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What do you guys like to use for mouse mapping?
#21
From Prolific Programmers >> bplus >> b+ Beginners Corner page 6 reply #51
Code: (Select All)
Option _Explicit '                                            no typos for variables if you please
_Title "Drop Menu more 2 function test" ' b+ 2023-06-27
' Instigated by Dimster here:
' https://qb64phoenix.com/forum/showthread...7#pid17117
' More! = 1. Highlite mouse overs 2. Handle extra long menu descriptions up to .5 screen width
' So sorry Ultraman, no tool tips but extra long descriptions is better than nutt'n.

Const ButtonW = 100, ButtonH = 20 ' basic rectangle size for title of menu panel
Type BoxType ' to be used for MouseZone click checking
As String Label ' menu title
As Long LeftX, TopY, BoxW, BoxH ' left most, top most , box width, box height
End Type

Dim Shared As Integer NBoxes ' setting up a demo in main
NBoxes = 72 ' exorbinant amount of menu titles
Dim Shared Boxes(1 To NBoxes) As BoxType ' data array for positions and labels
Dim As Integer i, x, y, mz, nItems, choice ' index, positions, menu count, choice selected
ReDim menu$(1 To 1) ' dynamic array to store quick menu's into
Dim s$ ' a string variable

Screen _NewImage(800, 600, 32) ' screen stuff
_ScreenMove 250, 50 ' somewhere in middle of my laptop, you may prefer to change for your screen
_PrintMode _KeepBackground ' preserve background when printing stuff
Cls ' so we have solid black background for image saving

x = 0: y = 0 ' set up boxes x, y for top left box corner
For i = 1 To NBoxes
Boxes(i).Label = "Box" + Str$(i) ' quick menu title
Boxes(i).LeftX = x: Boxes(i).TopY = y ' top left corner
Boxes(i).BoxW = ButtonW ' width to constant set for all
Boxes(i).BoxH = ButtonH ' height to constant set for all
If (x + 2 * ButtonW) > _Width Then ' spread out the menu titles left right, top down
x = 0: y = y + ButtonH ' next title didn't fit across so start new row
Else
x = x + ButtonW ' fits going across
End If
DrawTitleBox i ' draw the menu title panel
Next

Do
mz = MouseZone% ' reports which menu panel has been clicked and mouse
If mz Then ' quick make up a list of items for the menu title box
nItems = Int(Rnd * 10) + 1 ' pick random 1 to 10 inclusive
ReDim menu$(1 To nItems) ' resize menu$ by nItems
For i = 1 To nItems ' menu option and description
s$ = "Box" + Str$(mz) + " Menu Item:" + Str$(i) ' still needs to be less
s$ = s$ + " with extra, extra, long description." ' than .5 screen width
menu$(i) = s$ ' item is described with fairly good width to it
Next ' his was alternate to tool tips
choice = getButtonNumberChoice%(Boxes(mz).LeftX, Boxes(mz).TopY, menu$())
If choice = 0 Then s$ = "You quit menu by clicking outside of it." Else s$ = menu$(choice)
_MessageBox "Drop Menu Test", "Your Menu Choice was: " + s$, "info"
End If
_Limit 30
Loop Until _KeyDown(27)

Sub DrawTitleBox (i) ' draw a box according to shared Boxes array then print label
Line (Boxes(i).LeftX + 1, Boxes(i).TopY + 1)-Step(ButtonW - 2, ButtonH - 2), &HFF550088, BF
Color &HFFFFFFFF
_PrintString (Boxes(i).LeftX + (ButtonW - _PrintWidth(Boxes(i).Label)) / 2, _
Boxes(i).TopY + ButtonH / 2 - 8), Boxes(i).Label
End Sub

Sub DrawChoiceBox (highliteTF%, leftX, topY, BoxW As Integer, S$) ' draw menu items for menu title
If highliteTF% Then ' reverse colors as mouse is over this item
Line (leftX, topY)-Step(BoxW, ButtonH), &HFFAAAAAA, BF
Color &HFF333333
_PrintString (leftX + (BoxW - _PrintWidth(S$)) / 2, topY + ButtonH / 2 - 8), S$
Else
Line (leftX, topY)-Step(BoxW, ButtonH), &HFF333333, BF
Color &HFFAAAAAA
_PrintString (leftX + (BoxW - _PrintWidth(S$)) / 2, topY + ButtonH / 2 - 8), S$
End If
Line (leftX, topY)-Step(BoxW, ButtonH), &HFF000000, B ' draw black box around item
End Sub

Function MouseZone% ' returns the Shared Boxes() index clicked or 0 none clicked
' Set the following up in your Main code of app
'Type BoxType ' to be used for mouse click checking
' As Long LeftX, TopY, BoxW, BoxH ' left most, top most, box width, box height
'End Type
'Dim Shared As Integer NBoxes
'Dim Shared Boxes(1 To NBoxes) As BoxType

Dim As Integer i, mb, mx, my

While _MouseInput: Wend ' poll mouse
mb = _MouseButton(1) ' looking for left click
If mb Then
_Delay .25
mx = _MouseX: my = _MouseY ' get the mouse position
For i = 1 To NBoxes ' see if its in a menu tile box from data in Shared Boxes array
If mx > Boxes(i).LeftX And mx < Boxes(i).LeftX + Boxes(i).BoxW Then
If my > Boxes(i).TopY And my < Boxes(i).TopY + Boxes(i).BoxH Then
MouseZone% = i: Exit Function ' yes a click in this box index
End If
End If
Next
End If
End Function

