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Possible CLS improvement
#1
Quite often I find the need to clear an image other than the current screen or _DISPLAY and have to do this:

oDest& = _DEST
_DEST MyImage&
CLS
_DEST oDest&

Perhaps CLS could be modified:

CLS [method%][, bgColor&][, ImageHandle&]

so this could be done:

CLS , , MyImage&

Just a thought.

If you have a better way of handing a situation like this than I'm doing let me know.
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#2
Dim Shared ClearScreen As Long
ClearScreen = _NEWIMAGE(_Width,_Height,32)
_DontBlend ClearScreen

....stuff


_PutImage , ClearScreen, Dest

^^ From what I recall, the above is faster than CLS usually.
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#3
(10-09-2023, 04:51 PM)SMcNeill Wrote: Dim Shared ClearScreen As Long
ClearScreen = _NEWIMAGE(_Width,_Height,32)
_DontBlend ClearScreen

....stuff


_PutImage , ClearScreen, Dest

^^ From what I recall, the above is faster than CLS usually.
As usual a simple solution I've overlooked. Thanks for the tip Steve.
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#4
don't forget the cursor position isn't going to be reset (which is good or bad depending on what you are doing).   In a really crude test CLS was still about twice as fast but the _putimage method is certainly a great idea for clearing the image at a handle.


[Image: image.png]
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#5
(10-09-2023, 05:36 PM)James D Jarvis Wrote: don't forget the cursor position isn't going to be reset (which is good or bad depending on what you are doing).   In a really crude test CLS was still about twice as fast but the _putimage method is certainly a great idea for clearing the image at a handle.


[Image: image.png]
That's a good point about the cursor position. Like Steve, I thought _PUTIMAGE would be faster too. Thanks for testing.
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#6
Another idea that might work:


SCREEN _NEWIMAGE(1280, 720, 32)
PCOPY 0,1 'copy blank screen

... stuff

PCOPY 1, 0 'restore blank screen
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#7
(10-09-2023, 06:36 PM)SMcNeill Wrote: Another idea that might work:


SCREEN _NEWIMAGE(1280, 720, 32)
PCOPY 0,1 'copy blank screen

... stuff

PCOPY 1, 0 'restore blank screen
Doh! I completely forgot about the PCOPY command. I haven't used that since my Tandy 1000 days.
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#8
I was going to propose something with `_COPYIMAGE` but it has been iffy in one of my programs. Allocate `LONG` variable, create graphics screen and right afterward, use `_COPYIMAGE` to replicate it. Then use `_PUTIMAGE` to recall that handle.

`PCOPY` is a more elegant solution, though. Usually no more than two screens are needed, which on a 32-bit system would have gobbled a lot of RAM.
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#9
I tested all the various methods pointed out in this thread and by far LINE is faster than anything else. I created a subroutine called CLSI (CLS Image) that can be used for my intended purpose. The code is below with a speed tester to show the slight improvement over CLS.

Code: (Select All)
'
' CLS Image
'
' There is a very slight increase in performance using CLSI over CLS.
' The reason I wrote CLS Image was to avoid having to change the
' destination to the image and then back again to the original image.
' The subroutine now handles that cleanly.
'
' Note that CLSI does not support CLS' methods (0 through 2).
'

CONST RED~& = _RGB32(255, 0, 0) '   define a few colors
CONST CYAN~& = _RGB32(0, 255, 255)

DIM Image AS LONG '                 test image
DIM c AS LONG '                     counter
DIM t1 AS DOUBLE '                  time start
DIM t2 AS DOUBLE '                  time end
DIM CLSTime AS DOUBLE '             CLS total time
DIM CLSITime AS DOUBLE '            CLSI total time

Image = _NEWIMAGE(320, 200, 32) '   create test image
SCREEN _NEWIMAGE(640, 480, 32) '    create graphics screen

'+----------------------------------------+
'| CLS time test ~2 seconds on 6th gen i7 |
'+----------------------------------------+

t1 = TIMER(.001) '                  start time
c = 0 '                             reset counter
DO '                                begin counted loop
    CLS , RED '                     clear main screen red
    _DEST Image '                   change write image to Image
    CLS , CYAN '                    clear image cyan
    _DEST 0 '                       change write image to SCREEN
    c = c + 1 '                     increment counter
LOOP UNTIL c = 32768 '              leave after 32K times
t2 = TIMER(.001) '                  end time
CLSTime = t2 - t1 '                 calculate total time

'+-----------------------------------------+
'| CLSI time test ~2 seconds on 6th gen i7 |
'+-----------------------------------------+

t1 = TIMER(.001) '                  start time
c = 0 '                             reset counter
DO '                                begin counted loop
    CLSI RED, _DEST '               clear main screen red
    CLSI CYAN, Image '              clear image cyan
    c = c + 1 '                     increment counter
LOOP UNTIL c = 32768 '              leave after 32K times
t2 = TIMER(.001) '                  end time
CLSITime = t2 - t1 '                calculate total time

'+-----------------+
'| Display results |
'+-----------------+

_PUTIMAGE (159, 139), Image '       place test image onto graphics screen
PRINT "CLS       :"; USING "##.#############"; CLSTime '  total time for CLS
PRINT "CLSI      :"; USING "##.#############"; CLSITime ' total time for CLSI
PRINT "Difference:"; USING "##.#############"; CLSTime - CLSITime ' difference
SLEEP '                             wait for key press
SYSTEM '                            return to OS

' _____________________________________________________________________________
'/                                                                             \
SUB CLSI (bgColor AS _UNSIGNED LONG, ImageHandle AS LONG) '               CLSI |
    ' _________________________________________________________________________|____
    '/                                                                              \
    '| CLS Image                                                                    |
    '| Note: does not support CLS methods                                           |
    '|                                                                              |
    '| bgColor    : color used to clear the image                                   |
    '| ImageHandle: image to clear                                                  |
    '\______________________________________________________________________________/

    DIM oDest AS LONG ' calling destination

    oDest = _DEST '                                      save calling destination
    _DEST ImageHandle '                                  change write image
    LINE (0, 0)-(_WIDTH - 1, _HEIGHT - 1), bgColor, BF ' draw a box filled line
    _DEST oDest '                                        return to calling destination

END SUB
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#10
on my PC running Windows 11 the difference is 0.001
the time varies too much between runs to get a good estimate
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