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{{DISPLAYTITLE:_MEMSOUND}}
{{DISPLAYTITLE:_MEMSOUND}}
The [[_MEMSOUND]] function returns a [[_MEM]] value referring to a sound's raw data in memory using a designated sound handle created by the [[_SNDOPEN]] function.
The '''_MEMSOUND''' function returns a [[_MEM]] value referring to a sound's raw data in memory using a designated sound handle created by the [[_SNDOPEN]] or [[_SNDNEW]] function.




{{PageSyntax}}
{{PageSyntax}}
: {{Parameter|soundBlock}} = [[_MEMSOUND]][({{Parameter|soundHandle&}}, {{Parameter|channel%}})]
: {{Parameter|soundBlock}} = [[_MEMSOUND]]({{Parameter|soundHandle&}}[, {{Parameter|channel&}}])




{{PageParameters}}
{{PageParameters}}
* The {{Parameter|soundBlock}} [[_MEM]] type variable holds the read-only elements .OFFSET, .SIZE, .ELEMENTSIZE, .TYPE and .SOUND.
* The {{Parameter|soundBlock}} [[_MEM]] type variable holds the read-only elements .OFFSET, .SIZE, .ELEMENTSIZE, .TYPE and .SOUND.
** .OFFSET is the starting memory address of the sound sample data.
** '''.OFFSET''' is the starting memory address of the sound sample data.
** .SIZE is the size of the sample data in '''bytes'''
** '''.SIZE''' is the size of the sample data in '''bytes'''
** .ELEMENTSIZE will contain the number of '''bytes-per-sample''' the audio contains.
** '''.ELEMENTSIZE''' will contain the number of '''bytes-per-sample''' the audio contains.
*** Can return 1 (8-bit mono), 2 (8-bit stereo), 2 (16-bit mono), 4 (16-bit stereo), 4 (32-bit mono) or 8 (32-bit stereo).
*** Can return 1 (8-bit mono), 2 (8-bit stereo), 2 (16-bit mono), 4 (16-bit stereo), 4 (32-bit mono) or 8 (32-bit stereo).
*** Use .TYPE to determine the data type of the sample data.
*** Use '''.TYPE''' to determine the data type of the sample data.
** .TYPE will contain the data type of the sample data. See [[_MEM]] for details.
** '''.TYPE''' will contain the data type of the sample data. See [[_MEM]] for details.
** .SOUND will contain the same handle value as returned by the [[_SNDOPEN]] function.
** '''.SOUND''' will contain the same handle value as returned by the [[_SNDOPEN]] function.
* The second parameter {{Parameter| channel%}} must be 0 (interleaved/mono; version 3.1.0 and up), 1 (left channel/mono) or 2 (right channel, for stereo files).
* The second parameter {{Parameter|channel&}} is optional and deprecated. This was used to specify the sound channel. In '''QB64-PE v3.1.0''' and above stereo data is always interleaved. You must use '''.ELEMENTSIZE''' and '''.TYPE''' to determine the type of audio data you are dealing with.




{{PageDescription}}
{{PageDescription}}
* Use the function to access raw sound data in memory for direct access.
* Use this function to obtain a pointer to the raw sound data in memory for direct access.
* Sound handle values and the memory used must still be freed using [[_SNDCLOSE]] when no longer required.
* Even if the memory pointer obtained by this fuction was already freed again using [[_MEMFREE]], the respective Sound handle itself must still be freed using [[_SNDCLOSE]] when no longer required.
* If .SIZE returns 0, that means the data could not be accessed. It may happen if you try to access the right channel in a mono file, for example.
* If .SIZE returns 0, that means the data could not be accessed. It may happen if you try to access the right channel in a mono file or the format simply does not support accessing raw PCM samples.
* {{Parameter|channel&}} - 1 (left channel/mono) or 2 (right channel; for stereo files) was supported on the old OpenAL backend. For the new miniaudio backend, this must be 0.
* '''_MEMSOUND''' does not work for sounds loaded with [[_SNDOPEN]] when using the '''STREAM''' or '''NODECODE''' flags.




{{PageAvailability}}
{{PageAvailability}}
* '''QB64 1.5 and up''' (QB64 Team)
<!-- QB64 = a version or none, QBPE = a version or all, Platforms = yes or no -->
* '''QBPE 0.5 and up''' (QB64 Phoenix Edition)
<gallery widths="48px" heights="48px" mode="nolines">
File:Qb64.png|'''v1.5'''
File:Qbpe.png|'''all'''
File:Apix.png
File:Win.png|'''yes'''
File:Lnx.png|'''yes'''
File:Osx.png|'''yes'''
</gallery>
<!-- additional availability notes go below here -->




{{PageExamples}}
{{PageExamples}}
''Example 1:'' Checking that a sound file is stereo.
;Example 1:Checking that a sound file is stereo.
{{CodeStart}}
{{CodeStart}}
{{Cl|OPTION _EXPLICIT}}
{{Cl|OPTION}} {{Cl|_EXPLICIT}}


