Keyword Reference - By usage: Difference between revisions

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* [[Main_Page|Main Page with Articles and Tutorials]]
* [[Main Page|Main Page with Articles and Tutorials]]
 
* [[Metacommand|Alphabetical Metacommands list]]


* [[Keyword Reference - Alphabetical|Alphabetical Keywords list]]
* [[Keyword Reference - Alphabetical|Alphabetical Keywords list]]
* [[Historic Pages]] ({{Text|Informations may be invalid now.|red}})


* '''[[Keywords currently not supported by QB64]]'''
* '''[[Keywords currently not supported by QB64]]'''
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<center>'''Arrays'''</center>
<center>'''Arrays'''</center>
* [[_DEFINE]] (statement)  {{text|defines a range of untyped variable names according to their first character as a datatype.}}
* [[_DEFINE]] (statement)  {{Text|defines a range of untyped variable names according to their first character as a datatype.}}
* [[_PRESERVE]] ([[REDIM]] option) {{text|preserves the existing element values when an array is resized.}}
* [[_PRESERVE]] ([[REDIM]] option) {{Text|preserves the existing element values when an array is resized.}}
* [[CLEAR]] (statement) {{text|resets all variable values and array element values to 0 or null [[STRING|strings]] and closes all open files.}}
* [[CLEAR]] (statement) {{Text|resets all variable values and array element values to 0 or null [[STRING|strings]] and closes all open files.}}
* [[DIM]] (statement) {{text|dimensions(sizes) a [[STATIC|static]] array and defines the type.}}
* [[DIM]] (statement) {{Text|dimensions(sizes) a [[STATIC|static]] array and defines the type.}}
* [[$DYNAMIC]] (metacommand) {{text|defines that all arrays are dynamic or changeable in size.}}
* [[$DYNAMIC]] (metacommand) {{Text|defines that all arrays are dynamic or changeable in size.}}
* [[ERASE]] (array statement) {{text|clears a [[STATIC|static]] array of all values and totally removes a [[$DYNAMIC|dynamic]] array.}}
* [[ERASE]] (array statement) {{Text|clears a [[STATIC|static]] array of all values and totally removes a [[$DYNAMIC|dynamic]] array.}}
* [[LBOUND]] (array function) {{text|returns the lowest valid index (lower boundary) of an [[arrays|array]].}}
* [[LBOUND]] (function) {{Text|returns the lowest valid index (lower boundary) of an [[arrays|array]].}}
* [[OPTION BASE]] (statement) {{text|sets the default starting index of an array to 0 or 1.}}
* [[OPTION BASE]] (statement) {{Text|sets the default starting index of an array to 0 or 1.}}
* [[REDIM]] (statement) {{text|re-dimensions the number of elements in a [[$DYNAMIC|dynamic]](resizeable) [[arrays|array]] and defines the type.}}
* [[REDIM]] (statement) {{Text|re-dimensions the number of elements in a [[$DYNAMIC|dynamic]](resizeable) [[arrays|array]] and defines the type.}}
* [[SHARED]] (statement) {{text|designates variable values that can be shared with sub-procedures without using parameters.}}
* [[SHARED]] (statement) {{Text|designates variable values that can be shared with sub-procedures without using parameters.}}
* [[STATIC]] (statement) {{text|defines a variable or list of variables that will retain their values after the sub-procedure is exited.}}
* [[STATIC]] (statement) {{Text|defines a variable or list of variables that will retain their values after the sub-procedure is exited.}}
* [[$STATIC]] (metacommand) {{text|defines that all arrays are static or unchangeable in size.}}
* [[$STATIC]] (metacommand) {{Text|defines that all arrays are static or unchangeable in size.}}
* [[SWAP]] (statement) {{text|trades the values of two numerical or string values or array elements.}}
* [[SWAP]] (statement) {{Text|trades the values of two numerical or string values or array elements.}}
* [[UBOUND]] (array function) {{text|returns the highest valid index (upper boundary) of an [[arrays|array]].}}
* [[UBOUND]] (function) {{Text|returns the highest valid index (upper boundary) of an [[arrays|array]].}}


: See also: [[Arrays]]
See also: [[Arrays]]




<center>'''Fixed Program DATA'''</center>
<center>'''Fixed read-only storage'''</center>
* [[DATA]] (statement) {{text|creates a field of built-in program data values separated by commas.}}
* [[DATA]] (statement) {{Text|creates a field of built-in program data values separated by commas.}}
* [[READ]] (statement) {{text|reads the DATA from the data field sequentially.}}
* [[READ]] (statement) {{Text|reads the DATA from the data field sequentially.}}
* [[RESTORE]] (statement) {{text|sets the data pointer to the start of all DATA or a specified DATA field.}}
* [[RESTORE]] (statement) {{Text|sets the data pointer to the start of all DATA or a specified DATA field.}}


* [[$EMBED]] (metacommand) {{Text|is used to embed any file's contents into the compiled executable.}}
* [[_EMBEDDED$]] (function) {{Text|recalls the contents of a file embedded using [[$EMBED]].}}


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== [[COLOR|Colors]] and Transparency ==
== [[COLOR|Colors]] and Transparency ==


* [[_ALPHA]] (function) {{text|returns the alpha channel transparency level of a color value used on a screen page or image.}}
* [[_ALPHA]] (function) {{Text|returns the alpha channel transparency level of a color value used on a screen page or image.}}
* [[_ALPHA32]] (function) {{text|function returns the alpha channel level of a 32 bit color value only.}}
* [[_ALPHA32]] (function) {{Text|function returns the alpha channel level of a 32 bit color value only.}}
* [[_BACKGROUNDCOLOR]] (function) {{text|returns the current background color for an image handle or page.}}
* [[_BACKGROUNDCOLOR]] (function) {{Text|returns the current background color for an image handle or page.}}
* [[_BLEND]] (statement) {{text|turns on alpha blending for the current image or a specific one.}}
* [[_BLEND]] (statement) {{Text|turns on alpha blending for the current image or a specific one.}}
* [[_BLEND (function)]] {{text|returns if blending is enabled or disabled for the current window or a specified image handle.}}
* [[_BLEND (function)]] {{Text|returns if blending is enabled or disabled for the current window or a specified image handle.}}
* [[_BLINK]] (statement) {{text|statement turns blinking colors on/off in SCREEN 0}}
* [[_BLINK]] (statement) {{Text|statement turns blinking colors on/off in SCREEN 0}}
* [[_BLINK (function)]] {{text|returns -1 if enabled or 0 if disabled by [[_BLINK]] statement.}}
* [[_BLINK (function)]] {{Text|returns -1 if enabled or 0 if disabled by [[_BLINK]] statement.}}
* [[_BLUE]] (function) {{text|returns the palette intensity OR the blue component intensity of a 32-bit image color.}}
* [[_BLUE]] (function) {{Text|returns the palette intensity OR the blue component intensity of a 32-bit image color.}}
* [[_BLUE32]] (function) {{text|returns the blue component intensity of a 32-bit image color.}}
* [[_BLUE32]] (function) {{Text|returns the blue component intensity of a 32-bit image color.}}
* [[_CLEARCOLOR]] (statement) {{text|sets a specific color to be treated as transparent in an image}}
* [[_CLEARCOLOR]] (statement) {{Text|sets a specific color to be treated as transparent in an image}}
* [[_CLEARCOLOR (function)]] {{text|returns the current transparent color of an image.}}
* [[_CLEARCOLOR (function)]] {{Text|returns the current transparent color of an image.}}
* [[_COLORCHOOSERDIALOG]] (function) {{text|Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.}}
* [[_COLORCHOOSERDIALOG]] (function) {{Text|Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.}}
* [[_COPYPALETTE]] (statement) {{text|copies the color palette intensities from one image to another image or screen page.}}
* [[_COPYPALETTE]] (statement) {{Text|copies the color palette intensities from one image to another image or screen page.}}
* [[_DEFAULTCOLOR]] (function) {{text|returns the current default (text/drawing) color for an image handle or page.}}
* [[_DEFAULTCOLOR]] (function) {{Text|returns the current default (text/drawing) color for an image handle or page.}}
* [[_DONTBLEND]] (statement) {{text|turns off alpha blending for an image handle.}}
* [[_DONTBLEND]] (statement) {{Text|turns off alpha blending for an image handle.}}
* [[_GREEN]] (function) {{text|returns the palette index OR the green component intensity of a 32-bit image.}}
* [[_GREEN]] (function) {{Text|returns the palette index OR the green component intensity of a 32-bit image.}}
* [[_GREEN32]] (function) {{text|returns the green component intensity of a 32-bit image color.}}
* [[_GREEN32]] (function) {{Text|returns the green component intensity of a 32-bit image color.}}
* [[_NEWIMAGE]] (function) {{text|prepares a custom sized program [[SCREEN]] or page surface that can use 256 or 32 bit colors.}}
* [[_NEWIMAGE]] (function) {{Text|prepares a custom sized program [[SCREEN]] or page surface that can use 256 or 32 bit colors.}}
* [[_PALETTECOLOR]] (statement) {{text|sets the color value of a palette entry of an image using 256 color modes or less (4 or 8 BPP).}}
* [[_PALETTECOLOR]] (statement) {{Text|sets the color value of a palette entry of an image using 256 color modes or less (4 or 8 BPP).}}
* [[_PALETTECOLOR (function)]] {{text|returns the 32 bit attribute color setting of an image or screen page handle's palette.}}
* [[_PALETTECOLOR (function)]] {{Text|returns the 32 bit attribute color setting of an image or screen page handle's palette.}}
* [[_PIXELSIZE]] (function) {{text|returns the color depth (Bits Per Pixel) of an image.}}
* [[_PIXELSIZE]] (function) {{Text|returns the color depth (Bits Per Pixel) of an image.}}
* [[_RED]] (function) {{text|returns the palette index OR the red component intensity of a 32-bit screen.}}
* [[_RED]] (function) {{Text|returns the palette index OR the red component intensity of a 32-bit screen.}}
* [[_RED32]] (function) {{text|returns the red component intensity of a 32-bit image color.}}
* [[_RED32]] (function) {{Text|returns the red component intensity of a 32-bit image color.}}
* [[_RGB]] (function) {{text|returns the closest palette attribute index OR the [[LONG]] 32 bit color value in 32 bit screens.}}
* [[_RGB]] (function) {{Text|returns the closest palette attribute index OR the [[LONG]] 32 bit color value in 32 bit screens.}}
* [[_RGB32]] (function) {{text|returns the [[LONG]] 32 bit color value only.}}
* [[_RGB32]] (function) {{Text|returns the [[LONG]] 32 bit color value only.}}
* [[_RGBA]] (function) {{text|returns the closest palette attribute index OR the [[LONG]] 32 bit color value in [[_ALPHA]] screens.}}
* [[_RGBA]] (function) {{Text|returns the closest palette attribute index OR the [[LONG]] 32 bit color value in [[_ALPHA]] screens.}}
* [[_RGBA32]] (function) {{text|returns the [[LONG]] 32 bit [[_ALPHA]] color value only.}}
* [[_RGBA32]] (function) {{Text|returns the [[LONG]] 32 bit [[_ALPHA]] color value only.}}
* [[_SETALPHA]] (statement) {{text|sets the alpha channel transparency level of some or all of the pixel colors of an image.}}
* [[_SETALPHA]] (statement) {{Text|sets the alpha channel transparency level of some or all of the pixel colors of an image.}}




* [[CLS]] (statement) {{text|clears the screen and can set the background color in QB64.}}
* [[CLS]] (statement) {{Text|clears the screen and can set the background color in QB64.}}
* [[COLOR]] (statement) {{text|sets the current text color attribute or [[_RGB]] value to be used or background colors in some screen modes.}}
* [[COLOR]] (statement) {{Text|sets the current text color attribute or [[_RGB]] value to be used or background colors in some screen modes.}}
* [[INP]] (function) {{text|returns the RGB color intensity values from color port register &H3C9 for a specific attributes.}}
* [[INP]] (function) {{Text|returns the RGB color intensity values from color port register &H3C9 for a specific attributes.}}
* [[OUT]] (statement) {{text|sets the color port access mode and sets the RGB color intensity values using &H3C9.}}
* [[OUT]] (statement) {{Text|sets the color port access mode and sets the RGB color intensity values using &H3C9.}}
* [[PALETTE]] (statement) {{text|sets the Red, Green and Blue color attribute intensities using a RGB multiplier calculation.}}
* [[PALETTE]] (statement) {{Text|sets the Red, Green and Blue color attribute intensities using a RGB multiplier calculation.}}
* [[PALETTE USING]] (statement) {{text|sets the color intensity settings using a designated [[arrays|array]].}}
* [[PALETTE USING]] (statement) {{Text|sets the color intensity settings using a designated [[arrays|array]].}}
* [[POINT]] (function) {{text|returns a pixel coordinate color attribute or the [[LONG]] [[_RGB]] color value of a 32 bit color.}}
* [[POINT]] (function) {{Text|returns a pixel coordinate color attribute or the [[LONG]] [[_RGB]] color value of a 32 bit color.}}
* [[PRESET]] (statement) {{text|sets a pixel coordinate to the background color or a color specified.}}
* [[PRESET]] (statement) {{Text|sets a pixel coordinate to the background color or a color specified.}}
* [[PSET]] (statement) {{text|sets a pixel coordinate a specified color or uses the current color when not designated.}}
* [[PSET]] (statement) {{Text|sets a pixel coordinate a specified color or uses the current color when not designated.}}
* [[SCREEN]] {{text|sets the screen mode of a program which may determine the number of colors available in legacy modes.}}
* [[SCREEN]] {{Text|sets the screen mode of a program which may determine the number of colors available in legacy modes.}}


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


==[[Console Window]]==
 
* [[$CONSOLE]] (QB64 [[Metacommand]]) {{text|creates a console window throughout the program.}}
== [[Console Window]] ==
* [[_CONSOLE]] (statement) {{text|can be used to turn the console window OFF or ON or designate it as [[_DEST]] _CONSOLE for output.}}
* [[$CONSOLE]] (metacommand) {{Text|creates a console window that can be used throughout a program.}}
* [[_CONSOLETITLE]] (statement) {{Text|creates a title for the console window using a literal or variable [[STRING|string]].}}
* [[_CONSOLE]] (statement) {{Text|used to turn a console window OFF or ON or to designate [[_DEST]] _CONSOLE for output.}}
* [[$SCREENHIDE]] (QB64 [[Metacommand]]) {{text|hides the program window throughout the program until [[$SCREENSHOW]] is used.}}
* [[_CONSOLEINPUT]] (function) {{Text|fetches input data from a [[$CONSOLE]] window to be read later (both mouse and keyboard)}}
* [[_SCREENHIDE]] {{text|hides the main program window in a section of code until [[_SCREENSHOW]] is used.}}
* [[_CINP]] (function) {{Text|Returns a key code from $CONSOLE input}}
* [[$SCREENSHOW]] (QB64 [[Metacommand]]) {{text|displays the main program window throughout the program after [[$SCREENHIDE]] has been used.}}
* [[_CONSOLECURSOR]] (statement) {{Text|is used to switch the text cursor in [[Console Window]]s off/on or change its size.}}
* [[_SCREENSHOW]] {{text|displays the main program window in a section of code after [[_SCREENHIDE]] has been used.}}
* [[_CONSOLEFONT]] (statement) {{Text|is used to change the text font used in [[Console Window]]s or change its size.}}
* [[SHELL (function)|SHELL (QB64 function)]] {{text|executes a DOS command or calls another program. Returns codes sent by [[END]] or [[SYSTEM]].}}
* [[_CONSOLETITLE]] (statement) {{Text|creates the title of the console window using a literal or variable [[STRING|string]].}}
* [[_SHELLHIDE]] (function) {{text|hides a DOS command or call to another program. Returns codes sent by [[END]] or [[SYSTEM]].}}
* [[$SCREENHIDE]] (metacommand) {{Text|hides the program window throughout the program until [[$SCREENSHOW]] is used.}}
* [[_SCREENHIDE]] {{Text|hides the main program window in a section of code until [[_SCREENSHOW]] is used.}}
* [[$SCREENSHOW]] (metacommand) {{Text|displays the main program window throughout the program after [[$SCREENHIDE]] has been used.}}
* [[_SCREENSHOW]] {{Text|displays the main program window in a section of code after [[_SCREENHIDE]] has been used.}}
* [[SHELL (function)]] {{Text|executes a DOS command or calls another program. Returns codes sent by [[END]] or [[SYSTEM]].}}
* [[_SHELLHIDE]] (function) {{Text|hides a DOS command or call to another program. Returns codes sent by [[END]] or [[SYSTEM]].}}




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Conditional Operations ==
== Conditional Operations ==




* [[AND (boolean)]] {{text|returns True if all of the arguments are True.}}
* [[AND (boolean)]] {{Text|returns True if all of the arguments are True.}}
* [[NOT]] (boolean) {{text|returns the opposite condition of an argument.}}
* [[_ANDALSO]] (boolean) {{Text|performs short-circuiting logical conjunction on two expressions.}}
* [[OR (boolean)]] {{text|returns True if one of the arguments is True.}}
* [[NOT]] (boolean) {{Text|returns the opposite condition of an argument.}}
* [[XOR (boolean)]] {{text|returns True if only one of two arguments are True.}}
* [[OR (boolean)]] {{Text|returns True if one of the arguments is True.}}
* [[_ORELSE]] (boolean) {{Text|performs short-circuiting inclusive logical disjunction on two expressions.}}
* [[XOR (boolean)]] {{Text|returns True if only one of two arguments are True.}}
* [[_NEGATE]] (boolean) {{Text|returns True when a [[boolean]] evaluation is False and vice-versa.}}




<center>See also: [[#Logical Bitwise Operations|Logical Operations]] and [[Relational Operations]]</center>
<center>See also: [[#Logical_Bitwise_Operations|Logical Operations]] and [[Relational Operations]]</center>




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Definitions and Variable Types ==
== Definitions and Variable Types ==


* [[_BIT]] {` numerical [[TYPE|type]]) {{text|values of 0 (bit off) or -1 (bit on). [[_UNSIGNED|Unsigned]] of 0 or 1.}}
* [[_BIT]] {` numerical [[TYPE|type]]) {{Text|values of 0 (bit off) or -1 (bit on). [[_UNSIGNED|Unsigned]] of 0 or 1.}}
* [[_BYTE]] {%% numerical [[TYPE|type]]) {{text|values from -128 to 127 (one byte or 8 [[_BIT]]s). [[_UNSIGNED|Unsigned]] from 0 to 255.}}
* [[_BYTE]] {%% numerical [[TYPE|type]]) {{Text|values from -128 to 127 (one byte or 8 [[_BIT]]s). [[_UNSIGNED|Unsigned]] from 0 to 255.}}
* [[_DEFINE]] (statement)  {{text|defines a range of untyped variable names according to their first character as a datatype.}}
* [[_DEFINE]] (statement)  {{Text|defines a range of untyped variable names according to their first character as a datatype.}}
* [[_FLOAT]] {## numerical [[TYPE|type]]) {{text|values offer the maximum floating-point decimal precision available using QB64.}}
* [[_FLOAT]] {## numerical [[TYPE|type]]) {{Text|values offer the maximum floating-point decimal precision available using QB64.}}
* [[_INTEGER64]] (&& numerical [[TYPE|type]]) {{text|values -9223372036854775808 to 9223372036854775807. [[_UNSIGNED|Unsigned]] to 18446744073709551615.}}
* [[_INTEGER64]] (&& numerical [[TYPE|type]]) {{Text|values -9223372036854775808 to 9223372036854775807. [[_UNSIGNED|Unsigned]] to 18446744073709551615.}}
* [[_MEM]] (variable type) {{text|contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.}}
* [[_MEM]] (variable type) {{Text|contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.}}
* [[_OFFSET]](%& variable type) {{text|can store any memory offset integer value when using [[DECLARE LIBRARY]] or [[_MEM]]ory only.}}
* [[_OFFSET]](%& variable type) {{Text|can store any memory offset integer value when using [[DECLARE LIBRARY]] or [[_MEM]]ory only.}}
* [[_UNSIGNED]] {~ numerical [[TYPE|type]]) {{text|defines an integer numerical value as being positive only in QB64.}}
* [[_UNSIGNED]] {~ numerical [[TYPE|type]]) {{Text|defines an integer numerical value as being positive only in QB64.}}
* [[COMMON]] (statement) {{text|shares common variable values with other Linked or [[CHAIN]]ed programs.}}
* [[COMMON]] (statement) {{Text|shares common variable values with other Linked or [[CHAIN]]ed programs.}}
* [[COMMON SHARED]] (statement) {{text|shares common variable values with all sub-procedures and other Linked or CHAINed programs.}}
* [[COMMON SHARED]] (statement) {{Text|shares common variable values with all sub-procedures and other Linked or CHAINed programs.}}
* [[CONST]] (statement) {{text|defines one or more named numeric or string shared values which can  not change in a program.}}
* [[CONST]] (statement) {{Text|defines one or more named numeric or string shared values which can  not change in a program.}}
* [[DEFDBL]] (statement) {{text|defines undefined variable starting letters AS [[DOUBLE]] variables instead of the [[SINGLE]] type default.}}
* [[DEFDBL]] (statement) {{Text|defines undefined variable starting letters AS [[DOUBLE]] variables instead of the [[SINGLE]] type default.}}
* [[DEFINT]] (statement) {{text|defines undefined variable starting letters AS [[INTEGER]] variables instead of the [[SINGLE]] type default.}}
* [[DEFINT]] (statement) {{Text|defines undefined variable starting letters AS [[INTEGER]] variables instead of the [[SINGLE]] type default.}}
* [[DEFLNG]] (statement) {{text|defines undefined variable starting letters AS [[LONG]] variables instead of the [[SINGLE]] type default.}}}}
* [[DEFLNG]] (statement) {{Text|defines undefined variable starting letters AS [[LONG]] variables instead of the [[SINGLE]] type default.}}}}
* [[DEFSNG]] (statement) {{text|defines undefined variable starting letters AS [[SINGLE]] variables instead of the [[SINGLE]] type default.}}
* [[DEFSNG]] (statement) {{Text|defines undefined variable starting letters AS [[SINGLE]] variables instead of the [[SINGLE]] type default.}}
* [[DEFSTR]] (statement) {{text|defines undefined variable starting letters AS [[STRING]] variables instead of the [[SINGLE]] type default.}}
* [[DEFSTR]] (statement) {{Text|defines undefined variable starting letters AS [[STRING]] variables instead of the [[SINGLE]] type default.}}
* [[DIM]] {{text|defines a variable or size a [[$STATIC|static]] array and can define the type of value it returns.}}
* [[DIM]] {{Text|defines a variable or size a [[$STATIC|static]] array and can define the type of value it returns.}}
* [[DOUBLE]] {# numerical [[TYPE|type]]) {{text|an 8 byte floating decimal variable type with numerical values up to 15 decimal places.}}
* [[DOUBLE]] {# numerical [[TYPE|type]]) {{Text|an 8 byte floating decimal variable type with numerical values up to 15 decimal places.}}
* [[INTEGER]] {% numerical [[TYPE|type]]) {{text|a two byte variable type with values from -32768 to 32767. [[_UNSIGNED|Unsigned]] to 65535.}}
* [[INTEGER]] {% numerical [[TYPE|type]]) {{Text|a two byte variable type with values from -32768 to 32767. [[_UNSIGNED|Unsigned]] to 65535.}}
* [[LONG]] {& numerical [[TYPE|type]]) {{text|Integer values can be from -2147483648 to 2147483647. [[_UNSIGNED]] values to 4294967295.}}
* [[LONG]] {& numerical [[TYPE|type]]) {{Text|Integer values can be from -2147483648 to 2147483647. [[_UNSIGNED]] values to 4294967295.}}
* [[OPTION BASE]] (statement) {{text|sets the default starting index of an [[arrays|array]] to 0 or 1.}}
* [[OPTION BASE]] (statement) {{Text|sets the default starting index of an [[arrays|array]] to 0 or 1.}}
* [[REDIM]] {{text|defines and sizes a [[$DYNAMIC|dynamic]](changeable) array and can define the type of value returned.}}
* [[REDIM]] {{Text|defines and sizes a [[$DYNAMIC|dynamic]](changeable) array and can define the type of value returned.}}
* [[SHARED]] (statement) {{text|designates variable values that can be shared with sub-procedures without using [[SUB]] parameters.}}
* [[SHARED]] (statement) {{Text|designates variable values that can be shared with sub-procedures without using [[SUB]] parameters.}}
* [[SINGLE]] (! numerical [[TYPE|type]]) {{text|a 4 byte floating decimal variable type with numerical values up to 7 decimal places.}}
* [[SINGLE]] (! numerical [[TYPE|type]]) {{Text|a 4 byte floating decimal variable type with numerical values up to 7 decimal places.}}
* [[STATIC]] (statement) {{text|defines a variable or list of variables that will retain their values after the sub-procedure is exited.}}
* [[STATIC]] (statement) {{Text|defines a variable or list of variables that will retain their values after the sub-procedure is exited.}}
* [[STRING]] ($ variable type) {{text|one byte text variable with [[ASCII]] code values from 0 to 255.}}
* [[STRING]] ($ variable type) {{Text|one byte text variable with [[ASCII]] code values from 0 to 255.}}
* [[TYPE]] (statement) {{text|defines variable types that can hold more than one variable type value of a fixed byte length.}}
* [[TYPE]] (statement) {{Text|defines variable types that can hold more than one variable type value of a fixed byte length.}}