Function getButtonNumberChoice% (BoxX As Integer, BoxY As Integer, choice$())
' This fucion uses Sub DrawChoiceBox (highliteTF%, leftX, topY, BoxW As Integer, S$)
' BoxX, BoxY are top left corner from the Menu Title Panel
' We will be drawing our Menu Items below that panel
Dim As Integer ub, lb, b ' choice$() boundaries and an index, b, to run through items
Dim As Integer longest ' find the longest string length in choices
Dim As Integer menuW, menuX ' use menuWidth and menuX start box side so long menu strings fit
Dim As Integer mx, my, mb ' mouse status of position and left button
Dim As Long save ' we are saving the whole screen before drop down to redraw after click
Dim As Long drawerDown ' save drawer down after animate dropping drawers for Dimster

ub = UBound(choice$): lb = LBound(choice$) ' array boundaries
For b = lb To ub ' find longest string in choice
If Len(choice$(b)) > longest Then longest = Len(choice$(b))
Next
If (longest + 2) * 8 > ButtonW Then ' don't use default button Width string too long
menuW = (longest + 2) * 8 ' calculate the needed width, up to half screen fits
If BoxX < _Width / 2 - 3 Then ' -3 ?? wouldn't work right until took 3 off middle
menuX = BoxX ' use the same left side of box to start
Else
menuX = BoxX + ButtonW - menuW ' right side box align minus menu width = x start box
End If
Else
menuW = ButtonW ' use default sizes that fit nicely under menu title panel
menuX = BoxX
End If
save = _NewImage(_Width, _Height, 32) ' save our beautiful screen before dropping menu
_PutImage , 0, save

' Animate dropping drawers for Dimster
For b = lb To ub ' clear any previous highlites
DrawChoiceBox 0, menuX, BoxY + b * ButtonH, menuW, choice$(b)
_Display
_Limit 5
Next
drawerDown = _NewImage(_Width, _Height, 32) ' save our beautiful screen after dropping menu
_PutImage , 0, drawerDown

Do ' until a mouse click occurs
_PutImage , drawerDown, 0 ' actually this is better to clear screen with image
While _MouseInput: Wend ' poll mouse
mx = _MouseX: my = _MouseY: mb = _MouseButton(1)
For b = lb To ub ' scan through the box dimension to see if mouse is in one
If mx > menuX And mx <= menuX + menuW Then
If my >= BoxY + b * ButtonH And my <= BoxY + b * ButtonH + ButtonH Then
If mb Then ' item is clicked!
_PutImage , save, 0 ' put image of screen back
_FreeImage save ' throw out screen image so no memory leak
_FreeImage drawerDown
' delay before exit to give user time to release mouse button
' set function, restore autodisplay and exit
getButtonNumberChoice% = b: _Delay .25: _AutoDisplay: Exit Function
Else
' indicate mouse over this menu item! draw highlight in box = -1
DrawChoiceBox -1, menuX, BoxY + b * ButtonH, menuW, choice$(b)
_Display
End If
End If
End If
Next
If mb Then ' there was a click outside the menu = cancel
_PutImage , save, 0 ' put image before dropdown draw back up
_FreeImage save ' leaving sub avoid memory leak, dump image
_FreeImage drawerDown
' delay before exit to give user time to release mouse button
' set function, restore autodisplay and exit
getButtonNumberChoice% = 0: _Delay .25: _AutoDisplay: Exit Function
End If
_Display ' display was needed here to avoid blinking when redrawing the highlited item
'_Limit 60
Loop ' until a mouse click occurs
End Function
b = b + ...
Reply
#22
@bplus

I like unwrapping presents Christmas morning!

Nice effects, even though it's not SCREEN 0.

Want to bullet proof it? What I mean is, as coded, it fails if you pick a box like 46 but hold the left mouse button down for a few seconds. It will issue a message you clicked outside the box because it thinks you are clicking still on box 46. When you click OK, all subsequent clicks will be met with repeated looping outside the box error messages.

Check out the slight mouse revisions (see ----) dashes and the (2) remarked 'REMOVE' statements needed to fix the mouse held down issue.

Triggers on left mouse button depressed. Change mb value to = 2 for trigger on left mouse click released.
Code: (Select All)

Option _Explicit '                                            no typos for variables if you please
_Title "Drop Menu more 2 function test" '                                            b+ 2023-06-27
'                                                                      Instigated by Dimster here:
'                        https://qb64phoenix.com/forum/showthread...7#pid17117
'    More! = 1. Highlite mouse overs  2. Handle extra long menu descriptions up to .5 screen width
'              So sorry Ultraman, no tool tips but extra long descriptions is better than nutt'n.

