MOUSEINPUT: Difference between revisions

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(Created page with "{{DISPLAYTITLE:_MOUSEINPUT}} The _MOUSEINPUT function is used to monitor any new mouse positions, button presses or movements of the scroll wheel. Must be called before other mouse information becomes available. {{PageSyntax}} :{{Parameter|infoExists%%}} = _MOUSEINPUT {{PageDescription}} * Returns -1 if new mouse information is available, otherwise it returns 0. * Must be called before reading any of the other mouse functions. The function will not miss any m...")
 
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{{PageExamples}}
{{PageExamples}}
''Example 1:'' Mouse coordinate, click and scroll events are returned sequentially inside of a _MOUSEINPUT loop.
''Example 1:'' Mouse coordinate, click and scroll events are returned sequentially inside of a _MOUSEINPUT loop.
{{CodeStart}} '' ''
{{CodeStart}}
DO
DO
   {{Cl|DO...LOOP|DO}} {{Cl|WHILE}} {{Cl|_MOUSEINPUT}} '      Check the mouse status
   {{Cl|DO...LOOP|DO}} {{Cl|WHILE}} {{Cl|_MOUSEINPUT}} '      Check the mouse status
     {{Cl|PRINT}} {{Cl|_MOUSEX}}, {{Cl|_MOUSEY}}, {{Cl|_MOUSEBUTTON}}(1), {{Cl|_MOUSEWHEEL}}
     {{Cl|PRINT}} {{Cl|_MOUSEX}}, {{Cl|_MOUSEY}}, {{Cl|_MOUSEBUTTON}}(1), {{Cl|_MOUSEWHEEL}}
   {{Cl|LOOP}}
   {{Cl|LOOP}}
{{Cl|LOOP}} {{Cl|UNTIL}} {{Cl|INKEY$}} <> "" '' ''
{{Cl|LOOP}} {{Cl|UNTIL}} {{Cl|INKEY$}} <> ""
{{CodeEnd}}
{{CodeEnd}}
: ''Explanation:'' The latest mouse function status can be read after the loop. [[_LIMIT]] and [[_DELAY]] loops will slow returns down.
: ''Explanation:'' The latest mouse function status can be read after the loop. [[_LIMIT]] and [[_DELAY]] loops will slow returns down.
Line 27: Line 27:


''Example 2:'' How to use a _MOUSEINPUT loop to locate [[PSET]] positions on a screen using a right mouse button click.
''Example 2:'' How to use a _MOUSEINPUT loop to locate [[PSET]] positions on a screen using a right mouse button click.
{{CodeStart}} '' ''
{{CodeStart}}
{{Cl|SCREEN}} 12
{{Cl|SCREEN}} 12


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       {{Cl|END IF}}
       {{Cl|END IF}}
     {{Cl|END IF}}
     {{Cl|END IF}}
   {{Cl|LOOP}}  
   {{Cl|LOOP}}


   ' your program code
   ' your program code


{{Cl|LOOP}} {{Cl|UNTIL}} {{Cl|INKEY$}} = {{Cl|CHR$}}(27) '' ''
{{Cl|LOOP}} {{Cl|UNTIL}} {{Cl|INKEY$}} = {{Cl|CHR$}}(27)
{{CodeEnd}}
{{CodeEnd}}


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{{CodeStart}}
{{CodeStart}}
{{Cl|PRINT}} "Press I to enter input! Press Q to quit"
{{Cl|PRINT}} "Press I to enter input! Press Q to quit"
{{Cl|DO...LOOP|DO}}  
{{Cl|DO...LOOP|DO}}
   K$ = {{Cl|UCASE$}}({{Cl|INKEY$}})  
   K$ = {{Cl|UCASE$}}({{Cl|INKEY$}})
   {{Cl|DO...LOOP|DO}}
   {{Cl|DO...LOOP|DO}}
     {{Cl|IF...THEN|IF}} {{Cl|_MOUSEBUTTON}}(1) = -1 {{Cl|THEN}} {{Cl|PRINT}} "*"    'indicates a mouse click event
     {{Cl|IF...THEN|IF}} {{Cl|_MOUSEBUTTON}}(1) = -1 {{Cl|THEN}} {{Cl|PRINT}} "*"    'indicates a mouse click event
   {{Cl|LOOP}} {{Cl|WHILE}} {{Cl|_MOUSEINPUT}}
   {{Cl|LOOP}} {{Cl|WHILE}} {{Cl|_MOUSEINPUT}}
   {{Cl|IF...THEN|IF}} K$ = "Q" {{Cl|THEN}} {{Cl|END}}  
   {{Cl|IF...THEN|IF}} K$ = "Q" {{Cl|THEN}} {{Cl|END}}
   {{Cl|IF...THEN|IF}} K$ = "I" {{Cl|THEN}}                                          'press I to enter text
   {{Cl|IF...THEN|IF}} K$ = "I" {{Cl|THEN}}                                          'press I to enter text
     {{Cl|INPUT}} "Click the mouse and enter something: ", entry$  'enter some text  
     {{Cl|INPUT}} "Click the mouse and enter something: ", entry$  'enter some text
     {{Cl|GOSUB}} Clickcheck                                        'clear mouse data
     {{Cl|GOSUB}} Clickcheck                                        'clear mouse data
   {{Cl|END IF}}  
   {{Cl|END IF}}
{{Cl|LOOP}}  
{{Cl|LOOP}}