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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== External Disk and API calls ==
== External Disk and API calls ==
* [[_ACCEPTFILEDROP]] (statement) {{text|turns a program window into a valid drop destination for dragging files from Windows Explorer.}}
* [[_ACCEPTFILEDROP]] (statement) {{Text|turns a program window into a valid drop destination for dragging files from Windows Explorer.}}
* [[_DEVICE$]] (function) {{text|returns a [[STRING]] expression listing device names and input types of system input devices.}}
* [[_DEVICE$]] (function) {{Text|returns a [[STRING]] expression listing device names and input types of system input devices.}}
* [[_DEVICES]] (function) {{text|returns the number of input devices found on a computer system.}}
* [[_DEVICES]] (function) {{Text|returns the number of input devices found on a computer system.}}
* [[_DIREXISTS]] (function) {{text|returns -1 if the directory folder name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[_DIREXISTS]] (function) {{Text|returns -1 if the directory folder name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[_DROPPEDFILE]] (function) {{text| returns the list of items (files or folders) dropped in a program's window after [[_ACCEPTFILEDROP]] is enabled.}}
* [[_DROPPEDFILE]] (function) {{Text| returns the list of items (files or folders) dropped in a program's window after [[_ACCEPTFILEDROP]] is enabled.}}
* [[_CLIPBOARD$ (statement)]] {{text|sends [[STRING]] data to the Clipboard.}}
* [[_CLIPBOARD$]] (statement) {{Text|sends [[STRING]] data to the Clipboard.}}
* [[_CLIPBOARD$]] (function) {{text|returns the current contents of the Clipboard as a [[STRING|string]].}}
* [[_CLIPBOARD$ (function)]] {{Text|returns the current contents of the Clipboard as a [[STRING|string]].}}
* [[_CLIPBOARDIMAGE (function)]] {{text|pastes an image from the clipboard into a new QB64 image in memory.}}
* [[_CLIPBOARDIMAGE (function)]] {{Text|pastes an image from the clipboard into a new QB64 image in memory.}}
* [[_CLIPBOARDIMAGE]] (statement) {{text|copies a valid QB64 image to the clipboard.}}
* [[_CLIPBOARDIMAGE]] (statement) {{Text|copies a valid QB64 image to the clipboard.}}
* [[_CWD$]] (function) {{text|returns the current working directory path as a [[STRING]].}}
* [[_CWD$]] (function) {{Text|returns the current working directory path as a [[STRING]].}}
* [[_DONTWAIT]] (SHELL action) {{text|allows the program to continue without waiting for the other program to close.}}
* [[_DONTWAIT]] (SHELL action) {{Text|allows the program to continue without waiting for the other program to close.}}
* [[_FILEEXISTS]] (function) {{text|returns -1 if the file name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[_FILEEXISTS]] (function) {{Text|returns -1 if the file name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[_FINISHDROP]] (statement) {{text| resets [[_TOTALDROPPEDFILES]] and clears the [[_DROPPEDFILE]] list of items (files/folders).}}
* [[_FINISHDROP]] (statement) {{Text| resets [[_TOTALDROPPEDFILES]] and clears the [[_DROPPEDFILE]] list of items (files/folders).}}
* [[_HIDE]] (SHELL action) {{text|hides the DOS screen output during a shell.}}
* [[_HIDE]] (SHELL action) {{Text|hides the DOS screen output during a shell.}}
* [[_LASTBUTTON]] (function) {{text|returns the number of buttons available on a specified number device listed by [[DEVICE$]].}}
* [[_LASTBUTTON]] (function) {{Text|returns the number of buttons available on a specified number device listed by [[DEVICE$]].}}
* [[_OPENFILEDIALOG$]] (function) {{text|Displays a standard dialog box that prompts the user to open a file.}}
* [[_OPENFILEDIALOG$]] (function) {{Text|Displays a standard dialog box that prompts the user to open a file.}}
* [[_OS$]] (function) {{text| returns the QB64 compiler version in which the program was compiled as [WINDOWS], [LINUX] or [MACOSX] and [32BIT] or [64BIT].}}
* [[_OS$]] (function) {{Text| returns the QB64 compiler version in which the program was compiled as [WINDOWS], [LINUX] or [MACOSX] and [32BIT] or [64BIT].}}
* [[_SAVEFILEDIALOG$]] (function) {{text|Displays a standard dialog box that prompts the user to save a file.}}
* [[_SAVEFILEDIALOG$]] (function) {{Text|Displays a standard dialog box that prompts the user to save a file.}}
* [[_SCREENCLICK]]  {{text|simulates clicking the mouse at a position on the screen to get focus.}}
* [[_SCREENCLICK]]  {{Text|simulates clicking the mouse at a position on the screen to get focus.}}
* [[_SCREENIMAGE]]  {{text|captures the current desktop screen image.}}
* [[_SCREENIMAGE]]  {{Text|captures the current desktop screen image.}}
* [[_SCREENPRINT]]  {{text|simulates keyboard entries on the desktop.}}  
* [[_SCREENPRINT]]  {{Text|simulates keyboard entries on the desktop.}}
* [[_SELECTFOLDERDIALOG$]] (function) {{text|Displays a dialog box that enables the user to select a folder (directory).}}
* [[_SELECTFOLDERDIALOG$]] (function) {{Text|Displays a dialog box that enables the user to select a folder (directory).}}
* [[_SHELLHIDE]] (function) {{text|executes a DOS command or calls another program. Returns codes sent by [[END]] or [[SYSTEM]].}}
* [[_SHELLHIDE]] (function) {{Text|executes a DOS command or calls another program. Returns codes sent by [[END]] or [[SYSTEM]].}}
* [[_STARTDIR$]] (function) {{text|returns the user's program calling path as a [[STRING]].}}
* [[_STARTDIR$]] (function) {{Text|returns the user's program calling path as a [[STRING]].}}
* [[_TOTALDROPPEDFILES]] (function) {{text| returns the number of items (files or folders) dropped in a program's window after [[_ACCEPTFILEDROP]] is enabled.}}
* [[_TOTALDROPPEDFILES]] (function) {{Text| returns the number of items (files or folders) dropped in a program's window after [[_ACCEPTFILEDROP]] is enabled.}}




* [[CHDIR]] (statement) {{text|changes the program path to a new path.}}
* [[CHDIR]] (statement) {{Text|changes the program path to a new path.}}
* [[COMMAND$]] (function) {{text|returns command line parameters sent when a program is started.}}
* [[COMMAND$]] (function) {{Text|returns command line parameters sent when a program is started.}}
* [[ENVIRON]] (statement) {{text|temporarily sets an environmental key/pair value.}}
* [[ENVIRON]] (statement) {{Text|temporarily sets an environmental key/pair value.}}
* [[ENVIRON$]] (function) {{text|returns the environmental settings of the computer.}}
* [[ENVIRON$]] (function) {{Text|returns the environmental settings of the computer.}}
* [[_ENVIRONCOUNT]] (function) {{text|returns the number of key/value pairs currently exist in the environment table.}}
* [[_ENVIRONCOUNT]] (function) {{Text|returns the number of key/value pairs currently exist in the environment table.}}
* [[FILES]] (statement) {{text|displays a specified list of files.}}
* [[_FILES$]] (function) {{Text|returns a file or directory name that matches the specified pattern.}}
* [[MKDIR]] (statement) {{text|creates a new directory folder in the designated path.}}
* [[FILES]] (statement) {{Text|displays a specified list of files.}}
* [[NAME]] (statement) {{text|renames a file.}}
* [[_FULLPATH$]] (function) {{Text|returns an absolute or full path name for the specified relative path name.}}
* [[RMDIR]] (statement) {{text|removes an empty directory folder from the specified path.}}
* [[MKDIR]] (statement) {{Text|creates a new directory folder in the designated path.}}
* [[SHELL]] (statement) {{text|performs a command line operation in DOS.}}
* [[NAME]] (statement) {{Text|renames a file.}}
* [[SHELL (function)|SHELL (QB64 function)]] {{text|executes a DOS command or calls another program. Returns codes sent by [[END]] or [[SYSTEM]].}}
* [[RMDIR]] (statement) {{Text|removes an empty directory folder from the specified path.}}
* [[SHELL]] (statement) {{Text|performs a command line operation in DOS.}}
* [[SHELL (function)]] {{Text|executes a DOS command or calls another program. Returns codes sent by [[END]] or [[SYSTEM]].}}




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== Error Trapping ==
== Error Trapping ==




* [[_ASSERT]] (statement) {{text|Performs debug tests.}}
* [[_ASSERT]] (statement) {{Text|Performs debug tests.}}
* [[$ASSERTS]] (metacommand) {{text|Enables the [[_ASSERT]] macro}}* [[$CHECKING]] ([[Metacommand]]) {{text|turns off or on error event checking and strips error code from compiled programs.}}
* [[$ASSERTS]] (metacommand) {{Text|Enables the [[_ASSERT]] macro}}
* [[_ERRORLINE]] (function) {{text|returns the actual text code line where a program error occurred.}}  
* [[$CHECKING]] (metacommand) {{Text|turns off or on error event checking and strips error code from compiled programs.}}
* [[ERR]] (function) {{text|returns the error code number of the last error to occur.}}
* [[_ERRORLINE]] (function) {{Text|returns the actual text code line where a program error occurred.}}
* [[ERROR]] (statement) {{text|simulates a program error based on the error code number used.}}
* [[ERR]] (function) {{Text|returns the error code number of the last error to occur.}}
* [[ERL]] (function) {{text|returns the closest line number before an error occurred if the program uses them.}}
* [[ERROR]] (statement) {{Text|simulates a program error based on the error code number used.}}
* [[ON ERROR]] (statement) [[GOTO]] {{text|sends the program to a line number or label when an error occurs. Use to avoid program errors.}}
* [[ERL]] (function) {{Text|returns the closest line number before an error occurred if the program uses them.}}
* [[RESUME]] (statement) {{text|error statement sends the program to the [[NEXT]] code line or a designated line number or label .}}
* [[ON ERROR]] (statement) [[GOTO]] {{Text|sends the program to a line number or label when an error occurs. Use to avoid program errors.}}
* [[RESUME]] (statement) {{Text|error statement sends the program to the [[NEXT]] code line or a designated line number or label .}}




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== Event Trapping ==
== Event Trapping ==


* [[_AUTODISPLAY]] (statement) {{text|enables the automatic display of the screen image changes previously disabled by [[_DISPLAY]].}}
* [[_AUTODISPLAY]] (statement) {{Text|enables the automatic display of the screen image changes previously disabled by [[_DISPLAY]].}}
* [[_DELAY]] (statement) {{text|suspends program execution for a [[SINGLE]] value of seconds down to milliseconds.}}
* [[_DELAY]] (statement) {{Text|suspends program execution for a [[SINGLE]] value of seconds down to milliseconds.}}
* [[_DISPLAY]] (statement) {{text|turns off automatic display while only displaying the screen changes when called.}}
* [[_DISPLAY]] (statement) {{Text|turns off automatic display while only displaying the screen changes when called.}}
*[[_EXIT (function)]] {{text|prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
*[[_EXIT (function)]] {{Text|prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
*[[_FREETIMER]] (function) {{text|returns a free TIMER number for multiple [[ON TIMER(n)]] events.}}
*[[_FREETIMER]] (function) {{Text|returns a free TIMER number for multiple [[ON TIMER(n)]] events.}}
* [[_MOUSEINPUT]] (function) {{text|reports any changes to the mouse status and MUST be used to read those changes.}}
* [[_MOUSEINPUT]] (function) {{Text|reports any changes to the mouse status and MUST be used to read those changes.}}
* [[_SHELLHIDE]] (function) {{text|returns the code sent by a program exit using [[END]] or [[SYSTEM]] followed by an [[INTEGER]] value.}}
* [[_SHELLHIDE]] (function) {{Text|returns the code sent by a program exit using [[END]] or [[SYSTEM]] followed by an [[INTEGER]] value.}}




* [[OFF]] {{text|turns event checking off and does not remember subsequent events.}}
* [[OFF]] {{Text|turns event checking off and does not remember subsequent events.}}
* [[ON]] {{text|turns event checking on.}}
* [[ON]] {{Text|turns event checking on.}}
* [[ON ERROR]] [[GOTO]] (event statement) {{text|executes when a program error occurs}}
* [[ON ERROR]] [[GOTO]] (event statement) {{Text|executes when a program error occurs}}
* [[ON KEY(n)]] (event statement) {{text|executes when a keypress or keypress combination occurs.}}
* [[ON KEY(n)]] (event statement) {{Text|executes when a keypress or keypress combination occurs.}}
* [[ON TIMER(n)]] (event statement) {{text|executes when a timed event occurs. QB64 can use multiple numbered timers.}}
* [[ON TIMER(n)]] (event statement) {{Text|executes when a timed event occurs. QB64 can use multiple numbered timers.}}
* [[ON...GOSUB]] (event statement) {{text|branches to a line number or label according to a numerical ordered list of labels.}}
* [[ON...GOSUB]] (event statement) {{Text|branches to a line number or label according to a numerical ordered list of labels.}}
* [[ON...GOTO]] (event statement) {{text|branches to a line number or label according to a numerical ordered list of labels.}}
* [[ON...GOTO]] (event statement) {{Text|branches to a line number or label according to a numerical ordered list of labels.}}
* [[STOP]] {{text|suspends event checking and remembers subsequent events that are executed when events are turned back on.}}
* [[STOP]] {{Text|suspends event checking and remembers subsequent events that are executed when events are turned back on.}}
* [[TIMER]] (function) {{text|returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.}}
* [[TIMER (function)]] {{Text|returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.}}
* [[TIMER (statement)]] {{text|enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers. }}
* [[TIMER]] (statement) {{Text|enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers. }}
* [[WAIT]] (statement) {{text|normally used to delay program display execution during or after vertical retrace periods.}}
* [[WAIT]] (statement) {{Text|normally used to delay program display execution during or after vertical retrace periods.}}


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== File Input and Output ==
== File Input and Output ==


* [[_DIREXISTS]] (function) {{text|returns -1 if the directory folder name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[_DIREXISTS]] (function) {{Text|returns -1 if the directory folder name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[_FILEEXISTS]] (function) {{text|returns -1 if the file name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[_FILEEXISTS]] (function) {{Text|returns -1 if the file name [[STRING|string]] parameter exists. Zero if it does not.}}
* [[ACCESS]] (clause) {{text|used in a networking [[OPEN]] statement to allow READ or WRITE access to files.}}
* [[_READFILE$]] (function) {{Text|directly read a file into a string, without [[OPEN]]/[[CLOSE]] overhead.}}
* [[APPEND]] (file mode) {{text|opens or creates a file that can be appended with data at the end.}}
* [[_WRITEFILE]] (statement) {{Text|directly write a string into a file, without [[OPEN]]/[[CLOSE]] overhead.}}
* [[BINARY]] (file mode) {{text|opens or creates a file that can be byte accessed using both [[GET]] and [[PUT]].}}
* [[ACCESS]] (clause) {{Text|used in a networking [[OPEN]] statement to allow READ or WRITE access to files.}}
* [[BLOAD]] (statement) {{text|opens a binary file and loads the contents to a specific array.}}
* [[APPEND]] (file mode) {{Text|opens or creates a file that can be appended with data at the end.}}
* [[BSAVE]] (statement) {{text|creates a binary file that holds the contents of a specified array.}}
* [[BINARY]] (file mode) {{Text|opens or creates a file that can be byte accessed using both [[GET]] and [[PUT]].}}
* [[CHDIR]] (statement) {{text|changes the program path to a new path.}}
* [[BLOAD]] (statement) {{Text|opens a binary file and loads the contents to a specific array.}}
* [[CLOSE]] (statement) {{text|closes a specified file or all open files.}}
* [[BSAVE]] (statement) {{Text|creates a binary file that holds the contents of a specified array.}}
* [[EOF]] (file function) {{text|returns -1 when the end of a file has been read.}}
* [[CHDIR]] (statement) {{Text|changes the program path to a new path.}}
* [[FIELD]] (statement) {{text|creates a [[STRING]] type definition for a random-access file buffer.}}
* [[CLOSE]] (statement) {{Text|closes a specified file or all open files.}}
* [[FILES]] (statement) {{text|displays a specified list of files.}}
* [[EOF]] (function) {{Text|returns -1 when the end of a file has been read.}}
* [[FREEFILE]] (file function) {{text|returns a file access number that is currently not in use.}}
* [[FIELD]] (statement) {{Text|creates a [[STRING]] type definition for a random-access file buffer.}}
* [[GET]] (file I/O statement) {{text|reads file data by byte or record positions.}}
* [[FILES]] (statement) {{Text|displays a specified list of files.}}
* [[INPUT (file mode)]] {{text|only [[OPEN]]s existing sequential files for program INPUT.}}
* [[FREEFILE]] (function) {{Text|returns a file access number that is currently not in use.}}
* [[INPUT (file statement)]] {{text|reads sequential file data that was created using PRINT # or WRITE #. }}
* [[GET]] (file I/O statement) {{Text|reads file data by byte or record positions.}}
* [[INPUT$]] (function) {{text|reads a specific number of bytes from random or binary files.}}
* [[INPUT (file mode)]] {{Text|only [[OPEN]]s existing sequential files for program INPUT.}}
* [[KILL]] (statement) {{text|deletes a specified file without asking for verification. Remove empty folders with [[RMDIR]].}}
* [[INPUT (file statement)]] {{Text|reads sequential file data that was created using PRINT # or WRITE #. }}
* [[LINE INPUT (file statement)]] {{text|reads an entire text row of printed sequential file data.}}
* [[INPUT$]] (function) {{Text|reads a specific number of bytes from random or binary files.}}
* [[LOC]] (function) {{text|finds the current file location or size of a [[OPEN COM|COM]] port receive buffer.}}
* [[KILL]] (statement) {{Text|deletes a specified file without asking for verification. Remove empty folders with [[RMDIR]].}}
* [[LOCK]] (statement) {{text|prevents access to a file.}}
* [[LINE INPUT (file statement)]] {{Text|reads an entire text row of printed sequential file data.}}
* [[LOF]] (file function) {{text|returns the size of a file in bytes.}}
* [[LOC]] (function) {{Text|finds the current file location or size of a [[OPEN COM|COM]] port receive buffer.}}
* [[MKDIR]] (statement) {{text|creates a new folder in the designated path.}}
* [[LOCK]] (statement) {{Text|prevents access to a file.}}
* [[NAME]] (statement) {{text|renames a file [[AS]] a new file name.}}
* [[LOF]] (function) {{Text|returns the size of a file in bytes.}}
* [[OPEN]] (file I/O statement) {{text|opens a specified file FOR an access mode with a set reference number.}}
* [[MKDIR]] (statement) {{Text|creates a new folder in the designated path.}}
* [[OUTPUT]] (file mode) {{text|opens or creates a new file that holds no data.}}
* [[NAME]] (statement) {{Text|renames a file [[AS]] a new file name.}}
* [[PRINT (file statement)]] {{text|writes text and numerical data into a file.}}
* [[OPEN]] (file I/O statement) {{Text|opens a specified file FOR an access mode with a set reference number.}}
* [[PRINT USING (file statement)]]  {{text|writes template formatted text into a file.}}
* [[OUTPUT]] (file mode) {{Text|opens or creates a new file that holds no data.}}
* [[PUT]] (file I/O statement) {{text|writes data into a [[RANDOM]] or [[BINARY]] file by byte or record position.}}
* [[PRINT (file statement)]] {{Text|writes text and numerical data into a file.}}
* [[RANDOM]] (file mode) {{text|opens or creates a file that can be accessed using both [[GET]] and [[PUT]].}}
* [[PRINT USING (file statement)]]  {{Text|writes template formatted text into a file.}}
* [[RESET]] (statement) {{text|closes all files and writes the directory information to a diskette.}}
* [[PUT]] (file I/O statement) {{Text|writes data into a [[RANDOM]] or [[BINARY]] file by byte or record position.}}
* [[RMDIR]] (statement) {{text|removes an empty folder from the specified path.}}
* [[RANDOM]] (file mode) {{Text|opens or creates a file that can be accessed using both [[GET]] and [[PUT]].}}
* [[SEEK]] (function) {{text|returns the current read or write byte position in a file.}}
* [[RESET]] (statement) {{Text|closes all files and writes the directory information to a diskette.}}
* [[SEEK (statement)]] {{text|sets the current read or write byte position in a file.}}
* [[RMDIR]] (statement) {{Text|removes an empty folder from the specified path.}}
* [[UNLOCK]] (statement) {{text|unlocks access to a file.}}
* [[SEEK (function)]] {{Text|returns the current read or write byte position in a file.}}
* [[WIDTH]] (statement) {{text|sets the text width of a file.}}
* [[SEEK]] (statement) {{Text|sets the current read or write byte position in a file.}}
* [[WRITE (file statement)]] {{text|writes numerical and string data to a sequential file using comma separators.}}
* [[UNLOCK]] (statement) {{Text|unlocks access to a file.}}
* [[WIDTH]] (statement) {{Text|sets the text width of a file.}}
* [[WRITE (file statement)]] {{Text|writes numerical and string data to a sequential file using comma separators.}}
 
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== Checksums and Hashes ==
* [[_ADLER32]] (function) {{Text|Returns the Adler-32 checksum of any arbitrary string.}}
* [[_CRC32]] (function) {{Text|Returns the Crc-32 checksum of any arbitrary string.}}
* [[_MD5$]] (function) {{Text|Returns the MD5 hash value of any arbitrary string.}}


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== Fonts ==
== Fonts ==


* [[_FONT (function)]] {{text|creates a new alphablended font handle from a designated image handle}}
* [[_FONT (function)]] {{Text|creates a new alphablended font handle from a designated image handle}}
* [[_FONT]] (statement) {{text|sets the current [[_LOADFONT]] function font handle to be used by [[PRINT]] or [[_PRINTSTRING]].}}
* [[_FONT]] (statement) {{Text|sets the current [[_LOADFONT]] function font handle to be used by [[PRINT]] or [[_PRINTSTRING]].}}
* [[_FONTHEIGHT]] (function) {{text|returns the font height of a font handle created by [[_LOADFONT]].}}
* [[_FONTHEIGHT]] (function) {{Text|returns the font height of a font handle created by [[_LOADFONT]].}}
* [[_FONTWIDTH]] (function) {{text|returns the font width of a MONOSPACE font handle created by [[_LOADFONT]].}}
* [[_FONTWIDTH]] (function) {{Text|returns the font width of a MONOSPACE font handle created by [[_LOADFONT]].}}
* [[_FREEFONT]] (statement) {{text|frees a font handle value from memory}}
* [[_FREEFONT]] (statement) {{Text|frees a font handle value from memory}}
* [[_LOADFONT]] (function) {{text|loads a TrueType font (.TTF) file of a specific size and style and returns a font handle value.}}
* [[_LOADFONT]] (function) {{Text|loads a TrueType font (.TTF) file of a specific size and style and returns a font handle value.}}
* [[_MAPUNICODE]] (statement) {{text|maps a [[Unicode]] value to an [[ASCII]] character code value.}}
* [[_MAPUNICODE]] (statement) {{Text|maps a [[Unicode]] value to an [[ASCII]] character code value.}}
* [[_PRINTMODE (function)]] {{text|returns the present _PRINTMODE status as a numerical value.}}
* [[_PRINTMODE (function)]] {{Text|returns the present _PRINTMODE status as a numerical value.}}
* [[_PRINTMODE]] (statement) {{text|sets the text or [[_FONT]] printing mode on a background image when using [[PRINT]] or [[_PRINTSTRING]].}}
* [[_PRINTMODE]] (statement) {{Text|sets the text or [[_FONT]] printing mode on a background image when using [[PRINT]] or [[_PRINTSTRING]].}}
:*_KEEPBACKGROUND {{text|(1): Text background transparent. Only the text is displayed over anything behind it.}}
:*_KEEPBACKGROUND {{Text|(1): Text background transparent. Only the text is displayed over anything behind it.}}
:*_ONLYBACKGROUND {{text|(2): Text background is only displayed. Text is transparent to anything behind it.}}
:*_ONLYBACKGROUND {{Text|(2): Text background is only displayed. Text is transparent to anything behind it.}}
:*_FILLBACKGROUND {{text|(3): Text and background block anything behind them like a normal [[PRINT]]. Default setting.}}
:*_FILLBACKGROUND {{Text|(3): Text and background block anything behind them like a normal [[PRINT]]. Default setting.}}
* [[_PRINTSTRING]] (statement) {{text|prints text or custom font strings using graphic column and row coordinate positions.}}
* [[_PRINTSTRING]] (statement) {{Text|prints text or custom font strings using graphic column and row coordinate positions.}}
* [[_PRINTWIDTH]] (function) {{text|returns the width in pixels of the [[_FONT]] or text [[STRING|string]] that a program will print.}}
* [[_PRINTWIDTH]] (function) {{Text|returns the width in pixels of the [[_FONT]] or text [[STRING|string]] that a program will print.}}
* [[PRINT]] (statement) {{text|prints numeric or [[STRING|string]] expressions to the program screen.}}
* [[PRINT]] (statement) {{Text|prints numeric or [[STRING|string]] expressions to the program screen.}}
* [[PRINT USING]] (statement) {{text|prints template formatted numeric or string values to the program screen.}}
* [[PRINT USING]] (statement) {{Text|prints template formatted numeric or string values to the program screen.}}
* [[WRITE]] (screen I/O statement) {{text|writes a comma-separated list of values to the screen.}}
* [[_UCHARPOS]] (function) {{Text|calculates the starting pixel positions of every character of a (unicode) text string.}}
* [[_UFONTHEIGHT]] (function) {{Text|returns the global glyph height (incl. ascender/descender) of a loaded font.}}
* [[_ULINESPACING]] (function) {{Text|returns the vertical line spacing (distance between two consecutive baselines) in pixels.}}
* [[_UPRINTSTRING]] (statement) {{Text|locates and prints a (unicode) text [[STRING|string]] using graphic coordinates.}}
* [[_UPRINTWIDTH]] (function) {{Text|returns the pixel width of a (unicode) text string to be printed using [[_UPRINTSTRING]].}}
* [[WRITE]] (screen I/O statement) {{Text|writes a comma-separated list of values to the screen.}}




