Keyword Reference - By usage
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Arrays and Data Storage
- _DEFINE (statement) defines a range of untyped variable names according to their first character as a datatype.
- _PRESERVE (REDIM option) preserves the existing element values when an array is resized.
- CLEAR (statement) resets all variable values and array element values to 0 or null strings and closes all open files.
- DIM (statement) dimensions(sizes) a static array and defines the type.
- $DYNAMIC (metacommand) defines that all arrays are dynamic or changeable in size.
- ERASE (array statement) clears a static array of all values and totally removes a dynamic array.
- LBOUND (function) returns the lowest valid index (lower boundary) of an array.
- OPTION BASE (statement) sets the default starting index of an array to 0 or 1.
- REDIM (statement) re-dimensions the number of elements in a dynamic(resizeable) array and defines the type.
- SHARED (statement) designates variable values that can be shared with sub-procedures without using parameters.
- STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
- $STATIC (metacommand) defines that all arrays are static or unchangeable in size.
- SWAP (statement) trades the values of two numerical or string values or array elements.
- UBOUND (function) returns the highest valid index (upper boundary) of an array.
See also: Arrays
- DATA (statement) creates a field of built-in program data values separated by commas.
- READ (statement) reads the DATA from the data field sequentially.
- RESTORE (statement) sets the data pointer to the start of all DATA or a specified DATA field.
- $EMBED (metacommand) is used to embed any file's contents into the compiled executable.
- _EMBEDDED$ (function) recalls the contents of a file embedded using $EMBED.
Colors and Transparency
- _ALPHA (function) returns the alpha channel transparency level of a color value used on a screen page or image.
- _ALPHA32 (function) function returns the alpha channel level of a 32 bit color value only.
- _BACKGROUNDCOLOR (function) returns the current background color for an image handle or page.
- _BLEND (statement) turns on alpha blending for the current image or a specific one.
- _BLEND (function) returns if blending is enabled or disabled for the current window or a specified image handle.
- _BLINK (statement) statement turns blinking colors on/off in SCREEN 0
- _BLINK (function) returns -1 if enabled or 0 if disabled by _BLINK statement.
- _BLUE (function) returns the palette intensity OR the blue component intensity of a 32-bit image color.
- _BLUE32 (function) returns the blue component intensity of a 32-bit image color.
- _CLEARCOLOR (statement) sets a specific color to be treated as transparent in an image
- _CLEARCOLOR (function) returns the current transparent color of an image.
- _COLORCHOOSERDIALOG (function) Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.
- _COPYPALETTE (statement) copies the color palette intensities from one image to another image or screen page.
- _DEFAULTCOLOR (function) returns the current default (text/drawing) color for an image handle or page.
- _DONTBLEND (statement) turns off alpha blending for an image handle.
- _GREEN (function) returns the palette index OR the green component intensity of a 32-bit image.
- _GREEN32 (function) returns the green component intensity of a 32-bit image color.
- _NEWIMAGE (function) prepares a custom sized program SCREEN or page surface that can use 256 or 32 bit colors.
- _PALETTECOLOR (statement) sets the color value of a palette entry of an image using 256 color modes or less (4 or 8 BPP).
- _PALETTECOLOR (function) returns the 32 bit attribute color setting of an image or screen page handle's palette.
- _PIXELSIZE (function) returns the color depth (Bits Per Pixel) of an image.
- _RED (function) returns the palette index OR the red component intensity of a 32-bit screen.
- _RED32 (function) returns the red component intensity of a 32-bit image color.
- _RGB (function) returns the closest palette attribute index OR the LONG 32 bit color value in 32 bit screens.
- _RGB32 (function) returns the LONG 32 bit color value only.
- _RGBA (function) returns the closest palette attribute index OR the LONG 32 bit color value in _ALPHA screens.
- _RGBA32 (function) returns the LONG 32 bit _ALPHA color value only.
- _SETALPHA (statement) sets the alpha channel transparency level of some or all of the pixel colors of an image.
- CLS (statement) clears the screen and can set the background color in QB64.
- COLOR (statement) sets the current text color attribute or _RGB value to be used or background colors in some screen modes.
- INP (function) returns the RGB color intensity values from color port register &H3C9 for a specific attributes.
- OUT (statement) sets the color port access mode and sets the RGB color intensity values using &H3C9.
- PALETTE (statement) sets the Red, Green and Blue color attribute intensities using a RGB multiplier calculation.
- PALETTE USING (statement) sets the color intensity settings using a designated array.
- POINT (function) returns a pixel coordinate color attribute or the LONG _RGB color value of a 32 bit color.
- PRESET (statement) sets a pixel coordinate to the background color or a color specified.
- PSET (statement) sets a pixel coordinate a specified color or uses the current color when not designated.
- SCREEN sets the screen mode of a program which may determine the number of colors available in legacy modes.
Console Window
- $CONSOLE (metacommand) creates a console window that can be used throughout a program.
- _CONSOLE (statement) used to turn a console window OFF or ON or to designate _DEST _CONSOLE for output.
- _CONSOLEINPUT (function) fetches input data from a $CONSOLE window to be read later (both mouse and keyboard)
- _CINP (function) Returns a key code from $CONSOLE input
- _CONSOLECURSOR (statement) is used to switch the text cursor in Console Windows off/on or change its size.
- _CONSOLEFONT (statement) is used to change the text font used in Console Windows or change its size.
- _CONSOLETITLE (statement) creates the title of the console window using a literal or variable string.
- $SCREENHIDE (metacommand) hides the program window throughout the program until $SCREENSHOW is used.
- _SCREENHIDE hides the main program window in a section of code until _SCREENSHOW is used.
- $SCREENSHOW (metacommand) displays the main program window throughout the program after $SCREENHIDE has been used.
- _SCREENSHOW displays the main program window in a section of code after _SCREENHIDE has been used.
- SHELL (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.
- _SHELLHIDE (function) hides a DOS command or call to another program. Returns codes sent by END or SYSTEM.
Conditional Operations
- AND (boolean) returns True if all of the arguments are True.
- _ANDALSO (boolean) performs short-circuiting logical conjunction on two expressions.
- NOT (boolean) returns the opposite condition of an argument.
- OR (boolean) returns True if one of the arguments is True.
- _ORELSE (boolean) performs short-circuiting inclusive logical disjunction on two expressions.
- XOR (boolean) returns True if only one of two arguments are True.
- _NEGATE (boolean) returns True when a boolean evaluation is False and vice-versa.
Definitions and Variable Types
- _BIT {` numerical type) values of 0 (bit off) or -1 (bit on). Unsigned of 0 or 1.
- _BYTE {%% numerical type) values from -128 to 127 (one byte or 8 _BITs). Unsigned from 0 to 255.
- _DEFINE (statement) defines a range of untyped variable names according to their first character as a datatype.
- _FLOAT {## numerical type) values offer the maximum floating-point decimal precision available using QB64.
