_glLoadIdentity

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Revision as of 21:48, 30 August 2022 by RhoSigma (talk | contribs) (Created page with "{{DISPLAYTITLE:_glLoadIdentity}} The '''_glLoadIdentity''' statement replaces the current matrix with the identity matrix. {{PageSyntax}} : '''_glLoadIdentity''' {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glloadidentity Microsoft Docs] and is also valid for QB64 usage. {{Page...")
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The _glLoadIdentity statement replaces the current matrix with the identity matrix.


Syntax

_glLoadIdentity


Description

  • OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
  • The full description for this command can be found at Microsoft Docs and is also valid for QB64 usage.


See also



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