RGBA32: Difference between revisions
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(Created page with "{{DISPLAYTITLE:_RGBA32}} The _RGBA32 function returns the 32-bit ''RGBA'' color value with the specified red, green, blue and alpha component intensities. {{PageSyntax}} : {{Parameter|color32value~&}} = _RGBA32({{Parameter|red&}}, {{Parameter|green&}}, {{Parameter|blue&}}, {{Parameter|alpha&}}) {{PageDescription}} * The value returned is a 32-bit _UNSIGNED LONG color value. * '''Return variable types must be _UNSIGNED LONG or resulting color...") |
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{{Cl|SCREEN (statement)|SCREEN}} {{Cl|_NEWIMAGE}}(600, 400, 32) | {{Cl|SCREEN (statement)|SCREEN}} {{Cl|_NEWIMAGE}}(600, 400, 32) | ||
img& = {{Cl|_LOADIMAGE}}("qb64_trans.png") ' | img& = {{Cl|_LOADIMAGE}}("qb64_trans.png") 'use any 24/32 bit image | ||
'Turn off auto display | 'Turn off auto display | ||
{{Cl|_DISPLAY}} | {{Cl|_DISPLAY}} |
Revision as of 21:28, 21 April 2022
The _RGBA32 function returns the 32-bit RGBA color value with the specified red, green, blue and alpha component intensities.
Syntax
- color32value~& = _RGBA32(red&, green&, blue&, alpha&)
Description
- The value returned is a 32-bit _UNSIGNED LONG color value.
- Return variable types must be _UNSIGNED LONG or resulting color may lose the _BLUE value.
- red& specifies the red component intensity from 0 to 255.
- green& specifies the green component intensity from 0 to 255.
- blue& specifies the blue component intensity from 0 to 255.
- alpha& specifies the alpha component transparency value from 0 (fully transparent) to 255 (opaque).
- Alpha or intensity values outside of the valid range of 0 to 255 are clipped.
- Returns LONG 32-bit hexadecimal values from &H00000000 to &HFFFFFFFF with varying _ALPHA transparency.
- When LONG values are PUT to file, the ARGB values become BGRA. Use LEFT$(MKL$(color32value~&), 3) to place 3 colors.
- NOTE: Default 32-bit backgrounds are clear black or _RGBA(0, 0, 0, 0). Use CLS to make the black opaque.
Examples
Example: Changing the ALPHA value to fade an image in and out using a 32 bit PNG image.
SCREEN _NEWIMAGE(600, 400, 32) img& = _LOADIMAGE("qb64_trans.png") 'use any 24/32 bit image 'Turn off auto display _DISPLAY ' Fade in FOR i% = 255 TO 0 STEP -5 _LIMIT 20 'control fade speed _PUTIMAGE (0, 0)-(600, 400), img& LINE (0, 0)-(600, 400), _RGBA(0, 0, 0, i%), BF 'decrease black box transparency _DISPLAY NEXT ' Fade out FOR i% = 0 TO 255 STEP 5 _LIMIT 20 'control fade speed _PUTIMAGE (0, 0)-(600, 400), img& LINE (0, 0)-(600, 400), _RGBA(0, 0, 0, i%), BF 'increase black box transparency _DISPLAY NEXT END |
See also
- _RGB32, _RGBA, _RGB
- _RED32, _GREEN32, _BLUE32
- HEX$ 32 Bit Values, POINT
- SAVEIMAGE
- Hexadecimal Color Values