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== Game Controller Input (Joystick) ==
== Game Controller Input (Joystick) ==
* [[_AXIS]] (function) {{text|returns a [[SINGLE]] value between -1 and 1 indicating the maximum distance from device axis center 0.}}
* [[_AXIS]] (function) {{Text|returns a [[SINGLE]] value between -1 and 1 indicating the maximum distance from device axis center 0.}}
* [[_BUTTON]] (function) {{text|returns -1 when a device button is pressed and 0 when button is released.}}
* [[_BUTTON]] (function) {{Text|returns -1 when a device button is pressed and 0 when button is released.}}
* [[_BUTTONCHANGE]] (function) {{text|returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.}}
* [[_BUTTONCHANGE]] (function) {{Text|returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.}}
* [[_DEVICE$]] (function) {{text|returns a [[STRING]] expression listing a designated numbered input device name and types of input.}}
* [[_DEVICE$]] (function) {{Text|returns a [[STRING]] expression listing a designated numbered input device name and types of input.}}
* [[_DEVICEINPUT]] (function) {{text|returns the [[_DEVICES]] number of an [[_AXIS]], [[_BUTTON]] or [[_WHEEL]] event.}}
* [[_DEVICEINPUT]] (function) {{Text|returns the [[_DEVICES]] number of an [[_AXIS]], [[_BUTTON]] or [[_WHEEL]] event.}}
* [[_DEVICES]] (function) {{text|returns the number of input devices found on a computer system including the keyboard and mouse.}}
* [[_DEVICES]] (function) {{Text|returns the number of input devices found on a computer system including the keyboard and mouse.}}
* [[_LASTAXIS]] (function) {{text|returns the number of axis available on a specified number device listed by [[_DEVICE$]].}}
* [[_LASTAXIS]] (function) {{Text|returns the number of axis available on a specified number device listed by [[_DEVICE$]].}}
* [[_LASTBUTTON]] (function) {{text|returns the number of buttons available on a specified number device listed by [[DEVICE$]].}}  
* [[_LASTBUTTON]] (function) {{Text|returns the number of buttons available on a specified number device listed by [[DEVICE$]].}}
* [[_LASTWHEEL]] (function) {{text|returns the number of scroll wheels available on a specified number device listed by [[_DEVICE$]].}}
* [[_LASTWHEEL]] (function) {{Text|returns the number of scroll wheels available on a specified number device listed by [[_DEVICE$]].}}
* [[_MOUSEMOVEMENTX]] (function) {{text|returns the relative horizontal position of the mouse cursor compared to the previous position.}}
* [[_MOUSEMOVEMENTX]] (function) {{Text|returns the relative horizontal position of the mouse cursor compared to the previous position.}}
* [[_MOUSEMOVEMENTY]] (function) {{text|returns the relative vertical position of the mouse cursor compared to the previous position.}}
* [[_MOUSEMOVEMENTY]] (function) {{Text|returns the relative vertical position of the mouse cursor compared to the previous position.}}
* [[_WHEEL]] (function) {{text|returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.}}
* [[_WHEEL]] (function) {{Text|returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.}}
* [[ON STRIG(n)]] (event statement) {{text|directs program flow upon a button press event of a game controller device.}}
* [[ON STRIG(n)]] (event statement) {{Text|directs program flow upon a button press event of a game controller device.}}
* [[STICK]] (function) {{text|returns the directional axis coordinate values from 1 to 254 of game port (&H201) or USB controller devices.}}
* [[STICK]] (function) {{Text|returns the directional axis coordinate values from 1 to 254 of game port (&H201) or USB controller devices.}}
* [[STRIG]] (function) {{text|returns the True or False button press status of game port (&H201) or USB controller devices.}}
* [[STRIG]] (function) {{Text|returns the True or False button press status of game port (&H201) or USB controller devices.}}
* [[STRIG(n)]] (statement) {{text|enables, suspends or disables event trapping of STRIG button return values.}}
* [[STRIG(n)]] (statement) {{Text|enables, suspends or disables event trapping of STRIG button return values.}}




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Graphic Commands ==
== Graphic Commands ==


* [[_COPYIMAGE]] (function) {{text|can copy a software surface to a hardware accelerated surface handle using mode 33.}}
* [[_COPYIMAGE]] (function) {{Text|can copy a software surface to a hardware accelerated surface handle using mode 33.}}
* [[_DISPLAY]] (statement) {{text|renders surfaces visible in the [[_DISPLAYORDER]] previously set in the QB64 program.}}
* [[_DISPLAY]] (statement) {{Text|renders surfaces visible in the [[_DISPLAYORDER]] previously set in the QB64 program.}}
* [[_DISPLAYORDER]] {{text|sets the rendering order of _SOFTWARE, _HARDWARE and _GLRENDER with [[_DISPLAY]].}}
* [[_DISPLAYORDER]] {{Text|sets the rendering order of _SOFTWARE, _HARDWARE and _GLRENDER with [[_DISPLAY]].}}
* [[_LOADIMAGE]] (function) {{text|can load images as hardware accelerated using mode 33.}}
* [[_LOADIMAGE]] (function) {{Text|can load images as hardware accelerated using mode 33.}}
* [[_MOUSESHOW]] (statement) {{text|a special string parameter after command in GL allows some special cursor shapes.}}
* [[_PUTIMAGE]] (statement) {{Text|can place GL surfaces and allows the _SMOOTH action to blend stretched surfaces.}}
* [[_PUTIMAGE]] (statement) {{text|can place GL surfaces and allows the _SMOOTH action to blend stretched surfaces.}}


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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Graphics and Imaging: ==
== Graphics and Imaging: ==


* [[_AUTODISPLAY]] (statement) {{text|enables the automatic display of the screen image changes previously disabled by [[_DISPLAY]].}}
* [[_AUTODISPLAY]] (statement) {{Text|enables the automatic display of the screen image changes previously disabled by [[_DISPLAY]].}}
* [[_CLIP]] ([[PUT (graphics statement)|PUT]] action) {{text|allows placement of an image partially off of the screen.}}
* [[_CLIP]] ([[PUT (graphics statement)|PUT]] action) {{Text|allows placement of an image partially off of the screen.}}
* [[_COPYIMAGE]] (function) {{text|function duplicates an image handle from a designated handle.}}
* [[_COPYIMAGE]] (function) {{Text|function duplicates an image handle from a designated handle.}}
* [[_COPYPALETTE]] (statement) {{text|copies the color palette intensities from one image to another image or screen page.}}
* [[_COPYPALETTE]] (statement) {{Text|copies the color palette intensities from one image to another image or screen page.}}
* [[_DESKTOPHEIGHT]] (function) {{text|returns the height of the desktop (not program window).}}
* [[_DESKTOPHEIGHT]] (function) {{Text|returns the height of the desktop (not program window).}}
* [[_DESKTOPWIDTH]] (function) {{text|returns the width of the desktop (not program window).}}
* [[_DESKTOPWIDTH]] (function) {{Text|returns the width of the desktop (not program window).}}
* [[_DEST]] (statement) {{text|sets the current write image or page. All graphics will go to this image.}}
* [[_DEST]] (statement) {{Text|sets the current write image or page. All graphics will go to this image.}}
* [[_DEST (function)]] {{text|returns the current write destination image or page.}}
* [[_DEST (function)]] {{Text|returns the current write destination image or page.}}
* [[_DISPLAY]] (statement) {{text|turns off automatic display while only displaying the screen changes when called.}}
* [[_DISPLAY]] (statement) {{Text|turns off automatic display while only displaying the screen changes when called.}}
* [[_DISPLAY (function)]] {{text|returns the handle of the current image that is displayed on the screen.}}
* [[_DISPLAY (function)]] {{Text|returns the handle of the current image that is displayed on the screen.}}
* [[_FULLSCREEN (function)]] {{text|returns the present full screen mode setting of the screen window.}}
* [[_FULLSCREEN (function)]] {{Text|returns the present full screen mode setting of the screen window.}}
* [[_FULLSCREEN]] (statement) {{text|sets the full screen mode of the screen window. Alt + Enter can do it manually.}}
* [[_FULLSCREEN]] (statement) {{Text|sets the full screen mode of the screen window. Alt + Enter can do it manually.}}
* [[_FREEIMAGE]] (statement) {{text|releases an image handle value from memory when no longer needed.}}
* [[_FREEIMAGE]] (statement) {{Text|releases an image handle value from memory when no longer needed.}}
* [[_HEIGHT]] (function) {{text|returns the height of an image handle or current write page.}}
* [[_HEIGHT]] (function) {{Text|returns the height of an image handle or current write page.}}
* [[_ICON]] (function) {{text|places an image in the title bar using a [[_LOADIMAGE]] handle.}}
* [[_ICON]] (function) {{Text|places an image in the title bar using a [[_LOADIMAGE]] handle.}}
* [[_LOADIMAGE]] (function) {{text|loads a graphic file image into memory and returns an image handle.}}
* [[_LOADIMAGE]] (function) {{Text|loads a graphic file image into memory and returns an image handle.}}
* [[_MAPTRIANGLE]] (statement) {{text|maps a triangular portion of an image to a destination image or screen page.}}
* [[_MAPTRIANGLE]] (statement) {{Text|maps a triangular portion of an image to a destination image or screen page.}}
* [[_NEWIMAGE]] (function) {{text|prepares a window image or page surface and returns the handle value.}}
* [[_NEWIMAGE]] (function) {{Text|prepares a window image or page surface and returns the handle value.}}
* [[_PIXELSIZE]] (function) {{text|returns the color depth (Bits Per Pixel) of an image.}}
* [[_PIXELSIZE]] (function) {{Text|returns the color depth (Bits Per Pixel) of an image.}}
* [[_PRINTSTRING]] (statement) {{text|prints text or custom font strings using graphic column and row coordinate positions.}}
* [[_PRINTSTRING]] (statement) {{Text|prints text or custom font strings using graphic column and row coordinate positions.}}
* [[_PUTIMAGE]] (statement) {{text|maps a rectangular area of a source image to an area of a destination image in one operation}}
* [[_PUTIMAGE]] (statement) {{Text|maps a rectangular area of a source image to an area of a destination image in one operation}}
* [[_SCREENIMAGE]] (function) {{text|creates an image of the current desktop and returns an image handle.}}
* [[_SAVEIMAGE]] (statement) {{Text|Saves the screen or an image handle to an image file.}}
* [[_SMOOTH (function)]] {{text|checks whether the current [[_FULLSCREEN]] mode has antialiasing enabled or not.}}
* [[_SCREENIMAGE]] (function) {{Text|creates an image of the current desktop and returns an image handle.}}
* [[_SOURCE]] (statement) {{text|establishes the image SOURCE using a designated image handle}}
* [[_SMOOTH (function)]] {{Text|checks whether the current [[_FULLSCREEN]] mode has antialiasing enabled or not.}}
* [[_SOURCE (function)]] {{text|returns the present image _SOURCE handle value.}}
* [[_SOURCE]] (statement) {{Text|establishes the image SOURCE using a designated image handle}}
* [[_WIDTH (function)]] {{text|returns the width of an image handle or current write page.}}
* [[_SOURCE (function)]] {{Text|returns the present image _SOURCE handle value.}}
* [[_UCHARPOS]] (function) {{Text|calculates the starting pixel positions of every character of a (unicode) text string.}}
* [[_UPRINTSTRING]] (statement) {{Text|locates and prints a (unicode) text [[STRING|string]] using graphic coordinates.}}
* [[_WIDTH (function)]] {{Text|returns the width of an image handle or current write page.}}




* [[CIRCLE]] (statement) {{text|is used in graphics SCREEN modes to create circles, arcs or ellipses.}}
* [[CIRCLE]] (statement) {{Text|is used in graphics SCREEN modes to create circles, arcs or ellipses.}}
* [[CLS]] (statement) {{text|clears a screen page or the program [[SCREEN]]. QB64 can clear with a color.}}
* [[CLS]] (statement) {{Text|clears a screen page or the program [[SCREEN]]. QB64 can clear with a color.}}
* [[COLOR]] (statement) {{text|sets the current text color attribute or [[_RGB]] value to be used or background colors in some screen modes.}}
* [[COLOR]] (statement) {{Text|sets the current text color attribute or [[_RGB]] value to be used or background colors in some screen modes.}}
* [[DRAW]] (statement) {{text|uses a special type of [[STRING|string]] expression to draw lines on the screen.}}
* [[DRAW]] (statement) {{Text|uses a special type of [[STRING|string]] expression to draw lines on the screen.}}
* [[GET (graphics statement)]] {{text|used to store a box area image of the screen into an [[INTEGER]] array.}}
* [[GET (graphics statement)]] {{Text|used to store a box area image of the screen into an [[INTEGER]] array.}}
* [[LINE]] (statement) {{text|used in graphic [[SCREEN]] modes to create lines or boxes.}}
* [[LINE]] (statement) {{Text|used in graphic [[SCREEN]] modes to create lines or boxes.}}
* [[PAINT]] (statement) {{text|used to color enclosed graphic objects with a designated fill color and border color.}}
* [[PAINT]] (statement) {{Text|used to color enclosed graphic objects with a designated fill color and border color.}}
* [[PALETTE]] (statement) {{text|can swap color settings, set colors to default or set the Red, Green, Blue color palette.}}
* [[PALETTE]] (statement) {{Text|can swap color settings, set colors to default or set the Red, Green, Blue color palette.}}
* [[PALETTE USING]] (statement) {{text|sets all RGB screen color intensities using values from an array.}}
* [[PALETTE USING]] (statement) {{Text|sets all RGB screen color intensities using values from an array.}}
* [[PCOPY]] (statement) {{text|copies one source screen page to a destination page in memory.}}
* [[PCOPY]] (statement) {{Text|copies one source screen page to a destination page in memory.}}
* [[PMAP]] (function) {{text|returns the physical or [[WINDOW]] view coordinates.}}
* [[PMAP]] (function) {{Text|returns the physical or [[WINDOW]] view coordinates.}}
* [[POINT]] (function) {{text|returns the pixel [[COLOR]] attribute or [[_RGB]] value at a specified graphics coordinate.}}
* [[POINT]] (function) {{Text|returns the pixel [[COLOR]] attribute or [[_RGB]] value at a specified graphics coordinate.}}
* [[PRESET]] (statement) {{text|sets a pixel coordinate to the background color or a designated color.}}
* [[PRESET]] (statement) {{Text|sets a pixel coordinate to the background color or a designated color.}}
* [[PSET]] (statement) {{text|sets a pixel coordinate to the default color or designated color attribute.}}
* [[PSET]] (statement) {{Text|sets a pixel coordinate to the default color or designated color attribute.}}
* [[PUT (graphics statement)]] {{text|statement is used to place [[GET (graphics statement)|GET]] saved or [[BSAVE]]d images stored in an array.}}
* [[PUT (graphics statement)]] {{Text|statement is used to place [[GET (graphics statement)|GET]] saved or [[BSAVE]]d images stored in an array.}}
* [[SCREEN]] {{text|sets the screen mode of a program. No statement defaults the program to SCREEN 0 text only mode.}}
* [[SCREEN]] {{Text|sets the screen mode of a program. No statement defaults the program to SCREEN 0 text only mode.}}
* [[STEP]] (relational statement) {{text|is used to step through FOR loop values or use relative graphical coordinates.}}
* [[STEP]] (relational statement) {{Text|is used to step through FOR loop values or use relative graphical coordinates.}}
* [[VIEW]] (graphics statement) {{text|creates a graphics view port area by defining the coordinate limits to be viewed.}}
* [[VIEW]] (graphics statement) {{Text|creates a graphics view port area by defining the coordinate limits to be viewed.}}
* [[WINDOW]] (statement) {{text|defines the coordinate dimensions of the current graphics viewport.}}
* [[WINDOW]] (statement) {{Text|defines the coordinate dimensions of the current graphics viewport.}}




<center>'''See also: [[Bitmaps]], [[Icons and Cursors]], [[SAVEIMAGE]], [[GIF Images]]'''</center>
<center>See also: [[Bitmaps]], [[Icons and Cursors]], [[SaveImage SUB]], [[GIF Images]]</center>


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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Keyboard Input ==
== Keyboard Input ==
* [[_CONTROLCHR]] (statement) {{text|[[OFF]] allows the control characters to be used as text characters. [[ON]](default) can use them as commands.}}
* [[_CONTROLCHR]] (statement) {{Text|[[OFF]] allows the control characters to be used as text characters. [[ON]](default) can use them as commands.}}
* [[_CONTROLCHR (function)]]  {{text| returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.}}
* [[_CONTROLCHR (function)]]  {{Text| returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.}}
* [[_EXIT (function)]] {{text|prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
* [[_EXIT (function)]] {{Text|prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
* [[_INPUTBOX$]] (function) {{text|Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.}}
* [[_INPUTBOX$]] (function) {{Text|Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.}}
* [[_KEYDOWN]] (function) {{text|returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.}}
* [[_KEYDOWN]] (function) {{Text|returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.}}
* [[_KEYHIT]] (function) {{text|returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.}}
* [[_KEYHIT]] (function) {{Text|returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.}}
* [[_SCREENPRINT]] (statement) {{text|simulates typing text into another OS program using the keyboard.}}
* [[_SCREENPRINT]] (statement) {{Text|simulates typing text into another OS program using the keyboard.}}




* [[INKEY$]] (function) {{text|returns the [[ASCII]] [[STRING|string]] character of a keypress.}}
* [[INKEY$]] (function) {{Text|returns the [[ASCII]] [[STRING|string]] character of a keypress.}}
* [[INPUT]] (statement) {{text|requests a [[STRING]] or numerical keyboard entry from a program user.}}
* [[INPUT]] (statement) {{Text|requests a [[STRING]] or numerical keyboard entry from a program user.}}
* [[INPUT$]] (function) {{text|used to get a set number of keypress characters or bytes from a file.}}
* [[INPUT$]] (function) {{Text|used to get a set number of keypress characters or bytes from a file.}}
* [[INP]] (function) {{text|returns a scan code value from keyboard register &H60(96) to determine key presses.}}
* [[INP]] (function) {{Text|returns a scan code value from keyboard register &H60(96) to determine key presses.}}
* [[KEY n]] (event statement) {{text|is used to assign a "softkey" string to a key and/or display them.}}
* [[KEY n]] (event statement) {{Text|is used to assign a "softkey" string to a key and/or display them.}}
* [[KEY(n)]] (event statement) {{text|assigns, enables, disables or suspends event trapping of a keypress.}}
* [[KEY(n)]] (event statement) {{Text|assigns, enables, disables or suspends event trapping of a keypress.}}
* [[KEY LIST]] (statement) {{text|lists the 12 Function key soft key string assignments going down left side of screen.}}
* [[KEY LIST]] (statement) {{Text|lists the 12 Function key soft key string assignments going down left side of screen.}}
* [[LINE INPUT]] (statement) {{text|requests a [[STRING]] keyboard entry from a program user.}}
* [[LINE INPUT]] (statement) {{Text|requests a [[STRING]] keyboard entry from a program user.}}
* [[ON KEY(n)]] (event statement) {{text|defines a line number or label to go to when a specified key is pressed.}}
* [[ON KEY(n)]] (event statement) {{Text|defines a line number or label to go to when a specified key is pressed.}}
* [[SLEEP]] (statement) {{text|pauses the program for a specified number of seconds or a until a key press.}}
* [[SLEEP]] (statement) {{Text|pauses the program for a specified number of seconds or a until a key press.}}




<center>See also: [[Keyboard scancodes]], [[ASCII|ASCII Codes]] references or  [[Windows_Libraries#Hot_Keys_.28maximize.29|Hot Keys for Windows]].</center>
<center>See also: [[Keyboard scancodes]], [[ASCII|ASCII Codes]] references or  [[Windows Libraries#Hot_Keys_(maximize)|Hot Keys for Windows]].</center>




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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== [[Libraries]] ==
== [[Libraries]] ==


* [[_OFFSET (function)]] {{text|returns the memory offset of a variable when used with [[DECLARE DYNAMIC LIBRARY]] only.}}
* [[_OFFSET (function)]] {{Text|returns the memory offset of a variable when used with [[DECLARE LIBRARY]] only.}}
* [[_OFFSET]](variable type) {{text|can be used store the value of an offset in memory when using [[DECLARE DYNAMIC LIBRARY]] only.}}
* [[_OFFSET]](variable type) {{Text|can be used store the value of an offset in memory when using [[DECLARE LIBRARY]] only.}}




* [[ALIAS]] (statement) {{text|tells the program that you will use a different name than the name used in the Library file.}}
* [[ALIAS]] (statement) {{Text|tells the program that you will use a different name than the name used in the Library file.}}
* [[BYVAL]] (statement) {{text|used to pass a parameter's value with sub-procedures from a Library.}}
* [[BYVAL]] (statement) {{Text|used to pass a parameter's value with sub-procedures from a Library.}}
* [[DECLARE LIBRARY]] {{text|allows the use of OS specific, SDL or C++ external library [[SUB]] and [[FUNCTION]] procedures}}
* [[DECLARE LIBRARY]] {{Text|allows the use of OS specific, SDL or C++ external library [[SUB]] and [[FUNCTION]] procedures}}
* [[DECLARE DYNAMIC LIBRARY]] {{text|declares DYNAMIC, CUSTOMTYPE or STATIC  library(DLL) [[SUB]]s or [[FUNCTION]]s.}}
* [[DECLARE LIBRARY|END DECLARE]] {{Text|required at the END of the block of Library declarations in QB64.}}
* [[DECLARE LIBRARY| END DECLARE]] {{text|required at the END of the block of Library declarations in QB64.}}




<center>'''QB64 also supports [[$INCLUDE]] text code file Libraries. QB64 does not support QLB Libraries or OBJ files.'''</center>
<center>'''QB64 also supports [[$INCLUDE]] text code file Libraries. QB64 does not support QLB Libraries or OBJ files.'''</center>
* [[$INCLUDEONCE]] (metacommand) {{Text|prevents that include file contents is injected multiple times into a program.}}




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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Logical Bitwise Operations ==
== Logical Bitwise Operations ==


* [[AND]] (operator) {{text|the bit is set when both bits are set.}}
* [[AND]] (operator) {{Text|the bit is set when both bits are set.}}
* [[EQV]] (operator) {{text|the bit is set when both are set or both are not set.}}
* [[EQV]] (operator) {{Text|the bit is set when both are set or both are not set.}}
* [[IMP]] (operator) {{text|the bit is set when both are set or both are unset or the second condition bit is set.}}
* [[IMP]] (operator) {{Text|the bit is set when both are set or both are unset or the second condition bit is set.}}
* [[OR]] (operator) {{text|the bit is set when either bit is set.}}
* [[OR]] (operator) {{Text|the bit is set when either bit is set.}}
* [[NOT]] (operator) {{text|the bit is set when a bit is not set and not set when a bit is set.}}
* [[NOT]] (operator) {{Text|the bit is set when a bit is not set and not set when a bit is set.}}
* [[XOR]] (operator) {{text|the bit is set when just one of the bits are set.}}
* [[XOR]] (operator) {{Text|the bit is set when just one of the bits are set.}}




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Mathematical Functions and Operations ==
== Mathematical Functions and Operations ==


* [[_ROUND]] (function) {{text|rounds to the closest EVEN [[INTEGER]], [[LONG]] or [[_INTEGER64]] numerical value.}}
* [[_MAX]] (function) {{Text|Returns the greater of two given numeric values.}}
* [[_MIN]] (function) {{Text|Returns the lesser of two given numeric values.}}
* [[_ROUND]] (function) {{Text|rounds to the closest EVEN [[INTEGER]], [[LONG]] or [[_INTEGER64]] numerical value.}}




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* [[ABS]] (function) {{text|returns the the positive value of a variable or literal numerical value.}}
* [[ABS]] (function) {{Text|returns the the positive value of a variable or literal numerical value.}}
* [[ATN]] (function) {{text|or arctangent returns the angle in radians of a numerical [[TAN|tangent]] value.}}
* [[ATN]] (function) {{Text|or arctangent returns the angle in radians of a numerical [[TAN|tangent]] value.}}
* [[CDBL]] (function) {{text|closest double rounding function}}
* [[CDBL]] (function) {{Text|closest double rounding function}}
* [[CINT]] (function) {{text|closest integer rounding function}}
* [[CINT]] (function) {{Text|closest integer rounding function}}
* [[CLNG]] (function) {{text|closest long integer rounding function}}
* [[CLNG]] (function) {{Text|closest long integer rounding function}}
* [[COS]] (function) {{text|cosine of a radian angle}}
* [[COS]] (function) {{Text|cosine of a radian angle}}
* [[CSNG]] (function) {{text|closest single rounding function}}
* [[CSNG]] (function) {{Text|closest single rounding function}}
* [[EXP]] (function) {{text|returns the value of e to the power of the parameter used.}}
* [[EXP]] (function) {{Text|returns the value of e to the power of the parameter used.}}
* [[FIX]] (function) {{text|rounds positive or negative values to integer values closer to 0}}
* [[FIX]] (function) {{Text|rounds positive or negative values to integer values closer to 0}}
* [[INT]] (function) {{text|rounds to lower integer value}}
* [[INT]] (function) {{Text|rounds to lower integer value}}
* [[LOG]] (function) {{text|natural logarithm of a specified numerical value.}}
* [[LOG]] (function) {{Text|natural logarithm of a specified numerical value.}}
* [[SIN]] (function) {{text|sine of a radian angle.}}
* [[SIN]] (function) {{Text|sine of a radian angle.}}
* [[SQR]] (function) {{text|square root of a positive number.}}
* [[SQR]] (function) {{Text|square root of a positive number.}}
* [[TAN]] (function) {{text|returns the ratio of [[SIN]]e to [[COS]]ine or tangent value of an angle measured in radians.}}
* [[TAN]] (function) {{Text|returns the ratio of [[SIN]]e to [[COS]]ine or tangent value of an angle measured in radians.}}




<center>See also: [[Mathematical Operations]] and [[#Logical Bitwise Operations:|Logical Operations:]]</center>
<center>See also: [[Mathematical Operations]] and [[#Logical_Bitwise_Operations|Logical Operations]]</center>


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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Memory Handling and Clipboard ==
== Memory Handling and Clipboard ==


