ON STRIG(n): Difference between revisions
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* [[STRIG(n)]] | * [[STRIG(n)]] | ||
* [[_DEVICES]], [[_DEVICE$]], [[_LASTBUTTON]] | * [[_DEVICES]], [[_DEVICE$]], [[_LASTBUTTON]] | ||
* [ | * [[Wikipedia:Analog stick|Single and Dual Stick Controllers]] | ||
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Latest revision as of 16:31, 14 June 2024
The ON STRIG(n) statement is an event procedure that directs program flow upon the press of a specified joystick button.
Syntax
- ON STRIG(buttonFunction) GOSUB {lineNumber|lineLabel}
- ON STRIG(buttonFunction[, joystickNumber]) {GOSUB {lineNumber|lineLabel} | SUBprocedure}
- In QB64 the value can be any button function number with any number of joysticks. See STRIG and STICK for parameters.
- There are two buttonFunction for each button. The even numbered function is always the event of any press since last read.
- The statement sends the procedure to a line number, line label or SUB procedure when a button event occurs.
QBasic/QuickBASIC
- In QBasic, value of n could only be a number from 0 to 3 only as it could only monitor 2 joystick buttons and 2 joysticks.
Examples
Example 1: Reading a STRIG event to do something in a GOSUB procedure.
ON STRIG(0) GOSUB 10 STRIG(0)ON DO PRINT "."; _LIMIT 30 LOOP UNTIL INKEY$ <> "" END 10 a$ = "[STRIG 0 EVENT]" FOR x = 1 TO LEN(a$) PRINT MID$(a$, x, 1); _DELAY 0.02 NEXT RETURN |
Example 2: Displays any number of game pad or joystick device button presses.
FOR j = 1 TO 256 FOR b = 1 TO 256 ON STRIG((b - 1) * 4, j) JoyButton (j - 1) * 256 + b - 1 NEXT NEXT STRIG ON DO PRINT "."; _LIMIT 30 LOOP UNTIL INKEY$ <> "" END SUB JoyButton (js AS LONG) PRINT "Joystick #"; js \ 256 + 1; "button #"; (js AND 255) + 1; "pressed!" END SUB |
- Explanation: Up to 256 controllers can be used in QB64 with many buttons to read.
See also