- _INTEGER64 (&& numerical type) values -9223372036854775808 to 9223372036854775807. Unsigned to 18446744073709551615.
- _MEM (variable type) contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.
- _OFFSET(%& variable type) can store any memory offset integer value when using DECLARE LIBRARY or _MEMory only.
- _UNSIGNED {~ numerical type) defines an integer numerical value as being positive only in QB64.
- COMMON (statement) shares common variable values with other Linked or CHAINed programs.
- COMMON SHARED (statement) shares common variable values with all sub-procedures and other Linked or CHAINed programs.
- CONST (statement) defines one or more named numeric or string shared values which can not change in a program.
- DEFDBL (statement) defines undefined variable starting letters AS DOUBLE variables instead of the SINGLE type default.
- DEFINT (statement) defines undefined variable starting letters AS INTEGER variables instead of the SINGLE type default.
- DEFLNG (statement) defines undefined variable starting letters AS LONG variables instead of the SINGLE type default.}}
- DEFSNG (statement) defines undefined variable starting letters AS SINGLE variables instead of the SINGLE type default.
- DEFSTR (statement) defines undefined variable starting letters AS STRING variables instead of the SINGLE type default.
- DIM defines a variable or size a static array and can define the type of value it returns.
- DOUBLE {# numerical type) an 8 byte floating decimal variable type with numerical values up to 15 decimal places.
- INTEGER {% numerical type) a two byte variable type with values from -32768 to 32767. Unsigned to 65535.
- LONG {& numerical type) Integer values can be from -2147483648 to 2147483647. _UNSIGNED values to 4294967295.
- OPTION BASE (statement) sets the default starting index of an array to 0 or 1.
- REDIM defines and sizes a dynamic(changeable) array and can define the type of value returned.
- SHARED (statement) designates variable values that can be shared with sub-procedures without using SUB parameters.
- SINGLE (! numerical type) a 4 byte floating decimal variable type with numerical values up to 7 decimal places.
- STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
- STRING ($ variable type) one byte text variable with ASCII code values from 0 to 255.
- TYPE (statement) defines variable types that can hold more than one variable type value of a fixed byte length.
External Disk and API calls
- _ACCEPTFILEDROP (statement) turns a program window into a valid drop destination for dragging files from Windows Explorer.
- _DEVICE$ (function) returns a STRING expression listing device names and input types of system input devices.
- _DEVICES (function) returns the number of input devices found on a computer system.
- _DIREXISTS (function) returns -1 if the directory folder name string parameter exists. Zero if it does not.
- _DROPPEDFILE (function) returns the list of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.
- _CLIPBOARD$ (statement) sends STRING data to the Clipboard.
- _CLIPBOARD$ (function) returns the current contents of the Clipboard as a string.
- _CLIPBOARDIMAGE (function) pastes an image from the clipboard into a new QB64 image in memory.
- _CLIPBOARDIMAGE (statement) copies a valid QB64 image to the clipboard.
- _CWD$ (function) returns the current working directory path as a STRING.
- _DONTWAIT (SHELL action) allows the program to continue without waiting for the other program to close.
- _FILEEXISTS (function) returns -1 if the file name string parameter exists. Zero if it does not.
- _FINISHDROP (statement) resets _TOTALDROPPEDFILES and clears the _DROPPEDFILE list of items (files/folders).
- _HIDE (SHELL action) hides the DOS screen output during a shell.
- _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by DEVICE$.
- _OPENFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to open a file.
- _OS$ (function) returns the QB64 compiler version in which the program was compiled as [WINDOWS], [LINUX] or [MACOSX] and [32BIT] or [64BIT].
- _SAVEFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to save a file.
- _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.
- _SCREENIMAGE captures the current desktop screen image.
- _SCREENPRINT simulates keyboard entries on the desktop.
- _SELECTFOLDERDIALOG$ (function) Displays a dialog box that enables the user to select a folder (directory).
- _SHELLHIDE (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.
- _STARTDIR$ (function) returns the user's program calling path as a STRING.
- _TOTALDROPPEDFILES (function) returns the number of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.
- CHDIR (statement) changes the program path to a new path.
- COMMAND$ (function) returns command line parameters sent when a program is started.
- ENVIRON (statement) temporarily sets an environmental key/pair value.
- ENVIRON$ (function) returns the environmental settings of the computer.
- _ENVIRONCOUNT (function) returns the number of key/value pairs currently exist in the environment table.
- _FILES$ (function) returns a file or directory name that matches the specified pattern.
- FILES (statement) displays a specified list of files.
- _FULLPATH$ (function) returns an absolute or full path name for the specified relative path name.
- MKDIR (statement) creates a new directory folder in the designated path.
- NAME (statement) renames a file.
- RMDIR (statement) removes an empty directory folder from the specified path.
- SHELL (statement) performs a command line operation in DOS.
- SHELL (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.
Error Trapping
- _ASSERT (statement) Performs debug tests.
- $ASSERTS (metacommand) Enables the _ASSERT macro
- $CHECKING (metacommand) turns off or on error event checking and strips error code from compiled programs.
- _ERRORLINE (function) returns the actual text code line where a program error occurred.
- ERR (function) returns the error code number of the last error to occur.
- ERROR (statement) simulates a program error based on the error code number used.
- ERL (function) returns the closest line number before an error occurred if the program uses them.
- ON ERROR (statement) GOTO sends the program to a line number or label when an error occurs. Use to avoid program errors.
- RESUME (statement) error statement sends the program to the NEXT code line or a designated line number or label .
Event Trapping
- _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
- _DELAY (statement) suspends program execution for a SINGLE value of seconds down to milliseconds.
- _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called.
- _EXIT (function) prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
- _FREETIMER (function) returns a free TIMER number for multiple ON TIMER(n) events.
- _MOUSEINPUT (function) reports any changes to the mouse status and MUST be used to read those changes.
- _SHELLHIDE (function) returns the code sent by a program exit using END or SYSTEM followed by an INTEGER value.
- OFF turns event checking off and does not remember subsequent events.
- ON turns event checking on.
- ON ERROR GOTO (event statement) executes when a program error occurs
- ON KEY(n) (event statement) executes when a keypress or keypress combination occurs.
- ON TIMER(n) (event statement) executes when a timed event occurs. QB64 can use multiple numbered timers.
- ON...GOSUB (event statement) branches to a line number or label according to a numerical ordered list of labels.
- ON...GOTO (event statement) branches to a line number or label according to a numerical ordered list of labels.
- STOP suspends event checking and remembers subsequent events that are executed when events are turned back on.
- TIMER (function) returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.
- TIMER (statement) enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers.
- WAIT (statement) normally used to delay program display execution during or after vertical retrace periods.
File Input and Output
- _DIREXISTS (function) returns -1 if the directory folder name string parameter exists. Zero if it does not.