{{Cl|PRINT}} "Loading...";
{{Cl|CONST}} FILE_FILTER = {{Text|<nowiki>"*.wav|*.aiff|*.aifc|*.flac|*.ogg|*.mp3|*.it|*.xm|*.s3m|*.mod|*.rad|*.ahx|*.hvl|*.mus|*.hmi|*.hmp|*.hmq|*.kar|*.lds|*.mds|*.mids|*.rcp|*.r36|*.g18|*.g36|*.rmi|*.mid|*.midi|*.xfm|*.xmi|*.qoa"</nowiki>|#FFB100}}
 
{{Cl|PRINT}} {{Text|<nowiki>"Loading..."</nowiki>|#FFB100}};
{{Cl|DIM}} Song {{Cl|AS}} {{Cl|LONG}}
{{Cl|DIM}} Song {{Cl|AS}} {{Cl|LONG}}
Song = {{Cl|_SNDOPEN}}("onward_ride1.flac") ' Replace file name with your sound file
Song = {{Cl|_SNDOPEN}}({{Cl|_OPENFILEDIALOG$}}({{Text|<nowiki>"Open audio file"</nowiki>|#FFB100}}, , FILE_FILTER))
{{Cl|IF}} Song < 1 {{Cl|THEN}}
{{Cl|IF}} Song < {{Text|1|#F580B1}} {{Cl|THEN}}
     {{Cl|PRINT}} "Failed to load sound!"
     {{Cl|PRINT}} {{Text|<nowiki>"Failed to load sound!"</nowiki>|#FFB100}}
     {{Cl|END}}
     {{Cl|END}}
{{Cl|END IF}}
{{Cl|END IF}}
{{Cl|PRINT}} "Done!"
{{Cl|PRINT}} {{Text|<nowiki>"Done!"</nowiki>|#FFB100}}


{{Cl|DIM}} Channels {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_BYTE}}
{{Cl|DIM}} channels {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_BYTE}}: channels = {{Text|SndChannels|#55FF55}}(Song)
Channels = SndChannels(Song)


{{Cl|IF}} Channels = 2 {{Cl|THEN}}
{{Cl|IF}} channels {{Cl|THEN}}
     {{Cl|PRINT}} "This file is STEREO"
     {{Cl|PRINT}} {{Text|<nowiki>"This sound data has"</nowiki>|#FFB100}}; channels; {{Text|<nowiki>"channels."</nowiki>|#FFB100}}
{{Cl|ELSEIF}} Channels = 1 {{Cl|THEN}}
    {{Cl|PRINT}} "This file is MONO"
{{Cl|ELSE}}
{{Cl|ELSE}}
     {{Cl|PRINT}} "An error occurred."
     {{Cl|PRINT}} {{Text|<nowiki>"An error occurred."</nowiki>|#FFB100}}
{{Cl|END IF}}
{{Cl|END IF}}


{{Cl|_SNDCLOSE}} Song 'closing the sound releases the mem blocks
{{Cl|_SNDCLOSE}} Song


{{Cl|END}}
{{Cl|END}}


{{Text|<nowiki>' This function returns the number of sound channels for a valid sound handle</nowiki>|#919191}}
{{Cl|FUNCTION}} {{Text|SndChannels~%%|#55FF55}} (handle {{Cl|AS}} {{Cl|LONG}})
    {{Cl|DECLARE LIBRARY}}
        {{Text|<nowiki>' This is needed to convert _OFFSET to LONG / _INTEGER64</nowiki>|#919191}}
        {{Cm|$IF}} {{Text|32BIT|#F580B1}} {{Cm|THEN}}
            {{Cl|FUNCTION}} {{Text|SndChannels.CLngPtr~&|#55FF55}} {{Cl|ALIAS}} {{Text|<nowiki>"uintptr_t"</nowiki>|#FFB100}} ({{Cl|BYVAL}} o {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_OFFSET (function)|_OFFSET}})
        {{Cm|$ELSE}}
            {{Cl|FUNCTION}} {{Text|SndChannels.CLngPtr~&&|#55FF55}} {{Cl|ALIAS}} {{Text|<nowiki>"uintptr_t"</nowiki>|#FFB100}} ({{Cl|BYVAL}} o {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_OFFSET (function)|_OFFSET}})
        {{Cm|$END IF}}
    {{Cl|END DECLARE}}
    {{Cl|DIM}} soundData {{Cl|AS}} {{Cl|_MEM}}: soundData = {{Cl|_MEMSOUND}}(handle)
    {{Cl|IF}} soundData.SIZE {{Cl|THEN}}
        {{Text|<nowiki>' See https://qb64phoenix.com/qb64wiki/index.php/MEM for details</nowiki>|#919191}}
        {{Cl|SELECT CASE}} soundData.TYPE
            {{Cl|CASE}} {{Text|260|#F580B1}} {{Text|<nowiki>' 32-bit floating point</nowiki>|#919191}}
                {{Text|SndChannels|#55FF55}} = {{Text|SndChannels.CLngPtr|#55FF55}}(soundData.ELEMENTSIZE) \ _SIZE_OF_SINGLE
            {{Cl|CASE}} {{Text|132|#F580B1}} {{Text|<nowiki>' 32-bit signed integer</nowiki>|#919191}}
                {{Text|SndChannels|#55FF55}} = {{Text|SndChannels.CLngPtr|#55FF55}}(soundData.ELEMENTSIZE) \ _SIZE_OF_LONG