Const ButtonW = 100, ButtonH = 20 '                  basic rectangle size for title of menu panel
Type BoxType '                                            to be used for MouseZone click checking
    As String Label '                                                                  menu title
    As Long LeftX, TopY, BoxW, BoxH '                  left most, top most , box width, box height
End Type

Dim Shared As Integer NBoxes '                                          setting up a demo in main
NBoxes = 72 '                                                    exorbinant amount of menu titles
Dim Shared Boxes(1 To NBoxes) As BoxType '                    data array for positions and labels
Dim As Integer i, x, y, mz, nItems, choice '        index, positions, menu count, choice selected
ReDim menu$(1 To 1) '                                    dynamic array to store quick menu's into
Dim s$ '                                                                        a string variable

Screen _NewImage(800, 600, 32) '                                                      screen stuff
_ScreenMove 250, 50 '  somewhere in middle of my laptop, you may prefer to change for your screen
_PrintMode _KeepBackground '                              preserve background when printing stuff
Cls '                                          so we have solid black background for image saving

x = 0: y = 0 '                        set up boxes                  x, y for top left box corner
For i = 1 To NBoxes
    Boxes(i).Label = "Box" + Str$(i) '                                            quick menu title
    Boxes(i).LeftX = x: Boxes(i).TopY = y '                                        top left corner
    Boxes(i).BoxW = ButtonW '                                        width to constant set for all
    Boxes(i).BoxH = ButtonH '                                      height to constant set for all
    If (x + 2 * ButtonW) > _Width Then '          spread out the menu titles left right, top down
        x = 0: y = y + ButtonH '                    next title didn't fit across so start new row
    Else
        x = x + ButtonW '                                                        fits going across
    End If
    DrawTitleBox i '                                                    draw the menu title panel
Next

Do
    mz = MouseZone% '                          reports which menu panel has been clicked and mouse
    If mz Then '                              quick make up a list of items for the menu title box
        nItems = Int(Rnd * 10) + 1 '                                pick random 1 to 10 inclusive
        ReDim menu$(1 To nItems) '                                          resize menu$ by nItems
        For i = 1 To nItems '                                          menu option and description
            s$ = "Box" + Str$(mz) + " Menu Item:" + Str$(i) '              still needs to be less
            s$ = s$ + " with extra, extra, long description." '              than .5 screen width
            menu$(i) = s$ '                        item is described with fairly good width to it
        Next '                                                      his was alternate to tool tips
        choice = getButtonNumberChoice%(Boxes(mz).LeftX, Boxes(mz).TopY, menu$())
        If choice = 0 Then s$ = "You quit menu by clicking outside of it." Else s$ = menu$(choice)
        _MessageBox "Drop Menu Test", "Your Menu Choice was: " + s$, "info"
    End If
    _Limit 30
Loop Until _KeyDown(27)

Sub DrawTitleBox (i) '                draw a box according to shared Boxes array then print label
    Line (Boxes(i).LeftX + 1, Boxes(i).TopY + 1)-Step(ButtonW - 2, ButtonH - 2), &HFF550088, BF
    Color &HFFFFFFFF
    _PrintString (Boxes(i).LeftX + (ButtonW - _PrintWidth(Boxes(i).Label)) / 2, _
    Boxes(i).TopY + ButtonH / 2 - 8), Boxes(i).Label
End Sub

Sub DrawChoiceBox (highliteTF%, leftX, topY, BoxW As Integer, S$) ' draw menu items for menu title
    If highliteTF% Then '                                reverse colors as mouse is over this item
        Line (leftX, topY)-Step(BoxW, ButtonH), &HFFAAAAAA, BF
        Color &HFF333333
        _PrintString (leftX + (BoxW - _PrintWidth(S$)) / 2, topY + ButtonH / 2 - 8), S$
    Else
        Line (leftX, topY)-Step(BoxW, ButtonH), &HFF333333, BF
        Color &HFFAAAAAA
        _PrintString (leftX + (BoxW - _PrintWidth(S$)) / 2, topY + ButtonH / 2 - 8), S$
    End If
    Line (leftX, topY)-Step(BoxW, ButtonH), &HFF000000, B '            draw black box around item
End Sub

Function MouseZone% '                  returns the Shared Boxes() index clicked or 0 none clicked
    '                      Set the following up in your Main code of app
    'Type BoxType '                                        to be used for mouse click checking
    '  As Long LeftX, TopY, BoxW, BoxH '            left most, top most, box width, box height
    'End Type
    'Dim Shared As Integer NBoxes
    'Dim Shared Boxes(1 To NBoxes) As BoxType

    Dim As Integer i, mb, mx, my
    '------------------------
    Do '<------
        If mb > 0 Then
            If mb = 1 Then
                mb = -1
            Else
                mb = 0: Exit Do ' Mouse button cycle completed.
            End If
        End If
        '------------------------
        While _MouseInput: Wend ' poll mouse
        ' REMOVE mb = _MouseButton(1) ' looking for left click
        '------------------------
        If mb = -1 And _MouseButton(1) = 0 Then
            mb = 2
        End If
        If _MouseButton(1) Then
            If mb = 0 Then
                mb = 1
            End If
        End If
        If mb = 1 Then
            '------------------------
            mx = _MouseX: my = _MouseY '                                        get the mouse position
            For i = 1 To NBoxes '        see if its in a menu tile box from data in Shared Boxes array
                If mx > Boxes(i).LeftX And mx < Boxes(i).LeftX + Boxes(i).BoxW Then
                    If my > Boxes(i).TopY And my < Boxes(i).TopY + Boxes(i).BoxH Then
                        MouseZone% = i ' REMOVE Exit Function '                  yes a click in this box index
                    End If
                End If
            Next
        End If
    Loop '<------
End Function

