03-13-2023, 07:58 PM
(03-13-2023, 07:13 PM)James D Jarvis Wrote: Anyone know a good source for math (or even code) for designing non-orthogonal grids? I did a searches on two different search engines and was not impressed with the results.
Maybe some of these will lead to something useful?
- data structures - How do I represent a hextile/hex grid in memory? - Stack Overflow
- [Unity] Simple Hex Grid System
- Hex Map 1
- fananek/hex-grid: HexGrid library provides easy and intuitive way of working with hexagonal grids.
- Top 5 @turf/hex-grid Code Examples | Snyk
- Hexagonal grid for games and other projects - Part 1 - CodeProject
- If you are ever interested in using a Hexagonal Grid in your game / app / interface, I came across an absolute goldmine of an article! : programming
- Hexagon grid coordinate system - Mathematics Stack Exchange
- hex-grid examples - CodeSandbox
- Hex Grid Geometry for Game Developers (1.3)
- Java code for hex grids | Musings from a not-so-serious gamer | BoardGameGeek
- Hexagons and Beyond: Flexible, Responsive Grid Patterns, Sans Media Queries | CSS-Tricks - CSS-Tricks
- https://scriptographer.org/scripts/gener...osts?pos=2
- Tormentor's Virtual Wasteland: RPG Tools Links
- Creating A Procedural Snowflake | SideFX
- Procedurally generated planet with random nations and simulated clouds (in Visual Basic) : proceduralgeneration
- github-trending/2017-01-05.md at master · vrachieru/github-trending
- Compute! Your Complete Home Computer Resource
Hopefully something in here can help you.
:-D