GlClearColor: Difference between revisions

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(Created page with "'''_glClearColor:''' specify clear values for the color buffers {{PageSyntax}} :: SUB '''_glClearColor''' (BYVAL red AS SINGLE, BYVAL green AS SINGLE, BYVAL blue AS SINGLE, BYVAL alpha AS SINGLE) :: void '''_glClearColor'''(GLfloat {{Parameter|red}}, GLfloat {{Parameter|green}}, GLfloat {{Parameter|blue}}, GLfloat {{Parameter|alpha}}); ; red, green, blue, alpha : Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial valu...")
 
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'''_glClearColor:''' specify clear values for the color buffers
{{DISPLAYTITLE:_glClearColor}}
The '''_glClearColor''' statement specifies clear values for the color buffers.




{{PageSyntax}}
{{PageSyntax}}
: '''_glClearColor''' GLclampf {{Parameter|red}}, GLclampf {{Parameter|green}}, GLclampf {{Parameter|blue}}, GLclampf {{Parameter|alpha}}


:: SUB '''_glClearColor''' (BYVAL red AS SINGLE, BYVAL green AS SINGLE, BYVAL blue AS SINGLE, BYVAL alpha AS SINGLE)
:: void '''_glClearColor'''(GLfloat {{Parameter|red}}, GLfloat {{Parameter|green}}, GLfloat {{Parameter|blue}}, GLfloat {{Parameter|alpha}});


 
{{PageParameters}}
; red, green, blue, alpha
* OpenGL is using its own set of variable types to describe its command parameters.
: Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0.
* Use the following table to find the respective QB64 [[Variable Types]].
{{TextStart}}
  '''OpenGL'''    |    '''C/C++'''        |        '''QB64'''
------------+------------------+----------------------
GLenum      |  unsigned int    |  [[_UNSIGNED]] [[LONG]]
GLboolean  |  unsigned char  |  [[_UNSIGNED]] [[_BYTE]]
GLbitfield  |  unsigned int    |  [[_UNSIGNED]] [[LONG]]
GLbyte      |  signed char    |  [[_BYTE]]
GLshort    |  short          |  [[INTEGER]]
GLint      |  int            |  [[LONG]]
GLsizei    |  int            |  [[LONG]]
GLubyte    |  unsigned char  |  [[_UNSIGNED]] [[_BYTE]]
GLushort    |  unsigned short  |  [[_UNSIGNED]] [[INTEGER]]
GLuint      |  unsigned int    |  [[_UNSIGNED]] [[LONG]]
GLfloat    |  float          |  [[SINGLE]]
GLclampf    |  float          |  [[SINGLE]]
GLdouble    |  double          |  [[DOUBLE]]
GLclampd    |  double          |  [[DOUBLE]]
GLvoid      |  void            |  no parameters used
{{TextEnd}}




{{PageDescription}}
{{PageDescription}}
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glclearcolor Microsoft Docs] and is also valid for QB64 usage.


'''_glClearColor''' specifies the red, green, blue, and alpha values used by {{KW|_glClear}} to clear the color buffers.
{{PageNotes}}
The type of the {{Parameter|red}}, {{Parameter|green}}, {{Parameter|blue}}, and {{Parameter|alpha}} parameters was changed from GLclampf to GLfloat. This change is transparent to user code.
{{PageUseWith}}
{{KW|_glGet}} with argument {{KW|_GL_COLOR_CLEAR_VALUE}}


{{PageSeeAlso}}
{{PageSeeAlso}}
* [[_GL|SUB _GL]]


[[_GL|SUB _GL]]
{{KW|_glClear}}


{{PageNavigation}}


{{PageCopyright}}
[[Category:Final]]

Revision as of 10:12, 14 July 2022

The _glClearColor statement specifies clear values for the color buffers.


Syntax

_glClearColor GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha


Parameters

  • OpenGL is using its own set of variable types to describe its command parameters.
  • Use the following table to find the respective QB64 Variable Types.
  OpenGL     |     C/C++        |        QB64
 ------------+------------------+----------------------
 GLenum      |  unsigned int    |  _UNSIGNED LONG
 GLboolean   |  unsigned char   |  _UNSIGNED _BYTE
 GLbitfield  |  unsigned int    |  _UNSIGNED LONG
 GLbyte      |  signed char     |  _BYTE
 GLshort     |  short           |  INTEGER
 GLint       |  int             |  LONG
 GLsizei     |  int             |  LONG
 GLubyte     |  unsigned char   |  _UNSIGNED _BYTE
 GLushort    |  unsigned short  |  _UNSIGNED INTEGER
 GLuint      |  unsigned int    |  _UNSIGNED LONG
 GLfloat     |  float           |  SINGLE
 GLclampf    |  float           |  SINGLE
 GLdouble    |  double          |  DOUBLE
 GLclampd    |  double          |  DOUBLE
 GLvoid      |  void            |  no parameters used


Description

  • OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
  • The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.


See also



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