Function getButtonNumberChoice% (BoxX As Integer, BoxY As Integer, choice$())
    '          This fucion uses Sub DrawChoiceBox (highliteTF%, leftX, topY, BoxW As Integer, S$)
    '                                    BoxX, BoxY are top left corner from the Menu Title Panel
    '                                          We will be drawing our Menu Items below that panel
    Dim As Integer ub, lb, b '          choice$() boundaries and an index, b, to run through items
    Dim As Integer longest '                            find the longest string length in choices
    Dim As Integer menuW, menuX '  use menuWidth and menuX start box side so long menu strings fit
    Dim As Integer mx, my, mb '                          mouse status of position and left button
    Dim As Long save '      we are saving the whole screen before drop down to redraw after click
    Dim As Long drawerDown '          save drawer down after animate dropping drawers for Dimster

    ub = UBound(choice$): lb = LBound(choice$) '                                  array boundaries
    For b = lb To ub '                                              find longest string in choice
        If Len(choice$(b)) > longest Then longest = Len(choice$(b))
    Next
    If (longest + 2) * 8 > ButtonW Then '          don't use default button Width string too long
        menuW = (longest + 2) * 8 '            calculate the needed width, up to half screen fits
        If BoxX < _Width / 2 - 3 Then '          -3 ?? wouldn't work right until took 3 off middle
            menuX = BoxX '                                  use the same left side of box to start
        Else
            menuX = BoxX + ButtonW - menuW '  right side box align minus menu width = x start box
        End If
    Else
        menuW = ButtonW '                use default sizes that fit nicely under menu title panel
        menuX = BoxX
    End If
    save = _NewImage(_Width, _Height, 32) '        save our beautiful screen before dropping menu
    _PutImage , 0, save

    '                                                        Animate dropping drawers for Dimster
    For b = lb To ub ' clear any previous highlites
        DrawChoiceBox 0, menuX, BoxY + b * ButtonH, menuW, choice$(b)
        _Display
        _Limit 5
    Next
    drawerDown = _NewImage(_Width, _Height, 32) '    save our beautiful screen after dropping menu
    _PutImage , 0, drawerDown

    Do '                                                                until a mouse click occurs
        _PutImage , drawerDown, 0 '            actually this is better to clear screen with image
        While _MouseInput: Wend '                                                      poll mouse
        mx = _MouseX: my = _MouseY: mb = _MouseButton(1)
        For b = lb To ub '                scan through the box dimension to see if mouse is in one
            If mx > menuX And mx <= menuX + menuW Then
                If my >= BoxY + b * ButtonH And my <= BoxY + b * ButtonH + ButtonH Then
                    If mb Then '                                                  item is clicked!
                        _PutImage , save, 0 '                            put image of screen back
                        _FreeImage save '                throw out screen image so no memory leak
                        _FreeImage drawerDown
                        '              delay before exit to give user time to release mouse button
                        '                              set function, restore autodisplay and exit
                        getButtonNumberChoice% = b: _Delay .25: _AutoDisplay: Exit Function
                    Else
                        '          indicate mouse over this menu item! draw highlight in box = -1
                        DrawChoiceBox -1, menuX, BoxY + b * ButtonH, menuW, choice$(b)
                        _Display
                    End If
                End If
            End If
        Next
        If mb Then '                                  there was a click outside the menu = cancel
            _PutImage , save, 0 '                          put image before dropdown draw back up
            _FreeImage save '                            leaving sub avoid memory leak, dump image
            _FreeImage drawerDown
            '                          delay before exit to give user time to release mouse button
            '                                          set function, restore autodisplay and exit
            getButtonNumberChoice% = 0: _Delay .25: _AutoDisplay: Exit Function
        End If
        _Display '    display was needed here to avoid blinking when redrawing the highlited item
        '_Limit 60
    Loop '                                                              until a mouse click occurs
End Function

Pete
Reply
#23
+1 @Pete

Wow! I never saw that happen before! If you click that like a normal person it worked fine BUT if for some reason you are extra slow on the release (and I guess we do get that way eventually) that becomes an app from HELL! After a long click the first message is correct BUT it just thinks you selected and clicked and selected and clicked over and over again, yikes!

So all that was changed was the MouseZone% Routine, you have to add a loop to that? I have to study that change, seems like there would be something simpler to fix that.

Thankyou for alerting me to this and providing a solution.
b = b + ...
Reply
#24
@TempoidBasic
@bplus
@SMcNeill

My friend ftom Italy made a graphics demo of what is known in HTML circles as a 'suckerfish' menu. I have used this in SCREEN 0 for 2 apps I created. Now reinventing that wheel in this 'libray to be' app.

Pete's SCREEN 0 Menus with suckerfish menus in the works. (Open 'File" menu and click on "Export" for example).