' This function returns the number of sound channels for a valid sound "handle"
            {{Cl|CASE}} {{Text|130|#F580B1}} {{Text|<nowiki>' 16-bit signed integer</nowiki>|#919191}}
' 2 = stereo, 1 = mono, 0 = error
                {{Text|SndChannels|#55FF55}} = {{Text|SndChannels.CLngPtr|#55FF55}}(soundData.ELEMENTSIZE) \ _SIZE_OF_INTEGER
{{Cl|FUNCTION}} SndChannels~%% (handle {{Cl|AS}} {{Cl|LONG}})
    {{Cl|DIM}} SampleData {{Cl|AS}} {{Cl|_MEM}}


    SndChannels = 0 ' Assume failure
            {{Cl|CASE}} {{Text|1153|#F580B1}} {{Text|<nowiki>' 8-bit unsigned integer</nowiki>|#919191}}
                {{Text|SndChannels|#55FF55}} = {{Text|SndChannels.CLngPtr|#55FF55}}(soundData.ELEMENTSIZE) \ _SIZE_OF_BYTE


    ' Check if the sound is valid
            {{Cl|CASE ELSE}} {{Text|<nowiki>' unknown format</nowiki>|#919191}}
    SampleData = {{Cl|_MEMSOUND}}(handle, 1)
                {{Text|SndChannels|#55FF55}} = {{Text|1|#F580B1}}
    {{Cl|IF}} SampleData.SIZE = 0 {{Cl|THEN}}
         {{Cl|END SELECT}}
         {{Cl|EXIT FUNCTION}}
     {{Cl|END IF}}
     {{Cl|END IF}}


    ' Check the data type and then decide if the sound is stereo or mono
     {{Cl|IF}} soundData.SOUND = handle {{Cl|THEN}} {{Cl|_MEMFREE}} soundData
     {{Cl|IF}} SampleData.TYPE = 260 {{Cl|THEN}} ' 32-bit floating point
        {{Cl|IF}} SampleData.ELEMENTSIZE = 4 {{Cl|THEN}}
            SndChannels = 1
        {{Cl|ELSEIF}} SampleData.ELEMENTSIZE = 8 {{Cl|THEN}}
            SndChannels = 2
        {{Cl|END IF}}
    {{Cl|ELSEIF}} SampleData.TYPE = 132 {{Cl|THEN}} ' 32-bit integer
        {{Cl|IF}} SampleData.ELEMENTSIZE = 4 {{Cl|THEN}}
            SndChannels = 1
        {{Cl|ELSEIF}} SampleData.ELEMENTSIZE = 8 {{Cl|THEN}}
            SndChannels = 2
        {{Cl|END IF}}
    {{Cl|ELSEIF}} SampleData.TYPE = 130 {{Cl|THEN}} ' 16-bit integer
        {{Cl|IF}} SampleData.ELEMENTSIZE = 2 {{Cl|THEN}}
            SndChannels = 1
        {{Cl|ELSEIF}} SampleData.ELEMENTSIZE = 4 {{Cl|THEN}}
            SndChannels = 2
        {{Cl|END IF}}
    {{Cl|ELSEIF}} SampleData.TYPE = 1153 {{Cl|THEN}} ' 8-bit unsigned integer
        {{Cl|IF}} SampleData.ELEMENTSIZE = 1 {{Cl|THEN}}
            SndChannels = 1
        {{Cl|ELSEIF}} SampleData.ELEMENTSIZE = 2 {{Cl|THEN}}
            SndChannels = 2
        {{Cl|END IF}}
    {{Cl|ELSEIF}} SampleData.TYPE = 0 {{Cl|THEN}} ' This means this is an OpenAL sound handle
        {{Cl|DIM}} RightChannel {{Cl|AS}} {{Cl|_MEM}}
        RightChannel = {{Cl|_MEMSOUND}}(handle, 2)
        {{Cl|IF}} RightChannel.SIZE > 0 {{Cl|THEN}}
            SndChannels = 2
        {{Cl|ELSE}}
            SndChannels = 1
        {{Cl|END IF}}
    {{Cl|END IF}}
{{Cl|END FUNCTION}}
{{Cl|END FUNCTION}}
{{CodeEnd}}
{{CodeEnd}}