- _FILEEXISTS (function) returns -1 if the file name string parameter exists. Zero if it does not.
- _READFILE$ (function) directly read a file into a string, without OPEN/CLOSE overhead.
- _WRITEFILE (statement) directly write a string into a file, without OPEN/CLOSE overhead.
- ACCESS (clause) used in a networking OPEN statement to allow READ or WRITE access to files.
- APPEND (file mode) opens or creates a file that can be appended with data at the end.
- BINARY (file mode) opens or creates a file that can be byte accessed using both GET and PUT.
- BLOAD (statement) opens a binary file and loads the contents to a specific array.
- BSAVE (statement) creates a binary file that holds the contents of a specified array.
- CHDIR (statement) changes the program path to a new path.
- CLOSE (statement) closes a specified file or all open files.
- EOF (function) returns -1 when the end of a file has been read.
- FIELD (statement) creates a STRING type definition for a random-access file buffer.
- FILES (statement) displays a specified list of files.
- FREEFILE (function) returns a file access number that is currently not in use.
- GET (file I/O statement) reads file data by byte or record positions.
- INPUT (file mode) only OPENs existing sequential files for program INPUT.
- INPUT (file statement) reads sequential file data that was created using PRINT # or WRITE #.
- INPUT$ (function) reads a specific number of bytes from random or binary files.
- KILL (statement) deletes a specified file without asking for verification. Remove empty folders with RMDIR.
- LINE INPUT (file statement) reads an entire text row of printed sequential file data.
- LOC (function) finds the current file location or size of a COM port receive buffer.
- LOCK (statement) prevents access to a file.
- LOF (function) returns the size of a file in bytes.
- MKDIR (statement) creates a new folder in the designated path.
- NAME (statement) renames a file AS a new file name.
- OPEN (file I/O statement) opens a specified file FOR an access mode with a set reference number.
- OUTPUT (file mode) opens or creates a new file that holds no data.
- PRINT (file statement) writes text and numerical data into a file.
- PRINT USING (file statement) writes template formatted text into a file.
- PUT (file I/O statement) writes data into a RANDOM or BINARY file by byte or record position.
- RANDOM (file mode) opens or creates a file that can be accessed using both GET and PUT.
- RESET (statement) closes all files and writes the directory information to a diskette.
- RMDIR (statement) removes an empty folder from the specified path.
- SEEK (function) returns the current read or write byte position in a file.
- SEEK (statement) sets the current read or write byte position in a file.
- UNLOCK (statement) unlocks access to a file.
- WIDTH (statement) sets the text width of a file.
- WRITE (file statement) writes numerical and string data to a sequential file using comma separators.
Checksums and Hashes
- _ADLER32 (function) Returns the Adler-32 checksum of any arbitrary string.
- _CRC32 (function) Returns the Crc-32 checksum of any arbitrary string.
- _MD5$ (function) Returns the MD5 hash value of any arbitrary string.
Fonts
- _FONT (function) creates a new alphablended font handle from a designated image handle
- _FONT (statement) sets the current _LOADFONT function font handle to be used by PRINT or _PRINTSTRING.
- _FONTHEIGHT (function) returns the font height of a font handle created by _LOADFONT.
- _FONTWIDTH (function) returns the font width of a MONOSPACE font handle created by _LOADFONT.
- _FREEFONT (statement) frees a font handle value from memory
- _LOADFONT (function) loads a TrueType font (.TTF) file of a specific size and style and returns a font handle value.
- _MAPUNICODE (statement) maps a Unicode value to an ASCII character code value.
- _PRINTMODE (function) returns the present _PRINTMODE status as a numerical value.
- _PRINTMODE (statement) sets the text or _FONT printing mode on a background image when using PRINT or _PRINTSTRING.
- _KEEPBACKGROUND (1): Text background transparent. Only the text is displayed over anything behind it.
- _ONLYBACKGROUND (2): Text background is only displayed. Text is transparent to anything behind it.
- _FILLBACKGROUND (3): Text and background block anything behind them like a normal PRINT. Default setting.
- _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
- _PRINTWIDTH (function) returns the width in pixels of the _FONT or text string that a program will print.
- PRINT (statement) prints numeric or string expressions to the program screen.
- PRINT USING (statement) prints template formatted numeric or string values to the program screen.
- _UCHARPOS (function) calculates the starting pixel positions of every character of a (unicode) text string.
- _UFONTHEIGHT (function) returns the global glyph height (incl. ascender/descender) of a loaded font.
- _ULINESPACING (function) returns the vertical line spacing (distance between two consecutive baselines) in pixels.
- _UPRINTSTRING (statement) locates and prints a (unicode) text string using graphic coordinates.
- _UPRINTWIDTH (function) returns the pixel width of a (unicode) text string to be printed using _UPRINTSTRING.
- WRITE (screen I/O statement) writes a comma-separated list of values to the screen.
Game Controller Input (Joystick)
- _AXIS (function) returns a SINGLE value between -1 and 1 indicating the maximum distance from device axis center 0.
- _BUTTON (function) returns -1 when a device button is pressed and 0 when button is released.
- _BUTTONCHANGE (function) returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.
- _DEVICE$ (function) returns a STRING expression listing a designated numbered input device name and types of input.
- _DEVICEINPUT (function) returns the _DEVICES number of an _AXIS, _BUTTON or _WHEEL event.
- _DEVICES (function) returns the number of input devices found on a computer system including the keyboard and mouse.
- _LASTAXIS (function) returns the number of axis available on a specified number device listed by _DEVICE$.
- _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by DEVICE$.
- _LASTWHEEL (function) returns the number of scroll wheels available on a specified number device listed by _DEVICE$.
- _MOUSEMOVEMENTX (function) returns the relative horizontal position of the mouse cursor compared to the previous position.
- _MOUSEMOVEMENTY (function) returns the relative vertical position of the mouse cursor compared to the previous position.
- _WHEEL (function) returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.
- ON STRIG(n) (event statement) directs program flow upon a button press event of a game controller device.
- STICK (function) returns the directional axis coordinate values from 1 to 254 of game port (&H201) or USB controller devices.
- STRIG (function) returns the True or False button press status of game port (&H201) or USB controller devices.
- STRIG(n) (statement) enables, suspends or disables event trapping of STRIG button return values.
Graphic Commands
- _COPYIMAGE (function) can copy a software surface to a hardware accelerated surface handle using mode 33.
- _DISPLAY (statement) renders surfaces visible in the _DISPLAYORDER previously set in the QB64 program.
- _DISPLAYORDER sets the rendering order of _SOFTWARE, _HARDWARE and _GLRENDER with _DISPLAY.
- _LOADIMAGE (function) can load images as hardware accelerated using mode 33.
- _PUTIMAGE (statement) can place GL surfaces and allows the _SMOOTH action to blend stretched surfaces.
