* Use the following table to find the respective QB64 [[Variable Types]].
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   '''OpenGL'''    =>     '''C/C++'''        =>       '''QB64'''
   '''OpenGL'''    |     '''C/C++'''        |       '''QB64'''
  ------------------------------------------------------
  ------------+------------------+----------------------
  GLenum      => unsigned int    => [[_UNSIGNED]] [[LONG]]
  GLenum      | unsigned int    | [[_UNSIGNED]] [[LONG]]
  GLboolean  => unsigned char  => [[_UNSIGNED]] [[_BYTE]]
  GLboolean  | unsigned char  | [[_UNSIGNED]] [[_BYTE]]
  GLbitfield  => unsigned int    => [[_UNSIGNED]] [[LONG]]
  GLbitfield  | unsigned int    | [[_UNSIGNED]] [[LONG]]
  GLbyte      => signed char    => [[_BYTE]]
  GLbyte      | signed char    | [[_BYTE]]
  GLshort    => short          => [[INTEGER]]
  GLshort    | short          | [[INTEGER]]
  GLint      => int            => [[LONG]]
  GLint      | int            | [[LONG]]
  GLsizei    => int            => [[LONG]]
  GLsizei    | int            | [[LONG]]
  GLubyte    => unsigned char  => [[_UNSIGNED]] [[_BYTE]]
  GLubyte    | unsigned char  | [[_UNSIGNED]] [[_BYTE]]
  GLushort    => unsigned short  => [[_UNSIGNED]] [[INTEGER]]
  GLushort    | unsigned short  | [[_UNSIGNED]] [[INTEGER]]
  GLuint      => unsigned int    => [[_UNSIGNED]] [[LONG]]
  GLuint      | unsigned int    | [[_UNSIGNED]] [[LONG]]
  GLfloat    => float          => [[SINGLE]]
  GLfloat    | float          | [[SINGLE]]
  GLclampf    => float          => [[SINGLE]]
  GLclampf    | float          | [[SINGLE]]
  GLdouble    => double          => [[DOUBLE]]
  GLdouble    | double          | [[DOUBLE]]
  GLclampd    => double          => [[DOUBLE]]
  GLclampd    | double          | [[DOUBLE]]
  GLvoid      => void            => no parameters used
  GLvoid      | void            | no parameters used
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Revision as of 22:35, 13 July 2022

The _glAccum statement operates on the accumulation buffer.


Syntax

_glAccum GLenum op, GLfloat value


Parameters

  • OpenGL is using its own set of variable types to describe its command parameters.
  • Use the following table to find the respective QB64 Variable Types.
  OpenGL     |     C/C++        |        QB64
 ------------+------------------+----------------------
 GLenum      |  unsigned int    |  _UNSIGNED LONG
 GLboolean   |  unsigned char   |  _UNSIGNED _BYTE
 GLbitfield  |  unsigned int    |  _UNSIGNED LONG
 GLbyte      |  signed char     |  _BYTE
 GLshort     |  short           |  INTEGER
 GLint       |  int             |  LONG
 GLsizei     |  int             |  LONG
 GLubyte     |  unsigned char   |  _UNSIGNED _BYTE
 GLushort    |  unsigned short  |  _UNSIGNED INTEGER
 GLuint      |  unsigned int    |  _UNSIGNED LONG
 GLfloat     |  float           |  SINGLE
 GLclampf    |  float           |  SINGLE
 GLdouble    |  double          |  DOUBLE
 GLclampd    |  double          |  DOUBLE
 GLvoid      |  void            |  no parameters used


Description

  • OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
  • The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.


See also



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