----


''Example 2:'' Plotting a sound's waves.
;Example 2:Plotting a sound's waves.
{{CodeStart}}
{{CodeStart}}
{{Cl|DEFLNG}} A-Z
{{Cl|OPTION}} {{Cl|_EXPLICIT}}
{{Cl|OPTION _EXPLICIT}}
 
{{Cl|OPTION _EXPLICITARRAY}}
{{Cl|CONST}} FILE_FILTER = {{Text|<nowiki>"*.wav|*.aiff|*.aifc|*.flac|*.ogg|*.mp3|*.it|*.xm|*.s3m|*.mod|*.rad|*.ahx|*.hvl|*.mus|*.hmi|*.hmp|*.hmq|*.kar|*.lds|*.mds|*.mids|*.rcp|*.r36|*.g18|*.g36|*.rmi|*.mid|*.midi|*.xfm|*.xmi|*.qoa"</nowiki>|#FFB100}}
 
{{Cl|DECLARE LIBRARY}}
    {{Text|<nowiki>' This is needed to convert _OFFSET to LONG / _INTEGER64</nowiki>|#919191}}
    {{Cm|$IF}} {{Text|32BIT|#F580B1}} {{Cm|THEN}}
        {{Cl|FUNCTION}} {{Text|CLngPtr~&|#55FF55}} {{Cl|ALIAS}} {{Text|<nowiki>"uintptr_t"</nowiki>|#FFB100}} ({{Cl|BYVAL}} o {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_OFFSET (function)|_OFFSET}})
    {{Cm|$ELSE}}
        {{Cl|FUNCTION}} {{Text|CLngPtr~&&|#55FF55}} {{Cl|ALIAS}} {{Text|<nowiki>"uintptr_t"</nowiki>|#FFB100}} ({{Cl|BYVAL}} o {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_OFFSET (function)|_OFFSET}})
    {{Cm|$END IF}}  
{{Cl|END DECLARE}}


{{Cl|SCREEN}} {{Cl|_NEWIMAGE}}(800, 327, 32)
{{Cl|SCREEN}} {{Cl|_NEWIMAGE}}({{Text|800|#F580B1}}, {{Text|327|#F580B1}}, {{Text|32|#F580B1}})


{{Cl|PRINT}} "Loading...";
{{Cl|PRINT}} {{Text|<nowiki>"Loading..."</nowiki>|#FFB100}};
{{Cl|DIM}} Song {{Cl|AS}} {{Cl|LONG}}
{{Cl|DIM}} Song {{Cl|AS}} {{Cl|LONG}}
Song = {{Cl|_SNDOPEN}}("OPL3 Groove.rad") ' Replace this with your (rad, mid, it, xm, s3m, mod, mp3, flac, ogg, wav) sound file
Song = {{Cl|_SNDOPEN}}({{Cl|_OPENFILEDIALOG$}}({{Text|<nowiki>"Open audio file"</nowiki>|#FFB100}}, , FILE_FILTER))
{{Cl|IF}} Song < 1 {{Cl|THEN}}
{{Cl|IF}} Song < {{Text|1|#F580B1}} {{Cl|THEN}}
     {{Cl|PRINT}} "Failed to load song!"
     {{Cl|PRINT}} {{Text|<nowiki>"Failed to load sound!"</nowiki>|#FFB100}}
     {{Cl|END}}
     {{Cl|END}}
{{Cl|END}} {{Cl|IF}}
{{Cl|END IF}}
{{Cl|PRINT}} "Done!"
{{Cl|PRINT}} {{Text|<nowiki>"Done!"</nowiki>|#FFB100}}


{{Cl|_SNDPLAY}} Song
{{Cl|_SNDPLAY}} Song


{{Cl|DIM}} SampleData {{Cl|AS}} {{Cl|_MEM}}
{{Cl|DIM}} soundData {{Cl|AS}} {{Cl|_MEM}}: soundData = {{Cl|_MEMSOUND}}(Song, {{Text|0|#F580B1}})
SampleData = {{Cl|_MEMSOUND}}(Song, 1) ' This can now be 0 or 1
 
{{Cl|IF}} SampleData.SIZE = 0 {{Cl|THEN}}
{{Cl|IF}} soundData.SIZE = {{Text|0|#F580B1}} {{Cl|THEN}}
     {{Cl|PRINT}} "Failed to access sound sample data."
     {{Cl|PRINT}} {{Text|<nowiki>"Failed to access sound sample data."</nowiki>|#FFB100}}
     {{Cl|END}}
     {{Cl|END}}
{{Cl|END}} {{Cl|IF}}
{{Cl|END IF}}
 
{{Cl|DIM}} sz {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_INTEGER64}}: sz = {{Text|CLngPtr|#55FF55}}(soundData.ELEMENTSIZE)
{{Cl|DIM}} x {{Cl|AS}} {{Cl|LONG}}, i {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_INTEGER64}}
 
