GlDeleteTextures: Difference between revisions

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{{PageSeeAlso}}
{{PageSeeAlso}}
* [[_GL|SUB _GL]]
* [[_GL|SUB _GL]]
* [[_glAreTexturesResident]], [[_glBegin]], [[_glBindTexture]], [[_glEnd]]
* [[_glGenTextures]], [[_glGet]], [[_glGetTexParameter]], [[_glIsTexture]]
* [[_glPrioritizeTextures]], [[_glTexGen]], [[_glTexImage1D]], [[_glTexImage2D]]
* [[_glTexParameter]]





Revision as of 16:33, 14 July 2022

The _glDeleteTextures statement deletes named textures.


Syntax

_glDeleteTextures GLsizei n, const GLuint *textures


Parameters

  • OpenGL is using its own set of variable types to describe its command parameters.
  • Use the following table to find the respective QB64 Variable Types.
  OpenGL     |     C/C++        |        QB64
 ------------+------------------+----------------------
 GLenum      |  unsigned int    |  _UNSIGNED LONG
 GLboolean   |  unsigned char   |  _UNSIGNED _BYTE
 GLbitfield  |  unsigned int    |  _UNSIGNED LONG
 GLbyte      |  signed char     |  _BYTE
 GLshort     |  short           |  INTEGER
 GLint       |  int             |  LONG
 GLsizei     |  int             |  LONG
 GLubyte     |  unsigned char   |  _UNSIGNED _BYTE
 GLushort    |  unsigned short  |  _UNSIGNED INTEGER
 GLuint      |  unsigned int    |  _UNSIGNED LONG
 GLfloat     |  float           |  SINGLE
 GLclampf    |  float           |  SINGLE
 GLdouble    |  double          |  DOUBLE
 GLclampd    |  double          |  DOUBLE
 GLvoid      |  void            |  no parameters used


Description

  • OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
  • The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.


See also



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