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some suggestions / requests for anyone looking to port a classic game to QB64PE
#13
(02-12-2023, 06:32 PM)madscijr Wrote:
(02-08-2023, 03:14 AM)mnrvovrfc Wrote: For Zork? One controls what levels are created while the others have to play... back to the cavemen of networking, tumble back to Unix... pffft!

You are making no sense at all. Have you ever played a classic Infocom game or text adventure? These are local games that run on your PC. There is no networking, and your input does not affect others. An editor simply lets someone make their own game (to play themself or share with others) without having to be a programmer.

Fair enough. Might have to ask someone else deep into Zork in particular. What happened to an user that appeared last year who said was a deep fan of it?

Creating an environment might be fun after all... for that Orb of Zot and variations I keep seeing. Rolleyes
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RE: some suggestions / requests for anyone looking to port a classic game to QB64PE - by mnrvovrfc - 02-12-2023, 08:12 PM



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