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"5-line" engine
#31
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en = 9: gold = 12: c0 = 219: c1 = 46: c2 = 36: c3 = 35: c4 = 2: r(0) = 80: r(1) = 45: FOR t = 0 TO 1: r(2 + t) = INT(r(t) / 2): p(t) = r(2 + t): d(t) = p(t): NEXT t: RANDOMIZE TIMER: SCREEN _NEWIMAGE(r(0), r(1), 0): _FULLSCREEN: _CONTROLCHR OFF: COLOR 6: _PRINTSTRING (1, 1), STRING$(r(0) * r(1), CHR$(c0)): FOR c = 1 TO 4000: _PRINTSTRING (d(0), d(1)), CHR$(c1): t = INT(4 * RND): f = 0: FOR a = 0 TO 1: b = a * 2: l = t = b + 1: d(a) = (t = b OR l) * (l * 2 + 1) + d(a): f = f OR d(a) = 1 OR d(a) = r(a) - 1: NEXT a: FOR t = 0 TO 1: d(t) = r(t + 2) * -f + d(t) * (-f XOR 1): NEXT t, c: COLOR 14: FOR c = 1 TO gold: DO: FOR t = 0 TO 1: g(t) = INT((r(t) - 10) * RND) + 5: NEXT t: LOOP WHILE SCREEN(g(1), g(0), 0) <> c1 OR g(0) = r(2): _PRINTSTRING (g(0), g(1)), CHR$(c2): NEXT c: FOR c = 0 TO en - 1: DO: FOR t = 0 TO 1: en(c, t) = INT((r(t) - 10) * RND) + 5: NEXT t: LOOP UNTIL SCREEN(en(c, 1), en(c, 0), 0) = c1 AND SCREEN(en(c, 1), en(c, 0) + 1, 0) = c0: NEXT c: DO: COLOR 6: _PRINTSTRING (p(0), p(1)), MID$(CHR$(c1), 1, c): die = die OR SCREEN(p(1), p(0), 0) = c3: REDIM di(r(0) - 1, r(1) - 1) AS _BYTE: FOR x = 1 TO r(0) - 2: FOR y = 1 TO r(1) - 2: di(x, y) = SCREEN(y, x, 0) = c0: NEXT y, x: WHILE _MOUSEINPUT: WEND: e = 0: k = 1: di(_MOUSEX, _MOUSEY) = k: j = 15: DO UNTIL e OR k > j: mdis = 100: FOR x1 = -1 TO 1: FOR y1 = -1 TO 1: x2 = p(0) + x1: y2 = p(1) + y1: dis = ABS(x2 - _MOUSEX) + ABS(y2 - _MOUSEY): n = ((di(p(0) + x1, p(1)) = -1) AND (di(p(0), p(1) + y1) = -1) AND x1 AND y1) = 0: q = ABS(di(x2, y2) = k AND dis < mdis AND n): e = e OR q: d1 = d1 * (q XOR 1) + x1 * q: d2 = d2 * (q XOR 1) + y1 * q: mdis = mdis * (q XOR 1) + dis * q: NEXT y1, x1: FOR x = 1 TO r(0) - 2: FOR y = 1 TO r(1) - 2: f = 0
FOR x1 = -1 TO 1: FOR y1 = -1 TO 1: n = ((di(x + x1, y) = -1) AND (di(x, y + y1) = -1) AND x1 AND y1) = 0: f = f OR ((di(x + x1, y + y1) = k) AND (x1 OR y1) AND n): NEXT y1, x1: f = ABS(f AND di(x, y) = 0): di(x, y) = (k + 1) * f + di(x, y) * (f XOR 1): NEXT y, x: k = k + 1: LOOP: m(0) = d1 + p(0): m(1) = d2 + p(1): m = ABS(d1 OR d2) * st: c = ABS(m AND SCREEN(m(1), m(0), 0) <> c0): FOR t = 0 TO 1: p(t) = m(t) * c + p(t) * (c XOR 1): NEXT t: fg = -(SCREEN(p(1), p(0), 0) = c2): mygold = mygold + fg: SOUND 2000, .6 * fg: die = die OR SCREEN(p(1), p(0), 0) = c3: COLOR 15: _PRINTSTRING (p(0), p(1)), LEFT$(CHR$(c4), 1 + (k > j) * j3): j3 = j3 XOR 1: m = 0
FOR c = 0 TO en - 1: die = die OR SCREEN(en(c, 1), en(c, 0), 0) = c4: ti = c MOD 3: t = en(c, 2) - (ti = 0) * 2: DO: t = t + (ti = 0): FOR w = 0 TO 1: b = (t + 16 + w) MOD 4: d(w) = en(c, w) + (((b AND 1) = 0) * ((b = 0) * 2 + 1)) * (ti <> 1) - (SGN(t AND (1 + w)) * 2 - 1) * (ti = 1): NEXT w: u = SCREEN(d(1), d(0), 0): z = -(u = c0): t = (t - INT(4 * RND) * (z AND (ti > 0))) MOD 4: LOOP WHILE z
COLOR 6: _PRINTSTRING (en(c, 0), en(c, 1)), MID$(CHR$(c1), 1, en(c, 3)): en(c, 0) = d(0): en(c, 1) = d(1): en(c, 2) = t: en(c, 3) = -(u = c1): COLOR 2: _PRINTSTRING (d(0), d(1)), MID$(CHR$(c3), 1, en(c, 3)): die = die OR (u = c4) OR (m(0) = en(c, 0) AND m(1) = en(c, 1)): NEXT c: DO UNTIL _MOUSEBUTTON(1) OR st: _PRINTSTRING (1, 1), "Press left mouse button to start": t = _MOUSEINPUT: LOOP: st = 1: COLOR 6
_PRINTSTRING (1, 1), STRING$(50, CHR$(c0)): _LIMIT 8: _DISPLAY: LOOP UNTIL _KEYDOWN(27) OR gold = mygold OR die: COLOR 15: PRINT LEFT$("you dead", -8 * die); LEFT$("congratulation!", -15 * (gold = mygold))


