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QBJS v0.6.1 Release
#6
(03-02-2023, 10:50 PM)mnrvovrfc Wrote: dbox I'm sorry if it seems I've been ignoring the developments of QBJS, but what is the progress so far?

Hey @mnrvovrfc, I haven’t posted much on QBJS due to a demanding work schedule of late.  The next thing I'm working on for QBJS is to incorporate a WebGL canvas in order to support _MapTriangle.  I haven’t decided the full scope of what is going to be in the next release, but I’ve got a number of items on deck that I’m tracking here:  https://github.com/boxgaming/qbjs/wiki/Roadmap.

Ultimately, I’d like to support most of the QB64 keywords.  A lot of what drives the priority on what gets added next is driven by feedback I get from folks trying it out.  @bplus has been encouraging me for a while now to add _MapTriangle.
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Messages In This Thread
QBJS v0.6.1 Release - by dbox - 11-21-2022, 07:30 PM
RE: QBJS v0.6.1 Release - by SpriggsySpriggs - 11-21-2022, 07:36 PM
RE: QBJS v0.6.1 Release - by Pete - 11-21-2022, 09:11 PM
RE: QBJS v0.6.1 Release - by bplus - 11-21-2022, 09:38 PM
RE: QBJS v0.6.1 Release - by mnrvovrfc - 03-02-2023, 10:50 PM
RE: QBJS v0.6.1 Release - by dbox - 03-03-2023, 02:23 AM

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