{{Cl|DO...LOOP|DO UNTIL}} {{Cl|_KEYHIT}} = {{Text|27|#F580B1}} {{Cl|OR (boolean)|OR}} {{Cl|NOT}} {{Cl|_SNDPLAYING}}(Song) {{Cl|OR (boolean)|OR}} i + ({{Cl|_WIDTH (function)|_WIDTH}} * sz) > soundData.SIZE
    {{Cl|CLS}}
    {{Cl|LOCATE}} {{Text|1|#F580B1}}, {{Text|1|#F580B1}}: {{Cl|PRINT}} i; {{Text|<nowiki>"/"</nowiki>|#FFB100}}; soundData.SIZE, {{Text|<nowiki>"Frame Size ="</nowiki>|#FFB100}}; sz, {{Text|<nowiki>"Data Type ="</nowiki>|#FFB100}}; soundData.TYPE


{{Cl|DIM}} x {{Cl|AS}} {{Cl|LONG}}, i {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_INTEGER64}}, sf {{Cl|AS}} {{Cl|SINGLE}}, si {{Cl|AS}} {{Cl|INTEGER}}
    {{Text|<nowiki>' See https://qb64phoenix.com/qb64wiki/index.php/MEM for details</nowiki>|#919191}}
{{Cl|DIM}} sz {{Cl|AS}} {{Cl|_UNSIGNED}} {{Cl|_INTEGER64}}
    {{Cl|SELECT CASE}} soundData.TYPE
        {{Cl|CASE}} {{Text|130|#F580B1}} {{Text|<nowiki>' integer stereo or mono</nowiki>|#919191}}
            {{Cl|FOR}} x = {{Text|0|#F580B1}} {{Cl|TO}} {{Cl|_WIDTH (function)|_WIDTH}} - {{Text|1|#F580B1}}
                {{Cl|DIM}} si {{Cl|AS}} {{Cl|INTEGER}}: si = {{Cl|_MEMGET (function)|_MEMGET}}(soundData, soundData.OFFSET + i + x * sz, {{Cl|INTEGER}}) {{Text|<nowiki>' get sound data</nowiki>|#919191}}
                {{Cl|LINE}} (x, {{Cl|_HEIGHT}} \ {{Text|2|#F580B1}})-{{Cl|STEP}}({{Text|0|#F580B1}}, {{Text|300!|#F580B1}} * si / {{Text|32768!|#F580B1}}), {{Cl|_RGB32}}({{Text|0|#F580B1}}, {{Text|111|#F580B1}}, {{Text|0|#F580B1}}) {{Text|<nowiki>'plot wave</nowiki>|#919191}}
            {{Cl|NEXT}}


sz = {{Cl|_CV}}({{Cl|_UNSIGNED}} {{Cl|_INTEGER64}}, {{Cl|_MK$}}({{Cl|_OFFSET}}, SampleData.ELEMENTSIZE)) ' sz is the total size of the sound in bytes
        {{Cl|CASE}} {{Text|132|#F580B1}} {{Text|<nowiki>' long stereo or mono</nowiki>|#919191}}
            {{Cl|FOR}} x = {{Text|0|#F580B1}} {{Cl|TO}} {{Cl|_WIDTH (function)|_WIDTH}} - {{Text|1|#F580B1}}
                {{Cl|DIM}} sl {{Cl|AS}} {{Cl|LONG}}: sl = {{Cl|_MEMGET (function)|_MEMGET}}(soundData, soundData.OFFSET + i + x * sz, {{Cl|LONG}}) {{Text|<nowiki>' get sound data</nowiki>|#919191}}
                {{Cl|LINE}} (x, {{Cl|_HEIGHT}} \ {{Text|2|#F580B1}})-{{Cl|STEP}}({{Text|0|#F580B1}}, {{Text|300!|#F580B1}} * sl / {{Text|2147483648!|#F580B1}}), {{Cl|_RGB32}}({{Text|0|#F580B1}}, {{Text|111|#F580B1}}, {{Text|0|#F580B1}}) {{Text|<nowiki>'plot wave</nowiki>|#919191}}
            {{Cl|NEXT}}


{{Cl|DO}} {{Cl|UNTIL}} {{Cl|_KEYHIT}} = 27 {{Cl|OR}} {{Cl|NOT}} {{Cl|_SNDPLAYING}}(Song) {{Cl|OR}} i + ({{Cl|_WIDTH}} * sz) > SampleData.SIZE
        {{Cl|CASE}} {{Text|260|#F580B1}} {{Text|<nowiki>' floating point stereo or mono</nowiki>|#919191}}
    {{Cl|CLS}}
            {{Cl|FOR}} x = {{Text|0|#F580B1}} {{Cl|TO}} {{Cl|_WIDTH (function)|_WIDTH}} - {{Text|1|#F580B1}}
    {{Cl|LOCATE}} 1, 1: {{Cl|PRINT}} i; "/"; SampleData.SIZE, "Frame Size ="; sz, "Data Type ="; SampleData.TYPE
                {{Cl|DIM}} sf {{Cl|AS}} {{Cl|SINGLE}}: sf = {{Cl|_MEMGET (function)|_MEMGET}}(soundData, soundData.OFFSET + i + x * sz, {{Cl|SINGLE}}) {{Text|<nowiki>' get sound data</nowiki>|#919191}}
                {{Cl|LINE}} (x, {{Cl|_HEIGHT}} \ {{Text|2|#F580B1}})-{{Cl|STEP}}({{Text|0|#F580B1}}, sf * {{Text|300!|#F580B1}}), {{Cl|_RGB32}}({{Text|0|#F580B1}}, {{Text|111|#F580B1}}, {{Text|0|#F580B1}}) {{Text|<nowiki>'plot wave</nowiki>|#919191}}
            {{Cl|NEXT}}


