ON STRIG(n): Difference between revisions
Jump to navigation
Jump to search
Navigation:
Main Page with Articles and Tutorials
Keyword Reference - Alphabetical
Keyword Reference - By usage
Report a broken link
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
* The statement sends the procedure to a line number, line label or [[SUB]] procedure when a button event occurs. | * The statement sends the procedure to a line number, line label or [[SUB]] procedure when a button event occurs. | ||
=== QBasic/QuickBASIC === | |||
==QBasic/QuickBASIC== | |||
* In QBasic, value of ''n'' could only be a number from 0 to 3 only as it could only monitor 2 joystick buttons and 2 joysticks. | * In QBasic, value of ''n'' could only be a number from 0 to 3 only as it could only monitor 2 joystick buttons and 2 joysticks. | ||
Line 65: | Line 64: | ||
* [[STRIG(n)]] {{text|(statement)}} | * [[STRIG(n)]] {{text|(statement)}} | ||
* [[_DEVICES]], [[_DEVICE$]], [[_LASTBUTTON]] | * [[_DEVICES]], [[_DEVICE$]], [[_LASTBUTTON]] | ||
* [http://en.wikipedia.org/wiki/Analog_stick Single and Dual Stick Controllers] | * [http://en.wikipedia.org/wiki/Analog_stick Single and Dual Stick Controllers] | ||
{{PageNavigation}} | {{PageNavigation}} |
Revision as of 02:07, 28 January 2023
The ON STRIG(n) statement is an event procedure that directs program flow upon the press of a specified joystick button.
Syntax
- ON STRIG(buttonFunction) GOSUB {lineNumber|lineLabel}
- ON STRIG(buttonFunction[, joystickNumber]) {GOSUB {lineNumber|lineLabel} | SUBprocedure}
- In QB64 the value can be any button function number with any number of joysticks. See STRIG and STICK for parameters.
- There are two buttonFunction for each button. The even numbered function is always the event of any press since last read.
- The statement sends the procedure to a line number, line label or SUB procedure when a button event occurs.
QBasic/QuickBASIC
- In QBasic, value of n could only be a number from 0 to 3 only as it could only monitor 2 joystick buttons and 2 joysticks.
Examples
Example 1: Reading a STRIG event to do something in a GOSUB procedure.
ON STRIG(0) GOSUB 10 STRIG(0)ON DO PRINT "."; _LIMIT 30 LOOP UNTIL INKEY$ <> "" END 10 a$ = "[STRIG 0 EVENT]" FOR x = 1 TO LEN(a$) PRINT MID$(a$, x, 1); _DELAY 0.02 NEXT RETURN |
Example 2: Displays any number of game pad or joystick device button presses.
FOR j = 1 TO 256 FOR b = 1 TO 256 ON STRIG((b - 1) * 4, j) JoyButton (j - 1) * 256 + b - 1 NEXT NEXT STRIG ON DO PRINT "."; _LIMIT 30 LOOP UNTIL INKEY$ <> "" END SUB JoyButton (js AS LONG) PRINT "Joystick #"; js \ 256 + 1; "button #"; (js AND 255) + 1; "pressed!" END SUB |
- Explanation: Up to 256 controllers can be used in QB64 with many buttons to read.
See also
- STRIG , STICK (functions)
- STRIG(n) (statement)
- _DEVICES, _DEVICE$, _LASTBUTTON
- Single and Dual Stick Controllers