There ya go. Now it's back down to 5-lines.

That's just how Amazing Steve is!!
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Messages In This Thread
"5-line" engine - by James D Jarvis - 02-06-2024, 02:13 PM
RE: "5-line" engine - by SMcNeill - 02-06-2024, 02:40 PM
RE: "5-line" engine - by James D Jarvis - 02-06-2024, 05:43 PM
RE: "5-line" engine - by bplus - 02-06-2024, 06:27 PM
RE: "5-line" engine - by GareBear - 02-06-2024, 10:42 PM
RE: "5-line" engine - by JRace - 02-07-2024, 01:30 AM
RE: "5-line" engine - by MasterGy - 02-07-2024, 02:31 PM
RE: "5-line" engine - by TerryRitchie - 02-07-2024, 02:46 PM
RE: "5-line" engine - by JRace - 02-07-2024, 05:25 PM
RE: "5-line" engine - by MasterGy - 02-07-2024, 08:27 PM
RE: "5-line" engine - by GareBear - 02-08-2024, 12:00 AM
RE: "5-line" engine - by SMcNeill - 02-08-2024, 12:15 AM
RE: "5-line" engine - by JRace - 02-08-2024, 03:43 AM
RE: "5-line" engine - by GareBear - 02-08-2024, 01:27 PM
RE: "5-line" engine - by SMcNeill - 02-08-2024, 05:13 PM
RE: "5-line" engine - by MasterGy - 02-08-2024, 05:22 PM
RE: "5-line" engine - by SMcNeill - 02-08-2024, 06:03 PM
RE: "5-line" engine - by SMcNeill - 02-08-2024, 07:12 PM
RE: "5-line" engine - by MasterGy - 02-08-2024, 11:01 PM
RE: "5-line" engine - by GareBear - 02-09-2024, 02:35 PM
RE: "5-line" engine - by SMcNeill - 02-09-2024, 03:23 PM
RE: "5-line" engine - by madscijr - 02-10-2024, 12:25 AM
RE: "5-line" engine - by GareBear - 02-09-2024, 05:48 PM
RE: "5-line" engine - by bplus - 02-09-2024, 08:42 PM
RE: "5-line" engine - by MasterGy - 02-09-2024, 09:24 PM
RE: "5-line" engine - by MasterGy - 02-09-2024, 09:51 PM
RE: "5-line" engine - by SMcNeill - 02-09-2024, 10:36 PM
RE: "5-line" engine - by MasterGy - 02-09-2024, 11:55 PM
RE: "5-line" engine - by bplus - 02-10-2024, 12:04 AM
RE: "5-line" engine - by MasterGy - 02-11-2024, 01:28 AM
RE: "5-line" engine - by SMcNeill - 02-11-2024, 01:35 AM
RE: "5-line" engine - by MasterGy - 02-11-2024, 04:22 PM
RE: "5-line" engine - by johannhowitzer - 02-12-2024, 02:41 AM
RE: "5-line" engine - by James D Jarvis - 02-15-2024, 06:59 PM
RE: "5-line" engine - by Pete - 02-16-2024, 10:05 AM
RE: "5-line" engine - by Jack - 02-16-2024, 11:06 AM



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