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{{PageSyntax}} | {{PageSyntax}} | ||
:: IF STRIG(button_function%) THEN ... | ;QuickBASIC:IF STRIG(button_function%) THEN ... | ||
;QB64:IF STRIG(''button_function%''[, ''device_number%'']) THEN ... | |||
{{PageDescription}} | |||
* Function returns -1 when a button event(even functions) has occurred or a button is pressed(odd functions). | * Function returns -1 when a button event(even functions) has occurred or a button is pressed(odd functions). | ||
* STRIG will not read keyboard or mouse buttons detected by [[_DEVICES]]. | * STRIG will not read keyboard or mouse buttons detected by [[_DEVICES]]. | ||
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* '''QB64''' can read many buttons from many devices and allows the use of devices with more than 2 buttons. | * '''QB64''' can read many buttons from many devices and allows the use of devices with more than 2 buttons. | ||
* Returns True(-1) or False(0) button press values for 2 devices. Each leading STRIG checks for missed button press events: | * Returns True(-1) or False(0) button press values for 2 devices. Each leading STRIG checks for missed button press events: | ||
{{ | {{FixedStart}} '''STRIG(0) = -1 'lower button 1 on device 1 pressed since last STRIG(0) read''' | ||
'''STRIG(1) = -1 'lower button 1 on device 1 currently pressed''' | '''STRIG(1) = -1 'lower button 1 on device 1 currently pressed''' | ||
STRIG(2) = -1 'lower button 1 on device 2 pressed since last STRIG(2) read | STRIG(2) = -1 'lower button 1 on device 2 pressed since last STRIG(2) read | ||
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STRIG(10) = -1 'button 3 on device 2 pressed since last STRIG(10) read 'QB64 only | STRIG(10) = -1 'button 3 on device 2 pressed since last STRIG(10) read 'QB64 only | ||
STRIG(11) = -1 'button 3 on device 2 currently pressed | STRIG(11) = -1 'button 3 on device 2 currently pressed | ||
{{ | {{FixedEnd}} | ||
* STRIG(0), STRIG(2), STRIG(4), STRIG(6), STRIG(8), STRIG(10) are used to monitor any presses that might have been missed. | * STRIG(0), STRIG(2), STRIG(4), STRIG(6), STRIG(8), STRIG(10) are used to monitor any presses that might have been missed. | ||
* '''QB64''' allows more than two controllers by using the second parameter as the stick number and the odd or even STRIG values: | * '''QB64''' allows more than two controllers by using the second parameter as the stick number and the odd or even STRIG values: | ||
{{ | {{FixedStart}}'''STRIG(0, 3): STRIG(1, 3): STRIG(4, 3): STRIG(5, 3): STRIG(8, 3): STRIG(9, 3) 'device 3 {odd)''' | ||
STRIG(2, 4): STRIG(3, 4): STRIG(6, 4): STRIG(7, 4): STRIG(10, 4): STRIG(11, 4) 'device 4 (even) | STRIG(2, 4): STRIG(3, 4): STRIG(6, 4): STRIG(7, 4): STRIG(10, 4): STRIG(11, 4) 'device 4 (even) | ||
{{ | {{FixedEnd}} | ||
:Odd devices use 0, 1, 4, 5, 8 and 9 and Even devices use 2, 3, 6, 7, 10 and 11 as first parameters with device number following. | :Odd devices use 0, 1, 4, 5, 8 and 9 and Even devices use 2, 3, 6, 7, 10 and 11 as first parameters with device number following. | ||
* '''There will not be an error if you try to read too many device axis or buttons!''' | * '''There will not be an error if you try to read too many device axis or buttons!''' | ||
{{PageExamples}} | |||
''Example:'' Displays the input from 3 joysticks, all with dual sticks and 3 buttons. | ''Example:'' Displays the input from 3 joysticks, all with dual sticks and 3 buttons. | ||
{{CodeStart}} | {{CodeStart}} | ||
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{{PageSeeAlso}} | |||
* [[STRIG(n)]] | * [[STRIG(n)]] | ||
* [[ON STRIG(n)]], [[STICK]] | * [[ON STRIG(n)]], [[STICK]] | ||
* [[_DEVICES]], [[_DEVICE$]], [[_LASTBUTTON]] | * [[_DEVICES]], [[_DEVICE$]], [[_LASTBUTTON]] | ||
* [ | * [[Wikipedia:Analog stick|Single and Dual Stick Controllers]] | ||
{{PageNavigation}} | {{PageNavigation}} |
Latest revision as of 16:33, 14 June 2024
The STRIG function returns button press True or False status of game port (&H201) or USB joystick control device(s).