Graphics and Imaging:
- _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
- _CLIP (PUT action) allows placement of an image partially off of the screen.
- _COPYIMAGE (function) function duplicates an image handle from a designated handle.
- _COPYPALETTE (statement) copies the color palette intensities from one image to another image or screen page.
- _DESKTOPHEIGHT (function) returns the height of the desktop (not program window).
- _DESKTOPWIDTH (function) returns the width of the desktop (not program window).
- _DEST (statement) sets the current write image or page. All graphics will go to this image.
- _DEST (function) returns the current write destination image or page.
- _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called.
- _DISPLAY (function) returns the handle of the current image that is displayed on the screen.
- _FULLSCREEN (function) returns the present full screen mode setting of the screen window.
- _FULLSCREEN (statement) sets the full screen mode of the screen window. Alt + Enter can do it manually.
- _FREEIMAGE (statement) releases an image handle value from memory when no longer needed.
- _HEIGHT (function) returns the height of an image handle or current write page.
- _ICON (function) places an image in the title bar using a _LOADIMAGE handle.
- _LOADIMAGE (function) loads a graphic file image into memory and returns an image handle.
- _MAPTRIANGLE (statement) maps a triangular portion of an image to a destination image or screen page.
- _NEWIMAGE (function) prepares a window image or page surface and returns the handle value.
- _PIXELSIZE (function) returns the color depth (Bits Per Pixel) of an image.
- _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
- _PUTIMAGE (statement) maps a rectangular area of a source image to an area of a destination image in one operation
- _SAVEIMAGE (statement) Saves the screen or an image handle to an image file.
- _SCREENIMAGE (function) creates an image of the current desktop and returns an image handle.
- _SMOOTH (function) checks whether the current _FULLSCREEN mode has antialiasing enabled or not.
- _SOURCE (statement) establishes the image SOURCE using a designated image handle
- _SOURCE (function) returns the present image _SOURCE handle value.
- _UCHARPOS (function) calculates the starting pixel positions of every character of a (unicode) text string.
- _UPRINTSTRING (statement) locates and prints a (unicode) text string using graphic coordinates.
- _WIDTH (function) returns the width of an image handle or current write page.
- CIRCLE (statement) is used in graphics SCREEN modes to create circles, arcs or ellipses.
- CLS (statement) clears a screen page or the program SCREEN. QB64 can clear with a color.
- COLOR (statement) sets the current text color attribute or _RGB value to be used or background colors in some screen modes.
- DRAW (statement) uses a special type of string expression to draw lines on the screen.
- GET (graphics statement) used to store a box area image of the screen into an INTEGER array.
- LINE (statement) used in graphic SCREEN modes to create lines or boxes.
- PAINT (statement) used to color enclosed graphic objects with a designated fill color and border color.
- PALETTE (statement) can swap color settings, set colors to default or set the Red, Green, Blue color palette.
- PALETTE USING (statement) sets all RGB screen color intensities using values from an array.
- PCOPY (statement) copies one source screen page to a destination page in memory.
- PMAP (function) returns the physical or WINDOW view coordinates.
- POINT (function) returns the pixel COLOR attribute or _RGB value at a specified graphics coordinate.
- PRESET (statement) sets a pixel coordinate to the background color or a designated color.
- PSET (statement) sets a pixel coordinate to the default color or designated color attribute.
- PUT (graphics statement) statement is used to place GET saved or BSAVEd images stored in an array.
- SCREEN sets the screen mode of a program. No statement defaults the program to SCREEN 0 text only mode.
- STEP (relational statement) is used to step through FOR loop values or use relative graphical coordinates.
- VIEW (graphics statement) creates a graphics view port area by defining the coordinate limits to be viewed.
- WINDOW (statement) defines the coordinate dimensions of the current graphics viewport.
Keyboard Input
- _CONTROLCHR (statement) OFF allows the control characters to be used as text characters. ON(default) can use them as commands.
- _CONTROLCHR (function) returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.
- _EXIT (function) prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
- _INPUTBOX$ (function) Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.
- _KEYDOWN (function) returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.
- _KEYHIT (function) returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.
- _SCREENPRINT (statement) simulates typing text into another OS program using the keyboard.
- INKEY$ (function) returns the ASCII string character of a keypress.
- INPUT (statement) requests a STRING or numerical keyboard entry from a program user.
- INPUT$ (function) used to get a set number of keypress characters or bytes from a file.
- INP (function) returns a scan code value from keyboard register &H60(96) to determine key presses.
- KEY n (event statement) is used to assign a "softkey" string to a key and/or display them.
- KEY(n) (event statement) assigns, enables, disables or suspends event trapping of a keypress.
- KEY LIST (statement) lists the 12 Function key soft key string assignments going down left side of screen.
- LINE INPUT (statement) requests a STRING keyboard entry from a program user.
- ON KEY(n) (event statement) defines a line number or label to go to when a specified key is pressed.
- SLEEP (statement) pauses the program for a specified number of seconds or a until a key press.
Libraries
- _OFFSET (function) returns the memory offset of a variable when used with DECLARE LIBRARY only.
- _OFFSET(variable type) can be used store the value of an offset in memory when using DECLARE LIBRARY only.
- ALIAS (statement) tells the program that you will use a different name than the name used in the Library file.
- BYVAL (statement) used to pass a parameter's value with sub-procedures from a Library.
- DECLARE LIBRARY allows the use of OS specific, SDL or C++ external library SUB and FUNCTION procedures
- END DECLARE required at the END of the block of Library declarations in QB64.
- $INCLUDEONCE (metacommand) prevents that include file contents is injected multiple times into a program.
Logical Bitwise Operations
- AND (operator) the bit is set when both bits are set.
- EQV (operator) the bit is set when both are set or both are not set.
- IMP (operator) the bit is set when both are set or both are unset or the second condition bit is set.
- OR (operator) the bit is set when either bit is set.
- NOT (operator) the bit is set when a bit is not set and not set when a bit is set.
- XOR (operator) the bit is set when just one of the bits are set.
Mathematical Functions and Operations
- _MAX (function) Returns the greater of two given numeric values.
- _MIN (function) Returns the lesser of two given numeric values.
- _ROUND (function) rounds to the closest EVEN INTEGER, LONG or _INTEGER64 numerical value.
- + addition operation
- - subtraction or negation operation
- * multiplication operation
- / decimal point division operation
- \ integer division operation
- ^ exponential operation
- MOD integer remainder operation
- ABS (function) returns the the positive value of a variable or literal numerical value.
- ATN (function) or arctangent returns the angle in radians of a numerical tangent value.
- CDBL (function) closest double rounding function
- CINT (function) closest integer rounding function
- CLNG (function) closest long integer rounding function
- COS (function) cosine of a radian angle
- CSNG (function) closest single rounding function
- EXP (function) returns the value of e to the power of the parameter used.
