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QBJS Question
#4
No worries.  I was just hoping to do some pumpkins with rotations and transformation models via blender and opengl. If QBJS doesn't support it yet, I could always save as a GIF (do you support animated GIF files?), or even write the assets as multiple bmp/png files and then PutImage rotate them.

I just had surgery this morning (they finally ganked my gallbladder out for me), and everything when much quicker and smoother than I'd ever would've expected.  I figured I'd be out for a week or more healing, but right now, I can't hardly tell where they did squat.  The holes they left behind were smaller than what I've caused myself shaving in the past!

Since I feel like I'll be recovered fairly quickly overall, and since this is a nice little contest to help explore QBJS capabilities and functionality, I thought I'd take a look at forming at least a roadmap on a banner in the language.  My current thought, watching the various animations, is to try and do a nice calendar style banner.   Some leaves falling to start... transitioning to a pumpkin around Halloween...  morphing into a Turkey after...  and then finally a countdown heading towards winter and Christmas.

I've just not used QBJS enough in the past to work out the easiest path forward yet for such a vision.  I may end up having to pester you guys with all sorts of silly little questions once I start working on it.  Wink
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Messages In This Thread
QBJS Question - by SMcNeill - 09-08-2023, 10:26 PM
RE: QBJS Question - by bplus - 09-08-2023, 10:30 PM
RE: QBJS Question - by dbox - 09-08-2023, 10:51 PM
RE: QBJS Question - by mnrvovrfc - 09-08-2023, 11:38 PM
RE: QBJS Question - by SMcNeill - 09-08-2023, 11:19 PM
RE: QBJS Question - by dbox - 09-09-2023, 02:00 AM
RE: QBJS Question - by bplus - 09-09-2023, 11:00 AM



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