(11-15-2024, 11:18 AM)JRace Wrote: Yes, you need to create two images in either full color or black/white: one from the perspective of the left eye and one from the perspective of the right eye, with each image tinted to a color which matches the appropriate lens color of the glasses.That all makes sense - I think what we need to make Vince's little demo look 3D is a function to draw the red and cyan frames each from a given perspective (would this be 3-point perspective? I don't know anything about 3-D graphics), and the farther away we are drawing, the less shifted to the right or left the red & cyan are away from each other.
Those images must be semi-transparent so that they can be overlappped into one image for viewing through the glasses.
Perspective-wise, image details that are closer to the eye will lead to their red & blue versions being farther apart.
Google "how create red blue anaglyph" or just "red blue anaglyph" for more info.
I think a cool application for this would be to mod one of the QB64 Minecraft clones, or for vector graphics, a clone of Atari's Tempest! (please God... I mean Ken... let that be your next QB64PE arcade clone! LoL)