* [[_CLIPBOARD$]] (function) {{text|returns the current [[STRING]] contents of the system Clipboard.}}
* [[_CLIPBOARD$ (function)]] {{Text|returns the current [[STRING]] contents of the system Clipboard.}}
* [[_CLIPBOARD$ (statement)]] {{text|sets and overwrites the [[STRING]] contents of the current system Clipboard.}}
* [[_CLIPBOARD$]] (statement) {{Text|sets and overwrites the [[STRING]] contents of the current system Clipboard.}}
* [[_MEM (function)]] {{text|returns _MEM block referring to the largest continuous memory region beginning at a designated variable's offset.}}
* [[_MEM (function)]] {{Text|returns _MEM block referring to the largest continuous memory region beginning at a designated variable's offset.}}
* [[_MEM]] (variable type) {{text|contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.}}
* [[_MEM]] (variable type) {{Text|contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.}}
* [[_MEMCOPY]] (statement) {{text|copies a value from a designated OFFSET and SIZE [[TO]] a block of memory at a designated OFFSET.}}
* [[_MEMCOPY]] (statement) {{Text|copies a value from a designated OFFSET and SIZE [[TO]] a block of memory at a designated OFFSET.}}
* [[_MEMELEMENT]] (function) {{text|returns a [[_MEM]] block referring to a variable's memory (but not past it).}}
* [[_MEMELEMENT]] (function) {{Text|returns a [[_MEM]] block referring to a variable's memory (but not past it).}}
* [[_MEMEXISTS]] (function) {{text|verifies that a memory block exists for a memory variable name or returns zero.}}
* [[_MEMEXISTS]] (function) {{Text|verifies that a memory block exists for a memory variable name or returns zero.}}
* [[_MEMFILL]] (statement) {{text|fills a designated memory block OFFSET with a certain SIZE and TYPE of value.}}
* [[_MEMFILL]] (statement) {{Text|fills a designated memory block OFFSET with a certain SIZE and TYPE of value.}}
* [[_MEMFREE]] (statement) {{text|frees a designated memory block in a program. Only free memory once!}}
* [[_MEMFREE]] (statement) {{Text|frees a designated memory block in a program. Only free memory once!}}
* [[_MEMGET]] (statement) {{text|reads a designated value from a designated memory OFFSET}}
* [[_MEMGET]] (statement) {{Text|reads a designated value from a designated memory OFFSET}}
* [[_MEMGET (function)]] {{text|returns a value from a designated memory block and OFFSET using a designated variable [[TYPE]].}}
* [[_MEMGET (function)]] {{Text|returns a value from a designated memory block and OFFSET using a designated variable [[TYPE]].}}
* [[_MEMIMAGE]] (function) {{text|returns a [[_MEM]] block referring to a designated image handle's memory}}
* [[_MEMIMAGE]] (function) {{Text|returns a [[_MEM]] block referring to a designated image handle's memory}}
* [[_MEMNEW]] (function) {{text|allocates new memory with a designated SIZE and returns a [[_MEM]] block referring to it.}}
* [[_MEMNEW]] (function) {{Text|allocates new memory with a designated SIZE and returns a [[_MEM]] block referring to it.}}
* [[_MEMPUT]] (statement) {{text|places a designated value into a designated memory [[_OFFSET]]}}
* [[_MEMPUT]] (statement) {{Text|places a designated value into a designated memory [[_OFFSET]]}}
* [[_MEMSOUND]] (function) {{text|returns a [[_MEM]] block referring to a designated sound handle's memory}}
* [[_MEMSOUND]] (function) {{Text|returns a [[_MEM]] block referring to a designated sound handle's memory}}
* [[_OFFSET (function)]] {{text|returns the memory offset of a variable when used with [[DECLARE LIBRARY]] or [[_MEM]] only.}}
* [[_OFFSET (function)]] {{Text|returns the memory offset of a variable when used with [[DECLARE LIBRARY]] or [[_MEM]] only.}}
* [[_OFFSET]](%& numerical type) {{text|can be used store the value of an offset in memory when using [[DECLARE LIBRARY]] or [[_MEM]] only.}}
* [[_OFFSET]](%& numerical type) {{Text|can be used store the value of an offset in memory when using [[DECLARE LIBRARY]] or [[_MEM]] only.}}




<center>'''Functions and statements using QB64's emulated 16 bit memory'''</center>
<center>'''Functions and statements using QB64's emulated 16 bit memory'''</center>
* [[DEF SEG]] (statement) {{text|defines the segment address in memory.}}
* [[DEF SEG]] (statement) {{Text|defines the segment address in memory.}}
* [[PEEK]] (function) {{text|returns the value that is contained at a certain memory address offset.}}
* [[PEEK]] (function) {{Text|returns the value that is contained at a certain memory address offset.}}
* [[POKE]] (statement) {{text|sets the value of a specified memory address offset.}}
* [[POKE]] (statement) {{Text|sets the value of a specified memory address offset.}}
* [[SADD]] (function) {{text|returns the address of a STRING variable as an offset from the current data segment.}}
* [[SADD]] (function) {{Text|returns the address of a STRING variable as an offset from the current data segment.}}
* [[VARPTR]] (function) {{text|returns an [[INTEGER]] value that is the offset pointer of the memory address within it's [[segment]].}}
* [[VARPTR]] (function) {{Text|returns an [[INTEGER]] value that is the offset pointer of the memory address within it's [[segment]].}}
* [[VARPTR$]] (function) {{text|returns a STRING representation of a variable's memory address value}}
* [[VARPTR$]] (function) {{Text|returns a STRING representation of a variable's memory address value}}
* [[VARSEG]] (function) {{text|returns an [[INTEGER]] value that is the [[segment]] part of a variable or array memory address.}}
* [[VARSEG]] (function) {{Text|returns an [[INTEGER]] value that is the [[segment]] part of a variable or array memory address.}}


<center>See also: [[Screen Memory]] or [[Using _OFFSET]]</center>
<center>See also: [[Screen Memory]] or [[Using _OFFSET]]</center>


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
== Metacommands ==
:Metacommands are commands that affect a program globally after they are in used. Error checking can be turned [[OFF]] or [[ON]].
<center>'''QB64 [[Metacommand]]s do NOT allow commenting or [[REM]]!'''</center>
* [[$CHECKING]]:OFF/ON {{text|(QB64 only) turns event and error checking ON and OFF. ON (default) can only be used after it is OFF.}}
* [[$CONSOLE]] {{text|creates a console window throughout the program.}}
* [[$SCREENHIDE]] {{text|hides the program window throughout the program until [[$SCREENSHOW]] is used.}}
* [[$SCREENSHOW]] {{text|displays the main program window throughout the program only after [[$SCREENHIDE]] or [[_SCREENHIDE]] has been used.}}
<center>'''QBasic [[Metacommand]]s do not require commenting or [[REM]] in QB64!'''</center>
* '[[$DYNAMIC]] {{text|defines that all arrays are dynamic or changeable in size using [[DIM]] or [[REDIM]].}}
* '[[$INCLUDE]]: 'filename$' {{text|includes a text library file with procedures to be used in a program. Comment both sides of file name also.}}
* '[[$STATIC]] {{text|defines that all arrays are static or unchangeable in size using [[DIM]].}} 


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Mouse Input ==
== Mouse Input ==
* [[_AXIS]] (function) {{text|returns a [[SINGLE]] value between -1 and 1 indicating the maximum distances from device center 0.}}
* [[_AXIS]] (function) {{Text|returns a [[SINGLE]] value between -1 and 1 indicating the maximum distances from device center 0.}}
* [[_BUTTON]] (function) {{text|returns -1 when a device button is pressed and 0 when button is released. 2 is the mouse center or scroll button}}
* [[_BUTTON]] (function) {{Text|returns -1 when a device button is pressed and 0 when button is released. 2 is the mouse center or scroll button}}
* [[_BUTTONCHANGE]] (function) {{text|returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.}}
* [[_BUTTONCHANGE]] (function) {{Text|returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.}}
* [[_DEVICE$]] (function) {{text|returns a [[STRING]] expression listing device names and input types of system input devices.}}
* [[_DEVICE$]] (function) {{Text|returns a [[STRING]] expression listing device names and input types of system input devices.}}
* [[_DEVICEINPUT]] (function) {{text|returns the [[_DEVICES]] number of an [[_AXIS]], [[_BUTTON]] or [[_WHEEL]] event. Mouse is normally _DEVICEINPUT(2).}}
* [[_DEVICEINPUT]] (function) {{Text|returns the [[_DEVICES]] number of an [[_AXIS]], [[_BUTTON]] or [[_WHEEL]] event. Mouse is normally _DEVICEINPUT(2).}}
* [[_DEVICES]] (function) {{text|returns the number of input devices found on a computer system. The mouse is normally device 2.}}
* [[_DEVICES]] (function) {{Text|returns the number of input devices found on a computer system. The mouse is normally device 2.}}
* [[_EXIT (function)]] {{text|prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
* [[_EXIT (function)]] {{Text|prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
* [[_LASTAXIS]] (function) {{text|returns the number of axis available on a specified number device listed by [[_DEVICE$]].}}
* [[_LASTAXIS]] (function) {{Text|returns the number of axis available on a specified number device listed by [[_DEVICE$]].}}
*[[_LASTBUTTON]] (function) {{text|returns the number of buttons available on a specified number device listed by [[DEVICE$]].}}  
*[[_LASTBUTTON]] (function) {{Text|returns the number of buttons available on a specified number device listed by [[DEVICE$]].}}
* [[_LASTWHEEL]] (function) {{text|returns the number of scroll wheels available on a specified number device listed by [[_DEVICE$]].}}
* [[_LASTWHEEL]] (function) {{Text|returns the number of scroll wheels available on a specified number device listed by [[_DEVICE$]].}}
* [[_MOUSEBUTTON]] (function) {{text|returns whether a specified mouse button number has been clicked. 3 is the mouse center or scroll button}}
* [[_MOUSEBUTTON]] (function) {{Text|returns whether a specified mouse button number has been clicked. 3 is the mouse center or scroll button}}
* [[_MOUSEHIDE]] (statement) {{text|hides the OS mouse pointer from view.}}
* [[_MOUSEHIDDEN]] (function) {{Text|returns the current state of the mouse pointer.}}
* [[_MOUSEINPUT]] (function) {{text|must be used to monitor and read all changes in the mouse status.}}
* [[_MOUSEHIDE]] (statement) {{Text|hides the OS mouse pointer from view.}}
* [[_MOUSEMOVE]] (statement) {{text|moves the mouse cursor pointer to a designated coordinate.}}
* [[_MOUSEINPUT]] (function) {{Text|must be used to monitor and read all changes in the mouse status.}}
* [[_MOUSEMOVEMENTX]] (function) {{text|returns the relative horizontal position of the mouse cursor.}}
* [[_MOUSEMOVE]] (statement) {{Text|moves the mouse cursor pointer to a designated coordinate.}}
* [[_MOUSEMOVEMENTY]] (function) {{text|returns the relative vertical position of the mouse cursor.}}
* [[_MOUSEMOVEMENTX]] (function) {{Text|returns the relative horizontal position of the mouse cursor.}}
* [[_MOUSESHOW]] (statement) {{text|displays(default) the mouse cursor after it has been hidden.}}
* [[_MOUSEMOVEMENTY]] (function) {{Text|returns the relative vertical position of the mouse cursor.}}
* [[_MOUSEWHEEL]] (function) {{text|returns a positive or negative count the mouse scroll wheel clicks since the last read.}}
* [[_MOUSESHOW]] (statement) {{Text|displays the OS mouse cursor after it has been hidden.}}
* [[_MOUSEX]] (function) {{text|indicates the current horizontal position of the mouse pointer.}}
* [[_MOUSEWHEEL]] (function) {{Text|returns a positive or negative count the mouse scroll wheel clicks since the last read.}}
* [[_MOUSEY]] (function) {{text|indicates the current vertical position of the mouse pointer.}}
* [[_MOUSEX]] (function) {{Text|indicates the current horizontal position of the mouse pointer.}}
* [[_SCREENCLICK]]  {{text|simulates clicking the mouse at a position on the screen to get focus.}}
* [[_MOUSEY]] (function) {{Text|indicates the current vertical position of the mouse pointer.}}
* [[_WHEEL]] (function) {{text|returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.}}
* [[_SCREENCLICK]]  {{Text|simulates clicking the mouse at a position on the screen to get focus.}}
* [[_WHEEL]] (function) {{Text|returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.}}




* [[CALL ABSOLUTE|CALL ABSOLUTE]] (statement) {{text|used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.}}
* [[CALL ABSOLUTE|CALL ABSOLUTE]] (statement) {{Text|used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.}}
* [[INTERRUPT]] (statement) {{text|used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented. }}
* [[INTERRUPT]] (statement) {{Text|used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented. }}




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Numerical Manipulation and Conversion ==
== Numerical Manipulation and Conversion ==


* [[_CV]] (function)  {{text|used to convert [[_MK$]] [[ASCII]] [[STRING|string]] values to specified numerical value types.}}
* [[_BIN$]] (function) {{Text|converts the [[INTEGER]] part of any value to binary [[STRING]] number value.}}
* [[_MK$]] (function)  {{text|converts a specified numerical type into an [[ASCII]] [[STRING|string]]  value that must be converted back using [[_CV]].}}
* [[_CV]] (function)  {{Text|used to convert [[_MK$]] [[ASCII]] [[STRING|string]] values to specified numerical value types.}}
* [[_PRESERVE]] ([[REDIM]] action) {{text|preserves the current contents of an [[arrays|array]], when re-dimensioning it.}}
* [[_MK$]] (function)  {{Text|converts a specified numerical type into an [[ASCII]] [[STRING|string]]  value that must be converted back using [[_CV]].}}
* [[_UNSIGNED]] {numerical [[TYPE|type]]) {{text|defines a numerical value as being positive only using QB64.}}
* [[_PRESERVE]] ([[REDIM]] action) {{Text|preserves the current contents of an [[arrays|array]], when re-dimensioning it.}}
* [[_TOSTR$]] (function) {{Text|Returns the [[STRING]] representation of a numerical value. It's a successor of the legacy [[STR$]] function.}}
* [[_UNSIGNED]] {numerical [[TYPE|type]]) {{Text|defines a numerical value as being positive only using QB64.}}




* [[ABS]] (function) {{text|returns the the positive value of a variable or literal numerical value.}}
* [[ABS]] (function) {{Text|returns the the positive value of a variable or literal numerical value.}}
* [[ASC]] (function) {{text|returns the [[ASCII]] code number of a certain [[STRING]] text character or a keyboard press.}}
* [[ASC (function)]] {{Text|returns the [[ASCII]] code number of a certain [[STRING]] text character or a keyboard press.}}
* [[_BIN$]] (function) {{text|converts the [[INTEGER]] part of any value to binary [[STRING]] number value.}}
* [[CDBL]] (function) {{Text|converts a numerical value to the closest [[DOUBLE]]-precision value.}}
* [[CDBL]] (function) {{text|converts a numerical value to the closest [[DOUBLE]]-precision value.}}
* [[CHR$]] (function) {{Text|returns the character associated with a certain [[ASCII]] character code as a [[STRING]].}}
* [[CHR$]] (function) {{text|returns the character associated with a certain [[ASCII]] character code as a [[STRING]].}}
* [[CINT]] (function) {{Text|returns the closest [[INTEGER]] value of a number.}}
* [[CINT]] (function) {{text|returns the closest [[INTEGER]] value of a number.}}
* [[CLEAR]] (statement) {{Text|clears all variable values to 0 or null [[STRING|strings]] and closes all open files.}}
* [[CLEAR]] (statement) {{text|clears all variable values to 0 or null [[STRING|strings]] and closes all open files.}}
* [[CLNG]] (function) {{Text| rounds decimal point numbers up or down to the nearest [[LONG]] integer value.}}
* [[CLNG]] (function) {{text| rounds decimal point numbers up or down to the nearest [[LONG]] integer value.}}
* [[CSNG]] (function) {{Text|converts a numerical value to the closest [[SINGLE]]-precision number.}}
* [[CSNG]] (function) {{text|converts a numerical value to the closest [[SINGLE]]-precision number.}}
* [[CVD]] (function) {{Text|converts [[STRING]] values to [[DOUBLE]] numerical values.}}
* [[CVD]] (function) {{text|converts [[STRING]] values to [[DOUBLE]] numerical values.}}
* [[CVDMBF]] (function) {{Text|converts a 8-byte Microsoft Binary format [[STRING|string]] value to a [[DOUBLE]] precision number.}}
* [[CVDMBF]] (function) {{text|converts a 8-byte Microsoft Binary format [[STRING|string]] value to a [[DOUBLE]] precision number.}}
* [[CVI]] (function) {{Text|converts 2 byte STRING values to [[INTEGER]] numerical values.}}
* [[CVI]] (function) {{text|converts 2 byte STRING values to [[INTEGER]] numerical values.}}
* [[CVL]] (function) {{Text|converts 4 byte STRING values to [[LONG]] numerical values.}}
* [[CVL]] (function) {{text|converts 4 byte STRING values to [[LONG]] numerical values.}}
* [[CVS]] (function) {{Text|converts 4 byte STRING values to [[SINGLE]] numerical values.}}
* [[CVS]] (function) {{text|converts 4 byte STRING values to [[SINGLE]] numerical values.}}
* [[CVSMBF]] (function) {{Text|converts a 4-byte Microsoft Binary format [[STRING|string]] value to a [[SINGLE]]-precision number.}}
* [[CVSMBF]] (function) {{text|converts a 4-byte Microsoft Binary format [[STRING|string]] value to a [[SINGLE]]-precision number.}}
* [[DIM]] (statement) {{Text|used to declare a variable type or dimension a [[STATIC]] array.}}
* [[DIM]] (statement) {{text|used to declare a variable type or dimension a [[STATIC]] array.}}
* [[ERASE]] (array statement) {{Text|clears a [[STATIC]] array of all values and totally removes a [[$DYNAMIC]] array.}}
* [[ERASE]] (array statement) {{text|clears a [[STATIC]] array of all values and totally removes a [[$DYNAMIC]] array.}}
* [[HEX$]] (function) {{Text|converts the [[INTEGER]] part of any value to hexadecimal [[STRING]] number value.}}
* [[HEX$]] (function) {{text|converts the [[INTEGER]] part of any value to hexadecimal [[STRING]] number value.}}
* [[INT]] (function) {{Text|rounds a numeric value down to the next whole number or [[INTEGER]] value.}}
* [[INT]] (function) {{text|rounds a numeric value down to the next whole number or [[INTEGER]] value.}}
* [[LEN]] (function) {{Text|returns the byte size of strings or numerical variables.}}
* [[LEN]] (function) {{text|returns the byte size of strings or numerical variables.}}
* [[OCT$]] (function) {{Text|converts the [[INTEGER]] part of any value to octal [[STRING]] number value.}}
* [[OCT$]] (function) {{text|converts the [[INTEGER]] part of any value to octal [[STRING]] number value.}}
* [[RANDOMIZE]] (statement) {{Text|seeds the [[RND]] random number generation sequence.}}
* [[RANDOMIZE]] (statement) {{text|seeds the [[RND]] random number generation sequence.}}
* [[REDIM]] (statement) {{Text|re-dimensions the number of elements in a [[$DYNAMIC|dynamic]](resizeable) [[arrays|array]].}}
* [[REDIM]] (statement) {{text|re-dimensions the number of elements in a [[$DYNAMIC|dynamic]](resizeable) [[arrays|array]].}}
* [[RND]] (function) {{Text|returns a randomly generated number from 0 to .9999999}}
* [[RND]] (function) {{text|returns a randomly generated number from 0 to .9999999}}
* [[SGN]] (function) {{Text|returns the sign as -1 for negative, zero for 0 and 1 for positive numerical values.}}
* [[SGN]] (function) {{text|returns the sign as -1 for negative, zero for 0 and 1 for positive numerical values.}}
* [[STR$]] (function) {{Text|converts a numerical value to a [[STRING]] value.}}
* [[STR$]] (function) {{text|converts a numerical value to a [[STRING]] value.}}
* [[SWAP]] (statement) {{Text|trades the values of two numerical types or [[STRING|strings]].}}
* [[SWAP]] (statement) {{text|trades the values of two numerical types or [[STRING|strings]].}}
* [[VAL]] (function) {{Text|converts number [[STRING|strings]] into numerical values until it runs into a non-numeric character.}}
* [[VAL]] (function) {{text|converts number [[STRING|strings]] into numerical values until it runs into a non-numeric character.}}




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Port Input and Output (COM and LPT) ==
== Port Input and Output (COM and LPT) ==


* [[GET]] (file I/O statement) {{text|reads port data data by byte or record positions.}}
* [[GET]] (file I/O statement) {{Text|reads port data data by byte or record positions.}}
* [[LOC]] (function) {{text|finds the current file location or size of a [[OPEN COM|COM]] port receive buffer.}}
* [[LOC]] (function) {{Text|finds the current file location or size of a [[OPEN COM|COM]] port receive buffer.}}




* [[OPEN COM]] (statement) {{text|opens a computer serial COMmunications port.}}
* [[OPEN COM]] (statement) {{Text|opens a computer serial COMmunications port.}}
* [[OUT]] (statement) {{text|sends values to register or port hardware addresses (emulated - limited access).}}
* [[OUT]] (statement) {{Text|sends values to register or port hardware addresses (emulated - limited access).}}




* [[PRINT (file statement)]] {{text|writes text and numerical data to a port transmit buffer.}}
* [[PRINT (file statement)]] {{Text|writes text and numerical data to a port transmit buffer.}}
* [[PUT]] (file I/O statement) {{text|writes data into a [[RANDOM]] or [[BINARY]] port by byte or record position.}}
* [[PUT]] (file I/O statement) {{Text|writes data into a [[RANDOM]] or [[BINARY]] port by byte or record position.}}




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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Print formatting ==
== Print formatting ==


* [[LPRINT USING]] (statement) {{text|prints template formatted [[STRING]] text to an LPT or USB  printer page.}}
* [[LPRINT USING]] (statement) {{Text|prints template formatted [[STRING]] text to an LPT or USB  printer page.}}
* [[PRINT USING]] (statement) {{text|prints template formatted [[STRING]] text to the screen.}}
* [[PRINT USING]] (statement) {{Text|prints template formatted [[STRING]] text to the screen.}}
* [[PRINT USING (file statement)]] {{text|prints template formatted [[STRING]] text to a text file.}}
* [[PRINT USING (file statement)]] {{Text|prints template formatted [[STRING]] text to a text file.}}




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Printer Output (LPT and USB) ==
== Printer Output (LPT and USB) ==


* [[_PRINTIMAGE]] (statement) {{text|prints an image stretched to the size of the paper setting of an LPT or USB printer.}}
* [[_PRINTIMAGE]] (statement) {{Text|prints an image stretched to the size of the paper setting of an LPT or USB printer.}}




* [[LPOS]] (function) {{text|returns the current parallel(LPT) printer head position.}}
* [[LPOS]] (function) {{Text|returns the current parallel(LPT) printer head position.}}
* [[LPRINT]] (statement) {{text|prints text to an LPT or USB printer page.}}
* [[LPRINT]] (statement) {{Text|prints text to an LPT or USB printer page.}}
* [[LPRINT USING]] (statement) {{text|prints template formatted [[STRING]] text to an LPT or USB  printer page.}}
* [[LPRINT USING]] (statement) {{Text|prints template formatted [[STRING]] text to an LPT or USB  printer page.}}




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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Program Flow and Loops ==
== Program Flow and Loops ==
* [[_CONTINUE]] (statement) {{text|skips the remaining lines in a control block (DO/LOOP, FOR/NEXT or WHILE/WEND)}}
* [[_CONTINUE]] (statement) {{Text|skips the remaining lines in a control block (DO/LOOP, FOR/NEXT or WHILE/WEND)}}
* [[_DEST]] (statement) {{text|sets the current write image or page. All graphics will go to this image.}}
* [[_DEST]] (statement) {{Text|sets the current write image or page. All graphics will go to this image.}}
* [[_DEST (function)]] {{text|returns the current write destination image or page.}}
* [[_DEST (function)]] {{Text|returns the current write destination image or page.}}
* [[_EXIT (function)]] {{text|prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
* [[_EXIT (function)]] {{Text|prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.}}
* [[_SOURCE]] (statement) {{text|establishes the image SOURCE using a designated image handle}}
* [[_SOURCE]] (statement) {{Text|establishes the image SOURCE using a designated image handle}}
* [[_SOURCE (function)]] {{text|returns the present image _SOURCE handle value.}}
* [[_SOURCE (function)]] {{Text|returns the present image _SOURCE handle value.}}
* [[_SHELLHIDE]] (function) {{text|returns the code sent by a program exit using [[END]] or [[SYSTEM]] followed by an [[INTEGER]] value.}}
* [[_SHELLHIDE]] (function) {{Text|returns the code sent by a program exit using [[END]] or [[SYSTEM]] followed by an [[INTEGER]] value.}}