    {{Cl|$CHECKING}}:OFF
        {{Cl|CASE}} {{Text|1153|#F580B1}} {{Text|<nowiki>' unsigned byte stereo or mono</nowiki>|#919191}}
    {{Cl|IF}} SampleData.TYPE = 130 {{Cl|THEN}} ' integer stereo or mono
             {{Cl|FOR}} x = {{Text|0|#F580B1}} {{Cl|TO}} {{Cl|_WIDTH (function)|_WIDTH}} - {{Text|1|#F580B1}}
        {{Cl|FOR}} x = 0 {{Cl|TO}} {{Cl|_WIDTH}} - 1
                {{Cl|DIM}} sb {{Cl|AS}} {{Cl|_BYTE}}: sb = {{Cl|_MEMGET (function)|_MEMGET}}(soundData, soundData.OFFSET + i + x * sz, {{Cl|_UNSIGNED}} {{Cl|_BYTE}}) {{Cl|XOR}} {{Text|&H80|#F580B1}} {{Text|<nowiki>' get sound data and convert to signed</nowiki>|#919191}}
             si = {{Cl|_MEMGET}}(SampleData, SampleData.OFFSET + i + x * sz, {{Cl|INTEGER}}) 'get sound data
                {{Cl|LINE}} (x, {{Cl|_HEIGHT}} \ {{Text|2|#F580B1}})-{{Cl|STEP}}({{Text|0|#F580B1}}, {{Text|300!|#F580B1}} * sb / {{Text|128!|#F580B1}}), {{Cl|_RGB32}}({{Text|0|#F580B1}}, {{Text|111|#F580B1}}, {{Text|0|#F580B1}}) {{Text|<nowiki>' plot wave</nowiki>|#919191}}
            {{Cl|LINE}} (x, {{Cl|_HEIGHT}} / 2)-{{Cl|STEP}}(0, 300 * si / 32768), {{Cl|_RGB32}}(0, 111, 0) 'plot wave
            {{Cl|NEXT}}
        {{Cl|NEXT}}
     {{Cl|END SELECT}}
    {{Cl|ELSEIF}} SampleData.TYPE = 260 {{Cl|THEN}} ' floating point stereo or mono
        {{Cl|FOR}} x = 0 {{Cl|TO}} {{Cl|_WIDTH}} - 1
            sf = {{Cl|_MEMGET}}(SampleData, SampleData.OFFSET + i + x * sz, {{Cl|SINGLE}}) 'get sound data
            {{Cl|LINE}} (x, {{Cl|_HEIGHT}} / 2)-{{Cl|STEP}}(0, sf * 300), {{Cl|_RGB32}}(0, 111, 0) 'plot wave
        {{Cl|NEXT}}
    {{Cl|ELSEIF}} sz = 2 {{Cl|AND}} SampleData.TYPE = 0 {{Cl|THEN}} ' integer mono (QB64 OpenAL stuff)
        {{Cl|FOR}} x = 0 {{Cl|TO}} {{Cl|_WIDTH}} - 1
            si = {{Cl|_MEMGET}}(SampleData, SampleData.OFFSET + i + x * sz, {{Cl|INTEGER}}) 'get sound data
            {{Cl|LINE}} (x, {{Cl|_HEIGHT}} / 2)-{{Cl|STEP}}(0, 300 * si / 32768), {{Cl|_RGB32}}(0, 111, 0) 'plot wave
        {{Cl|NEXT}}
    {{Cl|END}} {{Cl|IF}}
     {{Cl|$CHECKING}}:ON


     {{Cl|_DISPLAY}}
     {{Cl|_DISPLAY}}
    {{Cl|_LIMIT}} 60


     i = {{Cl|FIX}}({{Cl|_SNDGETPOS}}(Song) * {{Cl|_SNDRATE}}) * sz ' Calculate the new sample frame position
    {{Cl|_LIMIT}} {{Text|60|#F580B1}}
 
     i = {{Cl|FIX}}({{Cl|_SNDGETPOS}}(Song) * {{Cl|_SNDRATE}}) * sz {{Text|<nowiki>' calculate the new sample frame position</nowiki>|#919191}}
{{Cl|LOOP}}
{{Cl|LOOP}}