- FIX (function) rounds positive or negative values to integer values closer to 0
- INT (function) rounds to lower integer value
- LOG (function) natural logarithm of a specified numerical value.
- SIN (function) sine of a radian angle.
- SQR (function) square root of a positive number.
- TAN (function) returns the ratio of SINe to COSine or tangent value of an angle measured in radians.
Memory Handling and Clipboard
- _CLIPBOARD$ (function) returns the current STRING contents of the system Clipboard.
- _CLIPBOARD$ (statement) sets and overwrites the STRING contents of the current system Clipboard.
- _MEM (function) returns _MEM block referring to the largest continuous memory region beginning at a designated variable's offset.
- _MEM (variable type) contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.
- _MEMCOPY (statement) copies a value from a designated OFFSET and SIZE TO a block of memory at a designated OFFSET.
- _MEMELEMENT (function) returns a _MEM block referring to a variable's memory (but not past it).
- _MEMEXISTS (function) verifies that a memory block exists for a memory variable name or returns zero.
- _MEMFILL (statement) fills a designated memory block OFFSET with a certain SIZE and TYPE of value.
- _MEMFREE (statement) frees a designated memory block in a program. Only free memory once!
- _MEMGET (statement) reads a designated value from a designated memory OFFSET
- _MEMGET (function) returns a value from a designated memory block and OFFSET using a designated variable TYPE.
- _MEMIMAGE (function) returns a _MEM block referring to a designated image handle's memory
- _MEMNEW (function) allocates new memory with a designated SIZE and returns a _MEM block referring to it.
- _MEMPUT (statement) places a designated value into a designated memory _OFFSET
- _MEMSOUND (function) returns a _MEM block referring to a designated sound handle's memory
- _OFFSET (function) returns the memory offset of a variable when used with DECLARE LIBRARY or _MEM only.
- _OFFSET(%& numerical type) can be used store the value of an offset in memory when using DECLARE LIBRARY or _MEM only.
- DEF SEG (statement) defines the segment address in memory.
- PEEK (function) returns the value that is contained at a certain memory address offset.
- POKE (statement) sets the value of a specified memory address offset.
- SADD (function) returns the address of a STRING variable as an offset from the current data segment.
- VARPTR (function) returns an INTEGER value that is the offset pointer of the memory address within it's segment.
- VARPTR$ (function) returns a STRING representation of a variable's memory address value
- VARSEG (function) returns an INTEGER value that is the segment part of a variable or array memory address.
Mouse Input
- _AXIS (function) returns a SINGLE value between -1 and 1 indicating the maximum distances from device center 0.
- _BUTTON (function) returns -1 when a device button is pressed and 0 when button is released. 2 is the mouse center or scroll button
- _BUTTONCHANGE (function) returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.
- _DEVICE$ (function) returns a STRING expression listing device names and input types of system input devices.
- _DEVICEINPUT (function) returns the _DEVICES number of an _AXIS, _BUTTON or _WHEEL event. Mouse is normally _DEVICEINPUT(2).
- _DEVICES (function) returns the number of input devices found on a computer system. The mouse is normally device 2.
- _EXIT (function) prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
- _LASTAXIS (function) returns the number of axis available on a specified number device listed by _DEVICE$.
- _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by DEVICE$.
- _LASTWHEEL (function) returns the number of scroll wheels available on a specified number device listed by _DEVICE$.
- _MOUSEBUTTON (function) returns whether a specified mouse button number has been clicked. 3 is the mouse center or scroll button
- _MOUSEHIDDEN (function) returns the current state of the mouse pointer.
- _MOUSEHIDE (statement) hides the OS mouse pointer from view.
- _MOUSEINPUT (function) must be used to monitor and read all changes in the mouse status.
- _MOUSEMOVE (statement) moves the mouse cursor pointer to a designated coordinate.
- _MOUSEMOVEMENTX (function) returns the relative horizontal position of the mouse cursor.
- _MOUSEMOVEMENTY (function) returns the relative vertical position of the mouse cursor.
- _MOUSESHOW (statement) displays the OS mouse cursor after it has been hidden.
- _MOUSEWHEEL (function) returns a positive or negative count the mouse scroll wheel clicks since the last read.
- _MOUSEX (function) indicates the current horizontal position of the mouse pointer.
- _MOUSEY (function) indicates the current vertical position of the mouse pointer.
- _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.
- _WHEEL (function) returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.
- CALL ABSOLUTE (statement) used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.
- INTERRUPT (statement) used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.
Numerical Manipulation and Conversion
- _BIN$ (function) converts the INTEGER part of any value to binary STRING number value.
- _CV (function) used to convert _MK$ ASCII string values to specified numerical value types.
- _MK$ (function) converts a specified numerical type into an ASCII string value that must be converted back using _CV.
- _PRESERVE (REDIM action) preserves the current contents of an array, when re-dimensioning it.
- _TOSTR$ (function) Returns the STRING representation of a numerical value. It's a successor of the legacy STR$ function.
- _UNSIGNED {numerical type) defines a numerical value as being positive only using QB64.
- ABS (function) returns the the positive value of a variable or literal numerical value.
- ASC (function) returns the ASCII code number of a certain STRING text character or a keyboard press.
- CDBL (function) converts a numerical value to the closest DOUBLE-precision value.
- CHR$ (function) returns the character associated with a certain ASCII character code as a STRING.
- CINT (function) returns the closest INTEGER value of a number.
- CLEAR (statement) clears all variable values to 0 or null strings and closes all open files.
- CLNG (function) rounds decimal point numbers up or down to the nearest LONG integer value.
- CSNG (function) converts a numerical value to the closest SINGLE-precision number.
- CVD (function) converts STRING values to DOUBLE numerical values.
- CVDMBF (function) converts a 8-byte Microsoft Binary format string value to a DOUBLE precision number.
- CVI (function) converts 2 byte STRING values to INTEGER numerical values.
- CVL (function) converts 4 byte STRING values to LONG numerical values.
- CVS (function) converts 4 byte STRING values to SINGLE numerical values.
- CVSMBF (function) converts a 4-byte Microsoft Binary format string value to a SINGLE-precision number.
- DIM (statement) used to declare a variable type or dimension a STATIC array.
- ERASE (array statement) clears a STATIC array of all values and totally removes a $DYNAMIC array.
- HEX$ (function) converts the INTEGER part of any value to hexadecimal STRING number value.
- INT (function) rounds a numeric value down to the next whole number or INTEGER value.
- LEN (function) returns the byte size of strings or numerical variables.
- OCT$ (function) converts the INTEGER part of any value to octal STRING number value.
- RANDOMIZE (statement) seeds the RND random number generation sequence.
- REDIM (statement) re-dimensions the number of elements in a dynamic(resizeable) array.
- RND (function) returns a randomly generated number from 0 to .9999999
- SGN (function) returns the sign as -1 for negative, zero for 0 and 1 for positive numerical values.