* [[CALL]] (statement) {{text|sends code execution to a subroutine procedure in a program.}}
* [[CALL]] (statement) {{Text|sends code execution to a subroutine procedure in a program.}}
* [[CASE]] ([[SELECT CASE]] statement) {{text|used within a SELECT CASE block to specify a conditional value of the compared variable.}}
* [[CASE]] ([[SELECT CASE]] statement) {{Text|used within a SELECT CASE block to specify a conditional value of the compared variable.}}
* [[CASE ELSE]] ([[SELECT CASE]] statement) {{text|used in a SELECT CASE block to specify an alternative to other CASE values.}}
* [[CASE ELSE]] ([[SELECT CASE]] statement) {{Text|used in a SELECT CASE block to specify an alternative to other CASE values.}}
* [[CASE IS]] ([[SELECT CASE]] statement) {{text|used within a SELECT CASE block to specify a conditional value of the compared variable.}}
* [[CASE IS]] ([[SELECT CASE]] statement) {{Text|used within a SELECT CASE block to specify a conditional value of the compared variable.}}
* [[DO...LOOP]] (loop statement) {{text|used in programs to repeat code or return to the start of a procedure.}}
* [[DO...LOOP]] (loop statement) {{Text|used in programs to repeat code or return to the start of a procedure.}}
* [[ELSE]] (statement) {{text|used in [[IF...THEN]] statements to offer an alternative to other conditional statements.}}
* [[ELSE]] (statement) {{Text|used in [[IF...THEN]] statements to offer an alternative to other conditional statements.}}
* [[ELSEIF]] (statement) {{text|used in [[IF...THEN]] block statements to offer an alternative conditional statement.}}
* [[ELSEIF]] (statement) {{Text|used in [[IF...THEN]] block statements to offer an alternative conditional statement.}}
* [[END]] (statement) {{text|ENDs a conditional block statement, a sub-procedure or ends the program with "Press any key..."}}
* [[END]] (statement) {{Text|ENDs a conditional block statement, a sub-procedure or ends the program with "Press any key..."}}
* [[END IF]] (IF statement end) {{text|ENDs an IF statement block.}}
* [[END IF]] (IF statement end) {{Text|ENDs an IF statement block.}}
* [[ERROR]] (error statement) {{text|used to simulate an error in a program.}}
* [[ERROR]] (error statement) {{Text|used to simulate an error in a program.}}
* [[EXIT]] (statement) {{text|exits a loop, function or sub-procedure early.}}
* [[EXIT]] (statement) {{Text|exits a loop, function or sub-procedure early.}}
* [[FOR...NEXT]] (statement) {{text|a counter loop procedure that repeats code a specified number of times.}}
* [[FOR...NEXT]] (statement) {{Text|a counter loop procedure that repeats code a specified number of times.}}
* [[GOSUB]] (statement) {{text|send the program to a designated line label procedure in the main module or a [[SUB]] procedure.}}
* [[GOSUB]] (statement) {{Text|send the program to a designated line label procedure in the main module or a [[SUB]] procedure.}}
* [[GOTO]] (statement) {{text|sends the program to a designated line number or label.}}
* [[GOTO]] (statement) {{Text|sends the program to a designated line number or label.}}
* [[IF...THEN]] (statement) {{text|a conditional flow statement or block of statements.}}
* [[IF...THEN]] (statement) {{Text|a conditional flow statement or block of statements.}}
* [[LOOP]] {{text|end of a DO...LOOP procedure that repeats code until or while a condition is true.}}
* [[LOOP]] {{Text|end of a DO...LOOP procedure that repeats code until or while a condition is true.}}
* [[RESUME]] (error statement) {{text|an error statement that can return the program to the NEXT code line or a specific line number.}}
* [[RESUME]] (error statement) {{Text|an error statement that can return the program to the NEXT code line or a specific line number.}}
* [[RETURN]] (statement) {{text|a sub-procedure statement that returns the program to the code immediately after the procedure call.}}
* [[RETURN]] (statement) {{Text|a sub-procedure statement that returns the program to the code immediately after the procedure call.}}
* [[RUN]] (statement) {{text|clears and restarts the program currently in memory or executes another specified program.}}
* [[RUN]] (statement) {{Text|clears and restarts the program currently in memory or executes another specified program.}}
* [[SELECT CASE]] (statement) {{text|determines the program flow by comparing the value of a variable to specific values.}}
* [[SELECT CASE]] (statement) {{Text|determines the program flow by comparing the value of a variable to specific values.}}
* [[SHELL]] (DOS statement) {{text|directly accesses the Operating System's command line procedures.}}
* [[SHELL]] (DOS statement) {{Text|directly accesses the Operating System's command line procedures.}}
* [[SLEEP]] (statement) {{text|stops program progression for a specific number of seconds or until a keypress is made.}}
* [[SLEEP]] (statement) {{Text|stops program progression for a specific number of seconds or until a keypress is made.}}
* [[STEP]] (relational statement) {{text|is used to step through FOR loop values or use relative graphical coordinates.}}
* [[STEP]] (relational statement) {{Text|is used to step through FOR loop values or use relative graphical coordinates.}}
* [[STOP]] (statement) {{text|is used when troubleshooting a program to stop the program at a specified code line.}}
* [[STOP]] (statement) {{Text|is used when troubleshooting a program to stop the program at a specified code line.}}
* [[SYSTEM]] (statement) {{text|immediately exits a program and closes the program window.}}
* [[SYSTEM]] (statement) {{Text|immediately exits a program and closes the program window.}}
* [[UNTIL]] (conditional statement) {{text|continues a DO LOOP procedure until a condition is true.}}
* [[UNTIL]] (conditional statement) {{Text|continues a DO LOOP procedure until a condition is true.}}
* [[WHILE]] (statement) {{text|continues a DO LOOP procedure while a condition is true.}}
* [[WHILE]] (statement) {{Text|continues a DO LOOP procedure while a condition is true.}}
* [[WHILE...WEND]] (statement) {{text|a loop procedure that repeats code while a condition is true.}}
* [[WHILE...WEND]] (statement) {{Text|a loop procedure that repeats code while a condition is true.}}


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Sounds and Music ==
== Sounds and Music ==


* [[_SNDBAL]] (statement) {{text|sets the balance or 3D position of a sound.}}
* [[_MIDISOUNDBANK]] {{Text|enables [[_SNDOPEN]] to use external FM Banks or SoundFonts when playing MIDI files.}}
* [[_SNDCLOSE]] (statement) {{text|frees and unloads an open sound using a _SNDOPEN or _SNDCOPY handle.}}
* [[$MIDISOUNDFONT]] (metacommand) ({{Text|deprecated|red}}) {{Text|enables the MIDI support for [[_SNDOPEN]].}}
* [[_SNDCOPY]] (function) {{text|copies a sound to a new handle so that two or more of the same sound can be played at once.}}
* [[_SNDBAL]] (statement) {{Text|sets the balance or 3D position of a sound.}}
* [[_SNDGETPOS]] (function) {{text|returns the current playing position in seconds of a designated sound handle.}}
* [[_SNDCLOSE]] (statement) {{Text|frees and unloads an open sound using a _SNDOPEN or _SNDCOPY handle.}}
* [[_SNDLEN]] (function) {{text|returns the length of a sound in seconds of a designated sound handle.}}
* [[_SNDCOPY]] (function) {{Text|copies a sound to a new handle so that two or more of the same sound can be played at once.}}
* [[_SNDLIMIT]] (statement) {{text|stops playing a sound after it has been playing for a set number of seconds.}}
* [[_SNDGETPOS]] (function) {{Text|returns the current playing position in seconds of a designated sound handle.}}
* [[_SNDLOOP]] (statement) {{text|loops the playing of a specified sound handle.}}
* [[_SNDLEN]] (function) {{Text|returns the length of a sound in seconds of a designated sound handle.}}
* [[_SNDNEW]] (function) {{text|creates a raw empty sound in memory and returns a LONG handle value for later access.}}
* [[_SNDLIMIT]] (statement) {{Text|stops playing a sound after it has been playing for a set number of seconds.}}
* [[_SNDOPEN]] (function) {{text|loads a sound file with certain capabilities and returns a handle value.}}
* [[_SNDLOOP]] (statement) {{Text|loops the playing of a specified sound handle.}}
* [[_SNDPAUSE]] (statement) {{text|pauses a specified sound handle if it is playing.}}
* [[_SNDNEW]] (function) {{Text|creates a raw empty sound in memory and returns a LONG handle value for later access.}}
* [[_SNDPAUSED]] (function) {{text|returns the pause status of a specified sound handle.}}
* [[_SNDOPEN]] (function) {{Text|loads a sound file with certain capabilities and returns a handle value.}}
* [[_SNDPLAY]] (statement) {{text|plays a designated sound file handle.}}
* [[_SNDPAUSE]] (statement) {{Text|pauses a specified sound handle if it is playing.}}
* [[_SNDPLAYCOPY]] (statement) {{text|copies a sound, plays it and automatically closes the copy using a handle parameter}}
* [[_SNDPAUSED]] (function) {{Text|returns the pause status of a specified sound handle.}}
* [[_SNDPLAYFILE]] (statement) {{text|a simple command to play a sound file with limited options.}}
* [[_SNDPLAY]] (statement) {{Text|plays a designated sound file handle.}}
* [[_SNDPLAYING]] (function) {{text|returns whether a sound handle is being played.}}
* [[_SNDPLAYCOPY]] (statement) {{Text|copies a sound, plays it and automatically closes the copy using a handle parameter}}
* [[_SNDRATE]] (function) {{text|returns the sample rate frequency per second of the current computer's sound card.}}
* [[_SNDPLAYFILE]] (statement) {{Text|a simple command to play a sound file with limited options.}}
* [[_SNDRAW]] (statement) {{text|plays sound wave sample frequencies created by a program.}}
* [[_SNDPLAYING]] (function) {{Text|returns whether a sound handle is being played.}}
* [[_SNDRAWDONE]] (statement) {{text|pads a [[_SNDRAW]] stream so the final (partially filled) buffer section is played.}}
* [[_SNDRATE]] (function) {{Text|returns the sample rate frequency per second of the current computer's sound card.}}
* [[_SNDRAWLEN]] (function) {{text|returns the length, in seconds, of a _SNDRAW sound currently queued.}}
* [[_SNDRAW]] (statement) {{Text|plays sound wave sample frequencies created by a program.}}
* [[_SNDOPENRAW]] (function) {{text|returns a handle to a new, separate [[_SNDRAW]] audio stream.}}
* [[_SNDRAWDONE]] (statement) {{Text|pads a [[_SNDRAW]] stream so the final (partially filled) buffer section is played.}}
* [[_SNDSETPOS]] (statement) {{text|changes the current/starting playing position of a sound in seconds.}}
* [[_SNDRAWLEN]] (function) {{Text|returns the length, in seconds, of a _SNDRAW sound currently queued.}}
* [[_SNDSTOP]] (statement) {{text|stops a playing or paused sound handle.}}
* [[_SNDOPENRAW]] (function) {{Text|returns a handle to a new, separate [[_SNDRAW]] audio stream.}}
* [[_SNDVOL]] (statement) {{text|sets the volume of a sound handle being played.}}
* [[_SNDSETPOS]] (statement) {{Text|changes the current/starting playing position of a sound in seconds.}}
* [[_SNDSTOP]] (statement) {{Text|stops a playing or paused sound handle.}}
* [[_SNDVOL]] (statement) {{Text|sets the volume of a sound handle being played.}}




* [[BEEP]] (statement) {{text|makes a beep sound when called or CHR$(7) is printed.}}
* [[BEEP]] (statement) {{Text|makes a beep sound when called or CHR$(7) is printed.}}
* [[PLAY]] (music statement) {{text|uses a custom string statement to play musical notes.}}
* [[PLAY]] (music statement) {{Text|uses a custom string statement to play musical notes.}}
* [[SOUND]] (statement) {{text|creates sounds of a specified frequency for a set duration.}}
* [[SOUND]] (statement) {{Text|creates sounds of a specified frequency for a set duration.}}


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== String Text Manipulation and Conversion ==
== String Text Manipulation and Conversion ==


* [[_CLIPBOARD$]] (function) {{text|returns the current [[STRING]] contents of the system Clipboard.}}
* [[_CLIPBOARD$ (function)]] {{Text|returns the current [[STRING]] contents of the system Clipboard.}}
* [[_CLIPBOARD$ (statement)]] {{text|sets the [[STRING]] contents of the current system Clipboard.}}
* [[_CLIPBOARD$]] (statement) {{Text|sets the [[STRING]] contents of the current system Clipboard.}}
* [[_CONTROLCHR]] (statement) {{text|[[OFF]] allows the control characters to be used as text characters. [[ON]](default) can use them as commands.}}
* [[_CONTROLCHR]] (statement) {{Text|[[OFF]] allows the control characters to be used as text characters. [[ON]](default) can use them as commands.}}
* [[_CONTROLCHR (function)]]  {{text| returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.}}
* [[_CONTROLCHR (function)]]  {{Text| returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.}}
* [[_CV]] (function)  {{text|used to convert [[_MK$]] [[ASCII]] [[STRING|string]] values to numerical values.}}
* [[_CV]] (function)  {{Text|used to convert [[_MK$]] [[ASCII]] [[STRING|string]] values to numerical values.}}
* [[_MK$]] (function)  {{text|converts any numerical type into an [[ASCII]] [[STRING|string]]  value that must be converted back using [[_CV]].}}
* [[_MK$]] (function)  {{Text|converts any numerical type into an [[ASCII]] [[STRING|string]]  value that must be converted back using [[_CV]].}}
* [[_STRCMP]] (function) {{text|compares the relationship between two strings.}}
* [[_STRCMP]] (function) {{Text|compares the relationship between two strings.}}
* [[_STRICMP]] (function) {{text|compares the relationship between two strings, without regard for case-sensitivity.}}
* [[_STRICMP]] (function) {{Text|compares the relationship between two strings, without regard for case-sensitivity.}}
* [[_TOSTR$]] (function) {{Text|Returns the [[STRING]] representation of a numerical value. It's a successor of the legacy [[STR$]] function.}}




* [[ASC (statement)]] {{text|allows a QB64 program to change a character at any position of a predefined STRING.}}
* [[ASC]] (statement) {{Text|allows a QB64 program to change a character at any position of a predefined STRING.}}
* [[HEX$]] (function) {{text|returns the base 16 hexadecimal representation of an [[INTEGER]] value as a [[STRING]].}}  
* [[HEX$]] (function) {{Text|returns the base 16 hexadecimal representation of an [[INTEGER]] value as a [[STRING]].}}
* [[INSTR]] (function) {{text|searches for the first occurance of a search STRING within a string and returns the position.}}
* [[INSTR]] (function) {{Text|searches for the first occurance of a search STRING within a string and returns the position.}}
* [[LCASE$]] (function) {{text|changes the uppercase letters of a STRING to lowercase.}}
* [[LCASE$]] (function) {{Text|changes the uppercase letters of a STRING to lowercase.}}
* [[LEFT$]] (function) {{text|returns a part of a STRING from the start a designated number of character places.}}
* [[LEFT$]] (function) {{Text|returns a part of a STRING from the start a designated number of character places.}}
* [[LEN]] (function) {{text|returns the number of bytes or characters in a [[STRING]] value.}}
* [[LEN]] (function) {{Text|returns the number of bytes or characters in a [[STRING]] value.}}
* [[LSET]] (statement) {{text|left-justifies a fixed length string expression based on the size of the STRING.}}
* [[LSET]] (statement) {{Text|left-justifies a fixed length string expression based on the size of the STRING.}}
* [[LTRIM$]] (function) {{text|returns a string with all leading spaces removed.}}
* [[LTRIM$]] (function) {{Text|returns a string with all leading spaces removed.}}
* [[MID$ (statement)]] {{text|returns a portion of a string from the start position a designated number of characters.}}
* [[MID$]] (statement) {{Text|allows a QB64 program to change existing characters of a predefined STRING.}}
* [[MKD$]] (function) {{text|converts a [[DOUBLE]] numerical value into an 8 byte [[ASCII]] [[STRING]] value.}}
* [[MKD$]] (function) {{Text|converts a [[DOUBLE]] numerical value into an 8 byte [[ASCII]] [[STRING]] value.}}
* [[MKDMBF$]] (function) {{text|converts a double-precision number to a string containing a value in Microsoft Binary format.}}
* [[MKDMBF$]] (function) {{Text|converts a double-precision number to a string containing a value in Microsoft Binary format.}}
* [[MKI$]] (function) {{text|converts a numerical [[INTEGER]] value to a 2 byte [[ASCII]] string value.}}
* [[MKI$]] (function) {{Text|converts a numerical [[INTEGER]] value to a 2 byte [[ASCII]] string value.}}
* [[MKL$]] (function) {{text|converts a numerical [[LONG]] value to a 4 byte [[ASCII]] string value.}}
* [[MKL$]] (function) {{Text|converts a numerical [[LONG]] value to a 4 byte [[ASCII]] string value.}}
* [[MKS$]] (function) {{text|converts a numerical [[SINGLE]] value to a 4 byte [[ASCII]] string value.}}
* [[MKS$]] (function) {{Text|converts a numerical [[SINGLE]] value to a 4 byte [[ASCII]] string value.}}
* [[MKSMBF$]] (function) {{text|converts a single-precision number to a string containing a value in Microsoft Binary format.}}}}
* [[MKSMBF$]] (function) {{Text|converts a single-precision number to a string containing a value in Microsoft Binary format.}}}}
* [[OCT$]] (function) {{text|returns the base 8 Octal representation of an INTEGER value.}}
* [[OCT$]] (function) {{Text|returns the base 8 Octal representation of an INTEGER value.}}
* [[RIGHT$]] (function) {{text|returns a set number of characters in a STRING variable starting from the end.}}
* [[RIGHT$]] (function) {{Text|returns a set number of characters in a STRING variable starting from the end.}}
* [[RSET]] (statement) {{text|right-justifies a string according to length of the string expression.}}
* [[RSET]] (statement) {{Text|right-justifies a string according to length of the string expression.}}
* [[RTRIM$]] (function) {{text|returns a string with all of the spaces removed at the right end of a string.}}
* [[RTRIM$]] (function) {{Text|returns a string with all of the spaces removed at the right end of a string.}}
* [[SPACE$]] (function) {{text|returns a STRING consisting of a number of space characters.}}
* [[SPACE$]] (function) {{Text|returns a STRING consisting of a number of space characters.}}
* [[STR$]] (function) {{text|converts a numerical value to a [[STRING]].}}
* [[STR$]] (function) {{Text|converts a numerical value to a [[STRING]].}}
* [[STRING]] ($ variable type) {{text|one byte text variable with [[ASCII]] code values from 0 to 255.}}
* [[STRING]] ($ variable type) {{Text|one byte text variable with [[ASCII]] code values from 0 to 255.}}
* [[STRING$]] (function)  {{text|returns a STRING consisting of a single character repeated a set number of times.}}
* [[STRING$]] (function)  {{Text|returns a STRING consisting of a single character repeated a set number of times.}}
* [[SWAP]] (statement)  {{text|used to exchange two string variable or array element values.}}
* [[SWAP]] (statement)  {{Text|used to exchange two string variable or array element values.}}
* [[UCASE$]] (function) {{text|returns a string with all letters as uppercase.}}
* [[UCASE$]] (function) {{Text|returns a string with all letters as uppercase.}}
* [[VAL]] (function) {{text|converts a string number value to a numerical value.}}
* [[VAL]] (function) {{Text|converts a string number value to a numerical value.}}




<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Sub procedures and Functions ==  
 
== Sub procedures and Functions ==


<center>'''QBasic and QB64'''</center>
<center>'''QBasic and QB64'''</center>
* [[CALL]] (statement) {{text|sends code execution to a [[SUB]] procedure in a program. Parameter brackets are required when used.}}
* [[CALL]] (statement) {{Text|sends code execution to a [[SUB]] procedure in a program. Parameter brackets are required when used.}}
* [[CALL ABSOLUTE|CALL ABSOLUTE]] (statement) {{text|used to access Interrupts on the computer or execute assembly type procedures.}}
* [[CALL ABSOLUTE|CALL ABSOLUTE]] (statement) {{Text|used to access Interrupts on the computer or execute assembly type procedures.}}
* [[CHAIN]] (statement) {{text|changes seamlessly from one program module to another.}}
* [[CHAIN]] (statement) {{Text|changes seamlessly from one program module to another.}}
* DECLARE (BASIC statement) {{text|used to tell that a SUB or FUNCTION is created to be used in the program. NOT USED by QB64!}}
* DECLARE (BASIC statement) {{Text|used to tell that a SUB or FUNCTION is created to be used in the program. NOT USED by QB64!}}
* [[END]] (statement) {{text|ends a [[SUB]] or [[FUNCTION]] procedure.}}
* [[END]] (statement) {{Text|ends a [[SUB]] or [[FUNCTION]] procedure.}}
* [[EXIT]] (statement) {{text|exits a [[SUB]] or [[FUNCTION]] procedure early.}}
* [[EXIT]] (statement) {{Text|exits a [[SUB]] or [[FUNCTION]] procedure early.}}
* [[FUNCTION]] (statement) {{text|a procedure that holds ONE return value in the function's name which is a variable type. }}
* [[FUNCTION]] (statement) {{Text|a procedure that holds ONE return value in the function's name which is a variable type. }}
* [[GOSUB]] (statement) {{text|sends the program to a sub program that uses a line number or label.}}
* [[GOSUB]] (statement) {{Text|sends the program to a sub program that uses a line number or label.}}
* [[$INCLUDE]] (metacommand) {{text|used to insert a source code text file into your program at the point of the insertion.}}
* [[$INCLUDE]] (metacommand) {{Text|used to insert a source code text file into your program at the point of the insertion.}}
* [[INTERRUPT]] (statement) {{text|a built in assembly routine for accessing computer information registers.}}
* [[INTERRUPT]] (statement) {{Text|a built in assembly routine for accessing computer information registers.}}
* [[RETURN]] (statement) {{text|used in GOSUB procedures to return to the original call code line.}}
* [[RETURN]] (statement) {{Text|used in GOSUB procedures to return to the original call code line.}}
* [[RUN]] (statement) {{text| flow statement that clears and restarts the program currently in memory or executes another specified program.}}
* [[RUN]] (statement) {{Text| flow statement that clears and restarts the program currently in memory or executes another specified program.}}
* [[SHARED]] (statement) defines a variable or list of variables as shared with the main program module.}}
* [[SHARED]] (statement) defines a variable or list of variables as shared with the main program module.}}
* [[SHELL]] (statement) {{text|allows a program to use OS command lines.}}
* [[SHELL]] (statement) {{Text|allows a program to use OS command lines.}}
* [[STATIC]] (statement) {{text|defines a variable or list of variables that will retain their values after the sub-procedure is exited.}}
* [[STATIC]] (statement) {{Text|defines a variable or list of variables that will retain their values after the sub-procedure is exited.}}
* [[SUB]] (statement) {{text|procedures are programs within programs that can return multiple calculations.}}
* [[SUB]] (statement) {{Text|procedures are programs within programs that can return multiple calculations.}}


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== TCP/IP Networking HTTP(S) and Email ==
== TCP/IP Networking HTTP(S) and Email ==
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* [[_CONNECTED]] (function) {{text|returns the connection status of a TCP/IP connection handle.}}
* [[_CONNECTED]] (function) {{Text|returns the connection status of a TCP/IP connection handle.}}
* [[_CONNECTIONADDRESS$]] (function) {{text| function returns a connected user's [[STRING]] IP address value.}}
* [[_CONNECTIONADDRESS$]] (function) {{Text| function returns a connected user's [[STRING]] IP address value.}}
* [[_STATUSCODE]] (function) {{text|gives the HTTP status code of an HTTP response that was opened using [[_OPENCLIENT]].}}
* [[_STATUSCODE]] (function) {{Text|gives the HTTP status code of an HTTP response that was opened using [[_OPENCLIENT]].}}




* [[_OPENCLIENT]] (function) {{text|connects to a Host on the Internet as a Client and returns the Client status handle.}}
* [[_OPENCLIENT]] (function) {{Text|connects to a Host on the Internet as a Client and returns the Client status handle.}}
* [[_OPENCONNECTION]] (function) {{text|open's a connection from a client that the host has detected and returns a status handle.}}
* [[_OPENCONNECTION]] (function) {{Text|open's a connection from a client that the host has detected and returns a status handle.}}
* [[_OPENHOST]] (function) {{text|opens a Host which listens for new connections and returns a Host status handle.}}
* [[_OPENHOST]] (function) {{Text|opens a Host which listens for new connections and returns a Host status handle.}}




* [[CLOSE]] (statement) {{text|closes an opened internet connection using the handle assigned in an OPEN statement.}}
* [[CLOSE]] (statement) {{Text|closes an opened internet connection using the handle assigned in an OPEN statement.}}




* [[GET (HTTP statement)]] {{text|reads the response of an HTTP request that was opened using [[_OPENCLIENT]].}}
* [[GET (HTTP statement)]] {{Text|reads the response of an HTTP request that was opened using [[_OPENCLIENT]].}}
* [[GET (TCP/IP statement)]] {{text|reads a TCP/IP connection port to return a value.}}
* [[GET (TCP/IP statement)]] {{Text|reads a TCP/IP connection port to return a value.}}


* [[PUT (TCP/IP statement)]] {{text|sends unformatted(raw) data to an open connection using a user's handle.}}
* [[PUT (TCP/IP statement)]] {{Text|sends unformatted(raw) data to an open connection using a user's handle.}}




Line 811: Line 860:


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<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Text on Screen ==
== Text on Screen ==
* [[_CONTROLCHR]] {{text|[[OFF]] allows [[ASCII]] characters 0 to 31 to be used as text characters. [[ON]](default) resets to default usage.}}
* [[_CONTROLCHR]] {{Text|[[OFF]] allows [[ASCII]] characters 0 to 31 to be used as text characters. [[ON]](default) resets to default usage.}}
* [[_FONT (function)]] {{text|creates a new alphablended font handle from a designated image handle}}
* [[_FONT (function)]] {{Text|creates a new alphablended font handle from a designated image handle}}
* [[_FONT]] (statement) {{text|sets the current [[_LOADFONT]] function font handle to be used by [[PRINT]] or [[_PRINTSTRING]].}}
* [[_FONT]] (statement) {{Text|sets the current [[_LOADFONT]] function font handle to be used by [[PRINT]] or [[_PRINTSTRING]].}}
* [[_MAPUNICODE]] (statement) {{text|maps a [[Unicode]] value to an [[ASCII]] character code value.}}
* [[_MAPUNICODE]] (statement) {{Text|maps a [[Unicode]] value to an [[ASCII]] character code value.}}
* [[_PRINTSTRING]] (statement) {{text|prints text or custom font strings using graphic column and row coordinate positions.}}
* [[_PRINTSTRING]] (statement) {{Text|prints text or custom font strings using graphic column and row coordinate positions.}}
* [[_SCREENPRINT]] (statement) {{text|simulates typing text into a Windows program using the keyboard.}}
* [[_SCREENPRINT]] (statement) {{Text|simulates typing text into a Windows program using the keyboard.}}
* [[_TOSTR$]] (function) {{Text|Returns the [[STRING]] representation of a numerical value. It's a successor of the legacy [[STR$]] function.}}
* [[_UCHARPOS]] (function) {{Text|calculates the starting pixel positions of every character of a (unicode) text string.}}
* [[_UPRINTSTRING]] (statement) {{Text|locates and prints a (unicode) text [[STRING|string]] using graphic coordinates.}}