{{Cl|_SNDCLOSE}} Song 'closing the sound releases the mem blocks
{{Cl|_SNDCLOSE}} Song
{{Cl|_AUTODISPLAY}}
{{Cl|_AUTODISPLAY}}
{{Cl|END}}
{{Cl|END}}
Line 178: Line 190:


{{PageSeeAlso}}
{{PageSeeAlso}}
* [[_MEM]], [[_MEMIMAGE]]
* [[_MEM]], [[_MEMFREE]]
* [[_MEMNEW]]
* [[_MEMPUT]], [[_MEMGET]], [[_MEMGET (function)]]
* [[_MEMGET]], [[_MEMPUT]]
* [[_SNDOPEN]], [[_SNDNEW]], [[_SNDCLOSE]], [[_SNDRAW]]
* [[_MEMFREE]]
* [[_SNDRATE]]
* [[$CHECKING]]
 


{{PageNavigation}}
{{PageNavigation}}

Latest revision as of 14:57, 21 November 2024

The _MEMSOUND function returns a _MEM value referring to a sound's raw data in memory using a designated sound handle created by the _SNDOPEN or _SNDNEW function.


Syntax

soundBlock = _MEMSOUND(soundHandle&[, channel&])


Parameters

  • The soundBlock _MEM type variable holds the read-only elements .OFFSET, .SIZE, .ELEMENTSIZE, .TYPE and .SOUND.
    • .OFFSET is the starting memory address of the sound sample data.
    • .SIZE is the size of the sample data in bytes
    • .ELEMENTSIZE will contain the number of bytes-per-sample the audio contains.
      • Can return 1 (8-bit mono), 2 (8-bit stereo), 2 (16-bit mono), 4 (16-bit stereo), 4 (32-bit mono) or 8 (32-bit stereo).
      • Use .TYPE to determine the data type of the sample data.
    • .TYPE will contain the data type of the sample data. See _MEM for details.
    • .SOUND will contain the same handle value as returned by the _SNDOPEN function.
  • The second parameter channel& is optional and deprecated. This was used to specify the sound channel. In QB64-PE v3.1.0 and above stereo data is always interleaved. You must use .ELEMENTSIZE and .TYPE to determine the type of audio data you are dealing with.


Description

  • Use this function to obtain a pointer to the raw sound data in memory for direct access.
  • Even if the memory pointer obtained by this fuction was already freed again using _MEMFREE, the respective Sound handle itself must still be freed using _SNDCLOSE when no longer required.
  • If .SIZE returns 0, that means the data could not be accessed. It may happen if you try to access the right channel in a mono file or the format simply does not support accessing raw PCM samples.
  • channel& - 1 (left channel/mono) or 2 (right channel; for stereo files) was supported on the old OpenAL backend. For the new miniaudio backend, this must be 0.
  • _MEMSOUND does not work for sounds loaded with _SNDOPEN when using the STREAM or NODECODE flags.


Availability


Examples

Example 1
Checking that a sound file is stereo.
OPTION _EXPLICIT

CONST FILE_FILTER = "*.wav|*.aiff|*.aifc|*.flac|*.ogg|*.mp3|*.it|*.xm|*.s3m|*.mod|*.rad|*.ahx|*.hvl|*.mus|*.hmi|*.hmp|*.hmq|*.kar|*.lds|*.mds|*.mids|*.rcp|*.r36|*.g18|*.g36|*.rmi|*.mid|*.midi|*.xfm|*.xmi|*.qoa"

PRINT "Loading...";
DIM Song AS LONG
Song = _SNDOPEN(_OPENFILEDIALOG$("Open audio file", , FILE_FILTER))
IF Song < 1 THEN
    PRINT "Failed to load sound!"
    END
END IF
PRINT "Done!"

DIM channels AS _UNSIGNED _BYTE: channels = SndChannels(Song)

IF channels THEN
    PRINT "This sound data has"; channels; "channels."
ELSE
    PRINT "An error occurred."
END IF

_SNDCLOSE Song

END

' This function returns the number of sound channels for a valid sound handle
FUNCTION SndChannels~%% (handle AS LONG)
    DECLARE LIBRARY
        ' This is needed to convert _OFFSET to LONG / _INTEGER64
        $IF 32BIT THEN
            FUNCTION SndChannels.CLngPtr~& ALIAS "uintptr_t" (BYVAL o AS _UNSIGNED _OFFSET)
        $ELSE
            FUNCTION SndChannels.CLngPtr~&& ALIAS "uintptr_t" (BYVAL o AS _UNSIGNED _OFFSET)
        $END IF 
    END DECLARE

    DIM soundData AS _MEM: soundData = _MEMSOUND(handle)

    IF soundData.SIZE THEN
        ' See https://qb64phoenix.com/qb64wiki/index.php/MEM for details
        SELECT CASE soundData.TYPE
            CASE 260 ' 32-bit floating point
                SndChannels = SndChannels.CLngPtr(soundData.ELEMENTSIZE) \ _SIZE_OF_SINGLE