- STR$ (function) converts a numerical value to a STRING value.
- SWAP (statement) trades the values of two numerical types or strings.
- VAL (function) converts number strings into numerical values until it runs into a non-numeric character.
Port Input and Output (COM and LPT)
- GET (file I/O statement) reads port data data by byte or record positions.
- LOC (function) finds the current file location or size of a COM port receive buffer.
- OPEN COM (statement) opens a computer serial COMmunications port.
- OUT (statement) sends values to register or port hardware addresses (emulated - limited access).
- PRINT (file statement) writes text and numerical data to a port transmit buffer.
- PUT (file I/O statement) writes data into a RANDOM or BINARY port by byte or record position.
Print formatting
- LPRINT USING (statement) prints template formatted STRING text to an LPT or USB printer page.
- PRINT USING (statement) prints template formatted STRING text to the screen.
- PRINT USING (file statement) prints template formatted STRING text to a text file.
Printer Output (LPT and USB)
- _PRINTIMAGE (statement) prints an image stretched to the size of the paper setting of an LPT or USB printer.
- LPOS (function) returns the current parallel(LPT) printer head position.
- LPRINT (statement) prints text to an LPT or USB printer page.
- LPRINT USING (statement) prints template formatted STRING text to an LPT or USB printer page.
Program Flow and Loops
- _CONTINUE (statement) skips the remaining lines in a control block (DO/LOOP, FOR/NEXT or WHILE/WEND)
- _DEST (statement) sets the current write image or page. All graphics will go to this image.
- _DEST (function) returns the current write destination image or page.
- _EXIT (function) prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
- _SOURCE (statement) establishes the image SOURCE using a designated image handle
- _SOURCE (function) returns the present image _SOURCE handle value.
- _SHELLHIDE (function) returns the code sent by a program exit using END or SYSTEM followed by an INTEGER value.
- CALL (statement) sends code execution to a subroutine procedure in a program.
- CASE (SELECT CASE statement) used within a SELECT CASE block to specify a conditional value of the compared variable.
- CASE ELSE (SELECT CASE statement) used in a SELECT CASE block to specify an alternative to other CASE values.
- CASE IS (SELECT CASE statement) used within a SELECT CASE block to specify a conditional value of the compared variable.
- DO...LOOP (loop statement) used in programs to repeat code or return to the start of a procedure.
- ELSE (statement) used in IF...THEN statements to offer an alternative to other conditional statements.
- ELSEIF (statement) used in IF...THEN block statements to offer an alternative conditional statement.
- END (statement) ENDs a conditional block statement, a sub-procedure or ends the program with "Press any key..."
- END IF (IF statement end) ENDs an IF statement block.
- ERROR (error statement) used to simulate an error in a program.
- EXIT (statement) exits a loop, function or sub-procedure early.
- FOR...NEXT (statement) a counter loop procedure that repeats code a specified number of times.
- GOSUB (statement) send the program to a designated line label procedure in the main module or a SUB procedure.
- GOTO (statement) sends the program to a designated line number or label.
- IF...THEN (statement) a conditional flow statement or block of statements.
- LOOP end of a DO...LOOP procedure that repeats code until or while a condition is true.
- RESUME (error statement) an error statement that can return the program to the NEXT code line or a specific line number.
- RETURN (statement) a sub-procedure statement that returns the program to the code immediately after the procedure call.
- RUN (statement) clears and restarts the program currently in memory or executes another specified program.
- SELECT CASE (statement) determines the program flow by comparing the value of a variable to specific values.
- SHELL (DOS statement) directly accesses the Operating System's command line procedures.
- SLEEP (statement) stops program progression for a specific number of seconds or until a keypress is made.
- STEP (relational statement) is used to step through FOR loop values or use relative graphical coordinates.
- STOP (statement) is used when troubleshooting a program to stop the program at a specified code line.
- SYSTEM (statement) immediately exits a program and closes the program window.
- UNTIL (conditional statement) continues a DO LOOP procedure until a condition is true.
- WHILE (statement) continues a DO LOOP procedure while a condition is true.
- WHILE...WEND (statement) a loop procedure that repeats code while a condition is true.
Sounds and Music
- _MIDISOUNDBANK enables _SNDOPEN to use external FM Banks or SoundFonts when playing MIDI files.
- $MIDISOUNDFONT (metacommand) (deprecated) enables the MIDI support for _SNDOPEN.
- _SNDBAL (statement) sets the balance or 3D position of a sound.
- _SNDCLOSE (statement) frees and unloads an open sound using a _SNDOPEN or _SNDCOPY handle.
- _SNDCOPY (function) copies a sound to a new handle so that two or more of the same sound can be played at once.
- _SNDGETPOS (function) returns the current playing position in seconds of a designated sound handle.
- _SNDLEN (function) returns the length of a sound in seconds of a designated sound handle.
- _SNDLIMIT (statement) stops playing a sound after it has been playing for a set number of seconds.
- _SNDLOOP (statement) loops the playing of a specified sound handle.
- _SNDNEW (function) creates a raw empty sound in memory and returns a LONG handle value for later access.
- _SNDOPEN (function) loads a sound file with certain capabilities and returns a handle value.
- _SNDPAUSE (statement) pauses a specified sound handle if it is playing.
- _SNDPAUSED (function) returns the pause status of a specified sound handle.
- _SNDPLAY (statement) plays a designated sound file handle.
- _SNDPLAYCOPY (statement) copies a sound, plays it and automatically closes the copy using a handle parameter
- _SNDPLAYFILE (statement) a simple command to play a sound file with limited options.
- _SNDPLAYING (function) returns whether a sound handle is being played.
- _SNDRATE (function) returns the sample rate frequency per second of the current computer's sound card.
- _SNDRAW (statement) plays sound wave sample frequencies created by a program.
- _SNDRAWDONE (statement) pads a _SNDRAW stream so the final (partially filled) buffer section is played.
- _SNDRAWLEN (function) returns the length, in seconds, of a _SNDRAW sound currently queued.
- _SNDOPENRAW (function) returns a handle to a new, separate _SNDRAW audio stream.
- _SNDSETPOS (statement) changes the current/starting playing position of a sound in seconds.
- _SNDSTOP (statement) stops a playing or paused sound handle.
- _SNDVOL (statement) sets the volume of a sound handle being played.
- BEEP (statement) makes a beep sound when called or CHR$(7) is printed.
- PLAY (music statement) uses a custom string statement to play musical notes.
- SOUND (statement) creates sounds of a specified frequency for a set duration.
String Text Manipulation and Conversion
- _CLIPBOARD$ (function) returns the current STRING contents of the system Clipboard.
- _CLIPBOARD$ (statement) sets the STRING contents of the current system Clipboard.
- _CONTROLCHR (statement) OFF allows the control characters to be used as text characters. ON(default) can use them as commands.
- _CONTROLCHR (function) returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.
