GlCopyTexSubImage2D: Difference between revisions
Jump to navigation
Jump to search
Navigation:
Main Page with Articles and Tutorials
Keyword Reference - Alphabetical
Keyword Reference - By usage
Report a broken link
(Created page with "'''_glCopyTexSubImage2D:''' copy a two-dimensional texture subimage {{PageSyntax}} : SUB _glCopyTexSubImage2D (BYVAL target AS _UNSIGNED LONG, BYVAL level AS LONG, BYVAL xoffset AS LONG, BYVAL yoffset AS LONG, BYVAL x AS LONG, BYVAL y AS LONG, BYVAL width AS LONG, BYVAL height AS LONG) : void '''_glCopyTexSubImage2D'''(GLenum {{Parameter|target}}, GLint {{Parameter|level}}, GLint {{Parameter|xoffset}}, GLint {{Parameter|yoffset}}, GLint {{Parameter|x}}, GLint {{Par...") |
No edit summary |
||
Line 1: | Line 1: | ||
'''_glCopyTexSubImage2D | {{DISPLAYTITLE:_glCopyTexSubImage2D}} | ||
The '''_glCopyTexSubImage2D''' statement copies a sub-image of a two-dimensional texture image from the framebuffer. | |||
{{PageSyntax}} | {{PageSyntax}} | ||
: '''_glCopyTexSubImage2D''' GLenum {{Parameter|target}}, GLint {{Parameter|level}}, GLint {{Parameter|xoffset}}, GLint {{Parameter|yoffset}}, GLint {{Parameter|x}}, GLint {{Parameter|y}}, GLsizei {{Parameter|width}}, GLsizei {{Parameter|height}} | |||
{{PageParameters}} | |||
* OpenGL is using its own set of variable types to describe its command parameters. | |||
* Use the following table to find the respective QB64 [[Variable Types]]. | |||
{{TextStart}} | |||
'''OpenGL''' | '''C/C++''' | '''QB64''' | |||
------------+------------------+---------------------- | |||
GLenum | unsigned int | [[_UNSIGNED]] [[LONG]] | |||
GLboolean | unsigned char | [[_UNSIGNED]] [[_BYTE]] | |||
GLbitfield | unsigned int | [[_UNSIGNED]] [[LONG]] | |||
GLbyte | signed char | [[_BYTE]] | |||
GLshort | short | [[INTEGER]] | |||
GLint | int | [[LONG]] | |||
GLsizei | int | [[LONG]] | |||
GLubyte | unsigned char | [[_UNSIGNED]] [[_BYTE]] | |||
GLushort | unsigned short | [[_UNSIGNED]] [[INTEGER]] | |||
GLuint | unsigned int | [[_UNSIGNED]] [[LONG]] | |||
GLfloat | float | [[SINGLE]] | |||
GLclampf | float | [[SINGLE]] | |||
GLdouble | double | [[DOUBLE]] | |||
GLclampd | double | [[DOUBLE]] | |||
GLvoid | void | no parameters used | |||
{{TextEnd}} | |||
{{PageDescription}} | {{PageDescription}} | ||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time. | |||
' | * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glcopytexsubimage2d Microsoft Docs] and is also valid for QB64 usage. | ||
The | |||
{{PageSeeAlso}} | {{PageSeeAlso}} | ||
* [[_GL|SUB _GL]] | |||
{{PageNavigation}} | |||
[[Category:Final]] |
Revision as of 23:27, 13 July 2022
The _glCopyTexSubImage2D statement copies a sub-image of a two-dimensional texture image from the framebuffer.
Syntax
- _glCopyTexSubImage2D GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height
Parameters
- OpenGL is using its own set of variable types to describe its command parameters.
- Use the following table to find the respective QB64 Variable Types.
OpenGL | C/C++ | QB64 ------------+------------------+---------------------- GLenum | unsigned int | _UNSIGNED LONG GLboolean | unsigned char | _UNSIGNED _BYTE GLbitfield | unsigned int | _UNSIGNED LONG GLbyte | signed char | _BYTE GLshort | short | INTEGER GLint | int | LONG GLsizei | int | LONG GLubyte | unsigned char | _UNSIGNED _BYTE GLushort | unsigned short | _UNSIGNED INTEGER GLuint | unsigned int | _UNSIGNED LONG GLfloat | float | SINGLE GLclampf | float | SINGLE GLdouble | double | DOUBLE GLclampd | double | DOUBLE GLvoid | void | no parameters used |
Description
- OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
- The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.
See also