STRIG(n): Difference between revisions
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The | The [[STRIG(n)]] statement controls event trapping for a particular joystick or game pad device button. | ||
Line 16: | Line 16: | ||
* [[STRIG(n)|ON]] specifies that event trapping is turned on for the specified button. | * [[STRIG(n)|ON]] specifies that event trapping is turned on for the specified button. | ||
* [[STRIG(n)|OFF]] specifies that event trapping is turned off for the specified button. | * [[STRIG(n)|OFF]] specifies that event trapping is turned off for the specified button. | ||
* If | * If [[STRIG(n)|STOP]] is specified, event trapping is suspended for the specified button. Further joystick button events are remembered and trapped, in order, after the next [[STRIG(n)|STRIG(n) ON]] statement is used. | ||
Revision as of 00:56, 25 January 2023
The STRIG(n) statement controls event trapping for a particular joystick or game pad device button.
Syntax
- STRIG(button%) {ON|OFF|STOP}
QB64
Syntax
- STRIG[(button_function%[, device_number%])] {ON|OFF|STOP}
Description
- button function specifies the device's button function. Even functions record events while odd ones read the actual presses.
- QB64 can designate a button function and controller device number from 0 to 256.
- When no parameters are used QB64 enables, disables or suspends the reading of ALL button events.
- ON specifies that event trapping is turned on for the specified button.
- OFF specifies that event trapping is turned off for the specified button.
- If STOP is specified, event trapping is suspended for the specified button. Further joystick button events are remembered and trapped, in order, after the next STRIG(n) ON statement is used.
Example:
ON STRIG(0) GOSUB 10 STRIG(0)ON DO PRINT "."; _LIMIT 30 LOOP UNTIL INKEY$ <> "" END 10 a$ = "[STRIG 0 EVENT]" FOR x = 1 TO LEN(a$) PRINT MID$(a$, x, 1); _DELAY 0.02 NEXT RETURN |
See also
- ON STRIG(n) (event statement)
- STRIG, STICK (functions)
- Single and Dual Stick Controllers