            CASE 132 ' 32-bit signed integer
                SndChannels = SndChannels.CLngPtr(soundData.ELEMENTSIZE) \ _SIZE_OF_LONG

            CASE 130 ' 16-bit signed integer
                SndChannels = SndChannels.CLngPtr(soundData.ELEMENTSIZE) \ _SIZE_OF_INTEGER

            CASE 1153 ' 8-bit unsigned integer
                SndChannels = SndChannels.CLngPtr(soundData.ELEMENTSIZE) \ _SIZE_OF_BYTE

            CASE ELSE ' unknown format
                SndChannels = 1
        END SELECT
    END IF

    IF soundData.SOUND = handle THEN _MEMFREE soundData
END FUNCTION

Example 2
Plotting a sound's waves.
OPTION _EXPLICIT

CONST FILE_FILTER = "*.wav|*.aiff|*.aifc|*.flac|*.ogg|*.mp3|*.it|*.xm|*.s3m|*.mod|*.rad|*.ahx|*.hvl|*.mus|*.hmi|*.hmp|*.hmq|*.kar|*.lds|*.mds|*.mids|*.rcp|*.r36|*.g18|*.g36|*.rmi|*.mid|*.midi|*.xfm|*.xmi|*.qoa"

DECLARE LIBRARY
    ' This is needed to convert _OFFSET to LONG / _INTEGER64
    $IF 32BIT THEN
        FUNCTION CLngPtr~& ALIAS "uintptr_t" (BYVAL o AS _UNSIGNED _OFFSET)
    $ELSE
        FUNCTION CLngPtr~&& ALIAS "uintptr_t" (BYVAL o AS _UNSIGNED _OFFSET)
    $END IF 
END DECLARE

SCREEN _NEWIMAGE(800, 327, 32)

PRINT "Loading...";
DIM Song AS LONG
Song = _SNDOPEN(_OPENFILEDIALOG$("Open audio file", , FILE_FILTER))
IF Song < 1 THEN
    PRINT "Failed to load sound!"
    END
END IF
PRINT "Done!"

_SNDPLAY Song

DIM soundData AS _MEM: soundData = _MEMSOUND(Song, 0)

IF soundData.SIZE = 0 THEN
    PRINT "Failed to access sound sample data."
    END
END IF

DIM sz AS _UNSIGNED _INTEGER64: sz = CLngPtr(soundData.ELEMENTSIZE)
DIM x AS LONG, i AS _UNSIGNED _INTEGER64

DO UNTIL _KEYHIT = 27 OR NOT _SNDPLAYING(Song) OR i + (_WIDTH * sz) > soundData.SIZE
    CLS
    LOCATE 1, 1: PRINT i; "/"; soundData.SIZE, "Frame Size ="; sz, "Data Type ="; soundData.TYPE

    ' See https://qb64phoenix.com/qb64wiki/index.php/MEM for details
    SELECT CASE soundData.TYPE
        CASE 130 ' integer stereo or mono
            FOR x = 0 TO _WIDTH - 1
                DIM si AS INTEGER: si = _MEMGET(soundData, soundData.OFFSET + i + x * sz, INTEGER) ' get sound data
                LINE (x, _HEIGHT \ 2)-STEP(0, 300! * si / 32768!), _RGB32(0, 111, 0) 'plot wave
            NEXT

        CASE 132 ' long stereo or mono
            FOR x = 0 TO _WIDTH - 1
                DIM sl AS LONG: sl = _MEMGET(soundData, soundData.OFFSET + i + x * sz, LONG) ' get sound data
                LINE (x, _HEIGHT \ 2)-STEP(0, 300! * sl / 2147483648!), _RGB32(0, 111, 0) 'plot wave
            NEXT

        CASE 260 ' floating point stereo or mono
            FOR x = 0 TO _WIDTH - 1
                DIM sf AS SINGLE: sf = _MEMGET(soundData, soundData.OFFSET + i + x * sz, SINGLE) ' get sound data
                LINE (x, _HEIGHT \ 2)-STEP(0, sf * 300!), _RGB32(0, 111, 0) 'plot wave
            NEXT

        CASE 1153 ' unsigned byte stereo or mono
            FOR x = 0 TO _WIDTH - 1
                DIM sb AS _BYTE: sb = _MEMGET(soundData, soundData.OFFSET + i + x * sz, _UNSIGNED _BYTE) XOR &H80 ' get sound data and convert to signed
                LINE (x, _HEIGHT \ 2)-STEP(0, 300! * sb / 128!), _RGB32(0, 111, 0) ' plot wave
            NEXT
    END SELECT

    _DISPLAY

    _LIMIT 60

    i = FIX(_SNDGETPOS(Song) * _SNDRATE) * sz ' calculate the new sample frame position
LOOP

_SNDCLOSE Song
_AUTODISPLAY
END


See also



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