* [[CHR$]] (function) {{text|returns the text character associated with a certain [[ASCII]] character code as a one byte [[STRING]].}}
* [[CHR$]] (function) {{Text|returns the text character associated with a certain [[ASCII]] character code as a one byte [[STRING]].}}
* [[CLS]] (statement) {{text|clears a screen page or the program [[SCREEN]]. QB64 can clear with a color.}}
* [[CLS]] (statement) {{Text|clears a screen page or the program [[SCREEN]]. QB64 can clear with a color.}}
* [[COLOR]] (statement) {{text|used to change the color of the text and background in some legacy screen modes.}}
* [[COLOR]] (statement) {{Text|used to change the color of the text and background in some legacy screen modes.}}
* [[CSRLIN]] (function) {{text|returns the current print cursor row position on the screen.}}
* [[CSRLIN]] (function) {{Text|returns the current print cursor row position on the screen.}}
* [[INPUT]] (statement) {{text|requests a [[STRING]] or numerical keyboard entry from a program user.}}
* [[INPUT]] (statement) {{Text|requests a [[STRING]] or numerical keyboard entry from a program user.}}
* [[KEY LIST]] (statement) {{text|vertically lists all the [[ON KEY(n)]] softkey strings associated with each function key F1 to F12.}}
* [[KEY LIST]] (statement) {{Text|vertically lists all the [[ON KEY(n)]] softkey strings associated with each function key F1 to F12.}}
* [[LINE INPUT]] (statement) {{text|requests a [[STRING]] keyboard entry from a program user.}}
* [[LINE INPUT]] (statement) {{Text|requests a [[STRING]] keyboard entry from a program user.}}
* [[LOCATE]] (statement) {{text|locates the screen text row and column positions for a [[PRINT]] or [[INPUT]] procedure.}}
* [[LOCATE]] (statement) {{Text|locates the screen text row and column positions for a [[PRINT]] or [[INPUT]] procedure.}}
* [[POS]] (function) {{text|returns the current print cursor column position.}}
* [[POS]] (function) {{Text|returns the current print cursor column position.}}
* [[PRINT]] (statement) {{text|prints numeric or [[STRING|string]] expressions to the program screen.}}
* [[PRINT]] (statement) {{Text|prints numeric or [[STRING|string]] expressions to the program screen.}}
* [[PRINT USING]] (statement) {{text|prints template formatted numeric or string values to the program screen.}}
* [[PRINT USING]] (statement) {{Text|prints template formatted numeric or string values to the program screen.}}
* [[SCREEN]] (statement) {{text|sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.}}
* [[SCREEN]] (statement) {{Text|sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.}}
* [[SCREEN (function)]] {{text|returns the [[ASCII]] code of a text character or the color attribute at a set text location on the screen.}}
* [[SCREEN (function)]] {{Text|returns the [[ASCII]] code of a text character or the color attribute at a set text location on the screen.}}
* [[SPACE$]] (function) {{text|returns a [[STRING|string]] consisting of a number of space characters.}}
* [[SPACE$]] (function) {{Text|returns a [[STRING|string]] consisting of a number of space characters.}}
* [[SPC]] (function) {{text|used in [[PRINT]] and [[LPRINT]] statements to print or output a number of space characters.}}
* [[SPC]] (function) {{Text|used in [[PRINT]] and [[LPRINT]] statements to print or output a number of space characters.}}
* [[STR$]] (function) {{text|returns the [[STRING]] representation of a numerical value.}}
* [[STR$]] (function) {{Text|returns the [[STRING]] representation of a numerical value.}}
* [[STRING$]](function) {{text| returns a [[STRING]] consisting of a single character repeated a set number of times.}}
* [[STRING$]](function) {{Text| returns a [[STRING]] consisting of a single character repeated a set number of times.}}
* [[TAB]] (function) {{text|used in [[PRINT]] and [[LPRINT]] statements to move to a specified text column position.}}
* [[TAB]] (function) {{Text|used in [[PRINT]] and [[LPRINT]] statements to move to a specified text column position.}}
* [[VIEW PRINT]] (statement) {{text|defines the boundaries of a text viewport [[PRINT]] area.}}
* [[VIEW PRINT]] (statement) {{Text|defines the boundaries of a text viewport [[PRINT]] area.}}
* [[WIDTH]] (statement) {{text|changes the text dimensions of certain [[SCREEN]] modes or printer page widths}}
* [[WIDTH]] (statement) {{Text|changes the text dimensions of certain [[SCREEN]] modes or printer page widths}}
* [[WRITE]] (screen I/O statement) {{text|writes a comma-separated list of values to the screen.}}
* [[WRITE]] (screen I/O statement) {{Text|writes a comma-separated list of values to the screen.}}




<center>See also: [[#Fonts and Unicode:|Fonts and Unicode]] or [[ASCII|ASCII Code Table]]</center>
<center>See also: [[#Fonts_and_Unicode:|Fonts and Unicode]] or [[ASCII|ASCII Code Table]]</center>


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Time, Date and Timing ==
== Time, Date and Timing ==


* [[_AUTODISPLAY]] (statement) {{text|enables the automatic display of the screen image changes previously disabled by [[_DISPLAY]].}}
* [[_AUTODISPLAY]] (statement) {{Text|enables the automatic display of the screen image changes previously disabled by [[_DISPLAY]].}}
* [[_DELAY]] (statement) {{text|suspends program execution for a [[SINGLE]] value of seconds down to milliseconds.}}
* [[_DELAY]] (statement) {{Text|suspends program execution for a [[SINGLE]] value of seconds down to milliseconds.}}
* [[_DISPLAY]] (statement) {{text|turns off automatic display while only displaying the screen changes when called.}}
* [[_DISPLAY]] (statement) {{Text|turns off automatic display while only displaying the screen changes when called.}}
*[[_FREETIMER]] (function) {{text|returns a free TIMER number for multiple [[ON TIMER(n)]] events.}}
*[[_FREETIMER]] (function) {{Text|returns a free TIMER number for multiple [[ON TIMER(n)]] events.}}
* [[_KEYDOWN]] (function) {{text|returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.}}
* [[_KEYDOWN]] (function) {{Text|returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.}}
* [[_KEYHIT]] (function) {{text|returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.}}
* [[_KEYHIT]] (function) {{Text|returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.}}
* [[_LIMIT]] (statement) {{text|sets the loop repeat rate of a program to so many per second, relinquishing spare cpu cycles.}}
* [[_LIMIT]] (statement) {{Text|sets the loop repeat rate of a program to so many per second, relinquishing spare cpu cycles.}}




* [[DATE$]] (function) {{text|returns the present computer date in a mm-dd-yyyy [[STRING|string]] format}}
* [[DATE$]] (function) {{Text|returns the present computer date in a mm-dd-yyyy [[STRING|string]] format}}


* [[INKEY$]] (function) {{text| can be used in a loop to wait for a keypress or a [Ctrl] + letter key combination.}}
* [[INKEY$]] (function) {{Text| can be used in a loop to wait for a keypress or a [Ctrl] + letter key combination.}}
* [[INPUT]] (statement) {{text|can be used to wait for an [Enter] key press or a text or numerical menu entry.}}
* [[INPUT]] (statement) {{Text|can be used to wait for an [Enter] key press or a text or numerical menu entry.}}
* [[INPUT$]] (function) {{text|can be used to wait for a key press or a fixed length text entry.}}
* [[INPUT$]] (function) {{Text|can be used to wait for a key press or a fixed length text entry.}}
* [[ON KEY(n)]] (event statement) {{text|executes when a keypress or keypress combination occurs.}}
* [[ON KEY(n)]] (event statement) {{Text|executes when a keypress or keypress combination occurs.}}
* [[ON TIMER(n)]] (event statement) {{text|executes when a timed event occurs. QB64 can use multiple numbered timer events.}}
* [[ON TIMER(n)]] (event statement) {{Text|executes when a timed event occurs. QB64 can use multiple numbered timer events.}}


* [[SLEEP]] (statement) {{text|pauses the program for a specified number of seconds or a until a key press is made.}}
* [[SLEEP]] (statement) {{Text|pauses the program for a specified number of seconds or a until a key press is made.}}
* [[TIME$]] (function) {{text|returns the present computer time in a hh:mm:ss 24 hour [[STRING|string]] format}}
* [[TIME$]] (function) {{Text|returns the present computer time in a hh:mm:ss 24 hour [[STRING|string]] format}}


* [[TIMER]] (function) {{text|returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.}}
* [[TIMER (function)]] {{Text|returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.}}
* [[TIMER (statement)]] {{text|enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers. }}
* [[TIMER]] (statement) {{Text|enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers. }}


* [[WAIT]] (statement) {{text|normally used to delay program display execution during or after vertical retrace periods.}}
* [[WAIT]] (statement) {{Text|normally used to delay program display execution during or after vertical retrace periods.}}


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== Window and Desktop ==
== Window and Desktop ==
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<center>'''All Statements and Functions except [[SCREEN]] Compile in QB64 Only!'''</center>
<center>'''All Statements and Functions except [[SCREEN]] Compile in QB64 Only!'''</center>


* [[_COLORCHOOSERDIALOG]] (function) {{text|Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.}}
* [[_COLORCHOOSERDIALOG]] (function) {{Text|Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.}}
* [[_DESKTOPHEIGHT]] (function) {{text|returns the height of the desktop (not program window).}}
* [[_DESKTOPHEIGHT]] (function) {{Text|returns the height of the desktop (not program window).}}
* [[_DESKTOPWIDTH]] (function) {{text|returns the width of the desktop (not program window).}}
* [[_DESKTOPWIDTH]] (function) {{Text|returns the width of the desktop (not program window).}}
* [[_FULLSCREEN (function)]] {{text|returns the present full screen mode setting number of the screen window.}}
* [[_FULLSCREEN (function)]] {{Text|returns the present full screen mode setting number of the screen window.}}
* [[_FULLSCREEN]] (statement) {{text|sets the full screen mode of the screen window. Alt + Enter can do it manually.}}
* [[_FULLSCREEN]] (statement) {{Text|sets the full screen mode of the screen window. Alt + Enter can do it manually.}}
* [[_HEIGHT]] (function) {{text|returns the height of a [[_SCREENIMAGE]] handle to get the desktop resolution.}}
* [[_HEIGHT]] (function) {{Text|returns the height of a [[_SCREENIMAGE]] handle to get the desktop resolution.}}
* [[_ICON]] (statement) {{text|creates a program icon from an image file handle created by [[_LOADIMAGE]]. Cannot use .ICO files!}}
* [[_ICON]] (statement) {{Text|creates a program icon from an image file handle created by [[_LOADIMAGE]]. Cannot use .ICO files!}}
* [[_INPUTBOX$]] (function) {{text|Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.}}
* [[_INPUTBOX$]] (function) {{Text|Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.}}
* [[_MESSAGEBOX (function)]] {{text|Displays a message dialog box, which presents a message and returns the button ID clicked by the user.}}
* [[_MESSAGEBOX (function)]] {{Text|Displays a message dialog box, which presents a message and returns the button ID clicked by the user.}}
* [[_MESSAGEBOX]] (statement) {{text|Displays a message dialog box, which presents a message to the user.}}
* [[_MESSAGEBOX]] (statement) {{Text|Displays a message dialog box, which presents a message to the user.}}
* [[_NEWIMAGE]] (statement) {{text|function prepares a window image surface and returns the handle value.}}
* [[_NEWIMAGE]] (statement) {{Text|function prepares a window image surface and returns the handle value.}}
* [[_NOTIFYPOPUP]] (statement) {{text|Shows a system notification popup.}}
* [[_NOTIFYPOPUP]] (statement) {{Text|Shows a system notification popup.}}
* [[_OPENFILEDIALOG$]] (function) {{text|Displays a standard dialog box that prompts the user to open a file.}}
* [[_OPENFILEDIALOG$]] (function) {{Text|Displays a standard dialog box that prompts the user to open a file.}}
* [[$RESIZE]] ([[Metacommand]]) {{text|used with ON allows a user to resize the program window where OFF does not.}}
* [[$RESIZE]] (metacommand) {{Text|used with ON allows a user to resize the program window where OFF does not.}}
* [[_RESIZE (function)]] {{text|returns -1 when a program user attempts to resize the program screen.}}
* [[_RESIZE (function)]] {{Text|returns -1 when a program user attempts to resize the program screen.}}
* [[_RESIZEHEIGHT]] (function) {{text|returns the requested new user screen height when [[$RESIZE]]:ON allows it.}}
* [[_RESIZEHEIGHT]] (function) {{Text|returns the requested new user screen height when [[$RESIZE]]:ON allows it.}}
* [[_RESIZEWIDTH]] (function) {{text|returns the requested new user screen width when [[$RESIZE]]:ON allows it.}}
* [[_RESIZEWIDTH]] (function) {{Text|returns the requested new user screen width when [[$RESIZE]]:ON allows it.}}
* [[_SAVEFILEDIALOG$]] (function) {{text|Displays a standard dialog box that prompts the user to save a file.}}
* [[_SAVEFILEDIALOG$]] (function) {{Text|Displays a standard dialog box that prompts the user to save a file.}}
* [[_SCREENCLICK]]  {{text|simulates clicking the mouse at a position on the screen to get focus.}}
* [[_SCREENCLICK]]  {{Text|simulates clicking the mouse at a position on the screen to get focus.}}
* [[_SCREENEXISTS]] (function) {{text|returns a -1 value once a screen has been created.}}
* [[_SCREENEXISTS]] (function) {{Text|returns a -1 value once a screen has been created.}}
* [[$SCREENHIDE]] (QB64 [[Metacommand]]) {{text|hides the program window throughout the program until [[$SCREENSHOW]] is used.}}
* [[$SCREENHIDE]] (metacommand) {{Text|hides the program window throughout the program until [[$SCREENSHOW]] is used.}}
* [[_SCREENHIDE]] (statement) {{text|hides the main program window in a section of code until [[_SCREENSHOW]] is used.}}
* [[_SCREENHIDE]] (statement) {{Text|hides the main program window in a section of code until [[_SCREENSHOW]] is used.}}
* [[_SCREENIMAGE]] (function) {{text|creates an image of the current desktop and returns an image handle.}}
* [[_SCREENIMAGE]] (function) {{Text|creates an image of the current desktop and returns an image handle.}}
* [[_SCREENMOVE]] (statement) {{text|positions the program window on the desktop using designated coordinates or _MIDDLE.}}
* [[_SCREENMOVE]] (statement) {{Text|positions the program window on the desktop using designated coordinates or _MIDDLE.}}
* [[_SCREENPRINT]] (statement) {{text|simulates typing text into a Windows program using the keyboard.}}
* [[_SCREENPRINT]] (statement) {{Text|simulates typing text into a Windows program using the keyboard.}}
* [[$SCREENSHOW]] (QB64 [[Metacommand]]) {{text|displays the main program window throughout the program after [[$SCREENHIDE]].}}
* [[$SCREENSHOW]] (metacommand) {{Text|displays the main program window throughout the program after [[$SCREENHIDE]].}}
* [[_SCREENSHOW]] (statement) {{text|displays the main program window in a section of code after [[_SCREENHIDE]] has been used.}}
* [[_SCREENSHOW]] (statement) {{Text|displays the main program window in a section of code after [[_SCREENHIDE]] has been used.}}
* [[_SCREENX]] (function) {{text|returns the current program window's upper left corner column position on the desktop.}}
* [[_SCREENX]] (function) {{Text|returns the current program window's upper left corner column position on the desktop.}}
* [[_SCREENY]] (function) {{text|returns the current program window's upper left corner row position on the desktop.}}
* [[_SCREENY]] (function) {{Text|returns the current program window's upper left corner row position on the desktop.}}
* [[_SELECTFOLDERDIALOG$]] (function) {{text|Displays a dialog box that enables the user to select a folder (directory).}}
* [[_SELECTFOLDERDIALOG$]] (function) {{Text|Displays a dialog box that enables the user to select a folder (directory).}}
* [[_SMOOTH (function)]] {{text|checks whether the current [[_FULLSCREEN]] mode has antialiasing enabled or not.}}
* [[_SMOOTH (function)]] {{Text|checks whether the current [[_FULLSCREEN]] mode has antialiasing enabled or not.}}
* [[_TITLE]] (statement) {{text|sets the program name [[STRING|string]] in the title bar of the program window.}}
* [[_TITLE]] (statement) {{Text|sets the program name [[STRING|string]] in the title bar of the program window.}}
* [[_WIDTH (function)]] {{text|returns the width of a [[_SCREENIMAGE]] handle to get the desktop resolution.}}
* [[_WIDTH (function)]] {{Text|returns the width of a [[_SCREENIMAGE]] handle to get the desktop resolution.}}




* [[SCREEN]] {{text|sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.}}
* [[SCREEN]] {{Text|sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.}}




<center>''See also:'' [[C_Libraries#Console_Window|Console Window]],  [[Windows_Libraries#Hot_Keys_.28maximize.29|Windows Hot Keys]] or [[Windows_Libraries#Focus|Focus on Program]].</center>
<center>See also: [[C Libraries#Console_Window|Console Window]],  [[Windows Libraries#Hot_Keys_(maximize)|Windows Hot Keys]] or [[Windows Libraries#Focus|Focus on Program]].</center>


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== QB64 Programming Symbols ==
== QB64 Programming Symbols ==
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* [[Semicolon|; Semicolon]] after a [[PRINT]] stops the invisible cursor at end of the printed value. Can prevent screen rolling!
* [[Semicolon|; Semicolon]] after a [[PRINT]] stops the invisible cursor at end of the printed value. Can prevent screen rolling!
* [[Comma|, Comma]] after a [[PRINT]] tabs the invisible cursor past the end of the printed value.
* [[Comma|, Comma]] after a [[PRINT]] tabs the invisible cursor past the end of the printed value.
* [[Quotation mark|" Quotation mark]] delimits the ends of a literal [[STRING]] value in a [[PRINT]], [[INPUT]] or [[LINE INPUT]] statement.  
* [[Quotation mark|" Quotation mark]] delimits the ends of a literal [[STRING]] value in a [[PRINT]], [[INPUT]] or [[LINE INPUT]] statement.
* [[Question mark|? Question mark]] is a shortcut substitute for the [[PRINT]] keyword. Will change to PRINT when cursor leaves the code line.
* [[Question mark|? Question mark]] is a shortcut substitute for the [[PRINT]] keyword. Will change to PRINT when cursor leaves the code line.




:'''Program Code Markers'''
:'''Program Code Markers'''
* [[Apostrophe|' Apostrophe]] denotes a program comment, to ignore a code line or a QBasic [[Metacommand]]. Same as using [[REM]].
* [[Apostrophe|' Apostrophe]] denotes a program comment, to ignore a code line or a legacy QBasic [[Metacommand]]. Same as using [[REM]].
* [[Comma|, Comma]] is a statement variable or [[DATA]], [[SUB]] or [[FUNCTION]] parameter separator.  
* [[Comma|, Comma]] is a statement variable or [[DATA]], [[SUB]] or [[FUNCTION]] parameter separator.
* [[: Colon]]s can be used to separate two procedure statements on one code line.
* [[: Colon]]s can be used to separate two procedure statements on one code line.
* [[Dollar_Sign|$ Dollar sign]] prefix denotes a QBasic [[Metacommand]]. Only '''QB64''''s event [[$CHECKING]] should NOT be commented.  
* [[Dollar Sign|$ Dollar sign]] used as prefix denotes a [[Metacommand]], used as suffix it denotes a [[STRING]] variable.
* [[Parenthesis|( ) Parenthesis]] enclose a math or conditional procedure order, [[SUB]] or [[FUNCTION]] parameters or to pass by value.
* [[Parenthesis|( ) Parenthesis]] enclose a math or conditional procedure order, [[SUB]] or [[FUNCTION]] parameters or to pass by value.
* [[+|+ Plus]] [[concatenation]] operator MUST be used to combine literal string values in a variable definition.
* [[+|+ Plus]] [[concatenation]] operator MUST be used to combine literal string values in a variable definition.
* [[Quotation mark|" Quotation mark]] delimits the ends of a literal [[STRING]] value. Use [[CHR$]](34) to insert quotes in a text [[STRING]].
* [[Quotation mark|" Quotation mark]] delimits the ends of a literal [[STRING]] value. Use [[CHR$]](34) to insert quotes in a text [[STRING]].
* [[REM]] or apostrophe are used to make comments or ignore code or precedes a [[Metacommand]].
* [[REM]] or apostrophe are used to make comments or ignore code or precedes a legacy QBasic [[Metacommand]].
* [[Underscore|_ Underscore]] at the end of a code line is used to continue a line of code to the next program line in '''QB64 only'''.
* [[Underscore|_ Underscore]] at the end of a code line is used to continue a line of code to the next program line in '''QB64 only'''.


Line 958: Line 1,014:
* [[INTEGER|% INTEGER]] [[INTEGER|whole]] numerical type (2 bytes)
* [[INTEGER|% INTEGER]] [[INTEGER|whole]] numerical type (2 bytes)
* [[LONG|& LONG]] [[INTEGER|whole]] numerical type (4 bytes}
* [[LONG|& LONG]] [[INTEGER|whole]] numerical type (4 bytes}
* [[_INTEGER64|&& _INTEGER64]] '''QB64''' [[INTEGER|whole]] numerical type (8 bytes)  
* [[_INTEGER64|&& _INTEGER64]] '''QB64''' [[INTEGER|whole]] numerical type (8 bytes)
* [[_BIT|` _BIT]] '''QB64''' [[INTEGER|whole]] numerical type (1 bit)(Key below tilde(~) or [[CHR$]](96))
* [[_BIT|` _BIT]] '''QB64''' [[INTEGER|whole]] numerical type (1 bit)(Key below tilde(~) or [[CHR$]](96))
* [[_BYTE|%% _BYTE]] '''QB64''' [[INTEGER|whole]] numerical type (1 byte)
* [[_BYTE|%% _BYTE]] '''QB64''' [[INTEGER|whole]] numerical type (1 byte)
Line 982: Line 1,038:
:'''[[Relational Operations]]'''
:'''[[Relational Operations]]'''
* [[Equal|=]] (Equal to condition)
* [[Equal|=]] (Equal to condition)
* [[Greater_Than|>]] (Greater than condition)
* [[Greater Than|>]] (Greater than condition)
* [[Less_Than|<]] (Less than condition)
* [[Less Than|<]] (Less than condition)
* [[Not_Equal|<>]] (Not equal to condition)
* [[Not Equal|<>]] (Not equal to condition)
* [[Greater_Than_Or_Equal|>=]] (Greater than or equal to condition)
* [[Greater Than Or Equal|>=]] (Greater than or equal to condition)
* [[Less_Than_Or_Equal|<=]] (Less than or equal to condition)
* [[Less Than Or Equal|<=]] (Less than or equal to condition)


<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>
<p style="text-align: center">([[#toc|Return to Table of Contents]])</p>


== QB64 Programming References ==
== QB64 Programming References ==
Line 994: Line 1,051:
<center>'''Wiki Pages'''</center>
<center>'''Wiki Pages'''</center>


<center>[[Main_Page|Main Page with Articles and Tutorials]]</center>
<center>[[Main Page|Main Page with Articles and Tutorials]]</center>


<center>[[Keyword Reference - Alphabetical#QB64 specific keywords|QB64 specific keywords (alphabetical)]]</center>
<center>[[Keyword Reference - Alphabetical#QB64_specific_keywords|QB64 specific keywords (alphabetical)]]</center>


<center>[[Keyword Reference - Alphabetical#Original QBasic keywords|Original QBasic keywords (alphabetical)]]</center>
<center>[[Keyword Reference - Alphabetical#Original_QBasic_keywords|Original QBasic keywords (alphabetical)]]</center>
 
<center>[[Keyword Reference - Alphabetical#QB64 OpenGL keywords|QB64 OpenGL keywords (alphabetical)]]</center>


<center>[[Keyword Reference - Alphabetical#QB64_OpenGL_keywords|QB64 OpenGL keywords (alphabetical)]]</center>


<center>'''Got a question about something?'''</center>
<center>'''Got a question about something?'''</center>
Line 1,008: Line 1,064:


<center>[http://qb64phoenix.com/forum/index.php QB64 Phoenix Edition Community Forum]</center>
<center>[http://qb64phoenix.com/forum/index.php QB64 Phoenix Edition Community Forum]</center>


<center>'''Links to other QBasic Sites:'''</center>
<center>'''Links to other QBasic Sites:'''</center>

Latest revision as of 21:18, 14 November 2024


Arrays and Data Storage

Arrays
  • _DEFINE (statement) defines a range of untyped variable names according to their first character as a datatype.
  • _PRESERVE (REDIM option) preserves the existing element values when an array is resized.
  • CLEAR (statement) resets all variable values and array element values to 0 or null strings and closes all open files.
  • DIM (statement) dimensions(sizes) a static array and defines the type.
  • $DYNAMIC (metacommand) defines that all arrays are dynamic or changeable in size.
  • ERASE (array statement) clears a static array of all values and totally removes a dynamic array.
  • LBOUND (function) returns the lowest valid index (lower boundary) of an array.
  • OPTION BASE (statement) sets the default starting index of an array to 0 or 1.
  • REDIM (statement) re-dimensions the number of elements in a dynamic(resizeable) array and defines the type.
  • SHARED (statement) designates variable values that can be shared with sub-procedures without using parameters.
  • STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
  • $STATIC (metacommand) defines that all arrays are static or unchangeable in size.
  • SWAP (statement) trades the values of two numerical or string values or array elements.
  • UBOUND (function) returns the highest valid index (upper boundary) of an array.

See also: Arrays


Fixed read-only storage
  • DATA (statement) creates a field of built-in program data values separated by commas.
  • READ (statement) reads the DATA from the data field sequentially.
  • RESTORE (statement) sets the data pointer to the start of all DATA or a specified DATA field.
  • $EMBED (metacommand) is used to embed any file's contents into the compiled executable.
  • _EMBEDDED$ (function) recalls the contents of a file embedded using $EMBED.