- _CV (function) used to convert _MK$ ASCII string values to numerical values.
- _MK$ (function) converts any numerical type into an ASCII string value that must be converted back using _CV.
- _STRCMP (function) compares the relationship between two strings.
- _STRICMP (function) compares the relationship between two strings, without regard for case-sensitivity.
- _TOSTR$ (function) Returns the STRING representation of a numerical value. It's a successor of the legacy STR$ function.
- ASC (statement) allows a QB64 program to change a character at any position of a predefined STRING.
- HEX$ (function) returns the base 16 hexadecimal representation of an INTEGER value as a STRING.
- INSTR (function) searches for the first occurance of a search STRING within a string and returns the position.
- LCASE$ (function) changes the uppercase letters of a STRING to lowercase.
- LEFT$ (function) returns a part of a STRING from the start a designated number of character places.
- LEN (function) returns the number of bytes or characters in a STRING value.
- LSET (statement) left-justifies a fixed length string expression based on the size of the STRING.
- LTRIM$ (function) returns a string with all leading spaces removed.
- MID$ (statement) allows a QB64 program to change existing characters of a predefined STRING.
- MKD$ (function) converts a DOUBLE numerical value into an 8 byte ASCII STRING value.
- MKDMBF$ (function) converts a double-precision number to a string containing a value in Microsoft Binary format.
- MKI$ (function) converts a numerical INTEGER value to a 2 byte ASCII string value.
- MKL$ (function) converts a numerical LONG value to a 4 byte ASCII string value.
- MKS$ (function) converts a numerical SINGLE value to a 4 byte ASCII string value.
- MKSMBF$ (function) converts a single-precision number to a string containing a value in Microsoft Binary format.}}
- OCT$ (function) returns the base 8 Octal representation of an INTEGER value.
- RIGHT$ (function) returns a set number of characters in a STRING variable starting from the end.
- RSET (statement) right-justifies a string according to length of the string expression.
- RTRIM$ (function) returns a string with all of the spaces removed at the right end of a string.
- SPACE$ (function) returns a STRING consisting of a number of space characters.
- STR$ (function) converts a numerical value to a STRING.
- STRING ($ variable type) one byte text variable with ASCII code values from 0 to 255.
- STRING$ (function) returns a STRING consisting of a single character repeated a set number of times.
- SWAP (statement) used to exchange two string variable or array element values.
- UCASE$ (function) returns a string with all letters as uppercase.
- VAL (function) converts a string number value to a numerical value.
Sub procedures and Functions
- CALL (statement) sends code execution to a SUB procedure in a program. Parameter brackets are required when used.
- CALL ABSOLUTE (statement) used to access Interrupts on the computer or execute assembly type procedures.
- CHAIN (statement) changes seamlessly from one program module to another.
- DECLARE (BASIC statement) used to tell that a SUB or FUNCTION is created to be used in the program. NOT USED by QB64!
- END (statement) ends a SUB or FUNCTION procedure.
- EXIT (statement) exits a SUB or FUNCTION procedure early.
- FUNCTION (statement) a procedure that holds ONE return value in the function's name which is a variable type.
- GOSUB (statement) sends the program to a sub program that uses a line number or label.
- $INCLUDE (metacommand) used to insert a source code text file into your program at the point of the insertion.
- INTERRUPT (statement) a built in assembly routine for accessing computer information registers.
- RETURN (statement) used in GOSUB procedures to return to the original call code line.
- RUN (statement) flow statement that clears and restarts the program currently in memory or executes another specified program.
- SHARED (statement) defines a variable or list of variables as shared with the main program module.}}
- SHELL (statement) allows a program to use OS command lines.
- STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
- SUB (statement) procedures are programs within programs that can return multiple calculations.
TCP/IP Networking HTTP(S) and Email
- _CONNECTED (function) returns the connection status of a TCP/IP connection handle.
- _CONNECTIONADDRESS$ (function) function returns a connected user's STRING IP address value.
- _STATUSCODE (function) gives the HTTP status code of an HTTP response that was opened using _OPENCLIENT.
- _OPENCLIENT (function) connects to a Host on the Internet as a Client and returns the Client status handle.
- _OPENCONNECTION (function) open's a connection from a client that the host has detected and returns a status handle.
- _OPENHOST (function) opens a Host which listens for new connections and returns a Host status handle.
- CLOSE (statement) closes an opened internet connection using the handle assigned in an OPEN statement.
- GET (HTTP statement) reads the response of an HTTP request that was opened using _OPENCLIENT.
- GET (TCP/IP statement) reads a TCP/IP connection port to return a value.
- PUT (TCP/IP statement) sends unformatted(raw) data to an open connection using a user's handle.
Text on Screen
- _CONTROLCHR OFF allows ASCII characters 0 to 31 to be used as text characters. ON(default) resets to default usage.
- _FONT (function) creates a new alphablended font handle from a designated image handle
- _FONT (statement) sets the current _LOADFONT function font handle to be used by PRINT or _PRINTSTRING.
- _MAPUNICODE (statement) maps a Unicode value to an ASCII character code value.
- _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
- _SCREENPRINT (statement) simulates typing text into a Windows program using the keyboard.
- _TOSTR$ (function) Returns the STRING representation of a numerical value. It's a successor of the legacy STR$ function.
- _UCHARPOS (function) calculates the starting pixel positions of every character of a (unicode) text string.
- _UPRINTSTRING (statement) locates and prints a (unicode) text string using graphic coordinates.
- CHR$ (function) returns the text character associated with a certain ASCII character code as a one byte STRING.
- CLS (statement) clears a screen page or the program SCREEN. QB64 can clear with a color.
- COLOR (statement) used to change the color of the text and background in some legacy screen modes.
- CSRLIN (function) returns the current print cursor row position on the screen.
- INPUT (statement) requests a STRING or numerical keyboard entry from a program user.
- KEY LIST (statement) vertically lists all the ON KEY(n) softkey strings associated with each function key F1 to F12.
- LINE INPUT (statement) requests a STRING keyboard entry from a program user.
- LOCATE (statement) locates the screen text row and column positions for a PRINT or INPUT procedure.
- POS (function) returns the current print cursor column position.
- PRINT (statement) prints numeric or string expressions to the program screen.
- PRINT USING (statement) prints template formatted numeric or string values to the program screen.
- SCREEN (statement) sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.
- SCREEN (function) returns the ASCII code of a text character or the color attribute at a set text location on the screen.
- SPACE$ (function) returns a string consisting of a number of space characters.
- SPC (function) used in PRINT and LPRINT statements to print or output a number of space characters.
- STR$ (function) returns the STRING representation of a numerical value.
- STRING$(function) returns a STRING consisting of a single character repeated a set number of times.
- TAB (function) used in PRINT and LPRINT statements to move to a specified text column position.
- VIEW PRINT (statement) defines the boundaries of a text viewport PRINT area.
