SETALPHA: Difference between revisions
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(Created page with "{{DISPLAYTITLE:_SETALPHA}}{{DISPLAYTITLE:}} The _SETALPHA statement sets the alpha channel transparency level of some or all of the pixels of an image. {{PageSyntax}} : _SETALPHA {{Parameter|alpha&}}[, {{Parameter|color1&}}][ TO {{Parameter|colour2&}}] [, {{Parameter|imageHandle&}}] {{Parameters}} * {{Parameter|alpha&}} is the new alpha level to set, ranging from 0 (transparent) to 255 (opaque). * {{Parameter|color1&}} designates the 32-bit LONG color...") |
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{{Cl|LOOP}} {{Cl|UNTIL}} a& = 0 '' '' | {{Cl|LOOP}} {{Cl|UNTIL}} a& = 0 '' '' | ||
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: ''Explanation:'' The [[POINT]] value minus [[_RGBA]](1, 1, 1, 0) subtracts a small amount from the bright white color value so that the top [[_SETALPHA]] color range will not affect the [[_CLEARCOLOR]] transparency of the bright white PNG background | : ''Explanation:'' The [[POINT]] value minus [[_RGBA]](1, 1, 1, 0) subtracts a small amount from the bright white color value so that the top [[_SETALPHA]] color range will not affect the [[_CLEARCOLOR]] transparency of the bright white PNG background. | ||
Revision as of 23:23, 21 April 2022
The _SETALPHA statement sets the alpha channel transparency level of some or all of the pixels of an image.
Syntax
- alpha& is the new alpha level to set, ranging from 0 (transparent) to 255 (opaque).
- color1& designates the 32-bit LONG color value or range of color values color1& TO colour2& to set the transparency.
- If no color value or range of colors is given, the entire image's alpha is changed, including any _CLEARCOLOR settings.
- If imageHandle& is omitted, it is assumed to be the current write page or destination image.
Description
- In the first syntax, the alpha level of all pixels is set to alpha&.
- In the second syntax, the alpha level of all pixels matching the color color1& is set to alpha&.
- In the third syntax, the alpha level of all pixels with red, green, blue and alpha channels in the range [color1& TO color2&] are set.
- The _ALPHA setting makes a 32-bit color transparent, opaque or something in between. Zero is clear and 255 totally blocks underlying images. Use it to see through backgrounds or image colors.
- If alpha& is outside that range, an illegal function call error will occur.
- If the image specified by imageHandle& uses a palette, an invalid handle error will occur.
- If imageHandle& is an invalid handle, an illegal function call error will occur.
- NOTE: 32-bit _NEWIMAGE screen page backgrounds are transparent black or _ALPHA 0. Use _DONTBLEND or CLS for opaque.
Examples
Example: Using a _SETALPHA color range to fade an image in and out while not affecting the transparent white background.
main = _NEWIMAGE(640, 480, 32) SCREEN main _SCREENMOVE _MIDDLE Image1& = _LOADIMAGE("qb64_trans.png") '<<< PNG file with white background to hide _SOURCE Image1& clr~& = POINT(0, 0) 'find background color of image _CLEARCOLOR clr~&, Image1& 'set background color as transparent topclr~& = clr~& - _RGBA(1, 1, 1, 0) 'get topmost color range just below full white _DEST main a& = 0 d = 1 DO _LIMIT 10 'regulate speed of fade in and out CLS ', _RGB(255, 0, 0) a& = a& + d IF a& = 255 THEN d = -d _SETALPHA a&, 0 TO topclr~&, Image1& 'affects all colors below bright white _PUTIMAGE (0, 342), Image1& LOCATE 1, 1: PRINT "Alpha: "; a& _DISPLAY LOOP UNTIL a& = 0 |
- Explanation: The POINT value minus _RGBA(1, 1, 1, 0) subtracts a small amount from the bright white color value so that the top _SETALPHA color range will not affect the _CLEARCOLOR transparency of the bright white PNG background.
See also