Posts: 134
Threads: 24
Joined: Apr 2022
Reputation:
37
Congratulations! love it! Lots of smoothing, fast rendering. It's good to see opengl, I started working with it not long ago, I regret not sooner, because I used a lot of 3d rendering in qb64, with _maptriangle. OpenGL is more complicated, but it's worth dealing with, you can make good lighting effects with it. I will follow the post, I hope you make many more interesting things!
Posts: 343
Threads: 24
Joined: Jul 2022
Reputation:
20
07-19-2024, 11:27 PM
(This post was last modified: 07-19-2024, 11:31 PM by TempodiBasic.)
I can say wonderful!
But more then mouse input I need to read in source code keyboard inputs: WASD + C+P+G+L+ Spacebar+ Leftshift+LCtrl
so I can appreciate fullfully your opera
Thanks for sharing
the next step will be managing mouse and keyboard in the same time!
On my machine (notebook Lenovo ideapad) i am able to rotate the view OR move the observator in the place of rotate the view AND move the observator.
Posts: 2,128
Threads: 218
Joined: Apr 2022
Reputation:
100
07-20-2024, 12:22 AM
(This post was last modified: 07-20-2024, 12:23 AM by Pete.)
Big deal, I made one of these years ago, but in SCREEN 0. Oh wait, that was a single block, with a stick guy stuck in it. What did I name that? Oh yeah, MimeCraft.
Yeah, it's pretty cool alright, but I'm stuck in the fairway, on the first hole, and can't seem to find the flag. Next time I play, I'm bringing my MarioCart.
+2
Pete