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No longer the DADDY! But....GDK_GL/GDK2 Update/Preview
#1
Yo,

I've been out of this loop so long I am no longer the guy pushing the envelope of QB64, and as such no longer your, or anyone else's daddy! Still...I work! 

When I consider it half decent I will drop the editor and engine...until then, I was inspired by the thread on the forum about Doom style walls...dug up some code of mine from 2011, edited it to work and am progressing slowly!

Steve, hook me up with my own lib thread and ability to mod it please....(I will not F with anyone else stuff! and only post documented/tested stuff)

BPLUS(and anyone else who is a 3D G) - I KNOW this picture will make you smile! I will need help/co programmers/people to teach me! Hit me up please!

As always, Happy coding folks!

Unseen 


[Image: QB-Gl-3-D-Engine.png]
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#2
(06-28-2025, 01:43 AM)Unseen Machine Wrote: Steve, hook me up with my own lib thread and ability to mod it please....(I will not F with anyone else stuff! and only post documented/tested stuff)

Done. See how this works out for you over here in your own little library land. Full mod rights for your own library home on the web. Wink

https://qb64phoenix.com/forum/forumdisplay.php?fid=64
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#3
Cheers mate...i'm just finalising the base layer of GDK2/GDK_GL and will post soon!

You the man!

Unseen
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#4
Hi Unseen, It's good to see you back here. I've always been impressed by your codes, from the old Galleon forum.
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