Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
some suggestions / requests for anyone looking to port a classic game to QB64PE
#1
Hey all!

After Terry's killer version of Pac Man and RokCoder's Galaga, I'm compelled to list a few that may be beyond my current skillset, patience level, and/or free time, but which would make the world a better place if they existed... 
  • Pinball Construction Set
  • Zaxxon / Super Zaxxon - except let the player have full freedom of motion to fly in any direction (i.e. the plane can turn 360 degrees like in Time Pilot or Asteroids) and maybe even land and the player can get out and run around isometrically (like Realm of Impossibility), and maybe pilot other vehicles (like Frontline)! And a level editor!
  • Gravitar - the vector game, but maybe with multiplayer (split screen or quad split screen) options and a level editor of course.
  • Cliff Hanger - the C64 game which is basically like the old Road Runner cartoon
  • Sprint 8 / Super Sprint - top down racing fun
  • Jumpman / Jumpman Jr. / Ultimate Wizard - with level editor
  • Tempest with level editor
  • Defender / Stargate
  • Mr. Do! / Dig Dug or maybe a combination of the 2
  • Lode Runner (the 8-bit C64 or IBM version) with editor
  • Racing Destruction Set
  • Spy vs Spy
  • Ultima III Construction Set
  • a Zork game construction set
  • Berzerk / Outlaw / Gunfighter but for 2-4 players with an editor
  • Atari Adventure Construction Set (maybe multiplayer option too)
  • Pitfall! and/or Pitfall II (with editor)
  • Mail Order Monsters

(I would happily program all of the above but I'm still working on Spacewar! and maybe a Lunar Lander / Asteroids mashup, and a Pong Construction Set, maybe eventually one for multiplayer controllable with multiple USB mice plugged into a single PC!)

That's all I got for now -
Cheers
Reply


Messages In This Thread
some suggestions / requests for anyone looking to port a classic game to QB64PE - by madscijr - 02-07-2023, 10:20 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  QB64PE Excel-type spreadsheet supporting formulas and QB64PE macros? madscijr 33 1,536 01-30-2026, 12:28 AM
Last Post: madscijr
  IDE suggestions / editor questions madscijr 14 2,360 05-01-2025, 12:56 PM
Last Post: madscijr
  Game cheating clone in QB64pe TempodiBasic 6 1,301 02-22-2023, 06:11 PM
Last Post: SpriggsySpriggs
  idea - a "Rosetta Code" of classic games? madscijr 0 475 06-07-2022, 11:25 AM
Last Post: madscijr
Information source code to a ton of classic arcade/infocom/computer games + programs madscijr 2 1,679 05-19-2022, 01:56 PM
Last Post: madscijr

Forum Jump:


Users browsing this thread: 1 Guest(s)