Syntax
- QuickBASIC
- IF STRIG(button_function%) THEN ...
- QB64
- IF STRIG(button_function%[, device_number%]) THEN ...
Description
- Function returns -1 when a button event(even functions) has occurred or a button is pressed(odd functions).
- STRIG will not read keyboard or mouse buttons detected by _DEVICES.
- The device number must be used with more than 2 devices. Use device 1 function numbers for just one joystick.
- QB64 can read many buttons from many devices and allows the use of devices with more than 2 buttons.
- Returns True(-1) or False(0) button press values for 2 devices. Each leading STRIG checks for missed button press events:
STRIG(0) = -1 'lower button 1 on device 1 pressed since last STRIG(0) read STRIG(1) = -1 'lower button 1 on device 1 currently pressed STRIG(2) = -1 'lower button 1 on device 2 pressed since last STRIG(2) read STRIG(3) = -1 'lower button 1 on device 2 currently pressed STRIG(4) = -1 'upper button 2 on device 1 pressed since last STRIG(4) read STRIG(5) = -1 'upper button 2 on device 1 currently pressed STRIG(6) = -1 'upper button 2 on device 2 pressed since last STRIG(6) read STRIG(7) = -1 'upper button 2 on device 2 currently pressed (maximum in QBasic) STRIG(8) = -1 'button 3 on device 1 pressed since last STRIG(8) read 'QB64 only STRIG(9) = -1 'button 3 on device 1 currently pressed STRIG(10) = -1 'button 3 on device 2 pressed since last STRIG(10) read 'QB64 only STRIG(11) = -1 'button 3 on device 2 currently pressed |
- STRIG(0), STRIG(2), STRIG(4), STRIG(6), STRIG(8), STRIG(10) are used to monitor any presses that might have been missed.
- QB64 allows more than two controllers by using the second parameter as the stick number and the odd or even STRIG values:
STRIG(0, 3): STRIG(1, 3): STRIG(4, 3): STRIG(5, 3): STRIG(8, 3): STRIG(9, 3) 'device 3 {odd) STRIG(2, 4): STRIG(3, 4): STRIG(6, 4): STRIG(7, 4): STRIG(10, 4): STRIG(11, 4) 'device 4 (even) |
- Odd devices use 0, 1, 4, 5, 8 and 9 and Even devices use 2, 3, 6, 7, 10 and 11 as first parameters with device number following.
- There will not be an error if you try to read too many device axis or buttons!
Examples
Example: Displays the input from 3 joysticks, all with dual sticks and 3 buttons.
DO: _LIMIT 10 LOCATE 1, 1 PRINT "JOY1: STICK"; STICK(0); STICK(1); STICK(0, 2); STICK(1, 2);_ "STRIG"; STRIG(0); STRIG(1); STRIG(4); STRIG(5); STRIG(8); STRIG(9) PRINT "JOY2: STICK"; STICK(2); STICK(3); STICK(2, 2); STICK(3, 2);_ "STRIG"; STRIG(2); STRIG(3); STRIG(6); STRIG(7); STRIG(10); STRIG(11) PRINT "JOY3: STICK"; STICK(4); STICK(5); STICK(4, 2); STICK(5, 2);_ "STRIG"; STRIG(0, 3); STRIG(1, 3); STRIG(4, 3); STRIG(5, 3); STRIG(8, 3); STRIG(9, 3) LOOP UNTIL INKEY$ > "" |
- Explanation: Notice the extra QB64 only parameters used to cater for the 2nd stick and the buttons of the 3rd joystick.
See also