(Return to Table of Contents)


Colors and Transparency

  • _ALPHA (function) returns the alpha channel transparency level of a color value used on a screen page or image.
  • _ALPHA32 (function) function returns the alpha channel level of a 32 bit color value only.
  • _BACKGROUNDCOLOR (function) returns the current background color for an image handle or page.
  • _BLEND (statement) turns on alpha blending for the current image or a specific one.
  • _BLEND (function) returns if blending is enabled or disabled for the current window or a specified image handle.
  • _BLINK (statement) statement turns blinking colors on/off in SCREEN 0
  • _BLINK (function) returns -1 if enabled or 0 if disabled by _BLINK statement.
  • _BLUE (function) returns the palette intensity OR the blue component intensity of a 32-bit image color.
  • _BLUE32 (function) returns the blue component intensity of a 32-bit image color.
  • _CLEARCOLOR (statement) sets a specific color to be treated as transparent in an image
  • _CLEARCOLOR (function) returns the current transparent color of an image.
  • _COLORCHOOSERDIALOG (function) Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.
  • _COPYPALETTE (statement) copies the color palette intensities from one image to another image or screen page.
  • _DEFAULTCOLOR (function) returns the current default (text/drawing) color for an image handle or page.
  • _DONTBLEND (statement) turns off alpha blending for an image handle.
  • _GREEN (function) returns the palette index OR the green component intensity of a 32-bit image.
  • _GREEN32 (function) returns the green component intensity of a 32-bit image color.
  • _NEWIMAGE (function) prepares a custom sized program SCREEN or page surface that can use 256 or 32 bit colors.
  • _PALETTECOLOR (statement) sets the color value of a palette entry of an image using 256 color modes or less (4 or 8 BPP).
  • _PALETTECOLOR (function) returns the 32 bit attribute color setting of an image or screen page handle's palette.
  • _PIXELSIZE (function) returns the color depth (Bits Per Pixel) of an image.
  • _RED (function) returns the palette index OR the red component intensity of a 32-bit screen.
  • _RED32 (function) returns the red component intensity of a 32-bit image color.
  • _RGB (function) returns the closest palette attribute index OR the LONG 32 bit color value in 32 bit screens.
  • _RGB32 (function) returns the LONG 32 bit color value only.
  • _RGBA (function) returns the closest palette attribute index OR the LONG 32 bit color value in _ALPHA screens.
  • _RGBA32 (function) returns the LONG 32 bit _ALPHA color value only.
  • _SETALPHA (statement) sets the alpha channel transparency level of some or all of the pixel colors of an image.


  • CLS (statement) clears the screen and can set the background color in QB64.
  • COLOR (statement) sets the current text color attribute or _RGB value to be used or background colors in some screen modes.
  • INP (function) returns the RGB color intensity values from color port register &H3C9 for a specific attributes.
  • OUT (statement) sets the color port access mode and sets the RGB color intensity values using &H3C9.
  • PALETTE (statement) sets the Red, Green and Blue color attribute intensities using a RGB multiplier calculation.
  • PALETTE USING (statement) sets the color intensity settings using a designated array.
  • POINT (function) returns a pixel coordinate color attribute or the LONG _RGB color value of a 32 bit color.
  • PRESET (statement) sets a pixel coordinate to the background color or a color specified.
  • PSET (statement) sets a pixel coordinate a specified color or uses the current color when not designated.
  • SCREEN sets the screen mode of a program which may determine the number of colors available in legacy modes.

(Return to Table of Contents)


Console Window

  • $CONSOLE (metacommand) creates a console window that can be used throughout a program.
  • _CONSOLE (statement) used to turn a console window OFF or ON or to designate _DEST _CONSOLE for output.
  • _CONSOLEINPUT (function) fetches input data from a $CONSOLE window to be read later (both mouse and keyboard)
  • _CINP (function) Returns a key code from $CONSOLE input
  • _CONSOLECURSOR (statement) is used to switch the text cursor in Console Windows off/on or change its size.
  • _CONSOLEFONT (statement) is used to change the text font used in Console Windows or change its size.
  • _CONSOLETITLE (statement) creates the title of the console window using a literal or variable string.
  • $SCREENHIDE (metacommand) hides the program window throughout the program until $SCREENSHOW is used.
  • _SCREENHIDE hides the main program window in a section of code until _SCREENSHOW is used.
  • $SCREENSHOW (metacommand) displays the main program window throughout the program after $SCREENHIDE has been used.
  • _SCREENSHOW displays the main program window in a section of code after _SCREENHIDE has been used.
  • SHELL (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.
  • _SHELLHIDE (function) hides a DOS command or call to another program. Returns codes sent by END or SYSTEM.


(Return to Table of Contents)


Conditional Operations

  • AND (boolean) returns True if all of the arguments are True.
  • _ANDALSO (boolean) performs short-circuiting logical conjunction on two expressions.
  • NOT (boolean) returns the opposite condition of an argument.
  • OR (boolean) returns True if one of the arguments is True.
  • _ORELSE (boolean) performs short-circuiting inclusive logical disjunction on two expressions.
  • XOR (boolean) returns True if only one of two arguments are True.
  • _NEGATE (boolean) returns True when a boolean evaluation is False and vice-versa.


See also: Logical Operations and Relational Operations


(Return to Table of Contents)


Definitions and Variable Types

  • _BIT {` numerical type) values of 0 (bit off) or -1 (bit on). Unsigned of 0 or 1.
  • _BYTE {%% numerical type) values from -128 to 127 (one byte or 8 _BITs). Unsigned from 0 to 255.
  • _DEFINE (statement) defines a range of untyped variable names according to their first character as a datatype.
  • _FLOAT {## numerical type) values offer the maximum floating-point decimal precision available using QB64.
  • _INTEGER64 (&& numerical type) values -9223372036854775808 to 9223372036854775807. Unsigned to 18446744073709551615.
  • _MEM (variable type) contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.
  • _OFFSET(%& variable type) can store any memory offset integer value when using DECLARE LIBRARY or _MEMory only.
  • _UNSIGNED {~ numerical type) defines an integer numerical value as being positive only in QB64.
  • COMMON (statement) shares common variable values with other Linked or CHAINed programs.
  • COMMON SHARED (statement) shares common variable values with all sub-procedures and other Linked or CHAINed programs.
  • CONST (statement) defines one or more named numeric or string shared values which can not change in a program.
  • DEFDBL (statement) defines undefined variable starting letters AS DOUBLE variables instead of the SINGLE type default.
  • DEFINT (statement) defines undefined variable starting letters AS INTEGER variables instead of the SINGLE type default.
  • DEFLNG (statement) defines undefined variable starting letters AS LONG variables instead of the SINGLE type default.}}
  • DEFSNG (statement) defines undefined variable starting letters AS SINGLE variables instead of the SINGLE type default.
  • DEFSTR (statement) defines undefined variable starting letters AS STRING variables instead of the SINGLE type default.
  • DIM defines a variable or size a static array and can define the type of value it returns.
  • DOUBLE {# numerical type) an 8 byte floating decimal variable type with numerical values up to 15 decimal places.
  • INTEGER {% numerical type) a two byte variable type with values from -32768 to 32767. Unsigned to 65535.
  • LONG {& numerical type) Integer values can be from -2147483648 to 2147483647. _UNSIGNED values to 4294967295.
  • OPTION BASE (statement) sets the default starting index of an array to 0 or 1.
  • REDIM defines and sizes a dynamic(changeable) array and can define the type of value returned.
  • SHARED (statement) designates variable values that can be shared with sub-procedures without using SUB parameters.
  • SINGLE (! numerical type) a 4 byte floating decimal variable type with numerical values up to 7 decimal places.
  • STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
  • STRING ($ variable type) one byte text variable with ASCII code values from 0 to 255.
  • TYPE (statement) defines variable types that can hold more than one variable type value of a fixed byte length.


See also: QB64 Variable Types and C++ Variable Types

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External Disk and API calls

  • _ACCEPTFILEDROP (statement) turns a program window into a valid drop destination for dragging files from Windows Explorer.
  • _DEVICE$ (function) returns a STRING expression listing device names and input types of system input devices.
  • _DEVICES (function) returns the number of input devices found on a computer system.
  • _DIREXISTS (function) returns -1 if the directory folder name string parameter exists. Zero if it does not.
  • _DROPPEDFILE (function) returns the list of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.
  • _CLIPBOARD$ (statement) sends STRING data to the Clipboard.
  • _CLIPBOARD$ (function) returns the current contents of the Clipboard as a string.
  • _CLIPBOARDIMAGE (function) pastes an image from the clipboard into a new QB64 image in memory.
  • _CLIPBOARDIMAGE (statement) copies a valid QB64 image to the clipboard.
  • _CWD$ (function) returns the current working directory path as a STRING.
  • _DONTWAIT (SHELL action) allows the program to continue without waiting for the other program to close.
  • _FILEEXISTS (function) returns -1 if the file name string parameter exists. Zero if it does not.
  • _FINISHDROP (statement) resets _TOTALDROPPEDFILES and clears the _DROPPEDFILE list of items (files/folders).
  • _HIDE (SHELL action) hides the DOS screen output during a shell.
  • _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by DEVICE$.
  • _OPENFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to open a file.
  • _OS$ (function) returns the QB64 compiler version in which the program was compiled as [WINDOWS], [LINUX] or [MACOSX] and [32BIT] or [64BIT].
  • _SAVEFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to save a file.
  • _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.
  • _SCREENIMAGE captures the current desktop screen image.
  • _SCREENPRINT simulates keyboard entries on the desktop.
  • _SELECTFOLDERDIALOG$ (function) Displays a dialog box that enables the user to select a folder (directory).
  • _SHELLHIDE (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.
  • _STARTDIR$ (function) returns the user's program calling path as a STRING.
  • _TOTALDROPPEDFILES (function) returns the number of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.


  • CHDIR (statement) changes the program path to a new path.
  • COMMAND$ (function) returns command line parameters sent when a program is started.
  • ENVIRON (statement) temporarily sets an environmental key/pair value.
  • ENVIRON$ (function) returns the environmental settings of the computer.
  • _ENVIRONCOUNT (function) returns the number of key/value pairs currently exist in the environment table.
  • _FILES$ (function) returns a file or directory name that matches the specified pattern.
  • FILES (statement) displays a specified list of files.
  • _FULLPATH$ (function) returns an absolute or full path name for the specified relative path name.
  • MKDIR (statement) creates a new directory folder in the designated path.
  • NAME (statement) renames a file.
  • RMDIR (statement) removes an empty directory folder from the specified path.
  • SHELL (statement) performs a command line operation in DOS.
  • SHELL (function) executes a DOS command or calls another program. Returns codes sent by END or SYSTEM.


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Error Trapping

  • _ASSERT (statement) Performs debug tests.
  • $ASSERTS (metacommand) Enables the _ASSERT macro
  • $CHECKING (metacommand) turns off or on error event checking and strips error code from compiled programs.
  • _ERRORLINE (function) returns the actual text code line where a program error occurred.
  • ERR (function) returns the error code number of the last error to occur.
  • ERROR (statement) simulates a program error based on the error code number used.
  • ERL (function) returns the closest line number before an error occurred if the program uses them.
  • ON ERROR (statement) GOTO sends the program to a line number or label when an error occurs. Use to avoid program errors.
  • RESUME (statement) error statement sends the program to the NEXT code line or a designated line number or label .


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Event Trapping

  • _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
  • _DELAY (statement) suspends program execution for a SINGLE value of seconds down to milliseconds.
  • _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called.
  • _EXIT (function) prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
  • _FREETIMER (function) returns a free TIMER number for multiple ON TIMER(n) events.
  • _MOUSEINPUT (function) reports any changes to the mouse status and MUST be used to read those changes.
  • _SHELLHIDE (function) returns the code sent by a program exit using END or SYSTEM followed by an INTEGER value.


  • OFF turns event checking off and does not remember subsequent events.
  • ON turns event checking on.
  • ON ERROR GOTO (event statement) executes when a program error occurs
  • ON KEY(n) (event statement) executes when a keypress or keypress combination occurs.
  • ON TIMER(n) (event statement) executes when a timed event occurs. QB64 can use multiple numbered timers.
  • ON...GOSUB (event statement) branches to a line number or label according to a numerical ordered list of labels.
  • ON...GOTO (event statement) branches to a line number or label according to a numerical ordered list of labels.
  • STOP suspends event checking and remembers subsequent events that are executed when events are turned back on.
  • TIMER (function) returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.
  • TIMER (statement) enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers.
  • WAIT (statement) normally used to delay program display execution during or after vertical retrace periods.

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File Input and Output

  • _DIREXISTS (function) returns -1 if the directory folder name string parameter exists. Zero if it does not.
  • _FILEEXISTS (function) returns -1 if the file name string parameter exists. Zero if it does not.
  • _READFILE$ (function) directly read a file into a string, without OPEN/CLOSE overhead.
  • _WRITEFILE (statement) directly write a string into a file, without OPEN/CLOSE overhead.
  • ACCESS (clause) used in a networking OPEN statement to allow READ or WRITE access to files.
  • APPEND (file mode) opens or creates a file that can be appended with data at the end.
  • BINARY (file mode) opens or creates a file that can be byte accessed using both GET and PUT.
  • BLOAD (statement) opens a binary file and loads the contents to a specific array.
  • BSAVE (statement) creates a binary file that holds the contents of a specified array.
  • CHDIR (statement) changes the program path to a new path.
  • CLOSE (statement) closes a specified file or all open files.
  • EOF (function) returns -1 when the end of a file has been read.
  • FIELD (statement) creates a STRING type definition for a random-access file buffer.
  • FILES (statement) displays a specified list of files.
  • FREEFILE (function) returns a file access number that is currently not in use.
  • GET (file I/O statement) reads file data by byte or record positions.
  • INPUT (file mode) only OPENs existing sequential files for program INPUT.
  • INPUT (file statement) reads sequential file data that was created using PRINT # or WRITE #.
  • INPUT$ (function) reads a specific number of bytes from random or binary files.
  • KILL (statement) deletes a specified file without asking for verification. Remove empty folders with RMDIR.
  • LINE INPUT (file statement) reads an entire text row of printed sequential file data.
  • LOC (function) finds the current file location or size of a COM port receive buffer.
  • LOCK (statement) prevents access to a file.
  • LOF (function) returns the size of a file in bytes.
  • MKDIR (statement) creates a new folder in the designated path.
  • NAME (statement) renames a file AS a new file name.
  • OPEN (file I/O statement) opens a specified file FOR an access mode with a set reference number.
  • OUTPUT (file mode) opens or creates a new file that holds no data.
  • PRINT (file statement) writes text and numerical data into a file.
  • PRINT USING (file statement) writes template formatted text into a file.
  • PUT (file I/O statement) writes data into a RANDOM or BINARY file by byte or record position.
  • RANDOM (file mode) opens or creates a file that can be accessed using both GET and PUT.
  • RESET (statement) closes all files and writes the directory information to a diskette.
  • RMDIR (statement) removes an empty folder from the specified path.
  • SEEK (function) returns the current read or write byte position in a file.
  • SEEK (statement) sets the current read or write byte position in a file.
  • UNLOCK (statement) unlocks access to a file.
  • WIDTH (statement) sets the text width of a file.
  • WRITE (file statement) writes numerical and string data to a sequential file using comma separators.

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Checksums and Hashes

  • _ADLER32 (function) Returns the Adler-32 checksum of any arbitrary string.
  • _CRC32 (function) Returns the Crc-32 checksum of any arbitrary string.
  • _MD5$ (function) Returns the MD5 hash value of any arbitrary string.

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Fonts

  • _KEEPBACKGROUND (1): Text background transparent. Only the text is displayed over anything behind it.
  • _ONLYBACKGROUND (2): Text background is only displayed. Text is transparent to anything behind it.
  • _FILLBACKGROUND (3): Text and background block anything behind them like a normal PRINT. Default setting.
  • _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
  • _PRINTWIDTH (function) returns the width in pixels of the _FONT or text string that a program will print.
  • PRINT (statement) prints numeric or string expressions to the program screen.
  • PRINT USING (statement) prints template formatted numeric or string values to the program screen.
  • _UCHARPOS (function) calculates the starting pixel positions of every character of a (unicode) text string.
  • _UFONTHEIGHT (function) returns the global glyph height (incl. ascender/descender) of a loaded font.
  • _ULINESPACING (function) returns the vertical line spacing (distance between two consecutive baselines) in pixels.
  • _UPRINTSTRING (statement) locates and prints a (unicode) text string using graphic coordinates.
  • _UPRINTWIDTH (function) returns the pixel width of a (unicode) text string to be printed using _UPRINTSTRING.
  • WRITE (screen I/O statement) writes a comma-separated list of values to the screen.


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Game Controller Input (Joystick)

  • _AXIS (function) returns a SINGLE value between -1 and 1 indicating the maximum distance from device axis center 0.
  • _BUTTON (function) returns -1 when a device button is pressed and 0 when button is released.
  • _BUTTONCHANGE (function) returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.
  • _DEVICE$ (function) returns a STRING expression listing a designated numbered input device name and types of input.
  • _DEVICEINPUT (function) returns the _DEVICES number of an _AXIS, _BUTTON or _WHEEL event.
  • _DEVICES (function) returns the number of input devices found on a computer system including the keyboard and mouse.
  • _LASTAXIS (function) returns the number of axis available on a specified number device listed by _DEVICE$.
  • _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by DEVICE$.
  • _LASTWHEEL (function) returns the number of scroll wheels available on a specified number device listed by _DEVICE$.
  • _MOUSEMOVEMENTX (function) returns the relative horizontal position of the mouse cursor compared to the previous position.
  • _MOUSEMOVEMENTY (function) returns the relative vertical position of the mouse cursor compared to the previous position.
  • _WHEEL (function) returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.
  • ON STRIG(n) (event statement) directs program flow upon a button press event of a game controller device.
  • STICK (function) returns the directional axis coordinate values from 1 to 254 of game port (&H201) or USB controller devices.
  • STRIG (function) returns the True or False button press status of game port (&H201) or USB controller devices.
  • STRIG(n) (statement) enables, suspends or disables event trapping of STRIG button return values.


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Graphic Commands

  • _COPYIMAGE (function) can copy a software surface to a hardware accelerated surface handle using mode 33.
  • _DISPLAY (statement) renders surfaces visible in the _DISPLAYORDER previously set in the QB64 program.
  • _DISPLAYORDER sets the rendering order of _SOFTWARE, _HARDWARE and _GLRENDER with _DISPLAY.
  • _LOADIMAGE (function) can load images as hardware accelerated using mode 33.
  • _PUTIMAGE (statement) can place GL surfaces and allows the _SMOOTH action to blend stretched surfaces.

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Graphics and Imaging:

  • _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
  • _CLIP (PUT action) allows placement of an image partially off of the screen.
  • _COPYIMAGE (function) function duplicates an image handle from a designated handle.
  • _COPYPALETTE (statement) copies the color palette intensities from one image to another image or screen page.
  • _DESKTOPHEIGHT (function) returns the height of the desktop (not program window).
  • _DESKTOPWIDTH (function) returns the width of the desktop (not program window).
  • _DEST (statement) sets the current write image or page. All graphics will go to this image.
  • _DEST (function) returns the current write destination image or page.
  • _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called.
  • _DISPLAY (function) returns the handle of the current image that is displayed on the screen.
  • _FULLSCREEN (function) returns the present full screen mode setting of the screen window.
  • _FULLSCREEN (statement) sets the full screen mode of the screen window. Alt + Enter can do it manually.
  • _FREEIMAGE (statement) releases an image handle value from memory when no longer needed.
  • _HEIGHT (function) returns the height of an image handle or current write page.
  • _ICON (function) places an image in the title bar using a _LOADIMAGE handle.
  • _LOADIMAGE (function) loads a graphic file image into memory and returns an image handle.
  • _MAPTRIANGLE (statement) maps a triangular portion of an image to a destination image or screen page.
  • _NEWIMAGE (function) prepares a window image or page surface and returns the handle value.
  • _PIXELSIZE (function) returns the color depth (Bits Per Pixel) of an image.
  • _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
  • _PUTIMAGE (statement) maps a rectangular area of a source image to an area of a destination image in one operation
  • _SAVEIMAGE (statement) Saves the screen or an image handle to an image file.
  • _SCREENIMAGE (function) creates an image of the current desktop and returns an image handle.
  • _SMOOTH (function) checks whether the current _FULLSCREEN mode has antialiasing enabled or not.
  • _SOURCE (statement) establishes the image SOURCE using a designated image handle
  • _SOURCE (function) returns the present image _SOURCE handle value.
  • _UCHARPOS (function) calculates the starting pixel positions of every character of a (unicode) text string.
  • _UPRINTSTRING (statement) locates and prints a (unicode) text string using graphic coordinates.
  • _WIDTH (function) returns the width of an image handle or current write page.


  • CIRCLE (statement) is used in graphics SCREEN modes to create circles, arcs or ellipses.
  • CLS (statement) clears a screen page or the program SCREEN. QB64 can clear with a color.
  • COLOR (statement) sets the current text color attribute or _RGB value to be used or background colors in some screen modes.
  • DRAW (statement) uses a special type of string expression to draw lines on the screen.
  • GET (graphics statement) used to store a box area image of the screen into an INTEGER array.
  • LINE (statement) used in graphic SCREEN modes to create lines or boxes.
  • PAINT (statement) used to color enclosed graphic objects with a designated fill color and border color.
  • PALETTE (statement) can swap color settings, set colors to default or set the Red, Green, Blue color palette.
  • PALETTE USING (statement) sets all RGB screen color intensities using values from an array.
  • PCOPY (statement) copies one source screen page to a destination page in memory.
  • PMAP (function) returns the physical or WINDOW view coordinates.
  • POINT (function) returns the pixel COLOR attribute or _RGB value at a specified graphics coordinate.
  • PRESET (statement) sets a pixel coordinate to the background color or a designated color.
  • PSET (statement) sets a pixel coordinate to the default color or designated color attribute.
  • PUT (graphics statement) statement is used to place GET saved or BSAVEd images stored in an array.
  • SCREEN sets the screen mode of a program. No statement defaults the program to SCREEN 0 text only mode.
  • STEP (relational statement) is used to step through FOR loop values or use relative graphical coordinates.
  • VIEW (graphics statement) creates a graphics view port area by defining the coordinate limits to be viewed.
  • WINDOW (statement) defines the coordinate dimensions of the current graphics viewport.


See also: Bitmaps, Icons and Cursors, SaveImage SUB, GIF Images

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Keyboard Input

  • _CONTROLCHR (statement) OFF allows the control characters to be used as text characters. ON(default) can use them as commands.
  • _CONTROLCHR (function) returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.
  • _EXIT (function) prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
  • _INPUTBOX$ (function) Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.
  • _KEYDOWN (function) returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.
  • _KEYHIT (function) returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.
  • _SCREENPRINT (statement) simulates typing text into another OS program using the keyboard.


  • INKEY$ (function) returns the ASCII string character of a keypress.
  • INPUT (statement) requests a STRING or numerical keyboard entry from a program user.
  • INPUT$ (function) used to get a set number of keypress characters or bytes from a file.
  • INP (function) returns a scan code value from keyboard register &H60(96) to determine key presses.
  • KEY n (event statement) is used to assign a "softkey" string to a key and/or display them.
  • KEY(n) (event statement) assigns, enables, disables or suspends event trapping of a keypress.
  • KEY LIST (statement) lists the 12 Function key soft key string assignments going down left side of screen.
  • LINE INPUT (statement) requests a STRING keyboard entry from a program user.
  • ON KEY(n) (event statement) defines a line number or label to go to when a specified key is pressed.
  • SLEEP (statement) pauses the program for a specified number of seconds or a until a key press.


See also: Keyboard scancodes, ASCII Codes references or Hot Keys for Windows.


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Libraries


  • ALIAS (statement) tells the program that you will use a different name than the name used in the Library file.
  • BYVAL (statement) used to pass a parameter's value with sub-procedures from a Library.
  • DECLARE LIBRARY allows the use of OS specific, SDL or C++ external library SUB and FUNCTION procedures
  • END DECLARE required at the END of the block of Library declarations in QB64.


QB64 also supports $INCLUDE text code file Libraries. QB64 does not support QLB Libraries or OBJ files.
  • $INCLUDEONCE (metacommand) prevents that include file contents is injected multiple times into a program.


See also: C++ Variable Types


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Logical Bitwise Operations

  • AND (operator) the bit is set when both bits are set.
  • EQV (operator) the bit is set when both are set or both are not set.
  • IMP (operator) the bit is set when both are set or both are unset or the second condition bit is set.
  • OR (operator) the bit is set when either bit is set.
  • NOT (operator) the bit is set when a bit is not set and not set when a bit is set.
  • XOR (operator) the bit is set when just one of the bits are set.


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Mathematical Functions and Operations

  • _MAX (function) Returns the greater of two given numeric values.
  • _MIN (function) Returns the lesser of two given numeric values.
  • _ROUND (function) rounds to the closest EVEN INTEGER, LONG or _INTEGER64 numerical value.



  • ABS (function) returns the the positive value of a variable or literal numerical value.
  • ATN (function) or arctangent returns the angle in radians of a numerical tangent value.
  • CDBL (function) closest double rounding function
  • CINT (function) closest integer rounding function
  • CLNG (function) closest long integer rounding function
  • COS (function) cosine of a radian angle
  • CSNG (function) closest single rounding function
  • EXP (function) returns the value of e to the power of the parameter used.
  • FIX (function) rounds positive or negative values to integer values closer to 0
  • INT (function) rounds to lower integer value
  • LOG (function) natural logarithm of a specified numerical value.
  • SIN (function) sine of a radian angle.
  • SQR (function) square root of a positive number.
  • TAN (function) returns the ratio of SINe to COSine or tangent value of an angle measured in radians.