Code: (Select All)
Dim Shared MenuBdrFg, MenubrdBg, MenuSdwFg, MenuSdwBg, MenuFg, MenuBg, MenuHlFg, MenuHlBg, pop
ReDim MapHeading$(1), a$(1): curstyle = 1
pop = 1

setup

Color 1, 7
a$ = "  File  Edit  View  Search": Locate 1, 1

map_heading a$, MapHeading$(), 0

Color 7, 1
a$ = "[F1] Help  [Esc] Quit": Locate _Height, 1

map_heading a$, MapHeading$(), 1

menu_main MapHeading$(), curstyle

End

erhandler_data:
Cls
Print "Sucker ="; sucker: Print
Print "Error: " + LTrim$(Str$(Err)) + " at line " + LTrim$(Str$(Erl)) + ". Incorrectly aligned data statements is the most likely cause."
End

Sub User (selection, sucker)
    If sucker > 0 Then
        Select Case sucker
            Case 1: Restore suckerfish1
        End Select
    Else
        Select Case selection
            Case 1: Restore data1
            Case 2: Restore data2
            Case 3: Restore data4
            Case 4: Restore data4
        End Select
    End If

    color_palette_data:
    ' MenuBdrFg, MenubrdBg, MenuSdwFg, MenuSdwBg, MenuFg, MenuBg, MenuHlFg, MenuHlBg
    Data 1,-1,2,-1,3,-1,4,-1,5,-1,6,63,7,-1,8,-1,9,-1,10,-1,11,-1,12,-1,13,-1,14,-1,15,-1
    Data 1,6,8,1,0,6,15,1
    Data eof

    data1:
    Data New,N,0,Open,O,0,Save,S,0,,Export,E,1,,Exit,x,0
    Data eof
    data2:
    Data Undo,U,0,Redo,R,0,Cut,0,0,Copy,0,0,Paste,0,0,Select All,0,0
    Data eof
    data3:
    Data Subs...,S,0,Line Numbers,L,0,Compiler Warnings,C,0
    Data eof
    data4:
    Data Find,F,0,Repeat Last Find,R,0,Change,F,0,Clear Search History,C,0,Quick Navigation,Q,0,Go To Line,G,0
    Data eof

    suckerfish1:
    Data Hypertext,H,Rich Text,R,Code Block,C
    Data eof

    help_data:
    Data This demo includes this
    Data handy dandy help window
    Data where we simply add data
    Data statements to produce
    Data then help text displayed
    Data in this pop-up window.
    Data eof
End Sub

Sub setup
    Restore color_palette_data
    For i = 1 To 15
        Read j, k
        If k <> -1 Then Palette j, k
    Next
    For i = 1 To 8
        Read j
        Select Case i
            Case 1: MenuBdrFg = j
            Case 2: MenubrdBg = j
            Case 3: MenuSdwFg = j
            Case 4: MenuSdwBg = j
            Case 5: MenuFg = j
            Case 6: MenuBg = j
            Case 7: MenuHlFg = j
            Case 8: MenuHlBg = j
        End Select
    Next
    bgc1 = 9: bgc2 = 1 ' Background appearance.
    Color MenuHlFg, MenuHlBg
    Cls
    Color 14
    Locate 2, 1: Print String$(80, 196);
    Locate _Height - 1, 1: Print String$(80, 196);
    Color bgc1, bgc2
    For i = 3 To _Height - 2
        Locate i, 1: Print String$(80, 176);
    Next
End Sub

Sub menu_main (MapHeading$(), curstyle)
    Do
        _Limit 30

        MyMouse_and_Keyboard lb, mb, rb, my, mx, mw, shift%, clkcnt, drag, b$

        menu_selection selection, curstyle, my, mx, lb, mb, mw, b$, MapHeading$(), a$()

    Loop
End Sub

Sub map_heading (MapHeading$, MapHeading$(), centering)
    y = CsrLin: Locate y, 1: Print Space$(_Width);
    Select Case centering
        Case 0: Locate y, 1
        Case Else: Locate y, _Width \ 2 - Len(MapHeading$) \ 2 + 1
    End Select
    Print MapHeading$;
    f$ = "": Locate y, 1
    For i = 1 To _Width
        f$ = f$ + Chr$(Screen(y, i))
    Next
    temp$ = " ": j = 0
    If InStr(f$, "[") Then ' Bracket format.
        For i = 1 To Len(f$) ' Map mouse hot zones.
            x$ = Mid$(f$, i, 1)
            If hot Then
                If Left$(LTrim$(Mid$(f$, i) + "["), 1) = "[" Then
                    hot = 1 - hot: temp$ = " "
                End If
            End If
            If x$ <> Chr$(32) And hot = 0 Then
                hot = 1 - hot: j = j + 1: temp$ = Chr$(96 + j)
            End If
            map$ = map$ + temp$
        Next
    Else ' Two-space format.
        For i = 1 To Len(f$) ' Map mouse hot zones.
            x$ = Mid$(f$, i, 1)
            If hot Then
                If Mid$(f$ + "  ", i, 2) = "  " Then
                    hot = 1 - hot: temp$ = " "
                End If
            End If
            If x$ <> Chr$(32) And hot = 0 Then
                hot = 1 - hot: j = j + 1: temp$ = Chr$(96 + j)
            End If
            map$ = map$ + temp$
        Next
    End If
    If y > UBound(MapHeading$) Then ReDim _Preserve MapHeading$(y)
    MapHeading$(y) = map$
End Sub