{{Cl|END}}  
{{Cl|END}}


Clickcheck:  
Clickcheck:
count = 0  
count = 0
{{Cl|DO...LOOP|DO}}
{{Cl|DO...LOOP|DO}}
   count = count + 1  
   count = count + 1
{{Cl|LOOP}} {{Cl|WHILE}} {{Cl|_MOUSEINPUT}}
{{Cl|LOOP}} {{Cl|WHILE}} {{Cl|_MOUSEINPUT}}
{{Cl|PRINT}} count        'returns the number of loops before mouse data is cleared
{{Cl|PRINT}} count        'returns the number of loops before mouse data is cleared
{{Cl|RETURN}} '' ''
{{Cl|RETURN}}
{{CodeEnd}}
{{CodeEnd}}
:''Explanation:'' Click the mouse a few times while entering [[INPUT]] text. When Enter is pressed, the number of loops are displayed.
:''Explanation:'' Click the mouse a few times while entering [[INPUT]] text. When Enter is pressed, the number of loops are displayed.
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{{PageSeeAlso}}
{{PageSeeAlso}}
* [https://qb64phoenix.com/forum/showthread.php?tid=1165 Featured in our "Keyword of the Day" series]
* [[_MOUSEX]], [[_MOUSEY]], [[_MOUSEBUTTON]], [[_MOUSEWHEEL]]
* [[_MOUSEX]], [[_MOUSEY]], [[_MOUSEBUTTON]], [[_MOUSEWHEEL]]
* [[_MOUSESHOW]], [[_MOUSEHIDE]], [[_MOUSEMOVE]]
* [[_MOUSESHOW]], [[_MOUSEHIDE]], [[_MOUSEMOVE]]

Latest revision as of 17:46, 25 May 2024

The _MOUSEINPUT function is used to monitor any new mouse positions, button presses or movements of the scroll wheel. Must be called before other mouse information becomes available.


Syntax

infoExists%% = _MOUSEINPUT


Description

  • Returns -1 if new mouse information is available, otherwise it returns 0.
  • Must be called before reading any of the other mouse functions. The function will not miss any mouse input even during an INPUT entry.
  • Use in a loop to monitor the mouse buttons, scroll wheel and coordinate positions.
  • To clear all previous mouse data, use _MOUSEINPUT in a loop until it returns 0.


Examples

Example 1: Mouse coordinate, click and scroll events are returned sequentially inside of a _MOUSEINPUT loop.

DO
  DO WHILE _MOUSEINPUT '      Check the mouse status
    PRINT _MOUSEX, _MOUSEY, _MOUSEBUTTON(1), _MOUSEWHEEL
  LOOP
LOOP UNTIL INKEY$ <> ""
Explanation: The latest mouse function status can be read after the loop. _LIMIT and _DELAY loops will slow returns down.


Example 2: How to use a _MOUSEINPUT loop to locate PSET positions on a screen using a right mouse button click.

SCREEN 12

DO ' main program loop

  ' your program code

  DO WHILE _MOUSEINPUT'mouse status changes only
    x = _MOUSEX
    y = _MOUSEY
    IF x > 0 AND x < 640 AND y > 0 AND y < 480 THEN
      IF _MOUSEBUTTON(2) THEN
        PSET (x, y), 15
        LOCATE 1, 1: PRINT x, y
      END IF
    END IF
  LOOP

  ' your program code

LOOP UNTIL INKEY$ = CHR$(27)


Example 3: Clearing any mouse data read before or during an INPUT entry. Press "I" to enter input:

PRINT "Press I to enter input! Press Q to quit"
DO
  K$ = UCASE$(INKEY$)
  DO
    IF _MOUSEBUTTON(1) = -1 THEN PRINT "*"    'indicates a mouse click event
  LOOP WHILE _MOUSEINPUT
  IF K$ = "Q" THEN END
  IF K$ = "I" THEN                                          'press I to enter text
    INPUT "Click the mouse and enter something: ", entry$   'enter some text
    GOSUB Clickcheck                                        'clear mouse data
  END IF
LOOP

END

Clickcheck:
count = 0
DO
  count = count + 1
LOOP WHILE _MOUSEINPUT
PRINT count        'returns the number of loops before mouse data is cleared
RETURN
Explanation: Click the mouse a few times while entering INPUT text. When Enter is pressed, the number of loops are displayed.


See also



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