- WIDTH (statement) changes the text dimensions of certain SCREEN modes or printer page widths
- WRITE (screen I/O statement) writes a comma-separated list of values to the screen.
Time, Date and Timing
- _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
- _DELAY (statement) suspends program execution for a SINGLE value of seconds down to milliseconds.
- _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called.
- _FREETIMER (function) returns a free TIMER number for multiple ON TIMER(n) events.
- _KEYDOWN (function) returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.
- _KEYHIT (function) returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.
- _LIMIT (statement) sets the loop repeat rate of a program to so many per second, relinquishing spare cpu cycles.
- INKEY$ (function) can be used in a loop to wait for a keypress or a [Ctrl] + letter key combination.
- INPUT (statement) can be used to wait for an [Enter] key press or a text or numerical menu entry.
- INPUT$ (function) can be used to wait for a key press or a fixed length text entry.
- ON KEY(n) (event statement) executes when a keypress or keypress combination occurs.
- ON TIMER(n) (event statement) executes when a timed event occurs. QB64 can use multiple numbered timer events.
- SLEEP (statement) pauses the program for a specified number of seconds or a until a key press is made.
- TIME$ (function) returns the present computer time in a hh:mm:ss 24 hour string format
- TIMER (function) returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.
- TIMER (statement) enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers.
- WAIT (statement) normally used to delay program display execution during or after vertical retrace periods.
Window and Desktop
- _COLORCHOOSERDIALOG (function) Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.
- _DESKTOPHEIGHT (function) returns the height of the desktop (not program window).
- _DESKTOPWIDTH (function) returns the width of the desktop (not program window).
- _FULLSCREEN (function) returns the present full screen mode setting number of the screen window.
- _FULLSCREEN (statement) sets the full screen mode of the screen window. Alt + Enter can do it manually.
- _HEIGHT (function) returns the height of a _SCREENIMAGE handle to get the desktop resolution.
- _ICON (statement) creates a program icon from an image file handle created by _LOADIMAGE. Cannot use .ICO files!
- _INPUTBOX$ (function) Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.
- _MESSAGEBOX (function) Displays a message dialog box, which presents a message and returns the button ID clicked by the user.
- _MESSAGEBOX (statement) Displays a message dialog box, which presents a message to the user.
- _NEWIMAGE (statement) function prepares a window image surface and returns the handle value.
- _NOTIFYPOPUP (statement) Shows a system notification popup.
- _OPENFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to open a file.
- $RESIZE (metacommand) used with ON allows a user to resize the program window where OFF does not.
- _RESIZE (function) returns -1 when a program user attempts to resize the program screen.
- _RESIZEHEIGHT (function) returns the requested new user screen height when $RESIZE:ON allows it.
- _RESIZEWIDTH (function) returns the requested new user screen width when $RESIZE:ON allows it.
- _SAVEFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to save a file.
- _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.
- _SCREENEXISTS (function) returns a -1 value once a screen has been created.
- $SCREENHIDE (metacommand) hides the program window throughout the program until $SCREENSHOW is used.
- _SCREENHIDE (statement) hides the main program window in a section of code until _SCREENSHOW is used.
- _SCREENIMAGE (function) creates an image of the current desktop and returns an image handle.
- _SCREENMOVE (statement) positions the program window on the desktop using designated coordinates or _MIDDLE.
- _SCREENPRINT (statement) simulates typing text into a Windows program using the keyboard.
- $SCREENSHOW (metacommand) displays the main program window throughout the program after $SCREENHIDE.
- _SCREENSHOW (statement) displays the main program window in a section of code after _SCREENHIDE has been used.
- _SCREENX (function) returns the current program window's upper left corner column position on the desktop.
- _SCREENY (function) returns the current program window's upper left corner row position on the desktop.
- _SELECTFOLDERDIALOG$ (function) Displays a dialog box that enables the user to select a folder (directory).
- _SMOOTH (function) checks whether the current _FULLSCREEN mode has antialiasing enabled or not.
- _TITLE (statement) sets the program name string in the title bar of the program window.
- _WIDTH (function) returns the width of a _SCREENIMAGE handle to get the desktop resolution.
- SCREEN sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.
QB64 Programming Symbols
- Print, Input or File Formatting
- ; Semicolon after a PRINT stops the invisible cursor at end of the printed value. Can prevent screen rolling!
- , Comma after a PRINT tabs the invisible cursor past the end of the printed value.
- " Quotation mark delimits the ends of a literal STRING value in a PRINT, INPUT or LINE INPUT statement.
- ? Question mark is a shortcut substitute for the PRINT keyword. Will change to PRINT when cursor leaves the code line.
- Program Code Markers
- ' Apostrophe denotes a program comment, to ignore a code line or a legacy QBasic Metacommand. Same as using REM.
- , Comma is a statement variable or DATA, SUB or FUNCTION parameter separator.
- Colons can be used to separate two procedure statements on one code line.
- $ Dollar sign used as prefix denotes a Metacommand, used as suffix it denotes a STRING variable.
- ( ) Parenthesis enclose a math or conditional procedure order, SUB or FUNCTION parameters or to pass by value.
- + Plus concatenation operator MUST be used to combine literal string values in a variable definition.
- " Quotation mark delimits the ends of a literal STRING value. Use CHR$(34) to insert quotes in a text STRING.
- REM or apostrophe are used to make comments or ignore code or precedes a legacy QBasic Metacommand.
- _ Underscore at the end of a code line is used to continue a line of code to the next program line in QB64 only.
- Variable Name Type Suffixes
- $ STRING text character type: 1 byte
- ! SINGLE floating decimal point numerical type (4 bytes)
- # DOUBLE floating decimal point numerical type (8 bytes)
- ## _FLOAT QB64 decimal point numerical type (32 bytes)
- ~ _UNSIGNED QB64 whole positive numerical type when it precedes the 6 numerical suffixes below:
- % INTEGER whole numerical type (2 bytes)
- & LONG whole numerical type (4 bytes}
- && _INTEGER64 QB64 whole numerical type (8 bytes)
- ` _BIT QB64 whole numerical type (1 bit)(Key below tilde(~) or CHR$(96))
- %% _BYTE QB64 whole numerical type (1 byte)
- %& _OFFSET QB64 whole numerical pointer address type (any byte size required)
- Numerical Base Prefixes
- &B Binary base 2 Digits 0 or 1 [QB64]
- &O Octal base 8 Digits 0 to 7
- &H Hexadecimal base 16: Digits 0 to F
- + Addition operator or sign
- - Subtraction operator or sign
- * Multiplication operator
- / Division (floating decimal point) operator
- \ Integer division operator
- ^ Exponential operator
- MOD Integer Remainder division operator
- = (Equal to condition)
- > (Greater than condition)
- < (Less than condition)
- <> (Not equal to condition)
- >= (Greater than or equal to condition)
- <= (Less than or equal to condition)