Sub menu_selection (selection, curstyle, my, mx, lb, mb, mw, b$, MapHeading$(), a$())
    Static MenuOpen, abr$(), sf(), sucker, oldmy, oldmx, mshow$, action$, dcnt, MenuWidth, MenuHeight, MenuTop, MenuLeft, spacing, mhl
    Static oldmhl, oldmenutop, oldMenuLeft, oldselection
    If MenuOpen = 0 Then selection = 0
    Select Case MenuOpen
        Case 0
            j = 0
            If Len(MapHeading$(my)) And selection = 0 Then
                j = Asc(Mid$(MapHeading$(my), mx, 1)) - 96
                If j > 0 Then
                    If curstyle And mshow$ <> "LINK" Then mshow$ = "LINK": _MouseShow "LINK"
                    If lb = 2 Then
                        selection = j ' The menu selected to be opened.
                        MenuOpen = my ' The row the selected menu occupies.
                    End If
                Else
                    j = 0
                    If curstyle And mshow$ <> "DEFAULT" Then mshow$ = "DEFAULT": _MouseShow mshow$
                End If
            Else
                If curstyle And mshow$ <> "DEFAULT" Then mshow$ = "DEFAULT": _MouseShow mshow$
            End If
            101
            If selection Then
                If curstyle And mshow$ <> "DEFAULT" Then mshow$ = "DEFAULT": _MouseShow mshow$ ' Remove link mouse appearance.
                Select Case my
                    Case 1 ' Top menu.
                        dcnt = 0: MenuWidth = 0

                        User selection, sucker

                        On Error GoTo erhandler_data
                        Do
                            Read dta$
                            If dta$ = "eof" Then Exit Do
                            If Len(dta$) Then
                                Read nul$, nul
                                If nul Then dta$ = dta$ + " " + Chr$(26) + " "
                            End If
                            If (_Height - 6 + pop) \ 2 <= (dcnt * (spacing + 1) + 1) \ 2 + pop Then Exit Do ' Data exceeds window max menu height.
                            dcnt = dcnt + 1
                            If Len(dta$) > MenuWidth - 4 Then
                                MenuWidth = Len(dta$) + 4
                                Rem MenuLeft = _Width \ 2 - Len(dta$) \ 2 - 2 + 1
                            End If
                        Loop
                        On Error GoTo 0
                        ReDim a$(dcnt), abr$(dcnt), sf(dcnt)

                        User selection, sucker

                        On Error GoTo erhandler_data
                        For i = 1 To dcnt
                            Read dta$
                            If Len(dta$) Then
                                Read abr$(i), nul
                                If nul Then dta$ = dta$ + " " + Chr$(26): sf(i) = nul
                            End If
                            a$(i) = Space$(MenuWidth - 4)
                            Select Case style
                                Case 0: j = 1
                                Case 1: j = (MenuWidth - 4) \ 2 - Len(dta$) \ 2 + 1
                            End Select
                            Mid$(a$(i), j) = dta$
                        Next
                        On Error GoTo 0
                        MenuHeight = dcnt * (spacing + 1) - spacing + 2
                        If sucker <> -1 Then
                            MenuTop = my + 1 + pop: Rem To center is _Height \ 2 - MenuHeight \ 2 + 1
                            MenuLeft = _InStrRev(" " + Mid$(MapHeading$(my), 1, mx), " ")
                            action$ = "": mhl = 0
                            PCopy 0, 1