See also: Mathematical Operations and Logical Operations

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Memory Handling and Clipboard

  • _CLIPBOARD$ (function) returns the current STRING contents of the system Clipboard.
  • _CLIPBOARD$ (statement) sets and overwrites the STRING contents of the current system Clipboard.
  • _MEM (function) returns _MEM block referring to the largest continuous memory region beginning at a designated variable's offset.
  • _MEM (variable type) contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.
  • _MEMCOPY (statement) copies a value from a designated OFFSET and SIZE TO a block of memory at a designated OFFSET.
  • _MEMELEMENT (function) returns a _MEM block referring to a variable's memory (but not past it).
  • _MEMEXISTS (function) verifies that a memory block exists for a memory variable name or returns zero.
  • _MEMFILL (statement) fills a designated memory block OFFSET with a certain SIZE and TYPE of value.
  • _MEMFREE (statement) frees a designated memory block in a program. Only free memory once!
  • _MEMGET (statement) reads a designated value from a designated memory OFFSET
  • _MEMGET (function) returns a value from a designated memory block and OFFSET using a designated variable TYPE.
  • _MEMIMAGE (function) returns a _MEM block referring to a designated image handle's memory
  • _MEMNEW (function) allocates new memory with a designated SIZE and returns a _MEM block referring to it.
  • _MEMPUT (statement) places a designated value into a designated memory _OFFSET
  • _MEMSOUND (function) returns a _MEM block referring to a designated sound handle's memory
  • _OFFSET (function) returns the memory offset of a variable when used with DECLARE LIBRARY or _MEM only.
  • _OFFSET(%& numerical type) can be used store the value of an offset in memory when using DECLARE LIBRARY or _MEM only.


Functions and statements using QB64's emulated 16 bit memory
  • DEF SEG (statement) defines the segment address in memory.
  • PEEK (function) returns the value that is contained at a certain memory address offset.
  • POKE (statement) sets the value of a specified memory address offset.
  • SADD (function) returns the address of a STRING variable as an offset from the current data segment.
  • VARPTR (function) returns an INTEGER value that is the offset pointer of the memory address within it's segment.
  • VARPTR$ (function) returns a STRING representation of a variable's memory address value
  • VARSEG (function) returns an INTEGER value that is the segment part of a variable or array memory address.
See also: Screen Memory or Using _OFFSET

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Mouse Input

  • _AXIS (function) returns a SINGLE value between -1 and 1 indicating the maximum distances from device center 0.
  • _BUTTON (function) returns -1 when a device button is pressed and 0 when button is released. 2 is the mouse center or scroll button
  • _BUTTONCHANGE (function) returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.
  • _DEVICE$ (function) returns a STRING expression listing device names and input types of system input devices.
  • _DEVICEINPUT (function) returns the _DEVICES number of an _AXIS, _BUTTON or _WHEEL event. Mouse is normally _DEVICEINPUT(2).
  • _DEVICES (function) returns the number of input devices found on a computer system. The mouse is normally device 2.
  • _EXIT (function) prevents a program user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
  • _LASTAXIS (function) returns the number of axis available on a specified number device listed by _DEVICE$.
  • _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by DEVICE$.
  • _LASTWHEEL (function) returns the number of scroll wheels available on a specified number device listed by _DEVICE$.
  • _MOUSEBUTTON (function) returns whether a specified mouse button number has been clicked. 3 is the mouse center or scroll button
  • _MOUSEHIDDEN (function) returns the current state of the mouse pointer.
  • _MOUSEHIDE (statement) hides the OS mouse pointer from view.
  • _MOUSEINPUT (function) must be used to monitor and read all changes in the mouse status.
  • _MOUSEMOVE (statement) moves the mouse cursor pointer to a designated coordinate.
  • _MOUSEMOVEMENTX (function) returns the relative horizontal position of the mouse cursor.
  • _MOUSEMOVEMENTY (function) returns the relative vertical position of the mouse cursor.
  • _MOUSESHOW (statement) displays the OS mouse cursor after it has been hidden.
  • _MOUSEWHEEL (function) returns a positive or negative count the mouse scroll wheel clicks since the last read.
  • _MOUSEX (function) indicates the current horizontal position of the mouse pointer.
  • _MOUSEY (function) indicates the current vertical position of the mouse pointer.
  • _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.
  • _WHEEL (function) returns -1 when a device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.


  • CALL ABSOLUTE (statement) used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.
  • INTERRUPT (statement) used to access Interrupt vector &H33 to work with the mouse. Functions 0 to 3 implemented.


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Numerical Manipulation and Conversion

  • _BIN$ (function) converts the INTEGER part of any value to binary STRING number value.
  • _CV (function) used to convert _MK$ ASCII string values to specified numerical value types.
  • _MK$ (function) converts a specified numerical type into an ASCII string value that must be converted back using _CV.
  • _PRESERVE (REDIM action) preserves the current contents of an array, when re-dimensioning it.
  • _TOSTR$ (function) Returns the STRING representation of a numerical value. It's a successor of the legacy STR$ function.
  • _UNSIGNED {numerical type) defines a numerical value as being positive only using QB64.


  • ABS (function) returns the the positive value of a variable or literal numerical value.
  • ASC (function) returns the ASCII code number of a certain STRING text character or a keyboard press.
  • CDBL (function) converts a numerical value to the closest DOUBLE-precision value.
  • CHR$ (function) returns the character associated with a certain ASCII character code as a STRING.
  • CINT (function) returns the closest INTEGER value of a number.
  • CLEAR (statement) clears all variable values to 0 or null strings and closes all open files.
  • CLNG (function) rounds decimal point numbers up or down to the nearest LONG integer value.
  • CSNG (function) converts a numerical value to the closest SINGLE-precision number.
  • CVD (function) converts STRING values to DOUBLE numerical values.
  • CVDMBF (function) converts a 8-byte Microsoft Binary format string value to a DOUBLE precision number.
  • CVI (function) converts 2 byte STRING values to INTEGER numerical values.
  • CVL (function) converts 4 byte STRING values to LONG numerical values.
  • CVS (function) converts 4 byte STRING values to SINGLE numerical values.
  • CVSMBF (function) converts a 4-byte Microsoft Binary format string value to a SINGLE-precision number.
  • DIM (statement) used to declare a variable type or dimension a STATIC array.
  • ERASE (array statement) clears a STATIC array of all values and totally removes a $DYNAMIC array.
  • HEX$ (function) converts the INTEGER part of any value to hexadecimal STRING number value.
  • INT (function) rounds a numeric value down to the next whole number or INTEGER value.
  • LEN (function) returns the byte size of strings or numerical variables.
  • OCT$ (function) converts the INTEGER part of any value to octal STRING number value.
  • RANDOMIZE (statement) seeds the RND random number generation sequence.
  • REDIM (statement) re-dimensions the number of elements in a dynamic(resizeable) array.
  • RND (function) returns a randomly generated number from 0 to .9999999
  • SGN (function) returns the sign as -1 for negative, zero for 0 and 1 for positive numerical values.
  • STR$ (function) converts a numerical value to a STRING value.
  • SWAP (statement) trades the values of two numerical types or strings.
  • VAL (function) converts number strings into numerical values until it runs into a non-numeric character.


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Port Input and Output (COM and LPT)

  • GET (file I/O statement) reads port data data by byte or record positions.
  • LOC (function) finds the current file location or size of a COM port receive buffer.


  • OPEN COM (statement) opens a computer serial COMmunications port.
  • OUT (statement) sends values to register or port hardware addresses (emulated - limited access).



See Port Access Libraries for other ways to access COM and LPT ports..


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Print formatting


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Printer Output (LPT and USB)

  • _PRINTIMAGE (statement) prints an image stretched to the size of the paper setting of an LPT or USB printer.


  • LPOS (function) returns the current parallel(LPT) printer head position.
  • LPRINT (statement) prints text to an LPT or USB printer page.
  • LPRINT USING (statement) prints template formatted STRING text to an LPT or USB printer page.


QB64 will use the default system printer selected. _PRINTIMAGE images will be stretched to the paper size setting.


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Program Flow and Loops

  • _CONTINUE (statement) skips the remaining lines in a control block (DO/LOOP, FOR/NEXT or WHILE/WEND)
  • _DEST (statement) sets the current write image or page. All graphics will go to this image.
  • _DEST (function) returns the current write destination image or page.
  • _EXIT (function) prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
  • _SOURCE (statement) establishes the image SOURCE using a designated image handle
  • _SOURCE (function) returns the present image _SOURCE handle value.
  • _SHELLHIDE (function) returns the code sent by a program exit using END or SYSTEM followed by an INTEGER value.


  • CALL (statement) sends code execution to a subroutine procedure in a program.
  • CASE (SELECT CASE statement) used within a SELECT CASE block to specify a conditional value of the compared variable.
  • CASE ELSE (SELECT CASE statement) used in a SELECT CASE block to specify an alternative to other CASE values.
  • CASE IS (SELECT CASE statement) used within a SELECT CASE block to specify a conditional value of the compared variable.
  • DO...LOOP (loop statement) used in programs to repeat code or return to the start of a procedure.
  • ELSE (statement) used in IF...THEN statements to offer an alternative to other conditional statements.
  • ELSEIF (statement) used in IF...THEN block statements to offer an alternative conditional statement.
  • END (statement) ENDs a conditional block statement, a sub-procedure or ends the program with "Press any key..."
  • END IF (IF statement end) ENDs an IF statement block.
  • ERROR (error statement) used to simulate an error in a program.
  • EXIT (statement) exits a loop, function or sub-procedure early.
  • FOR...NEXT (statement) a counter loop procedure that repeats code a specified number of times.
  • GOSUB (statement) send the program to a designated line label procedure in the main module or a SUB procedure.
  • GOTO (statement) sends the program to a designated line number or label.
  • IF...THEN (statement) a conditional flow statement or block of statements.
  • LOOP end of a DO...LOOP procedure that repeats code until or while a condition is true.
  • RESUME (error statement) an error statement that can return the program to the NEXT code line or a specific line number.
  • RETURN (statement) a sub-procedure statement that returns the program to the code immediately after the procedure call.
  • RUN (statement) clears and restarts the program currently in memory or executes another specified program.
  • SELECT CASE (statement) determines the program flow by comparing the value of a variable to specific values.
  • SHELL (DOS statement) directly accesses the Operating System's command line procedures.
  • SLEEP (statement) stops program progression for a specific number of seconds or until a keypress is made.
  • STEP (relational statement) is used to step through FOR loop values or use relative graphical coordinates.
  • STOP (statement) is used when troubleshooting a program to stop the program at a specified code line.
  • SYSTEM (statement) immediately exits a program and closes the program window.
  • UNTIL (conditional statement) continues a DO LOOP procedure until a condition is true.
  • WHILE (statement) continues a DO LOOP procedure while a condition is true.
  • WHILE...WEND (statement) a loop procedure that repeats code while a condition is true.

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Sounds and Music

  • _MIDISOUNDBANK enables _SNDOPEN to use external FM Banks or SoundFonts when playing MIDI files.
  • $MIDISOUNDFONT (metacommand) (deprecated) enables the MIDI support for _SNDOPEN.
  • _SNDBAL (statement) sets the balance or 3D position of a sound.
  • _SNDCLOSE (statement) frees and unloads an open sound using a _SNDOPEN or _SNDCOPY handle.
  • _SNDCOPY (function) copies a sound to a new handle so that two or more of the same sound can be played at once.
  • _SNDGETPOS (function) returns the current playing position in seconds of a designated sound handle.
  • _SNDLEN (function) returns the length of a sound in seconds of a designated sound handle.
  • _SNDLIMIT (statement) stops playing a sound after it has been playing for a set number of seconds.
  • _SNDLOOP (statement) loops the playing of a specified sound handle.
  • _SNDNEW (function) creates a raw empty sound in memory and returns a LONG handle value for later access.
  • _SNDOPEN (function) loads a sound file with certain capabilities and returns a handle value.
  • _SNDPAUSE (statement) pauses a specified sound handle if it is playing.
  • _SNDPAUSED (function) returns the pause status of a specified sound handle.
  • _SNDPLAY (statement) plays a designated sound file handle.
  • _SNDPLAYCOPY (statement) copies a sound, plays it and automatically closes the copy using a handle parameter
  • _SNDPLAYFILE (statement) a simple command to play a sound file with limited options.
  • _SNDPLAYING (function) returns whether a sound handle is being played.
  • _SNDRATE (function) returns the sample rate frequency per second of the current computer's sound card.
  • _SNDRAW (statement) plays sound wave sample frequencies created by a program.
  • _SNDRAWDONE (statement) pads a _SNDRAW stream so the final (partially filled) buffer section is played.
  • _SNDRAWLEN (function) returns the length, in seconds, of a _SNDRAW sound currently queued.
  • _SNDOPENRAW (function) returns a handle to a new, separate _SNDRAW audio stream.
  • _SNDSETPOS (statement) changes the current/starting playing position of a sound in seconds.
  • _SNDSTOP (statement) stops a playing or paused sound handle.
  • _SNDVOL (statement) sets the volume of a sound handle being played.


  • BEEP (statement) makes a beep sound when called or CHR$(7) is printed.
  • PLAY (music statement) uses a custom string statement to play musical notes.
  • SOUND (statement) creates sounds of a specified frequency for a set duration.

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String Text Manipulation and Conversion

  • _CLIPBOARD$ (function) returns the current STRING contents of the system Clipboard.
  • _CLIPBOARD$ (statement) sets the STRING contents of the current system Clipboard.
  • _CONTROLCHR (statement) OFF allows the control characters to be used as text characters. ON(default) can use them as commands.
  • _CONTROLCHR (function) returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.
  • _CV (function) used to convert _MK$ ASCII string values to numerical values.
  • _MK$ (function) converts any numerical type into an ASCII string value that must be converted back using _CV.
  • _STRCMP (function) compares the relationship between two strings.
  • _STRICMP (function) compares the relationship between two strings, without regard for case-sensitivity.
  • _TOSTR$ (function) Returns the STRING representation of a numerical value. It's a successor of the legacy STR$ function.


  • ASC (statement) allows a QB64 program to change a character at any position of a predefined STRING.
  • HEX$ (function) returns the base 16 hexadecimal representation of an INTEGER value as a STRING.
  • INSTR (function) searches for the first occurance of a search STRING within a string and returns the position.
  • LCASE$ (function) changes the uppercase letters of a STRING to lowercase.
  • LEFT$ (function) returns a part of a STRING from the start a designated number of character places.
  • LEN (function) returns the number of bytes or characters in a STRING value.
  • LSET (statement) left-justifies a fixed length string expression based on the size of the STRING.
  • LTRIM$ (function) returns a string with all leading spaces removed.
  • MID$ (statement) allows a QB64 program to change existing characters of a predefined STRING.
  • MKD$ (function) converts a DOUBLE numerical value into an 8 byte ASCII STRING value.
  • MKDMBF$ (function) converts a double-precision number to a string containing a value in Microsoft Binary format.
  • MKI$ (function) converts a numerical INTEGER value to a 2 byte ASCII string value.
  • MKL$ (function) converts a numerical LONG value to a 4 byte ASCII string value.
  • MKS$ (function) converts a numerical SINGLE value to a 4 byte ASCII string value.
  • MKSMBF$ (function) converts a single-precision number to a string containing a value in Microsoft Binary format.}}
  • OCT$ (function) returns the base 8 Octal representation of an INTEGER value.
  • RIGHT$ (function) returns a set number of characters in a STRING variable starting from the end.
  • RSET (statement) right-justifies a string according to length of the string expression.
  • RTRIM$ (function) returns a string with all of the spaces removed at the right end of a string.
  • SPACE$ (function) returns a STRING consisting of a number of space characters.
  • STR$ (function) converts a numerical value to a STRING.
  • STRING ($ variable type) one byte text variable with ASCII code values from 0 to 255.
  • STRING$ (function) returns a STRING consisting of a single character repeated a set number of times.
  • SWAP (statement) used to exchange two string variable or array element values.
  • UCASE$ (function) returns a string with all letters as uppercase.
  • VAL (function) converts a string number value to a numerical value.


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Sub procedures and Functions

QBasic and QB64
  • CALL (statement) sends code execution to a SUB procedure in a program. Parameter brackets are required when used.
  • CALL ABSOLUTE (statement) used to access Interrupts on the computer or execute assembly type procedures.
  • CHAIN (statement) changes seamlessly from one program module to another.
  • DECLARE (BASIC statement) used to tell that a SUB or FUNCTION is created to be used in the program. NOT USED by QB64!
  • END (statement) ends a SUB or FUNCTION procedure.
  • EXIT (statement) exits a SUB or FUNCTION procedure early.
  • FUNCTION (statement) a procedure that holds ONE return value in the function's name which is a variable type.
  • GOSUB (statement) sends the program to a sub program that uses a line number or label.
  • $INCLUDE (metacommand) used to insert a source code text file into your program at the point of the insertion.
  • INTERRUPT (statement) a built in assembly routine for accessing computer information registers.
  • RETURN (statement) used in GOSUB procedures to return to the original call code line.
  • RUN (statement) flow statement that clears and restarts the program currently in memory or executes another specified program.
  • SHARED (statement) defines a variable or list of variables as shared with the main program module.}}
  • SHELL (statement) allows a program to use OS command lines.
  • STATIC (statement) defines a variable or list of variables that will retain their values after the sub-procedure is exited.
  • SUB (statement) procedures are programs within programs that can return multiple calculations.

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TCP/IP Networking HTTP(S) and Email

All Statements and Functions Compile in QB64 Only!



  • _OPENCLIENT (function) connects to a Host on the Internet as a Client and returns the Client status handle.
  • _OPENCONNECTION (function) open's a connection from a client that the host has detected and returns a status handle.
  • _OPENHOST (function) opens a Host which listens for new connections and returns a Host status handle.


  • CLOSE (statement) closes an opened internet connection using the handle assigned in an OPEN statement.



See also: Downloading Files


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Text on Screen

  • _CONTROLCHR OFF allows ASCII characters 0 to 31 to be used as text characters. ON(default) resets to default usage.
  • _FONT (function) creates a new alphablended font handle from a designated image handle
  • _FONT (statement) sets the current _LOADFONT function font handle to be used by PRINT or _PRINTSTRING.
  • _MAPUNICODE (statement) maps a Unicode value to an ASCII character code value.
  • _PRINTSTRING (statement) prints text or custom font strings using graphic column and row coordinate positions.
  • _SCREENPRINT (statement) simulates typing text into a Windows program using the keyboard.
  • _TOSTR$ (function) Returns the STRING representation of a numerical value. It's a successor of the legacy STR$ function.
  • _UCHARPOS (function) calculates the starting pixel positions of every character of a (unicode) text string.
  • _UPRINTSTRING (statement) locates and prints a (unicode) text string using graphic coordinates.


  • CHR$ (function) returns the text character associated with a certain ASCII character code as a one byte STRING.
  • CLS (statement) clears a screen page or the program SCREEN. QB64 can clear with a color.
  • COLOR (statement) used to change the color of the text and background in some legacy screen modes.
  • CSRLIN (function) returns the current print cursor row position on the screen.
  • INPUT (statement) requests a STRING or numerical keyboard entry from a program user.
  • KEY LIST (statement) vertically lists all the ON KEY(n) softkey strings associated with each function key F1 to F12.
  • LINE INPUT (statement) requests a STRING keyboard entry from a program user.
  • LOCATE (statement) locates the screen text row and column positions for a PRINT or INPUT procedure.
  • POS (function) returns the current print cursor column position.
  • PRINT (statement) prints numeric or string expressions to the program screen.
  • PRINT USING (statement) prints template formatted numeric or string values to the program screen.
  • SCREEN (statement) sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.
  • SCREEN (function) returns the ASCII code of a text character or the color attribute at a set text location on the screen.
  • SPACE$ (function) returns a string consisting of a number of space characters.
  • SPC (function) used in PRINT and LPRINT statements to print or output a number of space characters.
  • STR$ (function) returns the STRING representation of a numerical value.
  • STRING$(function) returns a STRING consisting of a single character repeated a set number of times.
  • TAB (function) used in PRINT and LPRINT statements to move to a specified text column position.
  • VIEW PRINT (statement) defines the boundaries of a text viewport PRINT area.
  • WIDTH (statement) changes the text dimensions of certain SCREEN modes or printer page widths
  • WRITE (screen I/O statement) writes a comma-separated list of values to the screen.


See also: Fonts and Unicode or ASCII Code Table

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Time, Date and Timing

  • _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
  • _DELAY (statement) suspends program execution for a SINGLE value of seconds down to milliseconds.
  • _DISPLAY (statement) turns off automatic display while only displaying the screen changes when called.
  • _FREETIMER (function) returns a free TIMER number for multiple ON TIMER(n) events.
  • _KEYDOWN (function) returns whether modifying keys like CTRL, ALT, SHIFT, and any other keys are pressed.
  • _KEYHIT (function) returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.
  • _LIMIT (statement) sets the loop repeat rate of a program to so many per second, relinquishing spare cpu cycles.


  • DATE$ (function) returns the present computer date in a mm-dd-yyyy string format
  • INKEY$ (function) can be used in a loop to wait for a keypress or a [Ctrl] + letter key combination.
  • INPUT (statement) can be used to wait for an [Enter] key press or a text or numerical menu entry.
  • INPUT$ (function) can be used to wait for a key press or a fixed length text entry.
  • ON KEY(n) (event statement) executes when a keypress or keypress combination occurs.
  • ON TIMER(n) (event statement) executes when a timed event occurs. QB64 can use multiple numbered timer events.
  • SLEEP (statement) pauses the program for a specified number of seconds or a until a key press is made.
  • TIME$ (function) returns the present computer time in a hh:mm:ss 24 hour string format
  • TIMER (function) returns the number of seconds past the previous midnite down to a QB64 accuracy of one millisecond.
  • TIMER (statement) enables, turns off or stops timer event trapping. In QB64 TIMER(n) FREE can free multiple timers.
  • WAIT (statement) normally used to delay program display execution during or after vertical retrace periods.

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Window and Desktop

All Statements and Functions except SCREEN Compile in QB64 Only!
  • _COLORCHOOSERDIALOG (function) Displays a standard color picker dialog box and returns a 32-bit RGBA color selected by the user.
  • _DESKTOPHEIGHT (function) returns the height of the desktop (not program window).
  • _DESKTOPWIDTH (function) returns the width of the desktop (not program window).
  • _FULLSCREEN (function) returns the present full screen mode setting number of the screen window.
  • _FULLSCREEN (statement) sets the full screen mode of the screen window. Alt + Enter can do it manually.
  • _HEIGHT (function) returns the height of a _SCREENIMAGE handle to get the desktop resolution.
  • _ICON (statement) creates a program icon from an image file handle created by _LOADIMAGE. Cannot use .ICO files!
  • _INPUTBOX$ (function) Displays a prompt in a dialog box, waits for the user to input text or click a button, and returns a string containing the contents of the text box.
  • _MESSAGEBOX (function) Displays a message dialog box, which presents a message and returns the button ID clicked by the user.
  • _MESSAGEBOX (statement) Displays a message dialog box, which presents a message to the user.
  • _NEWIMAGE (statement) function prepares a window image surface and returns the handle value.
  • _NOTIFYPOPUP (statement) Shows a system notification popup.
  • _OPENFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to open a file.
  • $RESIZE (metacommand) used with ON allows a user to resize the program window where OFF does not.
  • _RESIZE (function) returns -1 when a program user attempts to resize the program screen.
  • _RESIZEHEIGHT (function) returns the requested new user screen height when $RESIZE:ON allows it.
  • _RESIZEWIDTH (function) returns the requested new user screen width when $RESIZE:ON allows it.
  • _SAVEFILEDIALOG$ (function) Displays a standard dialog box that prompts the user to save a file.
  • _SCREENCLICK simulates clicking the mouse at a position on the screen to get focus.
  • _SCREENEXISTS (function) returns a -1 value once a screen has been created.
  • $SCREENHIDE (metacommand) hides the program window throughout the program until $SCREENSHOW is used.
  • _SCREENHIDE (statement) hides the main program window in a section of code until _SCREENSHOW is used.
  • _SCREENIMAGE (function) creates an image of the current desktop and returns an image handle.
  • _SCREENMOVE (statement) positions the program window on the desktop using designated coordinates or _MIDDLE.
  • _SCREENPRINT (statement) simulates typing text into a Windows program using the keyboard.
  • $SCREENSHOW (metacommand) displays the main program window throughout the program after $SCREENHIDE.
  • _SCREENSHOW (statement) displays the main program window in a section of code after _SCREENHIDE has been used.
  • _SCREENX (function) returns the current program window's upper left corner column position on the desktop.
  • _SCREENY (function) returns the current program window's upper left corner row position on the desktop.
  • _SELECTFOLDERDIALOG$ (function) Displays a dialog box that enables the user to select a folder (directory).
  • _SMOOTH (function) checks whether the current _FULLSCREEN mode has antialiasing enabled or not.
  • _TITLE (statement) sets the program name string in the title bar of the program window.
  • _WIDTH (function) returns the width of a _SCREENIMAGE handle to get the desktop resolution.


  • SCREEN sets the screen mode of a program. No statement defaults the program to SCREEN 0 text mode.


See also: Console Window, Windows Hot Keys or Focus on Program.

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QB64 Programming Symbols

QB64 and QB Symbols
[Note: All symbols below can also be used inside of literal quoted strings except for quotation marks.]


Print, Input or File Formatting


Program Code Markers

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Variable Name Type Suffixes

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Numerical Base Prefixes


Mathematical Operations


Relational Operations
  • = (Equal to condition)
  • > (Greater than condition)
  • < (Less than condition)
  • <> (Not equal to condition)
  • >= (Greater than or equal to condition)
  • <= (Less than or equal to condition)

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QB64 Programming References

Wiki Pages
Main Page with Articles and Tutorials
QB64 specific keywords (alphabetical)
Original QBasic keywords (alphabetical)
QB64 OpenGL keywords (alphabetical)
Got a question about something?
Frequently Asked Questions about QB64
QB64 Phoenix Edition Community Forum
Links to other QBasic Sites:
Pete's QBasic Forum
Pete's QBasic Downloads


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