                            center_menu pop, a$(), dcnt, MenuWidth, MenuHeight, MenuTop, MenuLeft, spacing

                        Else
                            sucker = 0
                        End If
                    Case _Height ' The footer menu.
                        Select Case selection
                            Case 1
                                Restore help_data
                                help$ = ""
                                Do
                                    Read d$
                                    If d$ = "eof" Then Exit Do
                                    help$ = help$ + Chr$(13) + Chr$(10) + Chr$(13) + Chr$(10) + d$
                                Loop
                                _MessageBox " App Help", help$, ""
                                MenuOpen = 0: selection = 0 ' Needed to clear variables.
                            Case 2: System
                        End Select
                End Select
            End If
        Case Else ' Menu is open.
            If Len(MapHeading$(MenuOpen)) And my = MenuOpen Then ' Sliding mouse to open menus.
                j = Asc(Mid$(MapHeading$(MenuOpen), mx, 1)) - 96
                If j > 0 And j <> selection Then
                    selection = j ' Leave MenuOpen as is.
                    If sucker Then sucker = 0
                    PCopy 1, 0
                    GoTo 101
                End If
            End If
            If j = selection And lb = 2 Then
                action$ = "toggle-shut"
            ElseIf Len(b$) Then
                action$ = "key"
            ElseIf mw Then
                action$ = "wheel"
            ElseIf oldmy And my <> oldmy And action$ <> "toggle-shut" Or oldmy And mx <> oldmx And action$ <> "toggle-shut" Then
                If my > MenuTop - pop And my < MenuTop - pop + MenuHeight - 1 And mx > MenuLeft - pop + 1 And mx < MenuLeft - pop + MenuWidth - 2 Then
                    action$ = "mouse-in"
                Else
                    If action$ <> "wheel" And action$ <> "key" Then
                        action$ = "mouse-out"
                    End If
                End If
            End If
            j = 0
            Select Case action$
                Case "wheel", "key"
                    Select Case b$
                        Case Chr$(0) + "H"
                            mw = -1: b$ = ""
                        Case Chr$(0) + "P"
                            mw = 1: b$ = ""
                    End Select
                    If mhl + mw > 0 And mhl + mw <= UBound(a$) Then
                        j = mhl
                        Do
                            j = j + mw: If j > UBound(a$) Then Exit Do
                        Loop Until Len(LTrim$(a$(j)))
                    End If
                Case "mouse-in"
                    j = (my - MenuTop + pop + spacing) / (spacing + 1)
                Case "mouse-out", "toggle-shut"
                    If curstyle And mshow$ <> "DEFAULT" Then mshow$ = "DEFAULT": _MouseShow mshow$
                    If mhl Then
                        s1 = CsrLin: s2 = Pos(0): c1 = _DefaultColor: c2 = _BackgroundColor
                        Locate MenuTop - pop + mhl + (mhl - 1) * spacing, MenuLeft - pop + 2 - 1: Color MenuFg, MenuBg: Print " " + a$(mhl) + " "; ' Unhighlight.
                        mhl = 0
                    End If
                    If lb = 2 Then
                        If sucker = 1 Then ' Closes suckerfish menu. Keeps parent menu open.
                            sucker = -1: PCopy 2, 0
                            MenuLeft = oldMenuLeft
                            MenuTop = oldmenutop
                            mhl = oldmhl: selection = oldselection
                            my = 1 '''' Need to address this issue.
                            GoTo 101
                        Else
                            PCopy 1, 0: MenuOpen = 0: Exit Sub
                        End If
                    End If
            End Select
            If j And Int(j) = j Then
                If j <> mhl And Len(LTrim$(a$(j))) Then
                    s1 = CsrLin: s2 = Pos(0): c1 = _DefaultColor: c2 = _BackgroundColor
                    If mhl Then Locate MenuTop - pop + mhl + (mhl - 1) * spacing, MenuLeft - pop + 2 - 1: Color MenuFg, MenuBg: Print " " + a$(mhl) + " "; ' Unhighlight former.
                    Locate MenuTop - pop + j + (j - 1) * spacing, MenuLeft - pop + 2 - 1: Color MenuHlFg, MenuHlBg: Print " " + a$(j) + " ";: Locate s1, s2: Color c1, c2: mhl = j ' Highlight current.
                End If
                Select Case action$
                    Case "mouse-in"
                        If lb = 2 Then
                            If sf(j) Then ' Open suckerfish menu.
                                oldmhl = mhl: oldmenutop = MenuTop: oldMenuLeft = MenuLeft: oldselection = selection
                                dcnt = 0

                                sucker = 1: User selection, sucker

                                On Error GoTo erhandler_data
                                Do
                                    Read dta$
                                    If dta$ = "eof" Then Exit Do
                                    If Len(dta$) Then Read nul$
                                    If (_Height - 6 + pop) \ 2 <= (dcnt * (spacing + 1) + 1) \ 2 + pop Then Exit Do ' Data exceeds window max menu height.
                                    dcnt = dcnt + 1
                                    If Len(dta$) > MenuWidth - 4 Then
                                        MenuWidth = Len(dta$) + 4
                                        Rem MenuLeft = _Width \ 2 - Len(dta$) \ 2 - 2 + 1
                                    End If
                                Loop
                                On Error GoTo 0
                                ReDim a$(dcnt), abr$(dcnt)

                                sucker = 1: User selection, sucker

                                On Error GoTo erhandler_data
                                For i = 1 To dcnt
                                    Read dta$
                                    If Len(dta$) Then Read abr$(i)
                                    a$(i) = Space$(MenuWidth - 4)
                                    Select Case style
                                        Case 0: j = 1
                                        Case 1: j = (MenuWidth - 4) \ 2 - Len(dta$) \ 2 + 1
                                    End Select
                                    Mid$(a$(i), j) = dta$
                                Next
                                On Error GoTo 0
                                MenuTop = my ''' This will need to be hanged.
                                MenuHeight = dcnt * (spacing + 1) - spacing + 2
                                MenuLeft = MenuLeft + MenuWidth - 2
                                action$ = "": mhl = 0
                                PCopy 0, 2

                                center_menu pop, a$(), dcnt, MenuWidth, MenuHeight, MenuTop, MenuLeft, spacing

                            Else ' Regular non-suckerfish menu choice.
                                b$ = LTrim$(Str$(j))
                                PCopy 1, 0: MenuOpen = 0: selection = 0
                                If sucker Then sucker = 0
                                If curstyle And mshow$ <> "DEFAULT" Then mshow$ = "DEFAULT": _MouseShow mshow$
                                _Title a$(j)
                            End If
                        Else
                            If curstyle And mshow$ <> "LINK" Then mshow$ = "LINK": _MouseShow "LINK"
                        End If
                    Case "wheel", "key"
                        If curstyle And mshow$ <> "DEFAULT" Then mshow$ = "DEFAULT": _MouseShow mshow$
                        If mb = 2 Or lb = 2 Or b$ = Chr$(13) Then
                            b$ = LTrim$(Str$(j))
                            If sucker Then sucker = 0
                            PCopy 1, 0: MenuOpen = 0: selection = 0
                            _Title a$(j)
                        End If
                End Select
            End If
    End Select
    oldmy = my: oldmx = mx
End Sub

Sub center_menu (pop, a$(), dcnt, MenuWidth, MenuHeight, MenuTop, MenuLeft, spacing)
    ' Centers height evenly for odd window heights and 1-space towards top for even.
    Locate MenuTop - pop, MenuLeft - pop
    For h = 1 To dcnt
        If h = 1 Then
            Color MenuBdrFg, MenubrdBg
            Print Chr$(218) + String$(MenuWidth - 2, 196) + Chr$(191)
            j = CsrLin
            For i = 1 To MenuHeight - 2
                If CsrLin < _Height Then Locate j, MenuLeft - pop Else Locate , MenuLeft - pop
                Color MenuBdrFg, MenubrdBg: Print Chr$(179);
                Color MenuBdrFg, MenubrdBg: Print Space$(MenuWidth - 2);
                Color MenuBdrFg, MenubrdBg: Print Chr$(179);
                j = j + 1
            Next
            Locate j, MenuLeft - pop
            Color MenuBdrFg, MenubrdBg: Print Chr$(192) + String$(MenuWidth - 2, 196) + Chr$(217);
            If pop Then ' Shadow effect.
                Color MenuSdwFg, MenuSdwBg ' Shadow below.
                Locate CsrLin + 1, MenuLeft - pop + 2
                For i = 1 To MenuWidth
                    j = Screen(CsrLin, Pos(0))
                    Print Chr$(j);
                Next
                Locate MenuTop - pop + 1 ' Shadow to the right.
                For i = 1 To MenuHeight - 1
                    Locate , MenuLeft - pop + MenuWidth
                    j = Screen(CsrLin, Pos(0))
                    Print Chr$(j);
                    j = Screen(CsrLin, Pos(0))
                    Print Chr$(j)
                Next
            End If
        End If
        Color MenuFg, MenuBg
        Locate MenuTop - pop + h + (h - 1) * spacing, MenuLeft - pop + 2
        If Len(LTrim$(a$(h))) Then
            Print a$(h);
        Else
            Color MenuBdrFg, MenubrdBg
            Locate , Pos(0) - 2: Print Chr$(195);
            Print String$(MenuWidth - 2, Chr$(196)) + Chr$(180);
        End If
    Next h
End Sub

Sub MyMouse_and_Keyboard (lb, mb, rb, my, mx, mw, shift%, clkcnt, drag, b$)
    Static oldmy, oldmx, z1, hover, mwy, oldmwy
    If Len(autokey$) Then
        b$ = Mid$(autokey$, 1, InStr(autokey$ + ",", ",") - 1)
        autokey$ = Mid$(autokey$, InStr(autokey$ + ",", ",") + 1)
    Else
        b$ = InKey$
    End If
    If z1 Then If Abs(Timer - z1) > .3 Then z1 = 0: clkcnt = 0
    If lb > 0 Then
        If lb = 1 Then
            lb = -1
        Else
            lb = 0
        End If
    End If
    If rb > 0 Then If rb = 1 Then rb = -1 Else rb = 0
    If mb > 0 Then If mb = 1 Then mb = -1 Else mb = 0
    While _MouseInput
        mwy = mwy + _MouseWheel
    Wend
    my = _MouseY
    mx = _MouseX
    b_hover = 0
    For i = 1 To nob ' number of buttons.
        If my >= y_btl(i) And my <= y_bbr(i) And mx >= x_btl(i) And mx <= x_bbr(i) Then
            b_hover = i
            Exit For
        End If
    Next
    If lb = -1 Then
        If oldmy And oldmx <> mx Or oldmy And oldmy <> my Then
            If mx <> oldmx Then drag = Sgn(mx - oldmx) ' Prevent zero which can occur if mouse moves off row when being dragged horizontally.
        End If
    End If
    If drag = 0 Then
        If mwy <> oldmw Then
            mw = Sgn(mwy - oldmwy): mwy = 0
        Else
            mw = 0
        End If
        oldmwy = mwy
        If _KeyDown(100303) Or _KeyDown(100304) Then shift% = -1 Else If shift% Then shift% = 0
    End If
    If lb = -1 And _MouseButton(1) = 0 Then
        lb = 2: drag = 0: hover = 0
    ElseIf rb = -1 And _MouseButton(2) = 0 Then
        rb = 2
    ElseIf mb = -1 And _MouseButton(3) = 0 Then
        mb = 2
    End If
    If _MouseButton(1) Then
        If lb = 0 Then
            lb = 1
            If z1 = 0 Then
                z1 = Timer ' Let first click go through.
            Else
                clkcnt = clkcnt + 1
            End If
        End If
    ElseIf _MouseButton(2) And rb = 0 Then
        rb = 1
    ElseIf _MouseButton(3) And mb = 0 Then
        mb = 1
    End If
    oldmy = my: oldmx = mx
End Sub

Also, Mark, glad I could help. The DO/LOOP is self-exiting after a mouse cycle is completd. It is required to measure all states: 1 = Depress, -1 = Held Down, 2 = Released, 0 = Cycle completed. Yes, you could construct  another method to achieve the same results but I'm not sure it would be simpiler and universally applicable.

Pete
Shoot first and shoot people who ask questions, later.
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